|
#region [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255]
case 3873:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello There [ " + client.Player.Name + " ] Would You Like To Buy Full Stuff With P7 Soul And New Wings Just For [ 7 M ] CPS");
dialog.Option("[ Full Ninja Stuff ]", 1);
dialog.Option("[ Full Monk Stuff ]", 2);
dialog.Option("[ Full Toaist Stuff ]", 3);
dialog.Option("[ Full Trojan Stuff ]", 4);
dialog.Option("[ Full Pirate Stuff ]", 5);
dialog.Option("[ Full Warrior Stuff ]", 6);
dialog.Option("[ Full Archer Stuff ]", 7);
dialog.Option("[ Full LeeLong Stuff ]", 8);
dialog.Option("[ Full Windwalker Stuff ]", 9);
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 1://ninja
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Stee client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(616439, 12, 13, 13, 255, 7, 2, false, true);//Nobunaga`sSwiftClaw
client.Inventory.Add(601439, 12, 13, 13, 255, 7, 2, false, true);//HanzoKatana
client.Inventory.Add(511439, 12, 13, 13, 255, 7, 1, false, true);//SilenceScythe
client.Inventory.Add(135309, 12, 13, 13, 255, 7, 1, false, true);//NightmareVest
client.Inventory.Add(112309, 12, 13, 13, 255, 7, 1, false, true);//RambleVeil
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 2://MOnk
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(622439, 12, 13, 13, 255, 7, 2, false, true);//Epic
client.Inventory.Add(610439, 12, 13, 13, 255, 7, 2, false, true);//LazuritePrayerBeads
client.Inventory.Add(136309, 12, 13, 13, 255, 7, 1, false, true);//WhiteLotusFrock
client.Inventory.Add(143309, 12, 13, 13, 255, 7, 1, false, true);//XumiCap
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 3://Toaist
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(620439, 12, 3, 3, 255, 7, 1, false, true);//ImperialBacksword
client.Inventory.Add(619439, 12, 3, 3, 255, 7, 1, false, true);//UniverseHossu
client.Inventory.Add(421439, 12, 3, 3, 255, 7, 1, false, true);//BackSword
client.Inventory.Add(134309, 12, 3, 3, 255, 7, 1, false, true);//ArmorFire
client.Inventory.Add(114309, 12, 3, 3, 255, 7, 1, false, true);//CapFire
client.Inventory.Add(152279, 12, 3, 3, 255, 7, 1, false, true);//Bracelet
client.Inventory.Add(121269, 12, 3, 3, 255, 7, 1, false, true);//Bag
client.Inventory.Add(160249, 12, 3, 3, 255, 7, 1, false, true);//Boot
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 4://Trojan
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(614439, 12, 13, 13, 255, 7, 2, false, true);//FangCrossSaber
client.Inventory.Add(410439, 12, 13, 13, 255, 7, 1, false, true);//SkyBlade
client.Inventory.Add(420439, 12, 13, 13, 255, 7, 1, false, true);//SquallSword
client.Inventory.Add(480439, 12, 13, 13, 255, 7, 1, false, true);//NirvanaClub
client.Inventory.Add(130309, 12, 13, 13, 255, 7, 1, false, true);//ObsidianArmor
client.Inventory.Add(118309, 12, 13, 13, 255, 7, 1, false, true);//PeerlessCoronet
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 5://Pirate
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(611439, 12, 13, 13, 255, 7, 1, false, true);//CaptainRapier
client.Inventory.Add(612439, 12, 13, 13, 255, 7, 1, false, true);//LordPistol
client.Inventory.Add(139309, 12, 13, 13, 255, 7, 1, false, true);//DarkDragonCoat
client.Inventory.Add(144309, 12, 13, 13, 255, 7, 1, false, true);//DominatorHat
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 6://Warrior
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(560439, 12, 13, 13, 255, 7, 1, false, true);//SpearOfWrath
client.Inventory.Add(131309, 12, 13, 13, 255, 7, 1, false, true);//ImperiousArmor
client.Inventory.Add(900309, 12, 13, 13, 255, 7, 1, false, true);//CelestialShield
client.Inventory.Add(111309, 12, 13, 13, 255, 7, 1, false, true);//SteelHelmet
client.Inventory.Add(624439, 12, 13, 13, 255, 7, 2, false, true);//EvilSlayer
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 7://Archer
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(613429, 12, 13, 13, 255, 7, 2, false, true);//Knife
client.Inventory.Add(500429, 12, 13, 13, 255, 7, 1, false, true);//Bow
client.Inventory.Add(133309, 12, 13, 13, 255, 7, 1, false, true);//ArmorArcher
client.Inventory.Add(113309, 12, 13, 13, 255, 7, 1, false, true);//CapArcher
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 8://LeeLong
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(617439, 12, 13, 13, 255, 7, 2, false, true);//SkyNunchaku
client.Inventory.Add(138309, 12, 13, 13, 255, 7, 1, false, true);//CombatSuit
client.Inventory.Add(148309, 12, 13, 13, 255, 7, 1, false, true);//LegendHood
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 9://Windwalker
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(626439, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(626439, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(101309, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(170309, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
}
break;
}
#endregion
#region [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255]
case 3873:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello There [ " + client.Player.Name + " ] Would You Like To Buy Full Stuff With P7 Soul And New Wings Just For [ 7 M ] CPS");
dialog.Option("[ Full Ninja Stuff ]", 1);
dialog.Option("[ Full Monk Stuff ]", 2);
dialog.Option("[ Full Toaist Stuff ]", 3);
dialog.Option("[ Full Trojan Stuff ]", 4);
dialog.Option("[ Full Pirate Stuff ]", 5);
dialog.Option("[ Full Warrior Stuff ]", 6);
dialog.Option("[ Full Archer Stuff ]", 7);
dialog.Option("[ Full LeeLong Stuff ]", 8);
dialog.Option("[ Full Windwalker Stuff ]", 9);
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 1://ninja
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Stee client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(616439, 12, 13, 13, 255, 7, 2, false, true);//Nobunaga`sSwiftClaw
client.Inventory.Add(601439, 12, 13, 13, 255, 7, 2, false, true);//HanzoKatana
client.Inventory.Add(511439, 12, 13, 13, 255, 7, 1, false, true);//SilenceScythe
client.Inventory.Add(135309, 12, 13, 13, 255, 7, 1, false, true);//NightmareVest
client.Inventory.Add(112309, 12, 13, 13, 255, 7, 1, false, true);//RambleVeil
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 2://MOnk
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(622439, 12, 13, 13, 255, 7, 2, false, true);//Epic
client.Inventory.Add(610439, 12, 13, 13, 255, 7, 2, false, true);//LazuritePrayerBeads
client.Inventory.Add(136309, 12, 13, 13, 255, 7, 1, false, true);//WhiteLotusFrock
client.Inventory.Add(143309, 12, 13, 13, 255, 7, 1, false, true);//XumiCap
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 3://Toaist
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(620439, 12, 3, 3, 255, 7, 1, false, true);//ImperialBacksword
client.Inventory.Add(619439, 12, 3, 3, 255, 7, 1, false, true);//UniverseHossu
client.Inventory.Add(421439, 12, 3, 3, 255, 7, 1, false, true);//BackSword
client.Inventory.Add(134309, 12, 3, 3, 255, 7, 1, false, true);//ArmorFire
client.Inventory.Add(114309, 12, 3, 3, 255, 7, 1, false, true);//CapFire
client.Inventory.Add(152279, 12, 3, 3, 255, 7, 1, false, true);//Bracelet
client.Inventory.Add(121269, 12, 3, 3, 255, 7, 1, false, true);//Bag
client.Inventory.Add(160249, 12, 3, 3, 255, 7, 1, false, true);//Boot
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 4://Trojan
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(614439, 12, 13, 13, 255, 7, 2, false, true);//FangCrossSaber
client.Inventory.Add(410439, 12, 13, 13, 255, 7, 1, false, true);//SkyBlade
client.Inventory.Add(420439, 12, 13, 13, 255, 7, 1, false, true);//SquallSword
client.Inventory.Add(480439, 12, 13, 13, 255, 7, 1, false, true);//NirvanaClub
client.Inventory.Add(130309, 12, 13, 13, 255, 7, 1, false, true);//ObsidianArmor
client.Inventory.Add(118309, 12, 13, 13, 255, 7, 1, false, true);//PeerlessCoronet
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 5://Pirate
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(611439, 12, 13, 13, 255, 7, 1, false, true);//CaptainRapier
client.Inventory.Add(612439, 12, 13, 13, 255, 7, 1, false, true);//LordPistol
client.Inventory.Add(139309, 12, 13, 13, 255, 7, 1, false, true);//DarkDragonCoat
client.Inventory.Add(144309, 12, 13, 13, 255, 7, 1, false, true);//DominatorHat
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 6://Warrior
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(560439, 12, 13, 13, 255, 7, 1, false, true);//SpearOfWrath
client.Inventory.Add(131309, 12, 13, 13, 255, 7, 1, false, true);//ImperiousArmor
client.Inventory.Add(900309, 12, 13, 13, 255, 7, 1, false, true);//CelestialShield
client.Inventory.Add(111309, 12, 13, 13, 255, 7, 1, false, true);//SteelHelmet
client.Inventory.Add(624439, 12, 13, 13, 255, 7, 2, false, true);//EvilSlayer
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 7://Archer
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(613429, 12, 13, 13, 255, 7, 2, false, true);//Knife
client.Inventory.Add(500429, 12, 13, 13, 255, 7, 1, false, true);//Bow
client.Inventory.Add(133309, 12, 13, 13, 255, 7, 1, false, true);//ArmorArcher
client.Inventory.Add(113309, 12, 13, 13, 255, 7, 1, false, true);//CapArcher
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 8://LeeLong
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(617439, 12, 13, 13, 255, 7, 2, false, true);//SkyNunchaku
client.Inventory.Add(138309, 12, 13, 13, 255, 7, 1, false, true);//CombatSuit
client.Inventory.Add(148309, 12, 13, 13, 255, 7, 1, false, true);//LegendHood
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 9://Windwalker
{
if (client.Player.ConquerPoints >= 1000000)
{
client.Player.ConquerPoints -= 1000000;
client.Inventory.Add(201009, 12, 103, 103, 0, 1, 1, false, true);//Fan
client.Inventory.Add(202009, 12, 123, 123, 0, 1, 1, false, true);//Tower
client.Inventory.Add(204009, 12, 123, 103, 0, 1, 1, false, true);//Wing
client.Inventory.Add(300000, 12, 0, 0, 0, 0, 1, false, true);//Steed
client.Inventory.Add(203009, 12, 0, 0, 0, 1, 1, false, true);//Crop
client.Inventory.Add(626439, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(626439, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(101309, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(170309, 12, 13, 13, 255, 7, 1, false, true);//
client.Inventory.Add(120269, 12, 13, 13, 255, 7, 1, false, true);//Necklace
client.Inventory.Add(150269, 12, 13, 13, 255, 7, 1, false, true);//Ring
client.Inventory.Add(160249, 12, 13, 13, 255, 7, 1, false, true);//Boot
dialog.Text("You Have Got [Stuff|| Level 140|| plus +12|| Bless -7|| HP 255] .. Have Fun in [Conquer Darkness]");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have [1] M Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
}
break;
}
#endregion
الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
أدوات الموضوع | |
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