قديم 2019-10-26, 03:13 AM
المشاركة #13  
عمرو الجنرال
تاريخ الإنضمام : Oct 2019
رقم العضوية : 2029
المشاركات: 58
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
تسلم ايدك

قديم 2019-10-30, 03:42 AM
المشاركة #14  
Omar Mohamed100
تاريخ الإنضمام : Oct 2019
رقم العضوية : 2222
المشاركات: 90
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
استمرر

قديم 2020-01-25, 06:46 PM
المشاركة #15  
MaZzGanGYy
تاريخ الإنضمام : Oct 2019
رقم العضوية : 2284
المشاركات: 157
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
عـآش

قديم 2020-01-29, 05:34 AM
المشاركة #16  
conquer4rQyoe
تاريخ الإنضمام : Jan 2020
رقم العضوية : 3391
المشاركات: 13
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
عاش

قديم 2020-02-04, 06:09 PM
المشاركة #17  
goku7410
تاريخ الإنضمام : Feb 2020
رقم العضوية : 3416
المشاركات: 125
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
شكرا ياريس

قديم 2020-02-18, 07:37 PM
المشاركة #18  
Mawdo3jded
تاريخ الإنضمام : Nov 2019
رقم العضوية : 2636
المشاركات: 264
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
جاري التجربه

قديم 2020-02-21, 06:03 AM
المشاركة #19  
Islampepo00
تاريخ الإنضمام : Feb 2020
رقم العضوية : 3428
المشاركات: 11
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
الف شكر

قديم 2020-02-21, 10:04 AM
المشاركة #20  
megokarika
تاريخ الإنضمام : Feb 2020
رقم العضوية : 3471
المشاركات: 203
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع

السلام عليكم ورحمة الله وبركاته
بالنسبة لناس الي عنده مونت الموتوسكل ومونت العربية والثعبان وهكذا ..
ده انبي سي ليهم بدل ماتحير نفسك في الشوب

كود:
#region npc moto and car
                
case 2020800:
                    {
                        switch (
npcrequest.optionid)
                        {
                            case 
0:
                                {
                                    
dialog.text("hey there would you like to buy new mount motosikl and car ?");
                                    
//dialog.option("dragon killer(mounte) saint 5k cps ", 1);
                                  //  dialog.option("the daarknees(gerament)saint 5k cps", 2);
                                   // dialog.option("dragon killer(mounte) normal 3 kcps", 3);
                                   // dialog.option("the daarknees(gerament)normal 3 kcps", 4);
                                    
dialog.option("motosikl 60k cps"5);
                                    
dialog.option("race car 60k cps"6);
                                    
dialog.option("no.thanks"250);
                                    
dialog.avatar(80);
                                    
dialog.send();
                                    break;

                                }

                            case 
1:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 5000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 5000;
                                            
client.inventory.add(20053101);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 5000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
2:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 5000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 5000;
                                            
client.inventory.add(18906501);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 5000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
3:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 3000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 3000;
                                            
client.inventory.add(20052801);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 3000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
4:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 3000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 3000;
                                            
client.inventory.add(18904501);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 3000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
5:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 60000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 60000;
                                            
client.inventory.add(20053301);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 6000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
6:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 60000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 60000;
                                            
client.inventory.add(20053201);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 6000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }


                        }
                        break;
                    }
                
#endregion 

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