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أفضل جواب - كتبه Uchiha T3Alo |
يعني أعمل اية الصح دلوقتي امسح اللي قولتلي عليه بس ؟
{ switch (Data[1]) { case "on": { if (!Game.GuildWar.IsWar) { Game.GuildWar.Start(); } break; } case "off": { if (Game.GuildWar.IsWar) { Game.GuildWar.End(); } break; } } break; } ده الكود صح يا بيشه وامسح الهبد الى عندك |
pokerhandler.shutdown(this);
public void Disconnect(bool save = true)
{
if (Fake) return;
if (Screen != null) Screen.DisposeTimers();
PacketHandler.RemoveTPA(this);
Program.World.Unregister(this);
if (OnDisconnect != null) OnDisconnect(this);
if (_socket.Connector != null)
{
_socket.Disconnect();
//foreach (var c in LoaderClient.CLients)/////
//{
// if (this.Account != null)
// {
// if (c.Username == this.Account.Username)
// {
// c.Disconnect();
// LoaderClient.CLients.Remove(c);
// }
// }
//}
ShutDown();
}
/* if (_socket.Connector != null)
{
if (Entity != null)
{
if (Entity.MyPokerTable != null)
{
if (Entity.MyPokerTable.Entitys.ContainsKey(Entity.UID) && Entity.MyPokerTable.Pot > 1)
{
byte[] P = new byte[10];
P[6] = 4; P[9] = 200;
Entity.MyPokerTable.NewEntityMove(P, Entity.UID);
}
else
Entity.MyPokerTable.RemoveEntity(Entity.UID);
}
}
_socket.Disconnect();
ShutDown();
}*/
}
private void ShutDown()
{
if (Socket.Connector == null) return;
Socket.Connector = null;
if (this.Entity != null)
{
try
{
if (this.Entity.JustCreated) return;
Time32 now = Time32.Now;
Kernel.DisconnectPool.Add(this.Entity.UID, this);
RemoveScreenSpawn(this.Entity, false);
Database.EntityTable.UpdateOnlineStatus(this, false);
using (var conn = Database.DataHolder.MySqlConnection)
{
conn.Open();
NobilityOff.Save(this, conn);
}
Database.EntityTable.SaveEntity(this);
if (!TransferedEntity)
Database.EntityVariableTable.Save(this);
Database.SkillTable.SaveProficiencies(this);
if (!TransferedEntity)
{
Database.ArenaTable.SaveArenaStatistics(this.ArenaStatistic);
Database.TeamArenaTable.SaveArenaStatistics(this.TeamArenaStatistic);
}
Kernel.GamePool.Remove(this.Entity.UID);
if (Booth != null)
Booth.Remove();
if (Quests != null)
Quests.Save();
if (Pet != null)
Pet.ClearAll();
if (QualifierGroup != null)
QualifierGroup.End(this);
if (TeamQualifierGroup != null)
TeamQualifierGroup.CheckEnd(this, true);
if (Entity.CLanArenaBattleFight != null)
Entity.CLanArenaBattleFight.CheakToEnd(this, true);
if (Entity.GuildArenaBattleFight != null)
Entity.GuildArenaBattleFight.CheakToEnd(this, true);
if (Entity.MyClones.Count > 0)
{
foreach (var item in Entity.MyClones.Values)
{
MsgActionProto Action = new MsgActionProto();
Action.UID = item.UID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
Action.ID = MsgActionEmulator.RemoveEntity;
SendScreen(MsgActionEmulator.SendPacket(Action));
}
Entity.MyClones.Clear();
}
if (Challenge != null)
Challenge.End(this);
EndQualifier();
Database.SkillTable.SaveClientSpells(this);
Game.Arena.Clear(this);
Game.TeamArena.Clear(this);
RemoveScreenSpawn(this.Entity, false);
#region Friend/TradePartner/Apprentice
Message msg = new Message("Your friend, " + Entity.Name + ", has logged off.", System.Drawing.Color.Red, Message.TopLeft);
if (Friends == null)
Friends = new SafeDictionary<uint, Game.ConquerStructures.Society.Friend>(100);
foreach (Game.ConquerStructures.Society.Friend friend in Friends.Values)
{
if (friend.IsOnline)
{
var packet = new Network.GamePackets.KnownPersons(true)
{
UID = Entity.UID,
Type = Network.GamePackets.KnownPersons.RemovePerson,
Name = Entity.Name,
Online = false
};
friend.Client.Send(packet);
packet.Type = Network.GamePackets.KnownPersons.AddFriend;
if (friend != null)
{
if (friend.Client != null)
{
friend.Client.Send(packet);
friend.Client.Send(msg);
}
}
}
}
Message msg2 = new Message("Your partner, " + Entity.Name + ", has logged off.", System.Drawing.Color.Red, Message.TopLeft);
if (Partners != null)
{
foreach (Game.ConquerStructures.Society.TradePartner partner in Partners.Values)
{
if (partner.IsOnline)
{
var packet = new TradePartner(true)
{
UID = Entity.UID,
Type = TradePartner.BreakPartnership,
Name = Entity.Name,
HoursLeft = (int)(new TimeSpan(partner.ProbationStartedOn.AddDays(3).Ticks).TotalHours - new TimeSpan(DateTime.Now.Ticks).TotalHours),
Online = false
};
partner.Client.Send(packet);
packet.Type = TradePartner.AddPartner;
if (partner != null)
{
if (partner.Client != null)
{
partner.Client.Send(packet);
partner.Client.Send(msg2);
}
}
}
}
}
MentorInformation Information = new MentorInformation(true);
Information.Mentor_Type = 1;
Information.Mentor_ID = Entity.UID;
Information.Mentor_Level = Entity.Level;
Information.Mentor_Class = Entity.Class;
Information.Mentor_PkPoints = Entity.PKPoints;
Information.Mentor_Mesh = Entity.Mesh;
Information.Mentor_Online = false;
Information.String_Count = 3;
Information.Mentor_Name = Entity.Name;
Information.Mentor_Spouse_Name = Entity.Spouse;
if (Apprentices == null) Apprentices = new SafeDictionary<uint, Game.ConquerStructures.Society.Apprentice>();
foreach (var appr in Apprentices.Values)
{
if (appr.IsOnline)
{
Information.Apprentice_ID = appr.ID;
Information.Enrole_Date = appr.EnroleDate;
Information.Apprentice_Name = appr.Name;
appr.Client.Send(Information);
appr.Client.ReviewMentor();
}
}
if (Mentor != null)
{
if (Mentor.IsOnline)
{
ApprenticeInformation AppInfo = new ApprenticeInformation();
AppInfo.Apprentice_ID = Entity.UID;
AppInfo.Apprentice_Level = Entity.Level;
AppInfo.Apprentice_Name = Entity.Name;
AppInfo.Apprentice_Online = false;
AppInfo.Apprentice_Spouse_Name = Entity.Spouse;
AppInfo.Enrole_date = Mentor.EnroleDate;
AppInfo.Mentor_ID = Mentor.Client.Entity.UID;
AppInfo.Mentor_Mesh = Mentor.Client.Entity.Mesh;
AppInfo.Mentor_Name = Mentor.Client.Entity.Name;
AppInfo.Type = 2;
Mentor.Client.Send(AppInfo);
}
}
#endregion
#region Team
/* if (Team != null)
{
if (Team.TeamLeader)
{
Network.GamePackets.Team team = new Network.GamePackets.Team();
team.UID = Account.EntityID;
team.Type = Network.GamePackets.Team.Dismiss;
foreach (Client.GameState Teammate in Team.Teammates)
{
if (Teammate != null)
{
if (Teammate.Entity.UID != Account.EntityID)
{
Teammate.Send(team);
Teammate.Team = null;
}
}
}
}
else
{
Network.GamePackets.Team team = new Network.GamePackets.Team();
team.UID = Account.EntityID;
team.Type = Network.GamePackets.Team.ExitTeam;
foreach (Client.GameState Teammate in Team.Teammates)
{
if (Teammate != null)
{
if (Teammate.Entity.UID != Account.EntityID)
{
Teammate.Send(team);
Teammate.Team.Remove(this);
}
}
}
}
}*/
#endregion
if (Team != null)
{
Team.Remove(this, true);
}
}
catch (Exception e)
{
Program.SaveException(e);
}
finally
{
Kernel.DisconnectPool.Remove(this.Entity.UID);
Console.WriteLine("Player " + this.Entity.Name + "*Has logged off*" + "[IP]" + this.Account.IP + "" , ConsoleColor.Red);
}
}
}
public void Disconnect(bool save = true)
{
if (Fake) return;
if (Screen != null) Screen.DisposeTimers();
PacketHandler.RemoveTPA(this);
Program.World.Unregister(this);
if (OnDisconnect != null) OnDisconnect(this);
if (_socket.Connector != null)
{
_socket.Disconnect();
//foreach (var c in LoaderClient.CLients)/////
//{
// if (this.Account != null)
// {
// if (c.Username == this.Account.Username)
// {
// c.Disconnect();
// LoaderClient.CLients.Remove(c);
// }
// }
//}
ShutDown();
}
/* if (_socket.Connector != null)
{
if (Entity != null)
{
if (Entity.MyPokerTable != null)
{
if (Entity.MyPokerTable.Entitys.ContainsKey(Entity.UID) && Entity.MyPokerTable.Pot > 1)
{
byte[] P = new byte[10];
P[6] = 4; P[9] = 200;
Entity.MyPokerTable.NewEntityMove(P, Entity.UID);
}
else
Entity.MyPokerTable.RemoveEntity(Entity.UID);
}
}
_socket.Disconnect();
ShutDown();
}*/
}
private void ShutDown()
{
if (Socket.Connector == null) return;
Socket.Connector = null;
if (this.Entity != null)
{
try
{
if (this.Entity.JustCreated) return;
Time32 now = Time32.Now;
Kernel.DisconnectPool.Add(this.Entity.UID, this);
RemoveScreenSpawn(this.Entity, false);
Database.EntityTable.UpdateOnlineStatus(this, false);
using (var conn = Database.DataHolder.MySqlConnection)
{
conn.Open();
NobilityOff.Save(this, conn);
}
Database.EntityTable.SaveEntity(this);
if (!TransferedEntity)
Database.EntityVariableTable.Save(this);
Database.SkillTable.SaveProficiencies(this);
if (!TransferedEntity)
{
Database.ArenaTable.SaveArenaStatistics(this.ArenaStatistic);
Database.TeamArenaTable.SaveArenaStatistics(this.TeamArenaStatistic);
}
Kernel.GamePool.Remove(this.Entity.UID);
if (Booth != null)
Booth.Remove();
if (Quests != null)
Quests.Save();
if (Pet != null)
Pet.ClearAll();
if (QualifierGroup != null)
QualifierGroup.End(this);
if (TeamQualifierGroup != null)
TeamQualifierGroup.CheckEnd(this, true);
if (Entity.CLanArenaBattleFight != null)
Entity.CLanArenaBattleFight.CheakToEnd(this, true);
if (Entity.GuildArenaBattleFight != null)
Entity.GuildArenaBattleFight.CheakToEnd(this, true);
if (Entity.MyClones.Count > 0)
{
foreach (var item in Entity.MyClones.Values)
{
MsgActionProto Action = new MsgActionProto();
Action.UID = item.UID;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
Action.ID = MsgActionEmulator.RemoveEntity;
SendScreen(MsgActionEmulator.SendPacket(Action));
}
Entity.MyClones.Clear();
}
if (Challenge != null)
Challenge.End(this);
EndQualifier();
Database.SkillTable.SaveClientSpells(this);
Game.Arena.Clear(this);
Game.TeamArena.Clear(this);
RemoveScreenSpawn(this.Entity, false);
#region Friend/TradePartner/Apprentice
Message msg = new Message("Your friend, " + Entity.Name + ", has logged off.", System.Drawing.Color.Red, Message.TopLeft);
if (Friends == null)
Friends = new SafeDictionary<uint, Game.ConquerStructures.Society.Friend>(100);
foreach (Game.ConquerStructures.Society.Friend friend in Friends.Values)
{
if (friend.IsOnline)
{
var packet = new Network.GamePackets.KnownPersons(true)
{
UID = Entity.UID,
Type = Network.GamePackets.KnownPersons.RemovePerson,
Name = Entity.Name,
Online = false
};
friend.Client.Send(packet);
packet.Type = Network.GamePackets.KnownPersons.AddFriend;
if (friend != null)
{
if (friend.Client != null)
{
friend.Client.Send(packet);
friend.Client.Send(msg);
}
}
}
}
Message msg2 = new Message("Your partner, " + Entity.Name + ", has logged off.", System.Drawing.Color.Red, Message.TopLeft);
if (Partners != null)
{
foreach (Game.ConquerStructures.Society.TradePartner partner in Partners.Values)
{
if (partner.IsOnline)
{
var packet = new TradePartner(true)
{
UID = Entity.UID,
Type = TradePartner.BreakPartnership,
Name = Entity.Name,
HoursLeft = (int)(new TimeSpan(partner.ProbationStartedOn.AddDays(3).Ticks).TotalHours - new TimeSpan(DateTime.Now.Ticks).TotalHours),
Online = false
};
partner.Client.Send(packet);
packet.Type = TradePartner.AddPartner;
if (partner != null)
{
if (partner.Client != null)
{
partner.Client.Send(packet);
partner.Client.Send(msg2);
}
}
}
}
}
MentorInformation Information = new MentorInformation(true);
Information.Mentor_Type = 1;
Information.Mentor_ID = Entity.UID;
Information.Mentor_Level = Entity.Level;
Information.Mentor_Class = Entity.Class;
Information.Mentor_PkPoints = Entity.PKPoints;
Information.Mentor_Mesh = Entity.Mesh;
Information.Mentor_Online = false;
Information.String_Count = 3;
Information.Mentor_Name = Entity.Name;
Information.Mentor_Spouse_Name = Entity.Spouse;
if (Apprentices == null) Apprentices = new SafeDictionary<uint, Game.ConquerStructures.Society.Apprentice>();
foreach (var appr in Apprentices.Values)
{
if (appr.IsOnline)
{
Information.Apprentice_ID = appr.ID;
Information.Enrole_Date = appr.EnroleDate;
Information.Apprentice_Name = appr.Name;
appr.Client.Send(Information);
appr.Client.ReviewMentor();
}
}
if (Mentor != null)
{
if (Mentor.IsOnline)
{
ApprenticeInformation AppInfo = new ApprenticeInformation();
AppInfo.Apprentice_ID = Entity.UID;
AppInfo.Apprentice_Level = Entity.Level;
AppInfo.Apprentice_Name = Entity.Name;
AppInfo.Apprentice_Online = false;
AppInfo.Apprentice_Spouse_Name = Entity.Spouse;
AppInfo.Enrole_date = Mentor.EnroleDate;
AppInfo.Mentor_ID = Mentor.Client.Entity.UID;
AppInfo.Mentor_Mesh = Mentor.Client.Entity.Mesh;
AppInfo.Mentor_Name = Mentor.Client.Entity.Name;
AppInfo.Type = 2;
Mentor.Client.Send(AppInfo);
}
}
#endregion
#region Team
/* if (Team != null)
{
if (Team.TeamLeader)
{
Network.GamePackets.Team team = new Network.GamePackets.Team();
team.UID = Account.EntityID;
team.Type = Network.GamePackets.Team.Dismiss;
foreach (Client.GameState Teammate in Team.Teammates)
{
if (Teammate != null)
{
if (Teammate.Entity.UID != Account.EntityID)
{
Teammate.Send(team);
Teammate.Team = null;
}
}
}
}
else
{
Network.GamePackets.Team team = new Network.GamePackets.Team();
team.UID = Account.EntityID;
team.Type = Network.GamePackets.Team.ExitTeam;
foreach (Client.GameState Teammate in Team.Teammates)
{
if (Teammate != null)
{
if (Teammate.Entity.UID != Account.EntityID)
{
Teammate.Send(team);
Teammate.Team.Remove(this);
}
}
}
}
}*/
#endregion
if (Team != null)
{
Team.Remove(this, true);
}
}
catch (Exception e)
{
Program.SaveException(e);
}
finally
{
Kernel.DisconnectPool.Remove(this.Entity.UID);
Console.WriteLine("Player " + this.Entity.Name + "*Has logged off*" + "[IP]" + this.Account.IP + "" , ConsoleColor.Red);
}
}
}
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الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
أدوات الموضوع | |
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الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
خلي البنك يشيل كبس بدل الفلوس . حاجا بسيطه للمبتدأين | AMREL3FREIT | تطوير سيرفرات كونكر | 10 | 2022-01-18 04:57 PM |
ازاى ارستر البنك الهيا الخزنه عايز اشيل الفيها عاايز اشيل الفلوس | so3da | مشكلات السيرفيرات كونكر الشخصيه | 4 | 2020-05-03 01:18 AM |
ازاي تعىيل علي الفلوس اللي بتقع من الوحوش | tekatop0 | مشكلات السيرفيرات كونكر الشخصيه | 1 | 2020-02-21 05:05 AM |