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public static bool CanAttack
#region Clone Section
if (attacker.MyClones != null)
{
if (attacker.MyClones.ContainsKey(attacked.UID))
{
// attacker.Owner.Send(new Message("u Can't Kill Your Shadow Clone", System.Drawing.Color.Red, Message.TopLeft));
return false;
}
}
#endregion
#region ShadowClone
case 12090:
{
if (attacker.Owner.Map.ID == 6565 || attacker.Owner.Map.ID == 5555 || attacker.Owner.Map.ID == 2014)
{
Kernel.SendWorldMessage(new Message("Mr: " + attacker.Name + " You Can`t Use ThisSpell Here !!!", System.Drawing.Color.Red, Message.Talk), Program.Values);
return;
}
attacker.AttackPacket = null;
if (attacker.MyClones.Count > 0)
{
var clones = attacker.MyClones.Values.ToArray();
for (int i = 0; i < clones.Length; i++)
{
var item = clones[i];
if (item == null)
continue;
Data data = new Data(true);
data.UID = item.UID;
attacker.Stamina -= spell.UseStamina;
data.ID = Network.GamePackets.Data.RemoveEntity;
attacker.Owner.SendScreen(data);
attacker.MyClones[item.UID] = null;
}
attacker.MyClones.Clear();
}
else
{
if (CanUseSpell(spell, attacker.Owner))
{
PrepareSpell(spell, attacker.Owner);
SpellUse spellUse = new SpellUse(true);
spellUse.Attacker = attacker.UID;
spellUse.SpellID = spell.ID;
spellUse.SpellLevel = spell.Level;
spellUse.X = X;
spellUse.Y = Y;
attacker.AddClone(3);
if (spell.Level >= 4)
attacker.AddClone(10003);
foreach (var item in attacker.MyClones.Values)
spellUse.AddTarget(item, 0, attack);
attacker.Owner.SendScreen(spellUse, true);
}
}
break;
}
#endregion
private void ShutDown()
if (Entity.MyClones.Count > 0)
{
foreach (var item in Entity.MyClones.Values)
{
Data data = new Data(true);
data.UID = item.UID;
data.ID = Network.GamePackets.Data.RemoveEntity;
item.MonsterInfo.SendScreen(data);
}
Entity.MyClones.Clear();
}
public void AddClone(ushort cloneid)
{
#region SpawnPacket(10014)
var Entity = new Entity(EntityFlag.Entity, true);
Entity.MonsterInfo = new MonsterInformation();
MonsterInformation.MonsterInformations.TryGetValue(9003, out Entity.MonsterInfo);
Entity.Owner = Owner;
Entity.MonsterInfo.Owner = Entity;
Entity.IsClone = true;
Entity._Name = "ShadowClone";
Entity.clan = Name;
Entity.SpawnPacket = new byte[8 + _Names + _Name.Length + 36];
Array.Copy(SpawnPacket, Entity.SpawnPacket, Entity.SpawnPacket.Length);
WriteStringList(new List<string>() { "ShadowClone", "", "", Name, "" }, _Names, Entity.SpawnPacket);
Entity.Mesh = Mesh;
Entity.Hitpoints = 1;
Entity.UID = Owner.Map.CloneCounter.Next;
Entity.GuildID = Entity.GuildRank = Entity.Action = 0;
Entity.CountryID = Enums.CountryID.Default;
Entity.StatusFlag = Entity.StatusFlag2 = Entity.StatusFlag3 = Entity.StatusFlag4 = 0;
Writer.Write((uint)0, Game.ConquerStructures.Equipment.Steed, Entity.SpawnPacket);
Writer.Write((uint)0, Game.ConquerStructures.Equipment.SteedPlus, Entity.SpawnPacket);
Writer.Write((uint)0, Game.ConquerStructures.Equipment.SteedColor, Entity.SpawnPacket);
Writer.Write((uint)0, Game.ConquerStructures.Equipment.MountArmor, Entity.SpawnPacket);
Writer.Write((uint)0, Game.ConquerStructures.Equipment.Wing, Entity.SpawnPacket);
Writer.Write((uint)0, Game.ConquerStructures.Equipment.WingPlus, Entity.SpawnPacket);
Entity.FlowerRank = 0;
Entity.NobilityRank = ConquerStructures.NobilityRank.Serf;
Entity.Class = Entity.FirstRebornClass = Entity.SecondRebornClass = Entity.JiangTalent = Entity.SubClassesActive = Entity.Reborn = Entity.Level = Entity.ServerID = 0;
Writer.Write((byte)2, 271, Entity.SpawnPacket);
Writer.Write(cloneid, 272, Entity.SpawnPacket);
Entity.OwnerUID = UID;
Entity.JiangActive = false;
Writer.Write((uint)0, 178, Entity.SpawnPacket);
Writer.Write((uint)0, 182, Entity.SpawnPacket);
Writer.Write((uint)0, 186, Entity.SpawnPacket);
Writer.Write((uint)0, _UnionExploits, Entity.SpawnPacket);
Writer.Write((uint)0, _UnionID, Entity.SpawnPacket);
Writer.Write((uint)0, _UnionRank, Entity.SpawnPacket);
Writer.Write((uint)0, _UnionType, Entity.SpawnPacket);
Writer.Write((uint)0, _MyTitle, Entity.SpawnPacket);
Writer.Write((uint)0, _MyTitleScore, Entity.SpawnPacket);
Writer.Write((uint)0, _MyWing, Entity.SpawnPacket);
Entity.MinAttack = MinAttack;
Entity.MaxAttack = Entity.MagicAttack = Math.Max(MinAttack, MaxAttack);
Entity.Appearance = Appearance;
Entity.MapID = Owner.Map.ID;
Entity.SendUpdates = true;
#endregion SpawnPacket(10014)
#region Pet(2035)
MsgPetInfo pet = new MsgPetInfo();
pet.UID = Entity.UID;
pet.PetID = cloneid;
pet.PetType = 2;
pet.Mesh = Mesh;
pet.AttackRange = (byte)AttackRange;
pet.X = X;
pet.Y = Y;
pet.Name = "ShadowClone";
Owner.Send(pet);
#endregion Pet(2035)
MyClones.Add(Entity.UID, Entity);
Owner.SendScreen(Entity.SpawnPacket, true);
Owner.SendScreenSpawn(Entity, true);
#region Data(10010)
Data data = new Data(true);
data.UID = Entity.UID;
data.Facing = Entity.Facing;
data.ID = Data.AddEntity;
data.wParam1 = Entity.X;
data.wParam2 = Entity.Y;
Owner.Send(data);
#endregion Data(10010)
}
public void Die(
if (MyClones.Count > 0)
{
foreach (var item in MyClones.Values)
{
Data data = new Data(true);
data.UID = item.UID;
data.ID = Network.GamePackets.Data.RemoveEntity;
item.MonsterInfo.SendScreen(data);
}
MyClones.Clear();
}
if (Companion)
if (Owner.Entity.MyClones.ContainsKey(UID))
{
Owner.Entity.MyClones.Remove(UID);
return;
}
foreach (GameState pClient in Kernel.GamePool.Values)
if (pClient.Entity.MyClones.Count > 0)
{
foreach (var clone in pClient.Entity.MyClones.Values)
{
if (clone == null) continue;
if (Kernel.GetDistance(clone.X, clone.Y, Owner.Entity.X, Owner.Entity.Y) <= 18 && !Contains(clone.UID))
{
if (!clone.Dead)
clone.SendSpawn(Owner);
}
}
}
case 2812:
#region Clone Attack
case 2812:
{
var attackd = BitConverter.ReadUint(packet, 4);
var clonecount = packet[8];
for (int i = 0; i < clonecount; i++)
{
var attackr = BitConverter.ReadUint(packet, 9 + (i * 4));
if (client.Entity.MyClones.Count < clonecount)
return;
var attack = client.Entity.AttackPacket;
if (attack == null)
attack = new GamePackets.Attack(true);
attack.Attacker = attackr;
attack.Attacked = attackd;
if (client.Entity.MyClones.Count == 0)
return;
if (attackd == client.Entity.UID || client.Entity.MyClones.ContainsKey(attackd))
return;
KhaledMohamed.Database.SpellInformation MySpell = null;
try
{
MySpell = Database.SpellTable.GetSpell(client.Spells[12090].ID, client.Spells[12090].Level);
}
catch { MySpell = Database.SpellTable.GetSpell(12090, 4); }
Entity Clone = null;
if (client.Entity.MyClones.TryGetValue(attackr, out Clone))
{
Entity attacked = null;
SobNpcSpawn attackedsob = null;
if (client.Screen.TryGetValue(attackd, out attacked))
{
uint damage = 0;
var spell = Database.SpellTable.GetSpell(attack.MagicType, (byte)attack.MagicLevel);
if (spell == null)
spell = Database.SpellTable.GetSpell(12080, 0);
if (attack.AttackType == GamePackets.Attack.Melee)
{
if (Game.Attacking.Handle.CanAttack(client.Entity, attacked, spell, true))
{
damage = Game.Attacking.Calculate.Melee(client.Entity, attacked, spell, ref attack);
double power = (0.5);
damage = (uint)((double)damage * power / 8);
Game.Attacking.Handle.ReceiveAttack(Clone, attacked, attack, ref damage, spell);
attack.Damage = damage;
client.SendScreen(attack);
}
}
else
{
if (Game.Attacking.Handle.CanAttack(client.Entity, attacked, spell, false))
{
damage = Game.Attacking.Calculate.Magic(client.Entity, attacked, spell, ref attack);
double power = (0.5);
damage = (uint)((double)damage * power / 8);
Game.Attacking.Handle.ReceiveAttack(Clone, attacked, attack, ref damage, spell);
attack.Damage = damage;
client.SendScreen(attack);
}
}
SpellUse suse = new SpellUse(true);
suse.Attacker = Clone.UID;
suse.SpellID = spell.ID;
suse.SpellLevel = spell.Level;
suse.X = attacked.X;
suse.Y = attacked.Y;
suse.Effect1 = attack.Effect1;
suse.AddTarget(attacked, damage, attack);
client.SendScreen(suse, true);
if (client.Account.State == KhaledMohamed.Database.AccountTable.AccountState.ProjectManager)
client.Send(new Message("Clone Attack With Skill: " + spell.Name, System.Drawing.Color.CadetBlue, Message.Talk));
}
else if (client.Screen.TryGetSob(attackd, out attackedsob))
{
uint damage = 0;
var spell = Database.SpellTable.GetSpell(attack.MagicType, (byte)attack.MagicLevel);
if (spell == null)
spell = Database.SpellTable.GetSpell(12080, 0);
if (attack.AttackType == GamePackets.Attack.Melee)
{
if (Game.Attacking.Handle.CanAttack(client.Entity, attackedsob, null))
{
damage = Game.Attacking.Calculate.Melee(client.Entity, attackedsob, ref attack);
double power = ((MySpell.Power / 100.0) / 100.0);
damage = (uint)((double)damage * power);
Game.Attacking.Handle.ReceiveAttack(Clone, attackedsob, attack, damage, null);
attack.Damage = damage;
client.SendScreen(attack);
}
}
else
{
if (Game.Attacking.Handle.CanAttack(client.Entity, attackedsob, spell))
{
damage = Game.Attacking.Calculate.Magic(client.Entity, attackedsob, spell, ref attack);
double power = ((MySpell.Power / 100.0) / 100.0);
damage = (uint)((double)damage * power);
Game.Attacking.Handle.ReceiveAttack(Clone, attackedsob, attack, damage, spell);
attack.Damage = damage;
client.SendScreen(attack);
}
}
SpellUse suse = new SpellUse(true);
suse.Attacker = Clone.UID;
suse.SpellID = spell.ID;
suse.SpellLevel = spell.Level;
suse.X = attackedsob.X;
suse.Y = attackedsob.Y;
suse.Effect1 = attack.Effect1;
suse.AddTarget(attackedsob, damage, attack);
client.SendScreen(suse, true);
if (client.Account.State == KhaledMohamed.Database.AccountTable.AccountState.ProjectManager)
client.Send(new Message("Clone Attack With Skill: " + spell.Name, System.Drawing.Color.CadetBlue, Message.Talk));
}
}
}
break;
}
#endregion
if (!client.Entity.HasMagicDefender)
if (client.Entity.MyClones.Count > 0)
{
foreach (var clone in client.Entity.MyClones.Values)
{
clone.X = client.Entity.X;
clone.Y = client.Entity.Y;
}
}
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الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
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