|  | 
 
 
|  المشاركات 1,999 |  +التقييم 0.86 |  تاريخ التسجيل Jun 2019 |  الاقامة |  نظام التشغيل |  رقم العضوية 279 | 
 Npc Stuff+12 بشكل جديد
				Npc Stuff+12 بشكل جديد
		


		
	 
                    #region  Sell Stuff With Iskill
                    case 521470:
                        {
                            dialog.Avatar(225);
                            switch (npcRequest.OptionID)
                            {
                                case 0:
                                    {
                                        dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                        dialog.Text("\t\t\t\t\\t\tWelcome at " + Constants.ServerName + " Server You Can buy\n");
                                        dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                        dialog.Option("Warrior", 1);
                                        dialog.Option("Archer", 2);
                                        dialog.Option("Ninja", 3);
                                        dialog.Option("Monk", 4);
                                        dialog.Option("Trojan", 5);
                                        dialog.Option("Pirate", 6);
                                        dialog.Option("Water..Fire", 7);
                                        dialog.Option("DragonWarrior", 8);
                                        dialog.Option("Windwalker", 9);
                                        dialog.Option("Thanks", 255);
                                        dialog.Send();
                                        break;
                                    }
                                #region Items Warrior
                                case 1:
                                    {
                                        if ((client.Player.Class >= 20) && (client.Player.Class <= 25))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(624439, 801218, 6, 12, 12, 1, true, false);//Fist  
                                            client.Inventory.AddPer(624439, 801218, 6, 12, 12, 1, true, false);//Fist
                                            client.Inventory.AddPer(560439, 800215, 6, 12, 12, 1, true, false);//Spear  
                                            client.Inventory.AddPer(900309, 800422, 6, 12, 12, 1, true, false);//Shield  
                                            client.Inventory.AddPer(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior  
                                            client.Inventory.AddPer(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior  
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 560 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 561 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 900 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1040", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1051", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10470", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11200", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11160", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Warrior).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Archer
                                case 2:
                                    {
                                        if ((client.Player.Class >= 40) && (client.Player.Class <= 45))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(613429, 800917, 6, 12, 12, 1, true, false);//Knife  
                                            client.Inventory.AddPer(613429, 800917, 6, 12, 12, 1, true, false);//Knife  
                                            client.Inventory.AddPer(500429, 800618, 6, 12, 12, 1, true, false);//Bow  
                                            client.Inventory.AddPer(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher  
                                            client.Inventory.AddPer(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher  
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);//Boot 
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 500 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 613 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11600", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11610", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11620", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11650", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11670", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11660", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11590", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 8002", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 8003", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 8001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 9000", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10313", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 8000", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Archer).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Ninja
                                case 3:
                                    {
                                        if ((client.Player.Class >= 50) && (client.Player.Class <= 55))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);;
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(511439, 800255, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(616439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(616439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(601439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(601439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(601439, 800142, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(601439, 800142, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(135309, 822071, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(123309, 820073, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);  
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 601 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12070", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12080", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12090", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12110", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 6010", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 6001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 6000", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 6002", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 6004", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11180", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11170", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Ninja).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Monk
                                case 4:
                                    {
                                        if ((client.Player.Class >= 60) && (client.Player.Class <= 65))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(622439, 800725, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(622439, 800725, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(610439, 800725, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(610439, 800725, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(136309, 822071, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(143309, 820073, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 610 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 622 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10381", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10415", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10400", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10425", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10430", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 10410", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12580", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12590", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12600", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12570", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12560", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12550", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Monk).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Trojan
                                case 5:
                                    {
                                        if ((client.Player.Class >= 10) && (client.Player.Class <= 15))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(480439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(614439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(614439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(490439, 800111, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(410439, 800111, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(420439, 800111, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(130309, 822071, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(118309, 820073, 6, 12, 12, 1, true, false);  
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);  
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 3050", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11970", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11980", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11990", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1110", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Trojan).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Pirate
                                case 6:
                                    {
                                        if ((client.Player.Class >= 70) && (client.Player.Class <= 75))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(611439, 800811, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(612439, 800810, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(139309, 822071, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(144309, 820073, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);  
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 611 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 612 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11070", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11110", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11100", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11040", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11050", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 11060", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Pirate).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Taoist
                                case 7:
                                    {
                                        if ((client.Player.Class >= 100) && (client.Player.Class <= 145))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPerTaoist(620439, 800522, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPerTaoist2(619439, 801104, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPerTaoist(134309, 822071, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPerTaoist(114309, 820076, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPerTaoist(152279, 823060, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPerTaoist(121269, 821034, 6, 12, 12, 1, true, false);  
                                            client.Inventory.AddPerTaoist(160249, 824018, 6, 12, 12, 1, true, false);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1090", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 1095", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Taoist).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Dragonwarrior
                                case 8:
                                    {
                                        if ((client.Player.Class >= 80) && (client.Player.Class <= 85))
                                        { 
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;//Steed    
                                            uint itemid2 = 202009;//Tower   
                                            uint itemid3 = 201009;//Fan    
                                            uint itemid4 = 204009;//Wing   
                                            uint itemid5 = 203009;//Crop 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(617439, 801004, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(617439, 801004, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(138309, 822071, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(148309, 820073, 6, 12, 12, 1, true, false); 
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 617 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12270", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12280", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12290", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12350", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12320", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12330", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12340", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12120", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12130", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12140", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12170", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12160", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12240", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12300", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12200", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (DragonWarrior).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                                #region Items Windwalker
                                case 9:
                                    {
                                        if ((client.Player.Class >= 160) && (client.Player.Class <= 165))
                                        {
                                            ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
                                            #region Tower//Fan//Steed//Wing//Crop
                                            uint itemid1 = 300000;  
                                            uint itemid2 = 202009; 
                                            uint itemid3 = 201009;   
                                            uint itemid4 = 204009;   
                                            uint itemid5 = 203009; 
                                            MsgItemInfo item1 = new MsgItemInfo(true);
                                            item1.ID = itemid1;
                                            item1.Color = Game.Enums.Color.White;
                                            item1.Plus = 12;
                                            item1.Stars = 54;
                                            item1.Owner = client.Player.Name;
                                            item1.OwnerUID = client.Player.UID;
                                            item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                            client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item1);
                                            MsgItemInfo item2 = new MsgItemInfo(true);
                                            item2.ID = itemid2;
                                            item2.Color = Game.Enums.Color.White;
                                            item2.Plus = 12;
                                            item2.Bless = 1;
                                            item2.Stars = 54;
                                            item2.Owner = client.Player.Name;
                                            item2.OwnerUID = client.Player.UID;
                                            item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                            item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item2);
                                            MsgItemInfo item3 = new MsgItemInfo(true);
                                            item3.ID = itemid3;
                                            item3.Color = Game.Enums.Color.White;
                                            item3.Plus = 12;
                                            item3.Bless = 1;
                                            item3.Stars = 54;
                                            item3.Owner = client.Player.Name;
                                            item3.OwnerUID = client.Player.UID;
                                            item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                            item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item3);
                                            MsgItemInfo item4 = new MsgItemInfo(true);
                                            item4.ID = itemid4;
                                            item4.Color = Game.Enums.Color.White;
                                            item4.Plus = 12;
                                            item4.Bless = 0;
                                            item4.Stars = 54;
                                            item4.Owner = client.Player.Name;
                                            item4.OwnerUID = client.Player.UID;
                                            item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                            item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                            item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item4);
                                            MsgItemInfo item5 = new MsgItemInfo(true);
                                            item5.ID = itemid5;
                                            item5.Color = Game.Enums.Color.White;
                                            item5.Plus = 12;
                                            item5.Bless = 1;
                                            item5.Stars = 54;
                                            item5.Owner = client.Player.Name;
                                            item5.OwnerUID = client.Player.UID;
                                            item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                            Database.ConquerItemTable.UpdatePerfection(item5);
                                            #endregion
                                            client.Inventory.AddPer(626439, 801308, 6, 12, 12, 1, true, false);  
                                            client.Inventory.AddPer(626439, 801308, 6, 12, 12, 1, true, false);   
                                            client.Inventory.AddPer(101309, 822071, 6, 12, 12, 1, true, false);
                                            client.Inventory.AddPer(170309, 820073, 6, 12, 12, 1, true, false);   
                                            client.Inventory.AddPer(120269, 821033, 6, 12, 12, 1, true, false);   
                                            client.Inventory.AddPer(150269, 823058, 6, 12, 12, 1, true, false);  
                                            client.Inventory.AddPer(160249, 824018, 6, 12, 12, 1, true, false);
                                            MsgChat.CheckCommand11(new MsgTalk("@profz 626 20", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12960", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12950", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 13020", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 13030", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12940", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12930", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 13090", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12850", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12890", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12840", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12970", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12860", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 12830", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 13070", System.Drawing.Color.Red, 0x7d1), client);
                                            MsgChat.CheckCommand11(new MsgTalk("@spellz 13080", System.Drawing.Color.Red, 0x7d1), client);
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
                                            dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                            dialog.Option("Thanks.", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            {
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (WinWalker).\n");
                                                dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n");
                                                dialog.Option("I see.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        break;
                                    }
                                #endregion
                            }
                            break;
                        }
                    #endregion 
   
	
		
		
		
		
	 
Constants.ServerName 
   
	
		
		
		 رد: Npc Stuff+12 بشكل جديد
				رد: Npc Stuff+12 بشكل جديد
			| الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
| 
 | 
| الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة | 
| وحش الفراشة بشكل جديد كلينت [5095] | ahmedfathy | تطوير سورسات 5095 | 29 | 2025-04-27 09:43 AM | 
| صفحه بشكل جديد | ahmedBayoumi12 | صفحات التسجيل كونكر اونلاين | 32 | 2025-04-10 03:53 AM | 
| Npc Chi بشكل جديد | ElSaher | تطوير سيرفرات كونكر | 2 | 2023-07-13 05:20 PM | 
| Npc HelpDesk بشكل جديد | ElSaher | تطوير سيرفرات كونكر | 1 | 2020-02-17 09:06 AM | 
| Npc Nobility Donor بشكل جديد | Saad Hydra | تطوير سيرفرات كونكر | 16 | 2019-09-14 07:38 PM |