قديم 2020-04-20, 12:15 PM
المشاركة #2  
KERO
  • غير متواجد
افتراضي رد: خش شوف لو سمحت
تغيير الاسطفه ازاي يعني تقصد بيبيع صول او ثطع من الايتم ولا ايه بالظبط وضح

قديم 2020-04-20, 12:26 PM
المشاركة #3  
ElSaher
  • غير متواجد
افتراضي رد: خش شوف لو سمحت
اتفضل ضيف في كلاس Npc


كود:
                #region FullStuffa P7
                
case 195291:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello*There*[*" client.Entity.Name "*]*Would*You*Like*To*Buy*Full*Stuff*With*P7*Soul*And*New*Wings*Just*For*[*1*]*CPS");
                                    
dialog.Option("[*Full*Ninja*Stuff*P7*]"3);
                                    
dialog.Option("[*Full*Monk*Stuff*P7*]"4);
                                    
dialog.Option("[*Full*Toaist*Stuff*P7*TortoiseGem]"5);
                                    
dialog.Option("[*Full*Fire*Stuff*P7*PhoenixGem]"22);
                                    
dialog.Option("[*Full*Trojan*Stuff*P7*]"6);
                                    
dialog.Option("[*Full*Pirate*Stuff*P7*]"7);
                                    
dialog.Option("[*Full*Warrior*Stuff*P7*]"8);
                                    
dialog.Option("[*Full*Archer*Stuff*P7*]"9);
                                    
dialog.Option("[*Full*LeeLong*Stuff*P7*]"11);
                                    
dialog.Option("[*Full*Windwalker*Stuff*P7*]"12);
                                    
dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow"10);
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
12://WindWallker
                                
{
                                    
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    //  client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(101309822071612121truefalse);//armor p6
                                    
client.Inventory.AddSoul(170309820073612121truefalse);//headgear p6
                                    
client.Inventory.AddSoul(626439801308612121truefalse);//Windwalker p6
                                    
client.Inventory.AddSoul(626439801308612121truefalse);//Windwalker p6
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
3://ninja** 
                                
{
                                    
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(601439800142612121truefalse);//Katana** 
                                    
client.Inventory.AddSoul(601439800142612121truefalse);//Katana** 
                                    
client.Inventory.AddSoul(616439800111612121truefalse);//Nobunaga`sSwiftClaw 
                                    
client.Inventory.AddSoul(616439800111612121truefalse);//Nobunaga`sSwiftClaw 
                                    
client.Inventory.AddSoul(135309822071612121truefalse);//ArmorNinja** 
                                    
client.Inventory.AddSoul(123309820073612121truefalse);//NinjaHood** 
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
4://Monk** 
                                
{
                                    
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    //client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    //client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(622439800725612121truefalse);//Epic
                                    
client.Inventory.AddSoul(622439800725612121truefalse);//Epic*
                                    
client.Inventory.AddSoul(610439800725612121truefalse);//Beads** 
                                    
client.Inventory.AddSoul(610439800725612121truefalse);//Beads** 
                                    
client.Inventory.AddSoul(136309822071612121truefalse);//ArmorMonk** 
                                    
client.Inventory.AddSoul(143309820073612121truefalse);//CapMonk** 
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
5://Water** 
                                
{
                                 
                                    
client.Inventory.AddSoul1(619439801104612121truefalse);//UniverseHossu
                                    
client.Inventory.AddSoul9(421439800522612121truefalse);//BackSword
                                    
client.Inventory.AddSoul9(620439800522612121truefalse);//ImperialBacksword 
                                    
client.Inventory.AddSoul9(134309822072612121truefalse);//ArmorFire** 
                                    
client.Inventory.AddSoul9(114309820076612121truefalse);//CapFire** 
                                    
client.Inventory.AddSoul9(152279823060612121truefalse);//Bracelet** 
                                    
client.Inventory.AddSoul9(121269821034612121truefalse);//Bag** 
                                    
client.Inventory.AddSoul9(160249824020612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
22://Fire
                                
{

                                    
client.Inventory.AddSoul1(619439801104612121truefalse);//UniverseHossu
                                    
client.Inventory.AddSoul8(421439800522612121truefalse);//BackSword
                                    
client.Inventory.AddSoul8(620439800522612121truefalse);//ImperialBacksword 
                                    
client.Inventory.AddSoul8(134309822072612121truefalse);//ArmorFire** 
                                    
client.Inventory.AddSoul8(114309820076612121truefalse);//CapFire** 
                                    
client.Inventory.AddSoul8(152279823060612121truefalse);//Bracelet** 
                                    
client.Inventory.AddSoul8(121269821034612121truefalse);//Bag** 
                                    
client.Inventory.AddSoul8(160249824020612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
6://Trojan** 
                                
{
                                    
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    //  client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    //  client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    //  client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(480439800111612121truefalse);//NirvanaClub 
                                    
client.Inventory.AddSoul(410439800111612121truefalse);//Blade** 
                                    
client.Inventory.AddSoul(420439800111612121truefalse);//Sword** 
                                    
client.Inventory.AddSoul(490439800111612121truefalse);//Dagger* 
                                    
client.Inventory.AddSoul(614439800111612121truefalse);//Epic 
                                    
client.Inventory.AddSoul(614439800111612121truefalse);//Epic* 
                                    
client.Inventory.AddSoul(130309822071612121truefalse);//ArmorTrojan** 
                                    
client.Inventory.AddSoul(118309820073612121truefalse);//CapTrojan** 
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
7://Pirate** 
                                
{
                                    
//PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    //client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(611439800811612121truefalse);//Rapier** 
                                    
client.Inventory.AddSoul(612439800810612121truefalse);//Pistol**
                                    
client.Inventory.AddSoul(671439800020612121truefalse);//epic 1
                                    // client.Inventory.AddSoul(670439, 800810, 6, 12, 12, 1, true, false);//epic 2
                                    
client.Inventory.AddSoul(139309822071612121truefalse);//ArmorPirate** 
                                    
client.Inventory.AddSoul(144309820073612121truefalse);//CapPirate** 
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
8://Warrior** 
                                
{
                                    
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    //  client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    //  client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(560439800215612121truefalse);//Spear** 
                                    
client.Inventory.AddSoul(900309800422612121truefalse);//Shield* 
                                    
client.Inventory.AddSoul(624439801218612121truefalse);//Fist Break
                                    
client.Inventory.AddSoul(624439801218612121truefalse);//Fist Break
                                    
client.Inventory.AddSoul(624439801216612121truefalse);//Fist Strick
                                    
client.Inventory.AddSoul(624439801216612121truefalse);//Fist Strick
                                    
client.Inventory.AddSoul(410439800111612121truefalse);//Blade** 
                                    
client.Inventory.AddSoul(420439800111612121truefalse);//Sword** 
                                    
client.Inventory.AddSoul(490439800111612121truefalse);//Dagger 
                                    
client.Inventory.AddSoul(131309822071612121truefalse);//ArmorWarrior** 
                                    
client.Inventory.AddSoul(111309820073612121truefalse);//CapWarrior** 
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
9://Archer** 
                                
{
                                    
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(613429800917612121truefalse);//Knife** 
                                    
client.Inventory.AddSoul(613429800917612121truefalse);//Knife** 
                                    
client.Inventory.AddSoul(500429800618612121truefalse);//Bow** 
                                    
client.Inventory.AddSoul(133309822071612121truefalse);//ArmorArcher** 
                                    
client.Inventory.AddSoul(113309820073612121truefalse);//CapArcher** 
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
11://LeeLong* 
                                
{
                                    
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                    // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                    // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                    // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                    //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                    
client.Inventory.AddSoul(617439800111612121truefalse);//SkyNunchaku* 
                                    
client.Inventory.AddSoul(617439800111612121truefalse);//SkyNunchaku*** 
                                    
client.Inventory.AddSoul(138309822071612121truefalse);//CombatSuit(Lv.140)* 
                                    
client.Inventory.AddSoul(148309820073612121truefalse);//LegendHood** 
                                    
client.Inventory.AddSoul(120269821033612121truefalse);//Necklace** 
                                    
client.Inventory.AddSoul(150269823058612121truefalse);//Ring** 
                                    
client.Inventory.AddSoul(160249824018612121truefalse);//Boot** 
                                    
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*[The WarLords].");
                                    
dialog.Option("I*don't*care."255);
                                    
dialog.Send();
                                    break;

                                }
                            
#region Steed > tower > fan > wing > Crop
                            
case 10:
                                {
                                    
uint itemid1 300000;//Steed 
                                    
uint itemid2 202009;//Tower
                                    
uint itemid3 201009;//Fan 
                                    
uint itemid4 204009;//Wing
                                    
uint itemid5 203009;//Crop
                                    // uint itemid6 = 500009;//Bow

                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color XMeGo.Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Durability item1.MaximDurability XMeGo.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1XMeGo.Game.Enums.ItemUse.CreateAndAdd);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color XMeGo.Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability XMeGo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2XMeGo.Game.Enums.ItemUse.CreateAndAdd);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color XMeGo.Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability XMeGo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3XMeGo.Game.Enums.ItemUse.CreateAndAdd);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color XMeGo.Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability XMeGo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4XMeGo.Game.Enums.ItemUse.CreateAndAdd);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color XMeGo.Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Durability item5.MaximDurability XMeGo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5XMeGo.Game.Enums.ItemUse.CreateAndAdd);

                                    
//ConquerItem item6 = new ConquerItem(true);
                                    // item6.ID = itemid6;
                                    // item6.Color = XMeGo.Game.Enums.Color.White;
                                    // item6.Bless = 7;
                                    
client.Inventory.AddSoul(500009800616612121truefalse);//Bow 
                                    // item6.AddSoul = 801004;
                                    // item6.Enchant = 251;
                                    // item6.Plus = 12;
                                    // item6.SocketOne = Game.Enums.Gem.SuperDragonGem;
                                    // item6.SocketTwo = Game.Enums.Gem.SuperDragonGem;
                                    // item6.Durability = item6.MaximDurability = XMeGo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                    // client.Inventory.Add(item6, XMeGo.Game.Enums.ItemUse.CreateAndAdd);

                                    
break;
                                }
                            
#endregion
                        
}
                        break;
                    }
                
#endregion 


قديم 2020-04-22, 08:41 AM
المشاركة #4  
fariswaleed
  • غير متواجد
افتراضي رد: خش شوف لو سمحت
تغيير الاسطفه ازاي يعني تقصد بيبيع صول او ثطع من الايتم ولا ايه بالظبط وضح
مثلا انا لو معية اسطفا ننجا عاوز احوله الى اسطفا مونك
انا عاوز nps لكدة

قديم 2020-04-22, 08:45 AM
المشاركة #5  
fariswaleed
  • غير متواجد
افتراضي رد: خش شوف لو سمحت
اتفضل ضيف في كلاس npc


كود:
                #region fullstuffa p7
                
case 195291:
                    {
                        switch (
npcrequest.optionid)
                        {
                            case 
0:
                                {
                                    
dialog.text("hello*there*[*" client.entity.name "*]*would*you*like*to*buy*full*stuff*with*p7*soul*and*new*wings*just*for*[*1*]*cps");
                                    
dialog.option("[*full*ninja*stuff*p7*]"3);
                                    
dialog.option("[*full*monk*stuff*p7*]"4);
                                    
dialog.option("[*full*toaist*stuff*p7*tortoisegem]"5);
                                    
dialog.option("[*full*fire*stuff*p7*phoenixgem]"22);
                                    
dialog.option("[*full*trojan*stuff*p7*]"6);
                                    
dialog.option("[*full*pirate*stuff*p7*]"7);
                                    
dialog.option("[*full*warrior*stuff*p7*]"8);
                                    
dialog.option("[*full*archer*stuff*p7*]"9);
                                    
dialog.option("[*full*leelong*stuff*p7*]"11);
                                    
dialog.option("[*full*windwalker*stuff*p7*]"12);
                                    
dialog.option("fan+tower+wing+crop+steed+bow"10);
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;
                                }
                            case 
12://windwallker
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //  client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(101309822071612121truefalse);//armor p6
                                    
client.inventory.addsoul(170309820073612121truefalse);//headgear p6
                                    
client.inventory.addsoul(626439801308612121truefalse);//windwalker p6
                                    
client.inventory.addsoul(626439801308612121truefalse);//windwalker p6
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;
                                }
                            case 
3://ninja** 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    // client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(601439800142612121truefalse);//katana** 
                                    
client.inventory.addsoul(601439800142612121truefalse);//katana** 
                                    
client.inventory.addsoul(616439800111612121truefalse);//nobunaga`sswiftclaw 
                                    
client.inventory.addsoul(616439800111612121truefalse);//nobunaga`sswiftclaw 
                                    
client.inventory.addsoul(135309822071612121truefalse);//armorninja** 
                                    
client.inventory.addsoul(123309820073612121truefalse);//ninjahood** 
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;
                                }
                            case 
4://monk** 
                                
{
                                    
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    //client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(622439800725612121truefalse);//epic
                                    
client.inventory.addsoul(622439800725612121truefalse);//epic*
                                    
client.inventory.addsoul(610439800725612121truefalse);//beads** 
                                    
client.inventory.addsoul(610439800725612121truefalse);//beads** 
                                    
client.inventory.addsoul(136309822071612121truefalse);//armormonk** 
                                    
client.inventory.addsoul(143309820073612121truefalse);//capmonk** 
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            case 
5://water** 
                                
{
                                 
                                    
client.inventory.addsoul1(619439801104612121truefalse);//universehossu
                                    
client.inventory.addsoul9(421439800522612121truefalse);//backsword
                                    
client.inventory.addsoul9(620439800522612121truefalse);//imperialbacksword 
                                    
client.inventory.addsoul9(134309822072612121truefalse);//armorfire** 
                                    
client.inventory.addsoul9(114309820076612121truefalse);//capfire** 
                                    
client.inventory.addsoul9(152279823060612121truefalse);//bracelet** 
                                    
client.inventory.addsoul9(121269821034612121truefalse);//bag** 
                                    
client.inventory.addsoul9(160249824020612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            case 
22://fire
                                
{

                                    
client.inventory.addsoul1(619439801104612121truefalse);//universehossu
                                    
client.inventory.addsoul8(421439800522612121truefalse);//backsword
                                    
client.inventory.addsoul8(620439800522612121truefalse);//imperialbacksword 
                                    
client.inventory.addsoul8(134309822072612121truefalse);//armorfire** 
                                    
client.inventory.addsoul8(114309820076612121truefalse);//capfire** 
                                    
client.inventory.addsoul8(152279823060612121truefalse);//bracelet** 
                                    
client.inventory.addsoul8(121269821034612121truefalse);//bag** 
                                    
client.inventory.addsoul8(160249824020612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            case 
6://trojan** 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //  client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    //  client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //  client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(480439800111612121truefalse);//nirvanaclub 
                                    
client.inventory.addsoul(410439800111612121truefalse);//blade** 
                                    
client.inventory.addsoul(420439800111612121truefalse);//sword** 
                                    
client.inventory.addsoul(490439800111612121truefalse);//dagger* 
                                    
client.inventory.addsoul(614439800111612121truefalse);//epic 
                                    
client.inventory.addsoul(614439800111612121truefalse);//epic* 
                                    
client.inventory.addsoul(130309822071612121truefalse);//armortrojan** 
                                    
client.inventory.addsoul(118309820073612121truefalse);//captrojan** 
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            case 
7://pirate** 
                                
{
                                    
//packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(611439800811612121truefalse);//rapier** 
                                    
client.inventory.addsoul(612439800810612121truefalse);//pistol**
                                    
client.inventory.addsoul(671439800020612121truefalse);//epic 1
                                    // client.inventory.addsoul(670439, 800810, 6, 12, 12, 1, true, false);//epic 2
                                    
client.inventory.addsoul(139309822071612121truefalse);//armorpirate** 
                                    
client.inventory.addsoul(144309820073612121truefalse);//cappirate** 
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            case 
8://warrior** 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    //  client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    //  client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    // client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(560439800215612121truefalse);//spear** 
                                    
client.inventory.addsoul(900309800422612121truefalse);//shield* 
                                    
client.inventory.addsoul(624439801218612121truefalse);//fist break
                                    
client.inventory.addsoul(624439801218612121truefalse);//fist break
                                    
client.inventory.addsoul(624439801216612121truefalse);//fist strick
                                    
client.inventory.addsoul(624439801216612121truefalse);//fist strick
                                    
client.inventory.addsoul(410439800111612121truefalse);//blade** 
                                    
client.inventory.addsoul(420439800111612121truefalse);//sword** 
                                    
client.inventory.addsoul(490439800111612121truefalse);//dagger 
                                    
client.inventory.addsoul(131309822071612121truefalse);//armorwarrior** 
                                    
client.inventory.addsoul(111309820073612121truefalse);//capwarrior** 
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            case 
9://archer** 
                                
{
                                    
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    // client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(613429800917612121truefalse);//knife** 
                                    
client.inventory.addsoul(613429800917612121truefalse);//knife** 
                                    
client.inventory.addsoul(500429800618612121truefalse);//bow** 
                                    
client.inventory.addsoul(133309822071612121truefalse);//armorarcher** 
                                    
client.inventory.addsoul(113309820073612121truefalse);//caparcher** 
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            case 
11://leelong* 
                                
{
                                    
//  packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
                                    // client.inventory.add(202009, 12, 1, 123, 123, 1);

                                    // client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
                                    // client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
                                    //client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
                                    
client.inventory.addsoul(617439800111612121truefalse);//skynunchaku* 
                                    
client.inventory.addsoul(617439800111612121truefalse);//skynunchaku*** 
                                    
client.inventory.addsoul(138309822071612121truefalse);//combatsuit(lv.140)* 
                                    
client.inventory.addsoul(148309820073612121truefalse);//legendhood** 
                                    
client.inventory.addsoul(120269821033612121truefalse);//necklace** 
                                    
client.inventory.addsoul(150269823058612121truefalse);//ring** 
                                    
client.inventory.addsoul(160249824018612121truefalse);//boot** 
                                    
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
                                    
dialog.option("i*don't*care."255);
                                    
dialog.send();
                                    break;

                                }
                            
#region steed > tower > fan > wing > crop
                            
case 10:
                                {
                                    
uint itemid1 300000;//steed 
                                    
uint itemid2 202009;//tower
                                    
uint itemid3 201009;//fan 
                                    
uint itemid4 204009;//wing
                                    
uint itemid5 203009;//crop
                                    // uint itemid6 = 500009;//bow

                                    
conqueritem item1 = new conqueritem(true);
                                    
item1.id itemid1;
                                    
item1.color xmego.game.enums.color.white;
                                    
item1.plus 12;
                                    
item1.durability item1.maximdurability xmego.database.conqueriteminformation.baseinformations[itemid1].durability;
                                    
client.inventory.add(item1xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item2 = new conqueritem(true);
                                    
item2.id itemid2;
                                    
item2.color xmego.game.enums.color.white;
                                    
item2.plus 12;
                                    
item2.socketone game.enums.gem.superglorygem;
                                    
item2.sockettwo game.enums.gem.superglorygem;
                                    
item2.durability item2.maximdurability xmego.database.conqueriteminformation.baseinformations[itemid2].durability;
                                    
client.inventory.add(item2xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item3 = new conqueritem(true);
                                    
item3.id itemid3;
                                    
item3.color xmego.game.enums.color.white;
                                    
item3.plus 12;
                                    
item3.socketone game.enums.gem.superthundergem;
                                    
item3.sockettwo game.enums.gem.superthundergem;
                                    
item3.durability item3.maximdurability xmego.database.conqueriteminformation.baseinformations[itemid3].durability;
                                    
client.inventory.add(item3xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item4 = new conqueritem(true);
                                    
item4.id itemid4;
                                    
item4.color xmego.game.enums.color.white;
                                    
item4.plus 12;
                                    
item4.socketone game.enums.gem.superthundergem;
                                    
item4.sockettwo game.enums.gem.superglorygem;
                                    
item4.durability item4.maximdurability xmego.database.conqueriteminformation.baseinformations[itemid4].durability;
                                    
client.inventory.add(item4xmego.game.enums.itemuse.createandadd);

                                    
conqueritem item5 = new conqueritem(true);
                                    
item5.id itemid5;
                                    
item5.color xmego.game.enums.color.white;
                                    
item5.plus 12;
                                    
item5.durability item5.maximdurability xmego.database.conqueriteminformation.baseinformations[itemid5].durability;
                                    
client.inventory.add(item5xmego.game.enums.itemuse.createandadd);

                                    
//conqueritem item6 = new conqueritem(true);
                                    // item6.id = itemid6;
                                    // item6.color = xmego.game.enums.color.white;
                                    // item6.bless = 7;
                                    
client.inventory.addsoul(500009800616612121truefalse);//bow 
                                    // item6.addsoul = 801004;
                                    // item6.enchant = 251;
                                    // item6.plus = 12;
                                    // item6.socketone = game.enums.gem.superdragongem;
                                    // item6.sockettwo = game.enums.gem.superdragongem;
                                    // item6.durability = item6.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid6].durability;
                                    // client.inventory.add(item6, xmego.game.enums.itemuse.createandadd);

                                    
break;
                                }
                            
#endregion
                        
}
                        break;
                    }
                
#endregion 
انا مش اقصد اسطفا انا اقصد لو معية اسطفا ننجا عاوز احوله الى اسطفا مونك

قديم 2020-04-30, 10:25 AM
المشاركة #6  
Hassan Emprator
  • غير متواجد
افتراضي رد: خش شوف لو سمحت
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