|
المشاركات 71 |
+التقييم 0.04 |
تاريخ التسجيل Jun 2019 |
الاقامة |
نظام التشغيل |
رقم العضوية 252 |
using System;
using System.Text;
using New_Thor_S_B_Mohamed_Hossam.Interfaces;
using New_Thor_S_B_Mohamed_Hossam.Client;
namespace New_Thor_S_B_Mohamed_Hossam.Network.AuthPackets
{
public class Forward : IPacket
{
private byte[] Buffer;
public Forward()
{
this.Buffer = new byte[48];
Writer.WriteUInt16((ushort)40, 0, this.Buffer);
Writer.WriteUInt16((ushort)1637, 2, this.Buffer);
}
public uint Identifier
{
get
{
return BitConverter.ToUInt32(this.Buffer, 4);
}
set
{
Writer.WriteUInt32(value, 4, this.Buffer);
}
}
public Forward.ForwardType Type
{
get
{
return (Forward.ForwardType)BitConverter.ToUInt32(this.Buffer, 12);
}
set
{
Writer.WriteUInt32((uint)value, 12, this.Buffer);
}
}
public ushort Port
{
get
{
return BitConverter.ToUInt16(this.Buffer, 16);
}
set
{
Writer.WriteUInt16(value, 16, this.Buffer);
}
}
public string IP
{
get
{
return Encoding.Default.GetString(this.Buffer, 24, 16);
}
set
{
Writer.WriteString(value, 24, this.Buffer);
}
}
public byte[] ToArray()
{
return this.Buffer;
}
public void Deserialize(byte[] buffer)
{
}
public void Send(GameState client)
{
client.Send(this.Buffer);
}
public enum ForwardType : byte
{
InvalidInfo = 1,
Ready = 2,
Banned = 25,
WrongAccount = 57,
}
}
}
OnClientReceive
static void AuthServer_OnClientReceive(byte[] buffer, int length, ClientWrapper arg3)
static void AuthServer_OnClientReceive(byte[] buffer, int length, ClientWrapper arg3)
{
var player = arg3.Connector as Client.AuthClient;
player.Cryptographer.Decrypt(buffer, length);
player.Queue.Enqueue(buffer, length);
while (player.Queue.CanDequeue())
{
byte[] packet = player.Queue.Dequeue();
ushort len = BitConverter.ToUInt16(packet, 0);
ushort id = BitConverter.ToUInt16(packet, 2);
if (len == 312)
{
player.Info = new Authentication();
player.Info.Deserialize(packet);
player.Account = new AccountTable(player.Info.Username);
string passdone = "";
msvcrt.msvcrt.srand(player.PasswordSeed);
Forward Fw = new Forward();
if (!player.Account.exists)
{
Fw.Type = Forward.ForwardType.InvalidInfo;
player.Send(Fw);
}
if (player.Account.Password == player.Info.Password && player.Account.exists)
{
Fw.Type = Forward.ForwardType.Ready;
}
else
{
Fw.Type = Forward.ForwardType.InvalidInfo;
}
if (IPBan.IsBanned(arg3.IP))
{
Fw.Type = Forward.ForwardType.Banned;
player.Send(Fw);
return;
}
if (Fw.Type == Network.AuthPackets.Forward.ForwardType.Ready)
{
/* if (player.Info.Server != Constants.ServerName)
{
Console.WriteLine("User==>[" + player.Info.Username + "] Change Name Server To [" + player.Info.Server + "] UID=[" + player.Account.EntityID + "]", ConsoleColor.Blue);
// return;
} */
Client.GameState aClient;
if (Kernel.GamePool.TryGetValue(Fw.Identifier, out aClient))
{
Fw.Type = Forward.ForwardType.InvalidInfo;
aClient.Disconnect();
player.Send(Fw);
return;
}
Fw.Identifier = player.Account.GenerateKey();
Kernel.AwaitingPool[Fw.Identifier] = player.Account;
Fw.IP = GameIP;
Fw.Port = GamePort;
}
player.Send(Fw);
}
}
}
void GameServer_OnClientReceive
static void GameServer_OnClientReceive(byte[] buffer, int length, ClientWrapper obj)
{
if (obj.Connector == null)
{
obj.Disconnect();
return;
}
Client.GameState Client = obj.Connector as Client.GameState;
if (Client.Exchange)
{
Client.Exchange = false;
Client.Action = 1;
var crypto = new GameCryptography(Program.Encoding.GetBytes(Constants.GameCryptographyKey));
byte[] otherData = new byte[length];
Array.Copy(buffer, otherData, length);
crypto.Decrypt(otherData, length);
bool extra = false;
int pos = 0;
if (BitConverter.ToInt32(otherData, length - 140) == 128)//no extra packet
{
pos = length - 140;
Client.Cryptography.Decrypt(buffer, length);
}
else if (BitConverter.ToInt32(otherData, length - 180) == 128)//extra packet + 4 3d
{
pos = length - 180;
extra = true;
Client.Cryptography.Decrypt(buffer, length - 40);
}
int len = BitConverter.ToInt32(buffer, pos); pos += 4;
if (len != 128)
{
Client.Disconnect();
return;
}
byte[] pubKey = new byte[128];
for (int x = 0; x < len; x++, pos++) pubKey[x] = buffer[pos];
string PubKey = Program.Encoding.GetString(pubKey);
Client.Cryptography = Client.DHKeyExchange.HandleClientKeyPacket(PubKey, Client.Cryptography);
if (extra)
{
byte[] data = new byte[40];
Buffer.BlockCopy(buffer, length - 40, data, 0, 40);
processData(data, 40, Client);
}
}
else
{
processData(buffer, length, Client);
}
}
using System;
using System.IO;
using System.Text;
using New_Thor_S_B_Mohamed_Hossam.Network.Cryptography;
namespace New_Thor_S_B_Mohamed_Hossam.Network.AuthPackets
{
public class Authentication : Interfaces.IPacket
{
public string Username, Password, Server;
public Authentication() { }
public void Deserialize(byte[] buffer)
{
Username = Program.Encoding.GetString(buffer, 8, 32).Replace("\0", "");
Password = Program.Encoding.GetString(buffer, 100, 32).Replace("\0", "");
Server = Program.Encoding.GetString(buffer, 136, 16).Replace("\0", "");
}
public byte[] ToArray() { throw new NotImplementedException(); }
public void Send(Client.GameState client) { }
}
}
C238xs65pjy7HU9Q
GameCryptographyKey = "C238xs65pjy7HU9Q",
GameCryptographyKey = "C238xs65pjy7HU9Q";
case 10010:
#region Data (10010)
case 10010:
{
if (client.Action != 2)
return;
var pkt = new MsgAction_TATA();
pkt.Handle(client, packet);
break;
}
#endregion
using System;
using System.IO;
using System.Text;
using New_Thor_S_B_Mohamed_Hossam.Network.Cryptography;
namespace New_Thor_S_B_Mohamed_Hossam.Network.AuthPackets
{
public class Authentication : Interfaces.IPacket
{
public string Username, Password, Server;
public Authentication() { }
public void Deserialize(byte[] buffer)
{
Username = Program.Encoding.GetString(buffer, 8, 32).Replace("\0", "");
Password = Program.Encoding.GetString(buffer, 100, 32).Replace("\0", "");
Server = Program.Encoding.GetString(buffer, 136, 16).Replace("\0", "");
}
public byte[] ToArray() { throw new NotImplementedException(); }
public void Send(Client.GameState client) { }
}
}
class Constants
GameCryptographyKey = "C238xs65pjy7HU9Q",
CLASS PacketHandler
#region Data (10010)
case 10010:
{
if (client.Action != 2)
return;
var pkt = new MsgAction_TATA();
pkt.Handle(client, packet);
break;
}
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using ProtoBuf;
using New_Thor_S_B_Mohamed_Hossam.Network;
using New_Thor_S_B_Mohamed_Hossam.Network.GamePackets;
using New_Thor_S_B_Mohamed_Hossam.Game.Features;
using New_Thor_S_B_Mohamed_Hossam.Game.MsgServer;
using New_Thor_S_B_Mohamed_Hossam.Interfaces;
using New_Thor_S_B_Mohamed_Hossam.Game;
using System.Drawing;
using New_Thor_S_B_Mohamed_Hossam.Client;
namespace New_Thor_S_B_Mohamed_Hossam
{
class MsgAction_TATA
{
public class CustomCommands
{
public const ushort
ExitQuestion = 1,
Minimize = 2,
ShowReviveButton = 1053,
FlowerPointer = 1067,
Enchant = 1091,
LoginScreen = 1153,
SelectRecipiet = 30,
JoinGuild = 34,
MakeFriend = 38,
ChatWhisper = 40,
CloseClient = 43,
HotKey = 53,
Furniture = 54,
TQForum = 79,
PathFind = 97,
LockItem = 102,
ShowRevive = 1053,
HideRevive = 1054,
StatueMaker = 1066,
GambleOpen = 1077,
GambleClose = 1078,
Compose = 1086,
Craft1 = 1088,
Craft2 = 1089,
Warehouse = 1090,
ShoppingMallShow = 1100,
ShoppingMallHide = 1101,
NoOfflineTraining = 1117,
CenterClient = 1155,
ClaimCP = 1197,
ClaimAmount = 1198,
Advertise = 3274,
MerchantApply = 1201,
MerchantDone = 1202,
RedeemEquipment = 1233,
ClaimPrize = 1234,
RepairAll = 1239,
FlowerIcon = 1244,
SendFlower = 1246,
ReciveFlower = 1248,
WarehouseVIP = 1272,
UseExpBall = 1288,
HackProtection = 1298,
HideGUI = 1307,
Inscribe = 3059,
BuyPrayStone = 3069,
HonorStore = 3104,
Opponent = 3107,
CountDownQualifier = 3109,
QualifierStart = 3111,
ItemsReturnedShow = 3117,
ItemsReturnedWindow = 3118,
ItemsReturnedHide = 3119,
QuestFinished = 3147,
QuestPoint = 3148,
QuestPointSparkle = 3164,
StudyPointsUp = 3192,
PKTeamName = 3209,
CTFFlag = 3211,
Updates = 3218,
IncreaseLineage = 3227,
HorseRacingStore = 3245,
GuildPKTourny = 3249,
QuitPK = 3251,
Spectators = 3252,
CardPlayOpen = 3270,
CardPlayClost = 3271,
ArtifactPurification = 3344,
SafeguardConvoyShow = 3389,
SafeguardConvoyHide = 3390,
RefineryStabilization = 3392,
ArtifactStabilization = 3398,
SmallChat = 3406,
NormalChat = 3407,
Reincarnation = 3439,
CTFEnd = 3549,
CTFScores = 3359;
}
public class WindowCommands
{
public const ushort
Compose = 1,
Craft = 2,
Warehouse = 4,
DetainRedeem = 336,
DetainClaim = 337,
VIPWarehouse = 341,
Breeding = 368,
PurificationWindow = 455,
StabilizationWindow = 459,
TalismanUpgrade = 347,
GemComposing = 422,
OpenSockets = 425,
Blessing = 426,
TortoiseGemComposing = 438,
RefineryStabilization = 448,
HorseRacingStore = 464,
JiangHuSetName = 617,
Reincarnation = 485;
}
public const ushort
DragonBallDropped = 165,
JumpOutEffect = 134,
ObserveKnownPerson = 54,
SetLocation = 74,
Hotkeys = 75,
ConfirmFriends = 76,
ConfirmProficiencies = 77,
ConfirmSpells = 78,
ChangeDirection = 79,
ChangeAction = 81,
UsePortal = 85,
Teleport = 86,
Leveled = 92,
XPListEnd = 93,
Revive = 94,
DeleteCharacter = 95,
ChangePKMode = 96,
ConfirmGuild = 97,
SwingPickaxe = 99,
TeamMemberPos = 101,
UnknownEntity = 102,
TeamSearchForMember = 106,
RemoveSpell = 109,
NewCoordonates = 108,
OwnBooth = 111,
GetSurroundings = 114,
OpenCustom = 116,
ObserveEquipment = 117,
EndTransformation = 118,
EndFly = 120,
ViewEnemyInfo = 123,
OpenWindow = 126,
JiangHu0 = 126,
CompleteLogin = 251,
RemoveEntity = 135,
AddEntity = 134,
Jump = 137,
Die = 145,
EndTeleport = 146,
ViewFriendInfo = 148,
ChangeFace = 151,
ViewPartnerInfo = 152,
Confiscator = 153,
OpenShop = 0xA0,
FlashStep = 156,
CountDown = 159,
Away = 161,
AutoPatcher = 162,
HideGui = 158,
AppearanceType = 178,
SpawnEffect = 134,
LevelUpSpell = 252,
RemoveTrap = 434,
LevelUpProficiency = 253,
ObserveEquipment2 = 310,
BeginSteedRace = 401,
FinishSteedRace = 402,
DetainWindowRequest = 153;
public void MsgAction(Client.GameState client, MsgActionProto action, bool SendScreen = false)
{
MsgActionProto Action = new MsgActionProto();
Action = action;
if (SendScreen == true)
{
if (client.Entity.EntityFlag == EntityFlag.Entity)
{
client.SendScreen(SendPacket(Action));
}
else if (client.Entity.EntityFlag == EntityFlag.Monster)
{
client.Entity.MonsterInfo.SendScreen(SendPacket(Action));
}
}
else
{
if (client.Entity.EntityFlag == EntityFlag.Entity)
{
client.Send(SendPacket(Action));
}
}
}
public MsgActionProto Info;
public void Handle(Client.GameState client, byte[] packet)
{
Info = new MsgActionProto();
var myPacket = new byte[packet.Length - 8];
for (int i = 0; i < myPacket.Length; i++)
{
myPacket[i] = packet[i];
}
using (var memoryStream = new MemoryStream(myPacket))
{
Info = Serializer.DeserializeWithLengthPrefix<MsgActionProto>(memoryStream, PrefixStyle.Fixed32);
}
switch (Info.ID)
{
case SetLocation:
if (client._setlocation)
{
if (client.Entity.MyJiang != null)
{
JiangHu.AttributesToArray(client);
if (client.Entity.MyJiang.SecondsEnd != 0)
{
client.Entity.MyJiang.SendOnline(client, true);
client.Entity.MyJiang.OnShutDown = true;
client.Entity.MyJiang.StartJiang = Time32.Now;
client.LoadItemStats();
}
else
{
client.Entity.MyJiang.SendToArray(client, false);
}
}
else if (client.Entity.Reborn == 2)
{
TalentStatus tal = new TalentStatus(client.Entity.UID);
tal.Mode = "0";
tal.Type = 0;
client.Send(tal);
}
SendFlower sendFlower = new SendFlower();
sendFlower.Typing = (Flowers.IsBoy((uint)client.Entity.Body) ? 3u : 2u);
// sendFlower.Apprend(client.Entity.MyFlowers);
client.Send(sendFlower.ToArray());
client.Send(client.Entity.MyAchievement.ToArray());
// ElitePKTournament.GiveClientReward(client);
if (client.Guild != null)
{
client.Guild.SendGuild(client);
GuildMinDonations guildMinDonations = new GuildMinDonations(31);
guildMinDonations.AprendGuild(client.Guild);
client.Send(guildMinDonations.ToArray());
}
Clan clan = client.Entity.GetClan;
if (clan != null)
{
clan.Build(client, Clan.Types.Info);
client.Send(clan);
client.Entity.ClanName = clan.Name;
client.Send(new ClanRelations(clan, ClanRelations.RelationTypes.Allies));
client.Send(new ClanRelations(clan, ClanRelations.RelationTypes.Enemies));
}
foreach (Game.ConquerStructures.Society.Guild guild in Kernel.Guilds.Values)
{
guild.SendName(client);
guild.SendName(client);
}
if (client.Entity.EnlightmentTime > 0)
{
Enlight enlight = new Enlight(true);
enlight.Enlighted = client.Entity.UID;
enlight.Enlighter = 0;
if (client.Entity.EnlightmentTime > 80)
client.Entity.EnlightmentTime = 100;
else if (client.Entity.EnlightmentTime > 60)
client.Entity.EnlightmentTime = 80;
else if (client.Entity.EnlightmentTime > 40)
client.Entity.EnlightmentTime = 60;
else if (client.Entity.EnlightmentTime > 20)
client.Entity.EnlightmentTime = 40;
else if (client.Entity.EnlightmentTime > 0)
client.Entity.EnlightmentTime = 20;
for (int count = 0; count < client.Entity.EnlightmentTime; count += 20)
{
client.Send(enlight);
}
}
if (client.Entity.Hitpoints != 0)
{
if (client.Map.ID == 1036 || client.Map.ID == 1039)
{
if (client.Entity.PreviousMapID == 0)
client.Entity.SetLocation(1002, 410, 354);
else
{
switch (client.Entity.PreviousMapID)
{
default:
{
client.Entity.SetLocation(1002, 410, 354);
break;
}
case 1000:
{
client.Entity.SetLocation(1000, 500, 650);
break;
}
case 1020:
{
client.Entity.SetLocation(1020, 565, 562);
break;
}
case 1011:
{
client.Entity.SetLocation(1011, 188, 264);
break;
}
case 1015:
{
client.Entity.SetLocation(1015, 717, 571);
break;
}
}
}
}
}
else
{
if (client.Entity.MapID == 1038 && New_Thor_S_B_Mohamed_Hossam.Game.GuildWar.IsWar)
{
client.Entity.SetLocation(6001, 31, 74);
}
else
{
ushort[] Point = Database.DataHolder.FindReviveSpot(client.Map.ID);
client.Entity.SetLocation(Point[0], Point[1], Point[2]);
}
}
Info.dwParam = client.Map.BaseID;
Info.wParam1 = client.Entity.X;
Info.wParam2 = client.Entity.Y;
client.Send(SendPacket(Info));
client.Screen.Reload(null);//Done
client.Screen.FullWipe();
client.SendScreenSpawn(client.Entity, true);
client.Screen.Reload(null);
}
break;
case 256:
{
if (client.SashSlots < 200)
{
if (client.Entity.ConquerPoints >= 90)
{
client.Entity.ConquerPoints -= 90;
client.SashSlots += 1;
}
else
{
client.Entity.SendSysMesage("make sure you Have 90 CPs");
}
}
else
{
client.Entity.SendSysMesage("you already opened max number of slots");
}
break;
}
case 255:
{
//PrintPacket(packet);
Info.UID = client.Entity.UID;
Info.ID = 257;
client.Send(SendPacket(Info));
break;
}
case DetainWindowRequest:
{
if (!client.JustOpenedDetain)
{
if (client.DeatinedItem.Count != 0)
{
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgAction_TATA.OpenWindow;
Action.UID = client.Entity.UID;
Action.dwParam = (uint)WindowCommands.DetainRedeem;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
client.Send(MsgAction_TATA.SendPacket(Action));
}
if (client.ClaimableItem.Count != 0)
{
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgAction_TATA.OpenWindow;
Action.UID = client.Entity.UID;
Action.dwParam = (uint)WindowCommands.DetainClaim;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
client.Send(MsgAction_TATA.SendPacket(Action));
}
}
client.JustOpenedDetain = !client.JustOpenedDetain;
break;
}
case 408:
{
if (!client.JustOpenedDetain)
{
if (client.ClaimableItem.Count != 0)
{
MsgActionProto Action = new MsgActionProto();
Action.ID = MsgAction_TATA.OpenWindow;
Action.UID = client.Entity.UID;
Action.dwParam = (uint)MsgAction_TATA.WindowCommands.DetainClaim;
Action.TimeStamp = (uint)Time32.Now.GetHashCode();
Action.wParam1 = client.Entity.X;
Action.wParam2 = client.Entity.Y;
client.Send(MsgAction_TATA.SendPacket(Action));
}
}
client.JustOpenedDetain = !client.JustOpenedDetain;
break;
}
case 132:
{
Console.WriteLine("Dis? " + client.Entity.Name);
client.Disconnect();
break;
}
case AppearanceType:
{
if (client.Entity.Tournament_Signed)
return;
Info.UID = client.Entity.UID;
client.Entity.Appearance = (Game.AppearanceType)Info.dwParam;
client.Appearance = (uint)client.Entity.Appearance;
client.SendScreen(SendPacket(Info), true);
break;
}
case CompleteLogin:
{
MsgSignIn.Show(client);
PacketHandler.LoginMessages(client);
client.Send(packet);
break;
}
case LevelUpSpell:
{
if (client.Trade.InTrade)
return;
MsgSpell Spell;
if (client.MySpells.ClientSpells.TryGetValue((ushort)Info.dwParam, out Spell))
{
Dictionary<ushort, Database.MagicType.Magic> DbSpells;
if (Kernel.Magic.TryGetValue(Spell.ID, out DbSpells))
{
if (Spell.Level < DbSpells.Count - 1)
{
decimal cpCost = DbSpells[Spell.Level].CpsCost;
cpCost = ((cpCost / 2) - (cpCost / 2 / 10)) / 10;
int max = Math.Max((int)Spell.Experience, 1);
int percentage = (int)Math.Ceiling((decimal)(100 - (int)(max / Math.Max((DbSpells[Spell.Level].Experience / 100), 1))));
cpCost = Math.Ceiling((decimal)(cpCost * percentage / 100));
if (client.Entity.ConquerPoints >= cpCost)
{
client.Entity.ConquerPoints -= (ulong)cpCost;
client.MySpells.Add(packet, Spell.ID, (ushort)(Spell.Level + 1), Spell.SoulLevel, Spell.PreviousLevel, 0);
}
}
}
}
break;
}
case LevelUpProficiency:
{
ushort proficiencyID = (ushort)Info.dwParam;
IProf proficiency = null;
if (client.Proficiencies.TryGetValue(proficiencyID, out proficiency))
{
if (proficiency.Level != 20)
{
if (client.Trade.InTrade) return;
uint cpCost = 0;
#region Costs
switch (proficiency.Level)
{
case 1: cpCost = 28; break;
case 2: cpCost = 28; break;
case 3: cpCost = 28; break;
case 4: cpCost = 28; break;
case 5: cpCost = 28; break;
case 6: cpCost = 55; break;
case 7: cpCost = 81; break;
case 8: cpCost = 135; break;
case 9: cpCost = 162; break;
case 10: cpCost = 270; break;
case 11: cpCost = 324; break;
case 12: cpCost = 324; break;
case 13: cpCost = 324; break;
case 14: cpCost = 324; break;
case 15: cpCost = 375; break;
case 16: cpCost = 548; break;
case 17: cpCost = 799; break;
case 18: cpCost = 1154; break;
case 19: cpCost = 1420; break;
}
#endregion
uint needExperience = Database.DataHolder.ProficiencyLevelExperience(proficiency.Level);
int max = Math.Max((int)proficiency.Experience, 1);
int percentage = 100 - (int)(max / (needExperience / 100));
cpCost = (uint)(cpCost * percentage / 100);
if (client.Entity.ConquerPoints >= cpCost)
{
client.Entity.ConquerPoints -= cpCost;
proficiency.Level++;
if (proficiency.Level == proficiency.PreviousLevel / 2)
{
proficiency.Level = proficiency.PreviousLevel;
Database.DataHolder.ProficiencyLevelExperience((byte)(proficiency.Level + 1));
}
proficiency.Experience = 0;
proficiency.Send(client);
}
}
}
break;
}
case SwingPickaxe:
client.Mining = true;
break;
case Revive:
{
if (client.Entity.ContainFlag(MsgUpdate.Flags.SoulShackle))
return;
if (client.InTeamQualifier())
return;
client.Entity.OnDeath = null;
bool ReviveHere = Info.dwParam == 1;
bool Rev = Info.dwParam == 0;
if (client.Entity.StraightLife && !ReviveHere && !Rev)
{
client.Entity.BringToLife();
client.Entity.Teleport(client.Entity.MapID, client.Entity.X, client.Entity.Y, false);
var spell = Database.SpellTable.GetSpell(1095, 4);
client.Entity.AddFlag(MsgUpdate.Flags.Stigma, (int)spell.Duration, true);
var spell1 = Database.SpellTable.GetSpell(1090, 4);
client.Entity.AddFlag(MsgUpdate.Flags.MagicShield, (int)spell1.Duration, true);
client.Entity.StraightLife = false;
}
else
{
if (Time32.Now >= client.Entity.DeathStamp.AddSeconds(18))
{
//
client.Entity.Action = New_Thor_S_B_Mohamed_Hossam.Game.Enums.ConquerAction.None;
client.ReviveStamp = Time32.Now;
client.Attackable = false;
client.Entity.TransformationID = 0;
client.Entity.RemoveFlag(MsgUpdate.Flags.Dead);
client.Entity.RemoveFlag(MsgUpdate.Flags.Ghost);
client.Entity.Hitpoints = client.Entity.MaxHitpoints;
if (client.Entity.MapID == 1507 || client.Entity.MapID == 1508 || client.Entity.MapID == 1509)
{
client.Entity.Teleport(1002, 410, 354);
return;
}
if (client.Entity.MapID == 1518)
{
client.Entity.Teleport(1002, 410, 354);
return;
}
if (ReviveHere && (client.Entity.HeavenBlessing > 0))
{
if (client.Entity.MapID == 10137)
{
client.Entity.Teleport(client.Map.BaseID, client.Entity.X, client.Entity.Y, false);
return;
}
}
if (client.Entity.MapID == 700)
{
client.Entity.Teleport(700, 51, 51);
}
if (client.Entity.MapID == 3868)
{
client.Entity.Teleport(3868, 227, 240);
}
if (client.Entity.MapID == 1038 && DateTime.Now.DayOfWeek == DayOfWeek.Friday)
{
client.Entity.Teleport(6001, 31, 74);
}
else if (client.Entity.MapID == 10380 && DateTime.Now.Day >= 27 && DateTime.Now.Day <= 29)
{
client.Entity.Teleport(1002, 410, 354);
}
else if (client.Entity.MapID == 1509)
{
client.Entity.Teleport(1509, 103, 43);
}
else if (client.Entity.MapID == 11024)
{
client.Entity.Teleport(11024, 303, 147);
}
else if (client.Entity.MapID == 11032)
{
client.Entity.Teleport(11032, 226, 227);
}
else if (client.Entity.MapID == 2014)
{
client.Entity.Teleport(2014, 150, 162);
}
else if (client.Entity.MapID == 10137)
{
client.Entity.Teleport(10137, 96, 411);
}
else if (client.Entity.MapID == GuildScoreWar.Map.ID)
{
client.Entity.Teleport(GuildScoreWar.Map.ID, 226, 229);
}
else if (client.Entity.MapID == 2071 || client.Entity.MapID == 11022)
{
client.Entity.Teleport(client.Entity.MapID, 43, 129);
}
else if (client.Entity.MapID == 1730)
{
client.Entity.Teleport(1731, 59, 69);
}
else if (client.Entity.MapID == 1731)
{
client.Entity.Teleport(1732, 59, 69);
}
else if (client.Entity.MapID == 1732)
{
client.Entity.Teleport(1733, 59, 69);
}
else if (client.Entity.MapID == 1733)
{
client.Entity.Teleport(1734, 59, 69);
}
else if (client.Entity.MapID == 1734)
{
client.Entity.Teleport(1735, 59, 69);
}
else if (client.Entity.MapID == 1735)
{
}
else if (client.Entity.MapID == 2071)
{
client.Entity.Teleport(2071, 44, 130);
}
else if (client.Entity.MapID == 11017)
{
client.Entity.Teleport(11017, 302, 147);
}
else if (client.Entity.MapID == 1510)
{
client.Entity.Teleport(1510, 103, 44);
}
else if (client.Entity.MapID == 3693)
{
client.Entity.Teleport(1002, 410, 354);
}
else if (client.Entity.MapID == 7777)
{
client.Entity.Teleport(7777, 150, 164);
}
else if (client.Entity.MapID == 8883)
{
if (client.Entity.TeamDeathMatch_BlackTeam == true)
{
client.Entity.Teleport(8883, 042, 051);
}
if (client.Entity.TeamDeathMatch_BlueTeam == true)
{
client.Entity.Teleport(8883, 060, 042);
}
if (client.Entity.TeamDeathMatch_WhiteTeam == true)
{
client.Entity.Teleport(8883, 066, 064);
if (client.Entity.TeamDeathMatch_RedTeam == true)
{
client.Entity.Teleport(8883, 039, 036);
}
}
}
else
{
if (ReviveHere && (client.Entity.HeavenBlessing > 0 || client.Entity.PKMode == Enums.PKMode.Jiang || client.Entity.JiangActive == true))
{
if (client.Entity.MapID == 1762)
{
client.Entity.Teleport(1762, 290, 72);
}
else
client.Entity.Teleport(client.Entity.MapID, client.Entity.X, client.Entity.Y, false);
}
else
{
ushort[] Point = Database.DataHolder.FindReviveSpot(client.Map.ID);
client.Entity.Teleport(Point[0], Point[1], Point[2], false);
}
}
}
}
break;
}
case UsePortal:
{
client.Entity.Action = New_Thor_S_B_Mohamed_Hossam.Game.Enums.ConquerAction.None;
client.ReviveStamp = Time32.Now;
client.Attackable = false;
ushort portal_X = (ushort)(Info.dwParam & 0xFFFF);
ushort portal_Y = (ushort)(Info.dwParam >> 16);
string portal_ID = portal_X.ToString() + ":" + portal_Y.ToString() + ":" + client.Map.ID.ToString();
if (client.Account.State == Database.AccountTable.AccountState.ProjectManager)
client.Send(new Message("Portal ID: " + portal_ID, System.Drawing.Color.Red, Network.GamePackets.Message.TopLeft));
foreach (Game.Portal portal in client.Map.Portals)
{
int P = Kernel.GetDistance(portal.CurrentX, portal.CurrentY, client.Entity.X, client.Entity.Y);
if (P <= 20)
{
client.Entity.Teleport(portal.DestinationMapID, portal.DestinationX, portal.DestinationY);
return;
}
}
client.Entity.Teleport(1002, 410, 354);
break;
}
case ChangePKMode:
{
if (client.Entity.TeamWatchingMatch != null || client.Entity.SkillWatchingMatch != null || client.WatchingElitePKMatch != null || client.WatchingGroup != null || client.TeamWatchingGroup != null)
{
client.Send("You can not change your pk mode while you are watching.");
return;
}
if (client.Team != null && (client.Team.TeamMatch != null || client.Team.SkillMatch != null))
return;
if (client.InTeamQualifier()) return;
if (client.Entity.PKMode == Game.Enums.PKMode.Jiang)
{
if ((Game.Enums.PKMode)(byte)Info.dwParam != Game.Enums.PKMode.Jiang)
{
if (client.Entity.MyJiang != null && client.Entity.JiangActive)
{
client.Entity.MyJiang.StartJiang = Time32.Now;
client.Entity.MyJiang.SecondsEnd = 60;
client.Entity.MyJiang.OnShutDown = true;
}
}
}
client.Entity.AttackPacket = null;
client.Entity.PKMode = (Game.Enums.PKMode)(byte)Info.dwParam;
Info.dwParam2 = Info.dwParam;
client.Send(SendPacket(Info));
if (client.Entity.PKMode == Enums.PKMode.PK)
{
client.Send(new New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Message("Free PK mode. You can attack monster and all Entitys.", System.Drawing.Color.Red, 0x7d0));
}
else if (client.Entity.PKMode == Enums.PKMode.Capture)
{
client.Send(new New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Message("Capture PK mode. You can only attack monsters, black-name and blue-name Entitys.", System.Drawing.Color.Red, 0x7d0));
}
else if (client.Entity.PKMode == Enums.PKMode.Peace)
{
client.Send(new New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Message("Peace mode. You can only attack monsters.", System.Drawing.Color.Red, 0x7d0));
}
else if (client.Entity.PKMode == Enums.PKMode.Team)
{
client.Send(new New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Message("Team PK mode. You can attack monster and all Entitys except your teammates.", System.Drawing.Color.Red, 0x7d0));
}
else if (client.Entity.PKMode == Enums.PKMode.Revenge)
{
client.Send(new New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Message("Revenge PK mode. You can attack monster and all Your Enemy List Entitys.", System.Drawing.Color.Red, 0x7d0));
}
else if (client.Entity.PKMode == Enums.PKMode.Guild)
{
client.Send(new New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Message("Guild PK mode. You can attack monster and all Your Guild's Enemies", System.Drawing.Color.Red, 0x7d0));
}
else if (client.Entity.PKMode == Game.Enums.PKMode.Jiang)
{
client.Entity.MyJiang.SendOnline(client, true);
}
break;
}
case ChangeAction:
{
if (client.ProgressBar != null)
client.ProgressBar.End(client);
client.Entity.Action = (ushort)Info.dwParam;
if (client.Entity.ContainFlag(MsgUpdate.Flags.CastPray))
{
foreach (var Client in client.Prayers)
{
Info.UID = Client.Entity.UID;
Info.dwParam = (uint)client.Entity.Action;
Info.wParam1 = Client.Entity.X;
Info.wParam2 = Client.Entity.Y;
Client.Entity.Action = client.Entity.Action;
if (Time32.Now >= Client.CoolStamp.AddMilliseconds(1500))
{
if (Client.Equipment.IsAllSuper())
Info.dwParam = (uint)(Info.dwParam | (uint)(Client.Entity.Class * 0x10000 + 0x1000000));
else if (Client.Equipment.IsArmorSuper())
Info.dwParam = (uint)(Info.dwParam | (uint)(Client.Entity.Class * 0x10000));
Client.SendScreen(SendPacket(Info), true);
Client.CoolStamp = Time32.Now;
}
else
Client.SendScreen(SendPacket(Info), false);
}
}
Info.UID = client.Entity.UID;
Info.dwParam = (uint)client.Entity.Action;
if (client.Entity.Action == New_Thor_S_B_Mohamed_Hossam.Game.Enums.ConquerAction.Cool)
{
if (Time32.Now >= client.CoolStamp.AddMilliseconds(1500))
{
if (client.Equipment.IsAllSuper())
Info.dwParam = (uint)(Info.dwParam | (uint)(client.Entity.Class * 0x10000 + 0x1000000));
else if (client.Equipment.IsArmorSuper())
Info.dwParam = (uint)(Info.dwParam | (uint)(client.Entity.Class * 0x10000));
client.SendScreen(SendPacket(Info), true);
client.CoolStamp = Time32.Now;
}
else
client.SendScreen(SendPacket(Info), false);
}
else
client.SendScreen(SendPacket(Info), false);
break;
}
case ChangeDirection:
{
client.Entity.Facing = (Game.Enums.ConquerAngle)Info.Facing;
client.SendScreen(SendPacket(Info), false);
break;
}
case Hotkeys:
client.Send(packet);
break;
case ConfirmSpells:
if (client.MySpells.ClientSpells != null)
{
client.MySpells.SendAll(packet);
}
client.Send(packet);
break;
case ConfirmProficiencies:
if (client.Proficiencies != null)
foreach (Interfaces.IProf proficiency in client.Proficiencies.Values)
proficiency.Send(client);
client.Send(packet);
break;
case ConfirmGuild:
client.Send(packet);
break;
case ConfirmFriends:
#region Friends/Enemy/TradePartners/Apprentices
Message msg2 = new Message("Your friend, " + client.Entity.Name + ", has logged on.", System.Drawing.Color.Red, Message.TopLeft);
foreach (Game.ConquerStructures.Society.Friend friend in client.Friends.Values)
{
if (friend.IsOnline)
{
var pckt = new KnownPersons(true)
{
UID = client.Entity.UID,
Type = KnownPersons.RemovePerson,
Name = client.Entity.Name,
NobilityRank = client.Entity.NobilityRank,
IsBoy = Game.Features.Flowers.IsBoy(client.Entity.Body),
Online = true
};
friend.Client.Send(pckt);
pckt.Type = KnownPersons.AddFriend;
friend.Client.Send(pckt);
friend.Client.Send(msg2);
}
client.Send(new KnownPersons(true)
{
UID = friend.ID,
Type = KnownPersons.AddFriend,
Name = friend.Name,
NobilityRank = friend.NobilityRank,
IsBoy = friend.IsBoy,
Online = friend.IsOnline
});
if (friend.Message != "")
{
client.Send(new Message(friend.Message, client.Entity.Name, friend.Name, System.Drawing.Color.Red, Message.Whisper));
Database.KnownPersons.UpdateMessageOnFriend(friend.ID, client.Entity.UID, "");
}
}
foreach (Game.ConquerStructures.Society.Enemy enemy in client.Enemy.Values)
{
client.Send(new KnownPersons(true)
{
UID = enemy.ID,
Type = KnownPersons.AddEnemy,
Name = enemy.Name,
NobilityRank = enemy.NobilityRank,
// IsBoy = enemy.IsBoy,
Online = enemy.IsOnline
});
}
Message msg3 = new Message("Your partner, " + client.Entity.Name + ", has logged in.", System.Drawing.Color.Red, Message.TopLeft);
foreach (Game.ConquerStructures.Society.TradePartner partner in client.Partners.Values)
{
if (partner.IsOnline)
{
var packet3 = new TradePartner(true)
{
UID = client.Entity.UID,
Type = TradePartner.BreakPartnership,
Name = client.Entity.Name,
HoursLeft = (int)(new TimeSpan(partner.ProbationStartedOn.AddDays(3).Ticks).TotalHours - new TimeSpan(DateTime.Now.Ticks).TotalHours),
Online = true
};
partner.Client.Send(packet3);
packet3.Type = TradePartner.AddPartner;
partner.Client.Send(packet3);
partner.Client.Send(msg3);
}
var packet4 = new TradePartner(true)
{
UID = partner.ID,
Type = TradePartner.AddPartner,
Name = partner.Name,
HoursLeft = (int)(new TimeSpan(partner.ProbationStartedOn.AddDays(3).Ticks).TotalHours - new TimeSpan(DateTime.Now.Ticks).TotalHours),
Online = partner.IsOnline
};
client.Send(packet4);
}
foreach (Game.ConquerStructures.Society.Apprentice appr in client.Apprentices.Values)
{
if (appr.IsOnline)
{
ApprenticeInformation AppInfo = new ApprenticeInformation();
AppInfo.Apprentice_ID = appr.ID;
AppInfo.Apprentice_Level = appr.Client.Entity.Level;
AppInfo.Apprentice_Class = appr.Client.Entity.Class;
AppInfo.Apprentice_PkPoints = appr.Client.Entity.PKPoints;
AppInfo.Apprentice_Experience = appr.Actual_Experience;
AppInfo.Apprentice_Composing = appr.Actual_Plus;
AppInfo.Apprentice_Blessing = appr.Actual_HeavenBlessing;
AppInfo.Apprentice_Name = appr.Name;
AppInfo.Apprentice_Online = true;
AppInfo.Apprentice_Spouse_Name = appr.Client.Entity.Spouse;
AppInfo.Enrole_date = appr.EnroleDate;
AppInfo.Mentor_ID = client.Entity.UID;
AppInfo.Mentor_Mesh = client.Entity.Mesh;
AppInfo.Mentor_Name = client.Entity.Name;
AppInfo.Type = 2;
client.Send(AppInfo);
MentorInformation Information = new MentorInformation(true);
Information.Mentor_Type = 1;
Information.Mentor_ID = client.Entity.UID;
Information.Apprentice_ID = appr.ID;
Information.Enrole_Date = appr.EnroleDate;
Information.Mentor_Level = client.Entity.Level;
Information.Mentor_Class = client.Entity.Class;
Information.Mentor_PkPoints = client.Entity.PKPoints;
Information.Mentor_Mesh = client.Entity.Mesh;
Information.Mentor_Online = true;
Information.Shared_Battle_Power = appr.Client.Entity.BattlePowerFrom(client.Entity);
Information.String_Count = 3;
Information.Mentor_Name = client.Entity.Name;
Information.Apprentice_Name = appr.Name;
Information.Mentor_Spouse_Name = client.Entity.Spouse;
appr.Client.ReviewMentor();
appr.Client.Send(Information);
}
else
{
ApprenticeInformation AppInfo = new ApprenticeInformation();
AppInfo.Apprentice_ID = appr.ID;
AppInfo.Apprentice_Name = appr.Name;
AppInfo.Apprentice_Online = false;
AppInfo.Enrole_date = appr.EnroleDate;
AppInfo.Mentor_ID = client.Entity.UID;
AppInfo.Mentor_Mesh = client.Entity.Mesh;
AppInfo.Mentor_Name = client.Entity.Name;
AppInfo.Type = 2;
client.Send(AppInfo);
}
}
#endregion
client.Send(packet);
break;
case EndTeleport:
break;
case GetSurroundings:
{
if (client.Booth != null)
{
client.Entity.TransformationID = 0;
client.Booth.Remove();
client.Booth = null;
}
client.Screen.FullWipe();
client.Screen.Reload(null);
Game.Weather.CurrentWeatherBase.Send(client);
client.Send(packet);
break;
}
case Jump:
{
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
client.Entity.RemoveBuffersMovements(stream);
}
client.OnAutoAttack = false;
client.Entity.SetAway(false);
client.LastMove = Time32.Now;
if (client.Entity.Dead || client.Entity.ContainFlag((MsgUpdate.Flags.Dead)) || client.Entity.ContainFlag(MsgUpdate.Flags.Ghost))
{
return;
}
client.Entity.KillCount2 = 0;
client.Entity.SpiritFocus = false;
ushort oldX = client.Entity.X;
ushort oldY = client.Entity.Y;
if (client.Entity.OnCheckGuard)
{
client.Entity.OnCheckGuard = false;
client.MessageBox("Unable~to~check!", null, null, 0);
DialyQuestsEffect.CheckCancelGuard(client);
client.Entity.CheckGuardSec = 0;
}
if (client.Team == null)
{
if (client.Entity.SpookMap != null && client.Entity.MapID == client.Entity.SpookMap.ID && Kernel.GetDistance(client.Entity.X, client.Entity.Y, 36, 24) < 25)
{
((INpc)new NpcSpawn
{
UID = 8798,
Mesh = 7610,
Type = Enums.NpcType.Talker,
X = 36,
Y = 24,
MapID = client.Entity.MapID
}).SendSpawn(client);
((INpc)new NpcSpawn
{
UID = 8308,
Mesh = 2507,
Type = Enums.NpcType.Talker,
X = 25,
Y = 30,
MapID = client.Entity.MapID
}).SendSpawn(client);
}
}
else
{
if (client.Team.SpookMap != null && client.Entity.MapID == client.Team.SpookMap.ID && Kernel.GetDistance(client.Entity.X, client.Entity.Y, 36, 24) < 25)
{
((INpc)new NpcSpawn
{
UID = 8798,
Mesh = 7610,
Type = Enums.NpcType.Talker,
X = 36,
Y = 24,
MapID = client.Entity.MapID
}).SendSpawn(client);
((INpc)new NpcSpawn
{
UID = 8308,
Mesh = 2507,
Type = Enums.NpcType.Talker,
X = 25,
Y = 30,
MapID = client.Entity.MapID
}).SendSpawn(client);
}
}
if (client.Entity.MapID == 3846 && Kernel.SpawnNemesis2)
{
foreach (INpc Npc in client.Map.Npcs.Values)
{
if (Npc.MapID == 3846 && (Npc.UID == 3080) && Kernel.GetDistance(client.Entity.X, client.Entity.Y, Npc.X, Npc.Y) < 17)
{
Npc.SendSpawn(client);
}
}
}
if (client.Entity.MapID == 1927 && Kernel.SpawnBanshee2)
{
foreach (INpc Npc in client.Map.Npcs.Values)
{
if (Npc.MapID == 1927 && (Npc.UID == 2999) && Kernel.GetDistance(client.Entity.X, client.Entity.Y, Npc.X, Npc.Y) < 17)
{
Npc.SendSpawn(client);
}
}
}
client.Entity.Action = Enums.ConquerAction.None;
client.Mining = false;
if (client.Entity.ContainFlag(MsgUpdate.Flags.CastPray))
{
client.Entity.RemoveFlag(MsgUpdate.Flags.CastPray);
foreach (var Client in client.Prayers)
{
if (Client.Entity.ContainFlag(MsgUpdate.Flags.Praying))
{
Client.Entity.RemoveFlag(MsgUpdate.Flags.Praying);
}
}
client.Prayers.Clear();
}
if (client.Entity.ContainFlag(MsgUpdate.Flags.Praying))
{
client.Entity.RemoveFlag(MsgUpdate.Flags.Praying);
client.PrayLead = null;
}
Time32 Now = Time32.Now;
client.Attackable = true;
if (client.Entity.AttackPacket != null)
{
client.Entity.AttackPacket = null;
}
if (client.Entity.Dead)
{
if (Now > client.Entity.DeathStamp.AddSeconds(4))
{
Console.WriteLine("Disconnected Jump");
client.Disconnect();
return;
}
}
ushort new_X = (ushort)Info.NewX;
ushort new_Y = (ushort)Info.NewY;
if (client.lastJumpDistance == 0) goto Jump;
if (client.Entity.ContainFlag(MsgUpdate.Flags.Ride))
{
int distance = Kernel.GetDistance(new_X, new_Y, client.Entity.X, client.Entity.Y);
ushort take = (ushort)(1.5F * (distance / 2));
if (client.Entity.Vigor >= take)
{
client.Entity.Vigor -= take;
ServerTime time = new ServerTime();
time.Type = (uint)2;
time.Year = (uint)client.Entity.Vigor;
client.Send(Kernel.FinalizeProtoBuf(time, Game.GamePackets.ServerInfo));
}
}
client.LastJumpTime = (int)Kernel.maxJumpTime(client.lastJumpDistance);
int a1 = Now.GetHashCode() - client.lastJumpTime.GetHashCode();
int a2 = Info.TimeStamp.GetHashCode() - client.lastClientJumpTime.GetHashCode();
bool DOO = false;
if (a2 - a1 > 1000) DOO = true;
if (Now < client.lastJumpTime.AddMilliseconds(client.LastJumpTime))
{
bool doDisconnect = false;
if (client.Entity.Transformed)
if (client.Entity.TransformationID != 207 && client.Entity.TransformationID != 267)
doDisconnect = true;
if (client.Entity.Transformed && doDisconnect)
{
//client.Entity.Shift(client.Entity.X, client.Entity.Y);
//return;
}
if (client.Entity.Transformed && !doDisconnect)
{
goto Jump;
}
if (!client.Entity.OnCyclone() && !client.Entity.ContainFlag(MsgUpdate.Flags.Ride) && !DOO)
{
//Speedhack detected
//client.Entity.Shift(client.Entity.X, client.Entity.Y);
//client.Send(new Message("You have been shifted back . speed hack detected or just lag.", Message.Tip));
//return;
}
else if (client.Entity.ContainFlag(MsgUpdate.Flags.Ride))
{
int time = (int)Kernel.maxJumpTime(client.lastJumpDistance);
int speedprc = Database.DataHolder.SteedSpeed(client.Equipment.TryGetItem(ConquerItem.Steed).Plus);
if (speedprc != 0)
{
if (Now < client.lastJumpTime.AddMilliseconds(time - (time * speedprc / 100)))
{
//client.Entity.Shift(client.Entity.X, client.Entity.Y);
//return;
}
}
else
{
//client.Entity.Shift(client.Entity.X, client.Entity.Y);
//return;
}
}
}
Jump:
client.lastJumpDistance = Kernel.GetDistance(new_X, new_Y, client.Entity.X, client.Entity.Y);
client.lastClientJumpTime = Time32.Now;
client.lastJumpTime = Now;
Game.Map Map = client.Map;
if (Map != null)
{
if (Map.Floor[new_X, new_Y, Game.MapObjectType.Entity, null])
{
if (Kernel.GetDistance(new_X, new_Y, client.Entity.X, client.Entity.Y) <= 20)
{
client.Entity.Action = Game.Enums.ConquerAction.Jump;
client.Entity.Facing = Kernel.GetAngle((ushort)Info.wParam1, (ushort)Info.wParam2, (ushort)new_X, (ushort)new_Y);
client.Entity.PX = client.Entity.X;
client.Entity.PY = client.Entity.Y;
client.Entity.X = new_X;
client.Entity.Y = new_Y;
if (client.Entity.MapID == MsgCaptureTheFlag.MapID)
PacketHandler.CheckForFlag(client);
foreach (Interfaces.IMapObject obj in client.Screen.Objects)
{
if (obj == null) continue;
if (obj.UID != client.Entity.UID)
{
if (obj.MapObjType == Game.MapObjectType.Entity)
{
GameState client2 = obj.Owner as GameState;
client2.Send(SendPacket(Info));
}
}
}
client.Send(SendPacket(Info));
client.Screen.Reload(SendPacket(Info));
//if (client.Entity.InteractionInProgress && client.Entity.InteractionSet)
//{
// if (client.Entity.Body == 1005 || client.Entity.Body == 1006)
// {
// if (Kernel.GamePool.ContainsKey(client.Entity.InteractionWith))
// {
// Client.GameState ch = Kernel.GamePool[client.Entity.InteractionWith];
// New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Data general = new New_Thor_S_B_Mohamed_Hossam.Network.GamePackets.Data(true);
// general.UID = ch.Entity.UID;
// general.wParam1 = new_X;
// general.wParam2 = new_Y;
// general.ID = 0x9c;
// ch.Send(general.ToArray());
// ch.Entity.Action = Game.Enums.ConquerAction.Jump;
// ch.Entity.X = new_X;
// ch.Entity.Y = new_Y;
// ch.Entity.Facing = Kernel.GetAngle(ch.Entity.X, ch.Entity.Y, new_X, new_Y);
// ch.SendScreen(generalData, true);
// ch.Screen.Reload(general);
// client.SendScreen(generalData, true);
// client.Screen.Reload(general);
// }
// }
//}
}
else
{
client.Disconnect();
}
}
else
{
if (client.Entity.Mode == Game.Enums.Mode.None)
{
client.Entity.Teleport(client.Map.ID, client.Entity.X, client.Entity.Y);
}
}
}
else
{
if (Kernel.GetDistance(new_X, new_Y, client.Entity.X, client.Entity.Y) <= 20)
{
client.Entity.Action = Game.Enums.ConquerAction.Jump;
client.Entity.Facing = Kernel.GetAngle((ushort)Info.wParam1, (ushort)Info.wParam2, (ushort)new_X, (ushort)new_Y);
client.Entity.X = new_X;
client.Entity.Y = new_Y;
foreach (Interfaces.IMapObject obj in client.Screen.Objects)
{
if (obj == null) continue;
if (obj.UID != client.Entity.UID)
{
if (obj.MapObjType == Game.MapObjectType.Entity)
{
GameState client2 = obj.Owner as GameState;
client2.Send(SendPacket(Info));
}
}
}
client.Send(SendPacket(Info));
client.Screen.Reload(SendPacket(Info));
}
else
{
client.Disconnect();
}
}
if (client.Map.BaseID == 1038 && (New_Thor_S_B_Mohamed_Hossam.Game.GuildWar.IsWar || New_Thor_S_B_Mohamed_Hossam.Game.SuperGuildWar.IsWar))
{
New_Thor_S_B_Mohamed_Hossam.Game.Calculations.IsBreaking(client, oldX, oldY);
}
if (!client.Entity.HasMagicDefender)
{
if (client.Team != null)
{
var owners = client.Team.Teammates.Where(x => x.Entity.MagicDefenderOwner);
if (owners != null)
{
foreach (var owner in owners)
{
if (Kernel.GetDistance(client.Entity.X, client.Entity.Y, owner.Entity.X, owner.Entity.Y) <= 4)
{
client.Entity.HasMagicDefender = true;
client.Entity.MagicDefenderStamp = Time32.Now;
client.Entity.MagicDefenderSecs = (byte)(owner.Entity.MagicDefenderStamp.AddSeconds(owner.Entity.MagicDefenderSecs) - owner.Entity.MagicDefenderStamp).AllSeconds();
client.Entity.AddFlag(Game.MsgServer.MsgUpdate.Flags.MagicDefender, 60, true);
using (var rec = new ServerSockets.RecycledPacket())
{
var stream = rec.GetStream();
Game.MsgServer.MsgUpdate upgrade = new Game.MsgServer.MsgUpdate(stream, client.Entity.UID, 1);
//upgrade.UID = client.Entity.UID;
upgrade.Append(stream, Game.MsgServer.MsgUpdate.DataType.AzureShield, 128, client.Entity.MagicDefenderSecs, 0, 0);
client.Send(stream);
//client.Send(upgrade.ToArray());
}
break;
}
}
}
}
}
else
{
client.Entity.RemoveMagicDefender();
}
Database.EntityTable.UpdateCored(client);
client.Entity.SpellStamp = Time32.Now.AddSeconds(-1);
break;
}
case UnknownEntity:
{
#region UnknownEntity
Client.GameState pClient = null;
if (Kernel.GamePool.TryGetValue(Info.dwParam, out pClient))
{
if (Kernel.GetDistance(pClient.Entity.X, pClient.Entity.Y, client.Entity.X, client.Entity.Y) <= Constants.pScreenDistance && client.Map.ID == pClient.Map.ID)
{
if (pClient.Guild != null)
pClient.Guild.SendName(client);
if (client.Guild != null)
client.Guild.SendName(pClient);
if (pClient.Entity.UID != client.Entity.UID)
{
if (pClient.Map.ID == client.Map.ID)
{
if (pClient.Map.BaseID == 700 && pClient.Map.ID != 700)
{
if (client.InQualifier())
{
if (pClient.InQualifier())
{
client.Entity.SendSpawn(pClient);
pClient.Entity.SendSpawn(client);
if (pClient.Guild != null)
client.Entity.SendSpawn(pClient, false);
if (client.Guild != null)
pClient.Entity.SendSpawn(client, false);
}
else
{
client.Entity.SendSpawn(pClient);
if (pClient.Guild != null)
client.Entity.SendSpawn(pClient, false);
client.Screen.Add(pClient.Entity);
}
}
else
{
if (pClient.InQualifier())
{
pClient.Entity.SendSpawn(client);
if (client.Guild != null)
pClient.Entity.SendSpawn(client, false);
pClient.Screen.Add(client.Entity);
}
else
{
client.Entity.SendSpawn(pClient, false);
pClient.Entity.SendSpawn(client, false);
}
}
}
else
{
client.Entity.SendSpawn(pClient, false);
pClient.Entity.SendSpawn(client, false);
}
}
}
}
}
else
{
Game.Entity monster = null;
if (client.Map.Entities.TryGetValue(Info.dwParam, out monster))
{
if (Kernel.GetDistance(monster.X, monster.Y, client.Entity.X, client.Entity.Y) <= Constants.pScreenDistance)
{
monster.SendSpawn(client, false);
}
}
//if (client.Map.Companions.TryGetValue(gdwParam, out monster))
//{
// if (Kernel.GetDistance(monster.X, monster.Y, client.Entity.X, client.Entity.Y) <= Constants.pScreenDistance)
// {
// monster.SendSpawn(client, false);
// }
//}
}
#endregion
break;
}
case ChangeFace:
{
if (client.Entity.Money >= 500)
{
uint newface = Info.dwParam;
if (client.Entity.Body > 2000)
{
newface = newface < 200 ? newface + 200 : newface;
client.Entity.Face = (ushort)newface;
}
else
{
newface = newface > 200 ? newface - 200 : newface;
client.Entity.Face = (ushort)newface;
}
}
break;
}
case ObserveEquipment:
case ObserveEquipment2:
case ObserveKnownPerson:
{
if (!client.Entity.InSkillMatch())
{
double power = 1.5;
client.Entity.EquipmentColor = (uint)power;
// client.Entity.BattlePower /= 2;
if (PacketHandler.NulledClient(client))
return;
GameState Observer, Observee;
if (Kernel.GamePool.TryGetValue(Info.UID, out Observer) && Kernel.GamePool.TryGetValue(Info.dwParam, out Observee))
{
if (Info.ID != 117)
{
Observee.Entity.Class = Observee.Entity.Class;
Observer.Send(Observee.Entity.PlayerProto(Observee.Entity, 1));
WindowsStats WS = new WindowsStats(Observee);
WS.Send(Observer);
}
for (byte Position = 1; (int)Position <= 29; ++Position)
{
ConquerItem i = Observee.Equipment.TryGetItem(Position);
if (i != null && i.IsWorn)
{
BoothItem boothItem = new BoothItem();
boothItem.CostType = (ushort)BoothItem.CostTypes.ViewEquip;
boothItem.Identifier = Observee.Entity.UID;
boothItem.Position = (PacketHandler.Positions)((uint)Position);
boothItem.ParseItem(i);
Observer.Send((IPacket)boothItem);
i.SendExtras(client);
}
}
foreach (var it in Observee.Entity.RuneItem.Values.Where(x => x.Position == 101 || x.Position == 102 || x.Position == 103 || x.Position == 104 || x.Position == 105))
{
BoothItem boothItem = new BoothItem();
boothItem.CostType = (ushort)(BoothItem.CostTypes)7;
boothItem.Identifier = Observee.Entity.UID;
boothItem.Position = (New_Thor_S_B_Mohamed_Hossam.Network.PacketHandler.Positions)it.Position;
boothItem.ParseItem(it);
Observer.Send((IPacket)boothItem);
}
_String packet2 = new _String(true);
packet2.Type = 16;
packet2.UID = client.Entity.UID;
packet2.TextsCount = 1;
packet2.Texts = new List<string>() { Observee.Entity.Spouse };
Observer.Send(packet2);
if (Info.ID == 117)
{
packet2.Type = 10;
Observer.Send(packet);
}
Observer.Send(SendPacket(Info));
Observee.Entity.Class = Observee.Entity.Class;
Observee.Send(new Message(Observer.Entity.Name + " is checking your equipment.", Color.Red, Message.Whisper));
}
}
break;
}
case ViewEnemyInfo:
{
if (client.Enemy.ContainsKey(Info.dwParam))
{
if (client.Enemy[Info.dwParam].IsOnline)
{
KnownPersonInfo info = new KnownPersonInfo(true);
info.Fill(client.Enemy[Info.dwParam], true, false);
if (client.Enemy[Info.dwParam].Client.Guild != null)
client.Enemy[Info.dwParam].Client.Guild.SendName(client);
client.Send(info);
}
}
break;
}
case ViewFriendInfo:
{
if (client.Friends.ContainsKey(Info.dwParam))
{
if (client.Friends[Info.dwParam].IsOnline)
{
KnownPersonInfo info = new KnownPersonInfo(true);
info.Fill(client.Friends[Info.dwParam], false, false);
if (client.Friends[Info.dwParam].Client.Guild != null)
client.Friends[Info.dwParam].Client.Guild.SendName(client);
client.Send(info);
}
}
break;
}
case ViewPartnerInfo:
{
if (client.Partners.ContainsKey(Info.dwParam))
{
if (client.Partners[Info.dwParam].IsOnline)
{
TradePartnerInfo info = new TradePartnerInfo(true);
info.Fill(client.Partners[Info.dwParam]);
if (client.Partners[Info.dwParam].Client.Guild != null)
client.Partners[Info.dwParam].Client.Guild.SendName(client);
client.Send(info);
}
}
break;
}
case EndFly:
client.Entity.RemoveFlag(MsgUpdate.Flags.Fly);
client.Entity.RemoveFlag(MsgUpdate.Flags.Infinity);
break;
case EndTransformation:
client.Entity.Untransform();
break;
case XPListEnd:
case Die:
break;
case OwnBooth:
{
client.Booth = new Game.ConquerStructures.Booth(client);
client.Send(new MapStatus() { BaseID = client.Map.BaseID, ID = client.Map.ID, Status = Database.MapsTable.MapInformations[1036].Status });
break;
}
case Away:
{
// client.Entity.SetAway(packet[8] == 1);
// client.SendScreen(gData, true);
if (client.Entity.Away == 0)
{
client.Entity.Away = 1;
}
else
{
client.Entity.Away = 0;
}
client.SendScreenSpawn(client.Entity, false);
break;
}
case DeleteCharacter:
{
if ((client.WarehousePW == 0 || client.WarehousePW == 0 && Info.dwParam == 0) || (client.WarehousePW == Info.dwParam))
{
Database.MySqlCommand cmd = new Database.MySqlCommand(Database.MySqlCommandType.SELECT).Select("entities").Where("UID", client.Entity.UID);//debug and test!
Database.MySqlReader reader = new Database.MySqlReader(cmd);
if (!reader.Read())//wait
{
Database.MySqlCommand cmd2 = new Database.MySqlCommand(Database.MySqlCommandType.DELETE);
cmd2.Delete("entities", "Name", client.Entity.Name).Where("UID", client.Entity.UID).Execute();
}
client.Account.EntityID = 0;
client.Account.Save();
client.Disconnect();
}
break;
}
case TeamSearchForMember:
{
if (client.Team != null)
{
Client.GameState Client = null;
if (!client.Team.IsTeammate(Info.UID))
return;
if (Kernel.GamePool.TryGetValue(Info.UID, out Client))
{
Info.wParam1 = Client.Entity.X;
Info.wParam2 = Client.Entity.Y;
client.Send(SendPacket(Info));
}
}
break;
}
default:
client.Send(packet);
break;
}
}
public static byte[] SendPacket(MsgActionProto obj)
{
using (var memoryStream = new System.IO.MemoryStream())
{
Serializer.SerializeWithLengthPrefix(memoryStream, obj, PrefixStyle.Fixed32);
var pkt = new byte[8 + memoryStream.Length];
memoryStream.ToArray().CopyTo(pkt, 0);
Writer.Write((ushort)memoryStream.Length, 0, pkt);
Writer.Write((ushort)10010, 2, pkt);
return pkt;
}
}
}
}
using System;
using Real_Conquer.Network;
using System.Net.Sockets;
using Real_Conquer.Network.Sockets;
using Real_Conquer.Network.Cryptography;
namespace Real_Conquer.Client
{
public class AuthClient
{
private ClientWrapper _socket;
public Network.AuthPackets.Authentication Info;
public Database.AccountTable Account;
public Network.Cryptography.AuthCryptography Cryptographer;
public int PasswordSeed;
public ConcurrentPacketQueue Queue;
public static uint nextID = 0;
public AuthClient(ClientWrapper socket)
{
Queue = new ConcurrentPacketQueue(0);
_socket = socket;
}
public void Send(byte[] buffer)
{
byte[] _buffer = new byte[buffer.Length];
Buffer.BlockCopy(buffer, 0, _buffer, 0, buffer.Length);
Cryptographer.Encrypt(_buffer);
_socket.Send(_buffer);
}
public void Send(Interfaces.IPacket buffer)
{
Send(buffer.ToArray());
}
// public static uint nextID = 0;
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Real_Conquer.Network.Cryptography
{
public class LoaderEncryption
{
private static byte[] Key = { 12, 12, 215, 10, 20, 11, 60, 193, 11, 96, 53, 157, 71, 37, 150, 225, 86, 224, 178, 184, 230, 147, 79, 194, 160, 0, 99, 239, 218, 134, 179, 13, 247, 155, 237, 245, 165, 245, 128, 144 };
public static void Encrypt(byte[] arr)
{
int length = Key.Length;
for (int i = 0; i < arr.Length; i++)
{
arr[i] ^= Key[i % length];
arr[i] ^= Key[(i + 1) % length];
}
}
public static void Decrypt(byte[] arr, int size)
{
int length = Key.Length;
for (int i = 0; i < size; i++)
{
arr[i] ^= Key[(i + 1) % length];
arr[i] ^= Key[i % length];
}
}
}
}
الذين يشاهدون محتوى الموضوع الآن : 4 ( الأعضاء 0 والزوار 4) | |
أدوات الموضوع | |
|
الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
سيستم اقوي لودر حمايه لودر [XMeGo] | Mahmoud | البرامج والودرات | 314 | 2024-11-19 05:33 AM |
ازاي احلل بكيتات | Tefa | تطوير سيرفرات كونكر | 39 | 2024-11-14 01:40 PM |
ازاي تشغل سورس البورتو بباص واسم مختلفين | M.H.B[X-Coder]X | تطوير سيرفرات كونكر | 53 | 2023-12-23 01:44 AM |
البورتو والانيما | body2020 | مشكلات السيرفيرات كونكر الشخصيه | 3 | 2020-05-14 12:06 PM |
ان بي سي يدي الريلك بي سبس لسورسات البورتو | M.H.B[X-Coder]X | تطوير سيرفرات كونكر | 13 | 2019-08-12 10:25 PM |