|
المشاركات 226 |
+التقييم 0.12 |
تاريخ التسجيل Jul 2019 |
الاقامة |
نظام التشغيل |
رقم العضوية 438 |
#region Bound Stuff
case 17777:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello " + client.Player.Name + " You Are Ready To Adventure ?");
dialog.Text(" Okey Man Please Select Char Pack !");
dialog.Option("Ninja Pack.", 1);
dialog.Option("Trojan Pack.", 2);
dialog.Option("Monk Pack.", 3);
dialog.Option("Archer Pack.", 4);
dialog.Option("FireTaoist Pack.", 5);
dialog.Option("WaterTaoist Pack.", 6);
dialog.Option("Warrior Pack.", 7);
dialog.Option("Pirate Pack.", 8);
dialog.Option("leelong pack", 9);
dialog.Option("WindGuard pack", 10);
dialog.Send();
break;
}
case 1:
{
dialog.Text("are you sure you want this Ninja Pack ?");
dialog.Option("Sure.", 55);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 2:
{
dialog.Text("are you sure you want this Trojan Pack ?");
dialog.Option("Sure.", 15);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 3:
{
dialog.Text("are you sure you want this Monk Pack ?");
dialog.Option("Sure.", 65);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 4:
{
dialog.Text("are you sure you want this Archer Pack ?");
dialog.Option("Sure.", 45);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 5:
{
dialog.Text("are you sure you want this FireTaoist Pack ?");
dialog.Option("Sure.", 145);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 6:
{
dialog.Text("are you sure you want this WaterTaoist Pack ?");
dialog.Option("Sure.", 135);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 7:
{
dialog.Text("are you sure you want this Warrior Pack ?");
dialog.Option("Sure.", 25);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 8:
{
dialog.Text("are you sure you want this Pirate Pack ?");
dialog.Option("Sure.", 75);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 9:
{
dialog.Text("are you sure you want this lee long Pack ?");
dialog.Option("Sure.", 85);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 10:
{
dialog.Text("are you sure you want this Wind Guard Pack ?");
dialog.Option("Sure.", 95);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
#region BoundItems Trojan
case 15:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 118019;//Earrings
uint itemid7 = 130019;//Armor
uint itemid8 = 480019;//Club
uint itemid9 = 420019;//Sword
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 3;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 3;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 3;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Warrior
case 25:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 111019;//Earrings
uint itemid7 = 131019;//Armor
uint itemid8 = 560019;//Spar
uint itemid9 = 900019;//Shield
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 3;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 3;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Archer
case 45:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 113009;//Earrings
uint itemid7 = 133009;//Armor
uint itemid8 = 500009;//Bow
uint itemid9 = 613019;//knif
uint itemid10 = 613019;//knif
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item10 = new MsgItemInfo(true);
item10.ID = itemid10;
item10.Color = ShehabTofan.Game.Enums.Color.White;
item10.Bound = true;
item10.Plus = 8;
item10.Enchant = 250;
item10.Bless = 7;
item10.SocketOne = Enums.Gem.SuperDragonGem;
item10.SocketTwo = Enums.Gem.SuperDragonGem;
item10.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 3;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Ninja
case 55:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 112009;//Earrings
uint itemid7 = 135009;//Armor
uint itemid8 = 601009;//Katana
uint itemid9 = 601009;//Katana
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 3;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Monk
case 65:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 143009;//Earrings
uint itemid7 = 136009;//Armor
uint itemid8 = 610029;//beads
uint itemid9 = 610029;//beads
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 3;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WaterTaoist
case 135:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 121029;//Bag
uint itemid5 = 152009;//Bracelet
uint itemid6 = 114019;//Cap
uint itemid7 = 134019;//Armor
uint itemid9 = 421019;//BackSword
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 7;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Pirate
case 75:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 144009;//Earrings
uint itemid7 = 139009;//Armor
uint itemid8 = 611029;//Rapier
uint itemid9 = 612029;//Pistol
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems leelong
case 85:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 148009;//Earrings
uint itemid7 = 138009;//Armor
uint itemid8 = 617029;//SkyNunchaku
uint itemid9 = 617029;//SkyNunchaku
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WindGuard
case 95:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 170009;//Hat
uint itemid7 = 101009;//Armor
uint itemid8 = 626029;//PrideFane
uint itemid9 = 626029;//PrideFane
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion
[PHP]
الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
أدوات الموضوع | |
|
الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
حاجه خفيفه للسيرفرات الصعبه يا رجاله | 7amoStarHell | تطوير سيرفرات كونكر | 73 | 2024-09-03 04:31 AM |
فكره كويسه لسورسات الصعبه | Mero | تطوير سيرفرات كونكر | 3 | 2024-08-06 06:33 PM |
>[شوية انبيسهات للسيرفرات الصعبه]< | 7amoStarHell | تطوير سيرفرات كونكر | 5 | 2023-10-09 08:54 PM |
يله 6 توبات لسورسات الصعبه فقط | Mr. Co | تطوير سيرفرات كونكر | 0 | 2019-07-24 07:18 PM |
npc اسطفات +4 مقيده لسيرفيرات الصعبه | محمد ياسر | تطوير سيرفرات كونكر | 0 | 2019-04-18 10:30 AM |