|
المشاركات 1,372 |
+التقييم 0.68 |
تاريخ التسجيل Apr 2019 |
الاقامة شرقيه/زقازيق |
نظام التشغيل |
رقم العضوية 30 |
private void WorldTournaments(int time)
#region HeroOFGame [30]
if (DateTime.Now.Minute == 30)
{
HeroOfGame.CheakUp();
}
#endregion
public HeroOfGame HeroOfGame = new HeroOfGame();
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using MrHassan.Network.GamePackets;
namespace MrHassan.Game.Features.Tournaments
{
public class HeroOfGame
{
public HeroOfGame()
{
open = false;
}
public void CheakUp()
{
if (Emprator_Times.Start.HeroOfGame && !open)
{
Start();
}
}
uint Secounds = 0;
private IDisposable Subscribe;
bool open = false;
bool SendInvitation = false;
public void Start()
{
if (!open)
{
Secounds = 0;
SendInvitation = false;
open = true;
Subscribe = World.Subscribe(Work, 1000);
}
}
public void SendMapMessaj(string packet)
{
var data = new Network.GamePackets.Message(packet, System.Drawing.Color.Yellow, Network.GamePackets.Message.Center);
var MapDictionary = Kernel.GamePool.Values.Where(p => p.Entity.MapID == 1507).ToArray();
foreach (var client in MapDictionary)
{
client.Send(data);
}
}
public int CkeckUPAlive()
{
int Count = 0;
var MapDictionary = Kernel.GamePool.Values.Where(p => p.Entity.MapID == 1507).ToArray();
foreach (var client in MapDictionary)
{
if (client.Entity.Hitpoints > 0)
Count++;
}
return Count;
}
public void Close()
{
open = false;
Subscribe.Dispose();
}
public void Work(int time)
{
if (!SendInvitation)
{
foreach (var client in Kernel.GamePool.Values)
{
client.MessageBox("Hero OF Game has begun! Would you like to join?",
(p) => { if (open) { p.Entity.Teleport(1507, 96, 113); client.Entity.RemoveFlag(Update.Flags.Ride); } }, null, 40);
}
SendInvitation = true;
}
else
{
if (open)
{
if (Secounds == 30)
SendMapMessaj("Hero Of Game will start in 30 Secounds");
else if (Secounds == 40)
SendMapMessaj("Hero Of Game will start in 20 Secounds");
else if (Secounds == 50)
SendMapMessaj("Hero Of Game will start in 10 Secounds");
else if (Secounds == 55)
SendMapMessaj("Hero Of Game will start in 5 Secounds");
else if (Secounds == 58)
SendMapMessaj("Hero Of Game will start in 3 Secounds");
else if (Secounds == 60)
{
var MapDictionary = Kernel.GamePool.Values.Where(p => p.Entity.MapID == 1507).ToArray();
foreach (var client in MapDictionary)
{
client.Entity.AllowToAttack = true;
}
SendMapMessaj("Fight !");
}
else if (Secounds > 60)
{
byte[] Messaje = new Network.GamePackets.Message("Alive Entitys : [ " + CkeckUPAlive() + " ]", System.Drawing.Color.Yellow, Network.GamePackets.Message.FirstRightCorner).ToArray();
var MapDictionar = Kernel.GamePool.Values.Where(p => p.Entity.MapID == 1507).ToArray();
foreach (var client in MapDictionar)
client.Send(Messaje);
if (CkeckUPAlive() == 1)
{
var client = Kernel.GamePool.Values.SingleOrDefault(p => p.Entity.MapID == 1507 && p.Entity.Hitpoints > 0);
if (client != null)
{
Game.Statue statue = new Statue(client.Entity.SpawnPacket);
statue = new Statue(client.Entity.SpawnPacket, 105177, Enums.ConquerAction.Cool, (byte)Enums.ConquerAngle.SouthWest, 309, 244, true);
statue = new Statue(client.Entity.SpawnPacket, 105177, Enums.ConquerAction.Wave, (byte)Enums.ConquerAngle.SouthEast, 304, 372, true);
client.Entity.ConquerPoints += 4000;
client.Entity.BoundCps += 2500;
client.Entity.AddTopStatus(Update.Flags2.Top3Trojan, 2, DateTime.Now.AddMinutes(59));
Kernel.SendWorldMessage(new Message("Congratulation " + client.Entity.Name + " win the Hero OF Game, he receice " + rates.heroofgame + " [4000] Conquerpoints & [2.500] CpsBound ", Color.White, Message.BroadcastMessage), Program.Values);
Close();
}
foreach (var Entity in Kernel.GamePool.Values)
{
if (Entity.Entity.MapID == 1507)
Entity.Entity.Teleport(1002, 301, 278, false);
Entity.Entity.AllowToAttack = false;
}
}
else if (CkeckUPAlive() == 0)
{
Close();
}
}
Secounds++;
}
}
}
}
}
public class Start
public static bool HeroOfGame
{
get
{
return now.Minute == 30;
}
}
public static void MessageWeb(string WebSite, GameState clienthoda)
public class rates
public static uint heroofgame;
public static void Load(IniFile IniFile)
heroofgame = IniFile.ReadUInt32("Rates", "heroofgame");
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.Concurrent;
namespace MrHassan.Game
{
public class Statue : Network.Writer
{
public static ConcurrentDictionary<uint, Statue> Statues = new ConcurrentDictionary<uint, Statue>();
public byte[] SpawnPacket = null;
public uint UID;
public Statue(byte[] array, uint uid = 105175, uint action = Enums.ConquerAction.Sit, byte facing = (byte)Enums.ConquerAngle.South, ushort xx = 381, ushort yy = 242, bool war = false)
{
UID = uid;
if (war)
{
do
{
Statues.Remove(UID);
}
while (Statues.ContainsKey(UID));
}
SpawnPacket = new byte[array.Length];
for (ushort x = 0; x < array.Length; x++)
SpawnPacket[x] = array[x];
WriteByte(facing, Game.Entity._Facing, SpawnPacket);
WriteUInt32(action, Game.Entity._Action, SpawnPacket);
WriteUInt16(1000, Game.Entity._GuildRank, SpawnPacket);
WriteUInt32(105175, Game.Entity._UID, SpawnPacket);
//clear all flags
WriteUInt64(0, Game.Entity._StatusFlag, SpawnPacket);
WriteUInt64(0, Game.Entity._StatusFlag2, SpawnPacket);
WriteUInt64(0, Game.Entity._StatusFlag2, SpawnPacket);
WriteUInt32(0, Game.Entity._Hitpoints, SpawnPacket);
WriteUInt32(0, Game.Entity._GuildID, SpawnPacket);
X = xx;
Y = yy;
if (array.Length > 200)
{
if (!Statues.ContainsKey(UID))
Statues.TryAdd(UID, this);
else
{
Statues[UID] = this;
}
}
foreach (var client in Kernel.GamePool.Values)
{
if (Kernel.GetDistance(X, Y, client.Entity.X, client.Entity.Y) < 16 && client.Entity.MapID == 1002)
{
client.Send(this.SpawnPacket);
}
}
}
ushort _x, _y;
public ushort X
{
get
{
return _x;
}
set
{
_x = value;
WriteUInt16(value, Game.Entity._X, SpawnPacket);
}
}
public ushort Y
{
get
{
return _y;
}
set
{
_y = value;
WriteUInt16(value, Game.Entity._Y, SpawnPacket);
}
}
public static bool operator >(Statue statue, Client.GameState client)
{
if (!client.Screen.Statue.ContainsKey(statue.UID))
{
if (Kernel.GetDistance(statue.X, statue.Y, client.Entity.X, client.Entity.Y) < 16 && client.Entity.MapID == 1002)
{
if (statue.SpawnPacket.Length > 200)//check if is created!
{
client.Send(statue.SpawnPacket);
return true;
}
}
}
return false;
}
public static bool operator <(Statue statue, Client.GameState client)
{
if (Kernel.GetDistance(statue.X, statue.Y, client.Entity.X, client.Entity.Y) >= 16 && client.Entity.MapID == 1002)
{
return true;
}
return false;
}
}
}
الذين يشاهدون محتوى الموضوع الآن : 28 ( الأعضاء 0 والزوار 28) | |
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