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|  المشاركات 1,940 |  +التقييم 0.81 |  تاريخ التسجيل Apr 2019 |  الاقامة https://www.facebook.com/daany |  نظام التشغيل |  رقم العضوية 1 | 
 npc Change Class
				npc Change Class
		
		
	 
#region Change Class
                case 96326:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialog.Text("Hey there " + client.Entity.Name + " Would you like to Change Your Class?");
                                    dialog.Option("Monk", 1);
                                    dialog.Option("Ninja", 2);
                                    dialog.Option("Trojan", 3);
                                    dialog.Option("Fire", 4);
                                    dialog.Option("Water", 5);
                                    dialog.Option("LeeLong", 6);
                                    dialog.Option("Worior", 7);
                                    dialog.Option("Archer", 8);
                                    dialog.Option("Pairte", 9);
                                    dialog.Option("Not now.", 255);
                                    dialog.Send();
                                    break;
                                }
                            case 1://Monk 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 65;//
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 9://Monk 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 75;// 
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 2://Ninja 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 55;
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 3://Trojan
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 15;// 
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 4://Fire 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 145;
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 5://Water 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 135;
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 6://LeeLong 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 85;// 
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 7://Worior 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 25;// 
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 8://Archer 
                                {
                                    if (client.Entity.ConquerPoints >= 1000000)
                                    {
                                        client.Entity.ConquerPoints -= 1000000;
                                        client.Entity.Class = 45;// 
                                    }
                                    else
                                    {
                                        dialog.Text("You Don't Have 1000000 Cps Collect Cps");
                                        dialog.Option("Sorry.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                #endregion