|  | 
 
 
|  المشاركات 1,940 |  +التقييم 0.81 |  تاريخ التسجيل Apr 2019 |  الاقامة https://www.facebook.com/daany |  نظام التشغيل |  رقم العضوية 1 | 
 Daily Quests TQ100%
				Daily Quests TQ100%
		





		
	 
public static void Send_Effect(Client.GameState Client, uint data_8, ushort Type, ushort direction, uint LoopTime, string EffectName) 
{ 
// Send_Effect(Client, 220, 164, 1, 5, "Pick"); 
//38 + 1 + 8 + EffectName.Length = 47 + EffectName.Length 
//Where 38 is the normal 10010 packet length, 1 for the extra byte at offset 38, 8 for the Server Stamp 
byte[] Packet = new byte[47 + EffectName.Length]; 
Writer.WriteUInt16((ushort)(Packet.Length - 8), 0, Packet); 
Writer.WriteUInt16(10010, 2, Packet); 
Writer.WriteUInt32(Client.Entity.UID, 4, Packet); 
Writer.WriteUInt32(data_8, 8, Packet); 
Writer.WriteUInt16(Type, 20, Packet); 
Writer.WriteUInt16(direction, 22, Packet); 
Writer.WriteUInt32(LoopTime, 32, Packet); 
Writer.WriteByte(1, 37, Packet); 
Writer.WriteByte((byte)(EffectName.Length), 38, Packet); 
Writer.WriteString(EffectName, 39, Packet); 
Client.Send(Packet); 
} 
   
	
		
		
		
		
	 
public byte AncestorHonored = 0; 
   
	
		
		
		
		
	 
#region DailyQuest [*******]
                #region DailyQuestEnvoy
                case 1994://my birth date :P
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialogs.Text("All hereoesn can talk to me to learn about the daily tasks,");
                                    dialogs.Text("And go to the required places to accept work");
                                    dialogs.Option("Honoring The Ancestors[L50]", 1);
                                    dialogs.Option("Everything Has A Price[L60]", 2);
                                    dialogs.Option("Release The Souls[L70]", 3);
                                    dialogs.Option("Magnolias All Around[L80]", 4);
                                    dialogs.Option("Everything Has A Price[L60]", 5);
                                    dialogs.Option("Exorcism[L90]", 6);
                                    dialogs.Option("Spirit Beads.[L100]", 7);
                                    dialogs.Option("Leave.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 1:
                                {
                                    dialogs.Text("Go to the Ancestral Hall and worship the Ancestors.");
                                    dialogs.Text("Then you will recive a reward.");
                                    dialogs.Text("If you've devoted enough, you will have the chance to receive 200 study points and 20 CPS (B) as a bonus Blessing!");
                                    dialogs.Option("Go to the Ancestral Hall", 8);
                                    dialogs.Option("Leave.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 8:
                                {
                                    client.Entity.Teleport(3081, 53, 56);
                                    Kernel.SendWorldMessage(new Message("You were teleported to the Ancestral Hall. what a respectful and solmen place! [Team-Xor]", System.Drawing.Color.White, Message.System), Kernel.GamePool.Values);
                                    break;
                                }
                        }
                        break;
                    }
                #endregion
                #region Honoring Ancestors
                #region goodmanLui
                case 1995:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialogs.Text("When You finish i can send you back to town.if you want if you want to back to twin city, I can send you back.");
                                    dialogs.Option("How to worship them?", 1);
                                    dialogs.Option(" Back to Twin City.", 2);
                                    dialogs.Option("Im just passing by.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 1:
                                {
                                    dialogs.Text("When You enter the Hall. you will see the images of Nuwa,HuangDi and YanDi , Diffrent Ancestors will grant you diffrent Blessing.");
                                    dialogs.Option("Worship HuangDi", 3);
                                    dialogs.Option("Worship Nuwa", 4);
                                    dialogs.Option("WorshipYangDi", 5);
                                    dialogs.Option("I see.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 2:
                                {
                                    client.Entity.Teleport(1002, 421, 377);
                                    break;
                                }
                            case 3:
                                {
                                    dialogs.Text("HuangDi is a legendary Chinese sovereign and cultral hero. if you worship him, you'll recieve 60 minutes of EXP, 50 Study points and 1 Chi Token. ");
                                    dialogs.Option("I see.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 4:
                                {
                                    dialogs.Text("Nuwa is known for creating mankind and repairing the wall of heaven . if you worship her, you'll recieve 5 hours of blessing of EXP, 60 minutes of EXP and 1 Chi Token. ");
                                    dialogs.Option("I see.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 5:
                                {
                                    dialogs.Text("YanDi is another Legendary ruler of Ancient China. if you worship him, you'll recieve 5 hours of blessing of EXP, 50 study points and 1 Chi Token. ");
                                    dialogs.Option("I see.", 255);
                                    dialogs.Send();
                                    break;
                                }
                        }
                        break;
                    }
                #endregion
                #region HuanDi
                case 1996:
                case 1997:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialogs.Text("HuangDi is a legendary Chinese sovereign and cultral hero. if you worship him, you'll recieve 60 minutes of EXP, 50 Study points and 1 Chi Token. ");
                                    dialogs.Option("Worship him.", 1);
                                    dialogs.Option("I see.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 1:
                                {
                                    if (client.Entity.AncestorHonored == 0)
                                    {
                                        if (client.Entity.Y <= 55)
                                        {
                                            PacketHandler.Send_Effect(client, 220, 164, 1, 5, "worship");
                                            client.IncreaseExperience(client.ExpBalls += 1, false);
                                            client.Entity.SubClasses.StudyPoints += 50;
                                            client.Inventory.Add(729304, 0, 1);
                                            client.Entity.AncestorHonored++;
                                        }
                                        else
                                        {
                                            dialogs.Text(" You must stand infront of the Ancestor to Honor Him![Team-Xor]");
                                            dialogs.Send();
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        dialogs.Text(" you have honored the ancestor today please come back tomorrow");
                                        dialogs.Send();
                                    }
                                }
                                break;
                        }
                        break;
                    }
                #endregion
                #region Nuwa
                case 1998:
                case 19991:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialogs.Text("Nuwa is known for creating mankind and repairing the wall of heaven . if you worship her, you'll recieve 5 hours of blessing of EXP, 60 minutes of EXP and 1 Chi Token.");
                                    dialogs.Option("Worship her.", 1);
                                    dialogs.Option("I see.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 1:
                                {
                                    if (client.Entity.AncestorHonored == 0)
                                    {
                                        if (client.Entity.Y <= 55)
                                        {
                                            PacketHandler.Send_Effect(client, 220, 164, 1, 5, "worship");
                                            uint value = (uint)(5 * 60 * 60);
                                            client.AddBless(value);
                                            client.Entity.Update(Network.GamePackets.Update.OnlineTraining, client.OnlineTrainingPoints, false);
                                            client.Inventory.Add(729304, 0, 1);
                                            client.IncreaseExperience(client.ExpBall, false);
                                            client.Entity.Update(10, "end_task", true);
                                            client.Entity.AncestorHonored++;
                                        }
                                        else
                                        {
                                            dialogs.Text(" You must stand infront of the Ancestor to Honor Him![Team-Xor]");
                                            dialogs.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialogs.Text(" you have honored the ancestor today please come back tomorrow");
                                        dialogs.Send();
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                #endregion
                #region YanDi
                case 1999:
                case 199922:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialogs.Text("YanDi is another Legendary ruler of Ancient China. if you worship him, you'll recieve 5 hours of blessing of EXP, 50 study points and 1 Chi Token. ");
                                    dialogs.Option("Worship him", 1);
                                    dialogs.Option("I see.", 255);
                                    dialogs.Send();
                                    break;
                                }
                            case 1:
                                {
                                    if (client.Entity.AncestorHonored == 0)
                                    {
                                        if (client.Entity.Y <= 55)
                                        {
                                            PacketHandler.Send_Effect(client, 220, 164, 1, 5, "worship");
                                            uint value = (uint)(5 * 60 * 60);
                                            client.AddBless(value);
                                            client.Entity.Update(Network.GamePackets.Update.OnlineTraining, client.OnlineTrainingPoints, false);
                                            client.Inventory.Add(729304, 0, 1);
                                            client.Entity.SubClasses.StudyPoints += 50;
                                            client.Entity.Update(10, "end_task", true);
                                            client.Entity.AncestorHonored++;
                                            
                                        }
                                        else
                                        {
                                            dialogs.Text(" You must stand infront of the Ancestor to Honor Him![Team-Xor]");
                                            dialogs.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialogs.Text(" you have honored the ancestor today please come back tomorrow");
                                        dialogs.Send();
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                #endregion
                #endregion
                #endregion 
   
	
		
		
		
		
	 
19992    0    0    YanDi    2    19450    -1    3081    61    44
1999    0    0    CenserYandi    2    19490    -1    3081    63    51
19991    0    0    Nuwa    2    19310    -1    3081    52    44
1998    0    0    CenserNuwa    2    19490    -1    3081    54    51
1997    0    0    HuangDi    2    19440    -1    3081    43    44
1996    0    0    CenserHuangDi    2    19490    -1    3081    45    51
1994    0    0    DailyQuestEnvoy    2    19930    -1    1002    426    396 
   
	
		
		
		| الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
| 
 | 
| الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة | 
| سيستم Epic Quests Full Like TQ | khaledxodia | تطوير سيرفرات كونكر | 18 | 2025-05-03 06:07 AM | 
| Hell Quests | محمد ياسر | تطوير سيرفرات كونكر | 11 | 2024-12-23 01:54 AM |