قديم 2019-08-22, 08:01 AM
المشاركة 2
Tefa
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: بخصوص استمينا فى سورس خالد محمد
هههههههههههه الدايره الصفره دي XP مش استمينا خالص
world.cs
سيرش
#region XPList

كود:
client.XPCount++; 

هنخليها

كود:
client.XPCount+=10

كده كل 3 ثواني هتزيد 10 او عدل علي عدد ثواني برحتك من فوق

قديم 2019-08-22, 10:32 AM
المشاركة 3
MeGoo
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: بخصوص استمينا فى سورس خالد محمد
بسم الله الرحمن الرحيم
المشكلة ببساطه ان الاستمينا خربانا فى سورس خالد محمد
المشكلة ان الدايرة الصفرا دى مش بتتملا ال بعد ربع ساعا بطى جدا جدا
ودي صورة للتوضيح

وكمان انا بحط الكود دا فوق الاسكلات علشان تظبط مش بتظبط جربت كل القيم ياريت لو حد يعرف اكتب كام او اجيب الارقام منين دا الكود

كود:
                                            if (attacker.Stamina >= 30)
                                                
attacker.Stamina -= 30


ودا كلاس اسكرين الى فى السورس علشان لو حد احتاجو يعرف المشكلة

كود:
using System;
using System.Linq;
using System.Threading;
using System.Collections.Generic;
using KhaledMohamed.Interfaces;
using KhaledMohamed.Client;

using KhaledMohamed.Network.GamePackets;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Threading.Generic;
using KhaledMohamed.MaTrix;

namespace 
KhaledMohamed.Game
{
    public class 
Screen
    
{
        private static 
TimerRule<GameStateMonsterBuffersGuardsAliveMonstersItemsFloorSpellsCopraMobs;
        public static 
void CreateTimerFactories()
        {
            
MonsterBuffers = new TimerRule<GameState>(monsterBuffersCallback500);
            
Guards = new TimerRule<GameState>(guardsCallback700);
            
CopraMobs = new TimerRule<GameState>(CopraMobsCallback700);
            
AliveMonsters = new TimerRule<GameState>(aliveMonstersCallback500);
            
Items = new TimerRule<GameState>(itemsCallback1000);
            
FloorSpells = new TimerRule<GameState>(FloorSpellsCallBack100);
        }
        private static 
void FloorSpellsCallBack(GameState clientint time)
        {
            try
            {
                if (
client.Fake) { client.Screen.DisposeTimers(); return; }
                if (!
client.Socket.IsAlive)
                {
                    
client.Screen.DisposeTimers();
                    return;
                }
                if (
client.Entity == null) return;
                if (
client.Map == null) return;
                
Time32 Now = new Time32(time);
                
#region ThunderCloud
                
foreach (var Cloud in client.Map.Clouds.Values)
                {
                    if (
Cloud == null) continue;
                    if (
Kernel.GetDistance(Cloud.XCloud.Yclient.Entity.Xclient.Entity.Y) > 16) continue;
                    if (
DateTime.Now Cloud.EndTime || Cloud.Owner == null)
                    {
                        
Cloud.DisposeCloud(client);
                        return;
                    }
                    
#region ThunderCloud
                    
if (!Cloud.Dead && Time32.Now Cloud.LastCloudAttack.AddSeconds(Cloud.ThunderBolt == true 2))
                    {
                        if (
client.Entity.Cloud != null)
                        {
                            var 
spell Database.SpellTable.GetSpell(12970client);
                            
SpellUse suse = new SpellUse(true);
                            
suse.Attacker client.Entity.Cloud.UID;
                            
suse.SpellID 13190;
                            
suse.SpellLevel 0;
                            
suse.client.Entity.Cloud.X;
                            
suse.client.Entity.Cloud.Y;
                            
Entity attacked null;
                            foreach (
Interfaces.IMapObject _obj in client.Screen.Objects)
                            {
                                if (
_obj == null) continue;
                                if (
_obj.MapObjType == MapObjectType.Monster || _obj.MapObjType == MapObjectType.Entity)
                                {
                                    
Cloud.LastCloudAttack Time32.Now;
                                    
attacked _obj as Entity;
                                    if (
Kernel.GetDistance(Cloud.XCloud.Yattacked.Xattacked.Y) <= 15)
                                    {
                                        
Attack attack = new Attack(true);
                                        if (
Game.Attacking.Handle.CanAttack(Cloud.Owner.Entityattackedspellattack.AttackType == Attack.Melee))
                                        {
                                            
attack.Effect1 Attack.AttackEffects1.None;
                                            
uint damage Game.Attacking.Calculate.Melee(Cloud.Owner.Entityattackedref attack);
                                            
damage = (uint)(damage 0.200);
                                            if (
Cloud.ThunderBolt)
                                                
damage Game.Attacking.Calculate.Melee(Cloud.Owner.Entityattackedref attack);
                                            
damage = (uint)(damage 0.200);
                                            
suse.Effect1 attack.Effect1;
                                            
Game.Attacking.Handle.ReceiveAttack(Cloud.Owner.Entityattackedattackref damagespell);
                                            
damage = (uint)(damage 0.200);
                                            
suse.AddTarget(attackeddamageattack);
                                            break;
                                        }
                                    }
                                }
                            }
                            
client.SendScreen(susetrue);
                        }
                    }
                    
#endregion
                
}
                
#endregion
            
}
            catch (
Exception e)
            {
                
Console.WriteLine(e.ToString());
            }
        }
        private static 
void monsterBuffersCallback(GameState clientint time)
        {
            if (!
client.Socket.IsAlive)
            {
                
client.Screen.DisposeTimers();
                return;
            }
            if (
client.Entity == null)
                return;
            if (
client.Map == null)
                return;
            if (
client.Map.FreezeMonsters)
                return;
            
#region EpicWater/Fire
            
if (client.Entity.Class >= 100 && client.Entity.Class <= 145)
            {
                if (
DateTime.Now >= client.Entity.LastGetEnergy.AddSeconds(1))
                {
                    if (
client.Entity.EpicTaoist())
                    {
                        if (
client.Entity.Class >= 130 && client.Entity.Class <= 135)
                        {
                            
client.Entity.Energy += 4;
                        }
                        else
                        {
                            
client.Entity.Energy += 7;
                        }
                        
client.Entity.LastGetEnergy DateTime.Now;
                    }
                    else
                    {
                        
client.Entity.RemoveFlag3((ulong)Update.Flags3.AuroraLotus);
                        
client.Entity.RemoveFlag3((ulong)Update.Flags3.FlameLotus);
                        
client.Entity.Energy 0;
                    }
                }
            }
            
#endregion
            #region Stamina
            
if (client.Entity.StaminaStamp.Next(500timetime))
            {
                if (
client.Vigor client.Entity.ExtraVigor)
                {
                    
client.Vigor += (ushort)(+ (client.Entity.Action == Game.Enums.ConquerAction.Sit 0));

                    {
                        
Vigor vigor = new Vigor(true);
                        
vigor.Amount client.Vigor;
                        
vigor.Send(client);
                    }
                }

                if (!
client.Entity.ContainsFlag(Update.Flags.Ride) && !client.Entity.ContainsFlag(Update.Flags.Fly) || client.Equipment.TryGetItem(18) != null)
                {
                    
int limit 0;
                    if (
client.Spells != null)
                    {
                        if (
client.Spells.ContainsKey(12560))
                        {
                            var 
spell client.Spells[12560];
                            var 
skill Database.SpellTable.SpellInformations[12560][spell.Level];
                            
limit += (int)skill.Power;
                        }
                    }
                    if (
client.Entity.HeavenBlessing 0)
                        
limit 50;

                    
#region Toaist
                    
if (client.Entity.Class >= 140 && client.Entity.Class <= 145)
                    {
                        if (!
client.Entity.ContainsFlag3((ulong)Network.GamePackets.Update.Flags3.FlameLotus))
                        {
                            
client.Entity.AddFlag3((ulong)Network.GamePackets.Update.Flags3.FlameLotus);
                        }
                        if (
client.Entity.Energy <= 300)
                        {
                            if (
client.Entity.Action == Enums.ConquerAction.Sit)
                            {
                                if (
client.Entity.Energy <= 280)
                                {
                                    
client.Entity.Energy += 4;
                                }
                                else
                                {
                                    if (
client.Entity.Energy != 300)
                                        
client.Entity.Energy += 1;
                                }
                            }
                        }
                    }
                    if (
client.Entity.Class >= 100 && client.Entity.Class <= 135)
                    {
                        if (!
client.Entity.ContainsFlag3((ulong)Network.GamePackets.Update.Flags3.AuroraLotus))
                        {
                            
client.Entity.AddFlag3((ulong)Network.GamePackets.Update.Flags3.AuroraLotus);
                        }
                        if (
client.Entity.Energy <= 200)
                        {
                            if (
client.Entity.Action == Enums.ConquerAction.Sit)
                            {
                                if (
client.Entity.Energy <= 180)
                                {
                                    
client.Entity.Energy += 4;
                                }
                                else
                                {
                                    if (
client.Entity.Energy != 200)
                                        
client.Entity.Energy += 1;
                                }
                            }
                        }
                    }
                    
#endregion

                    #region Monk
                    
if (client.Spells != null)
                    {
                        if (
client.Spells.ContainsKey(12560))
                        {
                            var 
spell client.Spells[12560];
                            var 
skill Database.SpellTable.SpellInformations[12560][spell.Level];
                            
limit += (int)skill.Power;
                        }
                    }
                    
#endregion
                    
if (client.Entity.Stamina != 100 limit)
                    {
                        if (
client.Entity.Action == Enums.ConquerAction.Sit)
                        {
                            if (
client.Entity.Stamina <= 93 limit)
                            {
                                
client.Entity.Stamina += 7;
                            }
                            else
                            {
                                if (
client.Entity.Stamina != 100 limit)
                                    
client.Entity.Stamina = (byte)(100 limit);
                            }
                        }
                        else
                        {
                            if (
client.Entity.Stamina <= 97 limit)
                            {
                                
client.Entity.Stamina += 5;
                            }
                            else
                            {
                                if (
client.Entity.Stamina != 100 limit)
                                    
client.Entity.Stamina = (byte)(100 limit);
                            }
                        }
                    }
                    
client.Entity.StaminaStamp = new Time32(time);
                }
            }
            
#endregion
            #region WindWalker(Stomper)
            
if (client.Entity.IsStomper2() && client.Spells != null && client.Spells.ContainsKey(12870))
            {
                if (!
client.Entity.ContainsFlag4(Update.Flags4.JusticeChant))
                    
client.Entity.AddFlag4(Update.Flags4.JusticeChant);
                if (
Time32.Now >= client.Entity.StomperStaminaStamp.AddSeconds(8))
                {
                    if (
client.Entity.Stamina != (byte)((client.Entity.HeavenBlessing 0) ? 150 100))
                    {
                        
_String str = new _String(true);
                        
str.Texts.Add("TSM_SXJ_HPhf");
                        
str.TextsCount 1;
                        
str.UID client.Entity.UID;
                        
str.Type 10;
                        
client.SendScreen(strtrue);
                        
client.Entity.StomperStaminaStamp Time32.Now;
                        
client.Entity.Stamina += 10;
                        if (
client.Entity.Stamina > ((client.Entity.HeavenBlessing 0) ? 150 100))
                            
client.Entity.Stamina = (byte)((client.Entity.HeavenBlessing 0) ? 150 100);
                    }
                }
            }
            
#endregion
            #region WindWalker(Chaser)
            
if (client.Entity.IsChaser2() && client.Spells != null && client.Spells.ContainsKey(12870))
            {
                if (!
client.Entity.ContainsFlag4(Update.Flags4.JusticeChant))
                    
client.Entity.AddFlag4(Update.Flags4.JusticeChant);
                if (
Time32.Now >= client.Entity.ChaserStaminaStamp.AddSeconds(5))
                {
                    if (
client.Entity.Stamina != (byte)((client.Entity.HeavenBlessing 0) ? 150 100))
                    {
                        
client.Entity.ChaserStaminaStamp Time32.Now;
                        
client.Entity.Stamina += (byte)(client.Entity.Stamina 2);
                        if (
client.Entity.Stamina > ((client.Entity.HeavenBlessing 0) ? 150 100))
                            
client.Entity.Stamina = (byte)((client.Entity.HeavenBlessing 0) ? 150 100);
                        
_String str = new _String(true);
                        
str.Texts.Add("TSM_SXJ_HPhf");
                        
str.TextsCount 1;
                        
str.UID client.Entity.UID;
                        
str.Type 10;
                        
client.SendScreen(strtrue);
                    }
                }
            }
            
#endregion
            
foreach (IMapObject obj in client.Screen.Objects)
            {
                if (
obj != null)
                {
                    if (
obj.MapObjType == MapObjectType.Monster)
                    {
                        
Entity monster obj as Entity;
                        if (
monster == null) continue;

                        if (
monster.ContainsFlag(Network.GamePackets.Update.Flags.Stigma))
                        {
                            if (
monster.StigmaStamp.AddSeconds(monster.StigmaTime).Next(timetime) || monster.Dead)
                            {
                                
monster.StigmaTime 0;
                                
monster.StigmaIncrease 0;
                                
monster.RemoveFlag(Update.Flags.Stigma);
                            }
                        }
                        if (
monster.ContainsFlag(Update.Flags.Dodge))
                        {
                            if (
monster.DodgeStamp.AddSeconds(monster.DodgeTime).Next(timetime) || monster.Dead)
                            {
                                
monster.DodgeTime 0;
                                
monster.DodgeIncrease 0;
                                
monster.RemoveFlag(Network.GamePackets.Update.Flags.Dodge);
                            }
                        }
                        if (
monster.ContainsFlag(Update.Flags.Invisibility))
                        {
                            if (
monster.InvisibilityStamp.AddSeconds(monster.InvisibilityTime).Next(timetime) || monster.Dead)
                            {
                                
monster.RemoveFlag(Update.Flags.Invisibility);
                            }
                        }
                        if (
monster.ContainsFlag(Update.Flags.StarOfAccuracy))
                        {
                            if (
monster.StarOfAccuracyTime != 0)
                            {
                                if (
monster.StarOfAccuracyStamp.AddSeconds(monster.StarOfAccuracyTime).Next(timetime) || monster.Dead)
                                {
                                    
monster.RemoveFlag(Update.Flags.StarOfAccuracy);
                                }
                            }
                            else
                            {
                                if (
monster.AccuracyStamp.AddSeconds(monster.AccuracyTime).Next(timetime) || monster.Dead)
                                {
                                    
monster.RemoveFlag(Update.Flags.StarOfAccuracy);
                                }
                            }
                        }
                        if (
monster.ContainsFlag(Update.Flags.MagicShield))
                        {
                            if (
monster.MagicShieldTime != 0)
                            {
                                if (
monster.MagicShieldStamp.AddSeconds(monster.MagicShieldTime).Next(timetime) || monster.Dead)
                                {
                                    
monster.MagicShieldIncrease 0;
                                    
monster.MagicShieldTime 0;
                                    
monster.RemoveFlag(Update.Flags.MagicShield);
                                }
                            }
                            else
                            {
                                if (
monster.ShieldStamp.AddSeconds(monster.ShieldTime).Next(timetime) || monster.Dead)
                                {
                                    
monster.ShieldIncrease 0;
                                    
monster.ShieldTime 0;
                                    
monster.RemoveFlag(Update.Flags.MagicShield);
                                }
                            }
                        }
                        if (
monster.Dead || monster.Killed)
                        {
                            if (!
monster.ContainsFlag(Update.Flags.Ghost) || monster.Killed)
                            {
                                
monster.Killed false;
                                
//monster.MonsterInfo.InSight = 0;
                                
monster.AddFlag(Network.GamePackets.Update.Flags.Ghost);
                                
monster.AddFlag(Network.GamePackets.Update.Flags.Dead);
                                
monster.AddFlag(Network.GamePackets.Update.Flags.FadeAway);
                                
Network.GamePackets.Attack attack = new Network.GamePackets.Attack(true);
                                
attack.Attacked monster.UID;
                                
attack.AttackType Network.GamePackets.Attack.Kill;
                                
attack.monster.X;
                                
attack.monster.Y;
                                
client.Map.Floor[monster.Xmonster.YMapObjectType.Monstermonster] = true;
                                if (
monster.Killer != null)
                                {
                                    
attack.Attacker monster.Killer.UID;
                                    
attack.KOCount = ++monster.Killer.KOCount;
                                    if (
monster.Killer.EntityFlag == EntityFlag.Entity)
                                    {
                                        
monster.MonsterInfo.ExcludeFromSend monster.Killer.UID;
                                        
monster.Killer.Owner.Send(attack);
                                        
//monster.Killer.Owner.SendScreen(attack, true);
                                    
}
                                }
                                
monster.MonsterInfo.SendScreen(attack);
                                
monster.MonsterInfo.ExcludeFromSend 0;
                            }
                            if (
monster.DeathStamp.AddSeconds(1).Next(timetime))
                            {
                                
Data data = new Data(true);
                                
data.UID monster.UID;
                                
data.ID Network.GamePackets.Data.RemoveEntity;
                                
monster.MonsterInfo.SendScreen(data);
                            }
                            
#region ThunderCloud
                            
foreach (var Cloud in client.Map.Clouds.Values)
                            {
                                if (
Cloud == null) continue;
                                if (
Kernel.GetDistance(Cloud.XCloud.Yclient.Entity.Xclient.Entity.Y) > 16) continue;
                                if (
DateTime.Now Cloud.EndTime || Cloud.Owner == null)
                                {
                                    
Cloud.DisposeCloud(client);
                                    return;
                                }
                                
#region ThunderCloud
                                
if (!Cloud.Dead && Time32.Now Cloud.LastCloudAttack.AddSeconds(Cloud.ThunderBolt == true 2))
                                {
                                    if (
client.Entity.Cloud != null)
                                    {
                                        var 
spell Database.SpellTable.GetSpell(12970client);
                                        
SpellUse suse = new SpellUse(true);
                                        
suse.Attacker client.Entity.Cloud.UID;
                                        
suse.SpellID 13190;
                                        
suse.SpellLevel 0;
                                        
suse.client.Entity.Cloud.X;
                                        
suse.client.Entity.Cloud.Y;
                                        
Entity attacked null;
                                        foreach (
Interfaces.IMapObject _obj in client.Screen.Objects)
                                        {
                                            if (
_obj == null) continue;
                                            if (
_obj.MapObjType == MapObjectType.Monster || _obj.MapObjType == MapObjectType.Entity)
                                            {
                                                
Cloud.LastCloudAttack Time32.Now;
                                                
attacked _obj as Entity;
                                                if (
Kernel.GetDistance(Cloud.XCloud.Yattacked.Xattacked.Y) <= 15)
                                                {
                                                    
Attack attack = new Attack(true);
                                                    if (
Game.Attacking.Handle.CanAttack(Cloud.Owner.Entityattackedspellattack.AttackType == Attack.Melee))
                                                    {
                                                        
attack.Effect1 Attack.AttackEffects1.None;
                                                        
uint damage Game.Attacking.Calculate.Melee(Cloud.Owner.Entityattackedref attack);
                                                        
damage = (uint)(damage 0.200);
                                                        if (
Cloud.ThunderBolt)
                                                            
damage += Game.Attacking.Calculate.Melee(Cloud.Owner.Entityattackedref attack);
                                                        
damage = (uint)(damage 0.200);
                                                        
suse.Effect1 attack.Effect1;
                                                        
Game.Attacking.Handle.ReceiveAttack(Cloud.Owner.Entityattackedattackref damagespell);

                                                        
suse.AddTarget(attacked.UIDdamageattack);
                                                        break;
                                                    }
                                                }
                                            }
                                        }
                                        
client.SendScreen(susetrue);
                                    }
                                }

                            }
                            
#endregion
                            #endregion
                        
}
                    }
                }
            }
        }
        private static 
void guardsCallback(GameState clientint time)
        {
            if (!
client.Socket.IsAlive)
            {
                
client.Screen.DisposeTimers();
                return;
            }
            if (
client.Entity == null)
                return;
            if (
client.Map == null)
                return;
            if (
client.Map.FreezeMonsters)
                return;

            
Time32 Now = new Time32(time);
            foreach (
IMapObject obj in client.Screen.Objects)
            {
                if (
obj != null)
                {
                    if (
obj.MapObjType == MapObjectType.Monster)
                    {
                        
Entity monster obj as Entity;
                        if (
monster.Companion) continue;
                        if (
monster.Boss == || monster.MonsterInfo.Boss) continue;
                        if (
monster.Dead || monster.Killed) continue;

                        if (
monster.MonsterInfo.Guard)
                        {
                            if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.MinimumSpeed))
                            {
                                if (
monster.MonsterInfo.InSight == 0)
                                {
                                    
ushort xx = (ushort)Kernel.Random.Next(monster.2monster.2);
                                    
ushort yy = (ushort)Kernel.Random.Next(monster.2monster.2);
                                    if (
monster.!= monster.MonsterInfo.BoundX || monster.!= monster.MonsterInfo.BoundY)
                                    {
                                        
monster.monster.MonsterInfo.BoundX;
                                        
monster.monster.MonsterInfo.BoundY;
                                        
TwoMovements jump = new TwoMovements();
                                        
jump.monster.MonsterInfo.BoundX;
                                        
jump.monster.MonsterInfo.BoundY;
                                        
jump.EntityCount 1;
                                        
jump.FirstEntity monster.UID;
                                        
jump.MovementType TwoMovements.Jump;
                                        
client.SendScreen(jumptrue);
                                    }

                                    if (
client.Entity.ContainsFlag(Update.Flags.FlashingName))
                                        
monster.MonsterInfo.InSight client.Entity.UID;
                                }
                                else
                                {
                                    if (
client.Entity.ContainsFlag(Update.Flags.FlashingName))
                                    {
                                        if (
monster.MonsterInfo.InSight == client.Entity.UID)
                                        {
                                            if (!
client.Entity.Dead)
                                            {
                                                if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.AttackSpeed))
                                                {
                                                    
short distance Kernel.GetDistance(monster.Xmonster.Yclient.Entity.Xclient.Entity.Y);

                                                    if (
distance <= monster.MonsterInfo.AttackRange)
                                                    {
                                                        
monster.MonsterInfo.LastMove Time32.Now;
                                                        new 
Game.Attacking.Handle(nullmonsterclient.Entity);
                                                    }
                                                    else
                                                    {
                                                        if (
distance <= monster.MonsterInfo.ViewRange)
                                                        {
                                                            
TwoMovements jump = new TwoMovements();
                                                            
jump.client.Entity.X;
                                                            
jump.client.Entity.Y;
                                                            
monster.client.Entity.X;
                                                            
monster.client.Entity.Y;
                                                            
jump.EntityCount 1;
                                                            
jump.FirstEntity monster.UID;
                                                            
jump.MovementType TwoMovements.Jump;
                                                            
client.SendScreen(jumptrue);
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                    else
                                    {
                                        if (
monster.MonsterInfo.InSight == client.Entity.UID)
                                        {
                                            
monster.MonsterInfo.InSight 0;
                                        }
                                    }
                                }

                                foreach (
IMapObject obj2 in client.Screen.Objects)
                                {
                                    if (
obj2 == null) continue;
                                    
//if (obj2.MapObjType == MapObjectType.Item)
                                    //{
                                    //    FloorItem flooritem = obj2 as FloorItem;
                                    //    if (flooritem == null) continue;
                                    //    if (flooritem.ValueType == FloorItem.FloorValueType.Money)
                                    //    {
                                    //        short distance = Kernel.GetDistance(monster.X, monster.Y, flooritem.X, flooritem.Y);
                                    //        if (distance <= 15)
                                    //        {
                                    //            FloorItem item = new FloorItem(true); 
                                    //            item.Type = 3;
                                    //            item.UID = client.Entity.UID;
                                    //            item.X = client.Entity.X;
                                    //            item.Y = client.Entity.Y;
                                    //            //  client.Send(Constants.PickupGold(floorItem.Value));
                                    //            monster.MonsterInfo.SendScreen(item);
                                    //            flooritem.Type = 2;
                                    //            client.RemoveScreenSpawn(flooritem, true);

                                    //        }
                                    //    }
                                    //}
                                    
if (obj2.MapObjType == MapObjectType.Monster)
                                    {
                                        
Entity monster2 obj2 as Entity;

                                        if (
monster2 == null) continue;
                                        if (
monster2.Dead) continue;

                                        if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.AttackSpeed))
                                        {
                                            if (!
monster2.MonsterInfo.Guard && (!monster2.Companion || monster2.Owner.Entity.ContainsFlag(Update.Flags.FlashingName)))
                                            {
                                                
short distance Kernel.GetDistance(monster.Xmonster.Ymonster2.Xmonster2.Y);

                                                if (
distance <= monster.MonsterInfo.AttackRange)
                                                {
                                                    
monster.MonsterInfo.LastMove Time32.Now;
                                                    new 
Game.Attacking.Handle(nullmonstermonster2);
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
        private static 
void aliveMonstersCallback(GameState clientint time)
        {
            if (!
client.Socket.IsAlive)
            {
                
client.Screen.DisposeTimers();
                return;
            }
            if (
client.Entity == null)
                return;
            if (
client.Map == null)
                return;
            if (
client.Map.FreezeMonsters)
                return;

            
Time32 Now = new Time32(time);
            foreach (
IMapObject obj in client.Screen.Objects)
            {
                if (
obj != null)
                {
                    if (
obj.MapObjType == MapObjectType.Monster)
                    {
                        
Entity monster obj as Entity;
                        if (
monster == null) continue;
                        if (
monster.Name == "CasprGuard" && !monster.Dead)
                        {
                            if (
client.Entity.Dead && !client.Entity.ContainsFlag2(Update.Flags2.SoulShackle))
                            {
                                if (
MyMath.Success(50.0))
                                {
                                    
client.Entity.BringToLife();
                                    
SpellUse use = new SpellUse(true);
                                    use.
Attacker monster.UID;
                                    use.
client.Entity.X;
                                    use.
client.Entity.Y;
                                    use.
SpellID 1100;
                                    use.
AddTarget(client.Entity0null);
                                    
Kernel.SendWorldMessage(use, Program.Valuesmonster.MapID);
                                    if (
MyMath.Success(50.0))
                                    {
                                        use = new 
SpellUse(true);
                                        use.
Attacker monster.UID;
                                        use.
client.Entity.X;
                                        use.
client.Entity.Y;
                                        use.
SpellID 30000;
                                        use.
AddTarget(client.Entity0null);
                                        
Kernel.SendWorldMessage(use, Program.Valuesmonster.MapID);

                                        
client.Entity.AzureShieldDefence = (ushort)(3000 4);
                                        
client.Entity.AzureShieldLevel 4;
                                        
client.Entity.MagicShieldStamp Time32.Now;

                                        
client.Entity.AzureShieldStamp DateTime.Now;
                                        
client.Entity.AddFlag2(Update.Flags2.AzureShield);
                                        
client.Entity.MagicShieldTime 60;
                                        
client.Entity.AzureShieldPacket();

                                        if (
client.Entity.EntityFlag == EntityFlag.Entity)
                                            
client.Send(Constants.Shield(12000client.Entity.MagicShieldTime));
                                    }
                                    else
                                    {
                                        use = new 
SpellUse(true);
                                        use.
Attacker monster.UID;
                                        use.
client.Entity.X;
                                        use.
client.Entity.Y;
                                        use.
SpellID 6002;
                                        use.
AddTarget(client.Entity0null);
                                        
Kernel.SendWorldMessage(use, Program.Valuesmonster.MapID);

                                        
client.Entity.AddFlag2(Update.Flags2.EffectBall);
                                        
client.Entity.NoDrugsStamp Time32.Now;
                                        
client.Entity.NoDrugsTime = (short)60;
                                        if (
client.Entity.EntityFlag == EntityFlag.Entity)
                                            
client.Send(Constants.NoDrugs(60));
                                    }
                                }
                                else
                                {
                                    
SpellUse use = new SpellUse(true);
                                    use.
Attacker monster.UID;
                                    use.
client.Entity.X;
                                    use.
client.Entity.Y;
                                    use.
SpellID 10405;
                                    use.
AddTarget(client.Entity0null);
                                    
Kernel.SendWorldMessage(use, Program.Valuesmonster.MapID);

                                    if (!
client.Entity.ContainsFlag2(Update.Flags2.SoulShackle))
                                    {
                                        
client.Entity.AddFlag2(Update.Flags2.SoulShackle);//Give them shackeld effect                                                         
                                        
client.Entity.ShackleStamp Time32.Now;//Set stamp so source can remove the flag after X seconds
                                        
client.Entity.ShackleTime 35;//(short)(30 + 15 * spell.Level);//double checking here. Could be db has this wrong.
                                        
Network.GamePackets.Update upgrade = new Network.GamePackets.Update(true);
                                        
upgrade.UID client.Entity.UID;
                                        
upgrade.Append(Network.GamePackets.Update.SoulShackle
                                            
111
                                            
3504);
                                        
client.Entity.Owner.Send(upgrade.ToArray());

                                        if (
client.Entity.EntityFlag == EntityFlag.Entity)
                                            
client.Send(Constants.Shackled(client.Entity.ShackleTime));
                                    }
                                }
                            }

                        }
                        if (
monster.MonsterInfo.Guard || monster.Companion || monster.Dead) continue;

                        if (
monster.MonsterInfo.Reviver)
                        {
                            if (
client.Entity.Dead && Now client.Entity.DeathStamp.AddSeconds(5))
                            {
                                
client.Entity.BringToLife();
                                
SpellUse use = new SpellUse(true);
                                use.
Attacker monster.UID;
                                use.
client.Entity.X;
                                use.
client.Entity.Y;
                                use.
SpellID 1100;
                                use.
AddTarget(client.Entity0null);
                                
Kernel.SendWorldMessage(use, Program.Valuesmonster.MapID);
                            }
                            return;
                        }
                        
short distance Kernel.GetDistance(monster.Xmonster.Yclient.Entity.Xclient.Entity.Y);
                        if (
distance Constants.pScreenDistance)
                        {
                            
client.Screen.Remove(obj);
                            continue;
                        }
                        if (
monster.MonsterInfo.InSight != && monster.MonsterInfo.InSight != client.Entity.UID)
                        {
                            if (
monster.MonsterInfo.InSight 1000000)
                            {
                                
GameState cl;
                                if (
Kernel.GamePool.TryGetValue(monster.MonsterInfo.InSightout cl))
                                {
                                    
short dst Kernel.GetDistance(monster.Xmonster.Ycl.Entity.Xcl.Entity.Y);
                                    if (
dst Constants.pScreenDistance)
                                        
monster.MonsterInfo.InSight 0;
                                }
                                else
                                    
monster.MonsterInfo.InSight 0;
                            }
                            
//else
                            //{
                            //    Entity companion = client.Map.Companions[monster.MonsterInfo.InSight];
                            //    if (companion != null)
                            //    {
                            //        short dst = Kernel.GetDistance(monster.X, monster.Y, companion.X, companion.Y);
                            //        if (dst > Constants.pScreenDistance)
                            //            monster.MonsterInfo.InSight = 0;
                            //    }
                            //    else
                            //        monster.MonsterInfo.InSight = 0;
                            //}
                        
}
                        if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.MinimumSpeed))
                        {
                            if (
distance <= Constants.pScreenDistance)
                            {
                                
#region Companions
                                
foreach (var pet in client.Pet.Pets.Values)
                                {
                                    if (
pet != null)
                                    {
                                        
#region Pets
                                        
if (pet.Entity.Companion && !pet.Entity.Dead)
                                        {
                                            
short distance2 Kernel.GetDistance(monster.Xmonster.Ypet.Entity.Xpet.Entity.Y);
                                            if (
distance distance2 || client.Entity.ContainsFlag(Update.Flags.Invisibility) || client.Entity.ContainsFlag(Update.Flags.Fly))
                                            {
                                                if (
monster.MonsterInfo.InSight == 0)
                                                {
                                                    
monster.MonsterInfo.InSight pet.Entity.UID;
                                                }
                                                else
                                                {
                                                    if (
monster.MonsterInfo.InSight == pet.Entity.UID)
                                                    {
                                                        if (
distance2 Constants.pScreenDistance)
                                                        {
                                                            
monster.MonsterInfo.InSight 0;
                                                        }
                                                        else
                                                        {
                                                            if (
distance2 <= monster.MonsterInfo.AttackRange)
                                                            {
                                                                if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.AttackSpeed))
                                                                {
                                                                    
monster.MonsterInfo.LastMove Time32.Now;
                                                                    new 
Game.Attacking.Handle(nullmonsterpet.Entity);
                                                                    if (
Time32.Now >= monster.MonsterInfo.Lastpop.AddSeconds(30))
                                                                    {
                                                                        
monster.MonsterInfo.Lastpop Time32.Now;

                                                                        continue;
                                                                    }
                                                                }
                                                            }
                                                            else
                                                            {
                                                                if (
distance2 monster.MonsterInfo.ViewRange 2)
                                                                {
                                                                    if (
distance2 Constants.pScreenDistance)
                                                                    {
                                                                        if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.RunSpeed))
                                                                        {
                                                                            
monster.MonsterInfo.LastMove Time32.Now;

                                                                            
Enums.ConquerAngle facing Kernel.GetAngle(monster.Xmonster.Ypet.Entity.Xpet.Entity.Y);
                                                                            if (!
monster.Move(facing))
                                                                            {
                                                                                
facing = (Enums.ConquerAngle)Kernel.Random.Next(7);
                                                                                if (
monster.Move(facing))
                                                                                {
                                                                                    
monster.Facing facing;
                                                                                    
GroundMovement move = new GroundMovement(true);
                                                                                    
move.Direction facing;
                                                                                    
move.UID monster.UID;
                                                                                    
move.GroundMovementType GroundMovement.Run;
                                                                                    
monster.MonsterInfo.SendScreen(move);
                                                                                    continue;
                                                                                }
                                                                            }
                                                                            else
                                                                            {
                                                                                
monster.Facing facing;
                                                                                
GroundMovement move = new GroundMovement(true);
                                                                                
move.Direction facing;
                                                                                
move.UID monster.UID;
                                                                                
move.GroundMovementType GroundMovement.Run;
                                                                                
monster.MonsterInfo.SendScreen(move);
                                                                                continue;
                                                                            }
                                                                        }
                                                                    }
                                                                    else
                                                                    {
                                                                        
monster.MonsterInfo.InSight 0;
                                                                    }
                                                                }
                                                                else
                                                                {
                                                                    if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.MoveSpeed))
                                                                    {
                                                                        
monster.MonsterInfo.LastMove Time32.Now;
                                                                        
Enums.ConquerAngle facing Kernel.GetAngle(monster.Xmonster.Ypet.Entity.Xpet.Entity.Y);
                                                                        if (!
monster.Move(facing))
                                                                        {
                                                                            
facing = (Enums.ConquerAngle)Kernel.Random.Next(7);
                                                                            if (
monster.Move(facing))
                                                                            {
                                                                                
monster.Facing facing;
                                                                                
GroundMovement move = new GroundMovement(true);
                                                                                
move.Direction facing;
                                                                                
move.UID monster.UID;
                                                                                
monster.MonsterInfo.SendScreen(move);
                                                                                continue;
                                                                            }
                                                                        }
                                                                        else
                                                                        {
                                                                            
monster.Facing facing;
                                                                            
GroundMovement move = new GroundMovement(true);
                                                                            
move.Direction facing;
                                                                            
move.UID monster.UID;
                                                                            
monster.MonsterInfo.SendScreen(move);
                                                                            continue;
                                                                        }
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                        
#endregion
                                    
}

                                }
                                
#endregion
                                #region Entity
                                
if (monster.MonsterInfo.InSight == 0)
                                {
                                    if (
distance <= monster.MonsterInfo.ViewRange)
                                    {
                                        if (!
client.Entity.ContainsFlag(Update.Flags.Invisibility))
                                        {
                                            if (
monster.MonsterInfo.SpellID != || !client.Entity.ContainsFlag(Update.Flags.Fly))
                                            {
                                                
monster.MonsterInfo.InSight client.Entity.UID;
                                            }
                                        }
                                    }
                                }
                                else
                                {
                                    if (
monster.MonsterInfo.InSight == client.Entity.UID)
                                    {
                                        if (
monster.MonsterInfo.SpellID == && client.Entity.ContainsFlag(Update.Flags.Fly))
                                        {
                                            
monster.MonsterInfo.InSight 0;
                                            return;
                                        }

                                        if (
client.Entity.Dead)
                                        {
                                            
monster.MonsterInfo.InSight 0;
                                            return;
                                        }
                                        if (
distance Constants.pScreenDistance)
                                        {
                                            
monster.MonsterInfo.InSight 0;
                                        }
                                        else
                                        {
                                            if (
distance <= monster.MonsterInfo.AttackRange)
                                            {
                                                if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.AttackSpeed))
                                                {
                                                    
monster.MonsterInfo.LastMove Time32.Now;
                                                    new 
Game.Attacking.Handle(nullmonsterclient.Entity);
                                                    if (
Time32.Now >= monster.MonsterInfo.Lastpop.AddSeconds(30))
                                                    {
                                                        
monster.MonsterInfo.Lastpop Time32.Now;
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                if (
distance monster.MonsterInfo.ViewRange 2)
                                                {
                                                    if (
distance Constants.pScreenDistance)
                                                    {
                                                        if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.RunSpeed))
                                                        {
                                                            
monster.MonsterInfo.LastMove Time32.Now;

                                                            
Enums.ConquerAngle facing Kernel.GetAngle(monster.Xmonster.Yclient.Entity.Xclient.Entity.Y);
                                                            if (!
monster.Move(facing))
                                                            {
                                                                
facing = (Enums.ConquerAngle)Kernel.Random.Next(7);
                                                                if (
monster.Move(facing))
                                                                {
                                                                    
monster.Facing facing;
                                                                    
GroundMovement move = new GroundMovement(true);
                                                                    
move.Direction facing;
                                                                    
move.UID monster.UID;
                                                                    
move.GroundMovementType Network.GamePackets.GroundMovement.Run;
                                                                    
monster.MonsterInfo.SendScreen(move);
                                                                }
                                                            }
                                                            else
                                                            {
                                                                
monster.Facing facing;
                                                                
GroundMovement move = new GroundMovement(true);
                                                                
move.Direction facing;
                                                                
move.UID monster.UID;
                                                                
move.GroundMovementType Network.GamePackets.GroundMovement.Run;
                                                                
monster.MonsterInfo.SendScreen(move);
                                                            }
                                                        }
                                                    }
                                                    else
                                                    {
                                                        
monster.MonsterInfo.InSight 0;
                                                    }
                                                }
                                                else
                                                {
                                                    if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.MoveSpeed))
                                                    {
                                                        
monster.MonsterInfo.LastMove Time32.Now;
                                                        
Enums.ConquerAngle facing Kernel.GetAngle(monster.Xmonster.Yclient.Entity.Xclient.Entity.Y);
                                                        if (!
monster.Move(facing))
                                                        {
                                                            
facing = (Enums.ConquerAngle)Kernel.Random.Next(7);
                                                            if (
monster.Move(facing))
                                                            {
                                                                
monster.Facing facing;
                                                                
GroundMovement move = new GroundMovement(true);
                                                                
move.Direction facing;
                                                                
move.UID monster.UID;
                                                                
monster.MonsterInfo.SendScreen(move);
                                                            }
                                                        }
                                                        else
                                                        {
                                                            
monster.Facing facing;
                                                            
GroundMovement move = new GroundMovement(true);
                                                            
move.Direction facing;
                                                            
move.UID monster.UID;
                                                            
monster.MonsterInfo.SendScreen(move);
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                                
#endregion
                            
}
                        }
                    }
                    else if (
obj.MapObjType == MapObjectType.Item)
                    {
                        
FloorItem item obj as FloorItem;
                        if (
item == null) continue;
                        if (
item.ItemID == FloorItem.InfernalEcho)
                        {
                            if (
item.Owner == client)
                            {
                                if (
item.OnFloor.AddSeconds(4).Next(timetime))
                                {
                                    
item.UseTime Time32.Now;
                                    var 
spell Database.SpellTable.GetSpell(12550client);

                                    var 
attack = new Attack(true);
                                    
attack.Attacker item.Owner.Entity.UID;
                                    
attack.AttackType Attack.Melee;

                                    foreach (var 
obj1 in client.Screen.Objects)
                                    {
                                        if (
Kernel.GetDistance(obj1.Xobj1.Yobj.Xobj.Y) <= 10)
                                        {
                                            if (
obj1.MapObjType == MapObjectType.Entity && client.Entity.PKMode != Enums.PKMode.Capture)
                                            {
                                                var 
attacked obj1 as Entity;
                                                if (
Attacking.Handle.CanAttack(client.Entityattackedspellfalse))
                                                {
                                                    
uint damage Game.Attacking.Calculate.Melee(client.Entityattackedspellref attack);
                                                    
damage = (uint)(damage 0.100);
                                                    
attack.Damage damage;
                                                    
attack.Attacked attacked.UID;
                                                    
attack.attacked.X;
                                                    
attack.attacked.Y;
                                                    
attacked.Update(_String.Effect"twz_xldy_gj"true);

                                                    
Attacking.Handle.ReceiveAttack(client.Entityattackedattackref damagespell);
                                                }
                                            }
                                            if (
obj1.MapObjType == MapObjectType.Monster)
                                            {
                                                var 
attacked obj1 as Entity;
                                                if (
Attacking.Handle.CanAttack(client.Entityattackedspellfalse))
                                                {
                                                    
uint damage Game.Attacking.Calculate.Melee(client.Entityattackedspellref attack);
                                                    
damage = (uint)(damage 0.100);
                                                    
attack.Damage damage;
                                                    
attack.Attacked attacked.UID;
                                                    
attack.attacked.X;
                                                    
attack.attacked.Y;
                                                    
attacked.Update(_String.Effect"twz_xldy_gj"true);
                                                    
Attacking.Handle.ReceiveAttack(client.Entityattackedattackref damagespell);
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                        if (
item.Type == FloorItem.Effect)
                        {
                            if (
item.ItemID == FloorItem.RageOfWarTrap)
                            {
                                if (
item.Owner == client)
                                {
                                    if (
item.OnFloor.AddSeconds(2).Next(timetime))
                                    {
                                        var 
spell Database.SpellTable.GetSpell(12930client);
                                        if (
spell == null) return;
                                        var 
attack = new Attack(true);
                                        
attack.Attacker client.Entity.UID;
                                        
attack.AttackType Attack.Melee;

                                        foreach (var 
obj1 in client.Screen.Objects)
                                        {
                                            if (
obj1 == null)
                                                continue;
                                            var 
attacked obj1 as Entity;
                                            if (
attacked == null) continue;
                                            if (
Kernel.GetDistance(obj1.Xobj1.Yobj.Xobj.Y) <= 3)
                                            {
                                                if (
Attacking.Handle.CanAttack(client.Entityattackedspellattack.AttackType == Attack.Melee))
                                                {
                                                    
uint damage = (uint)(Game.Attacking.Calculate.Melee(client.Entityattackedspellref attack));
                                                    
damage = (uint)(damage 0.100);
                                                    
attack.Effect1 Attack.AttackEffects1.None;
                                                    
attack.Damage damage;
                                                    
attack.Attacked attacked.UID;
                                                    
attack.attacked.X;
                                                    
attack.attacked.Y;
                                                    
attack.Effect1 Attack.AttackEffects1.None;
                                                    
Attacking.Handle.ReceiveAttack(client.Entityattackedattackref damagespell);

                                                }

                                            }
                                        }
                                    }
                                }
                            }
                            if (
item.ItemID == FloorItem.DaggerStorm || item.ItemID == FloorItem.FuryofEgg || item.ItemID == FloorItem.ShacklingIce)
                            {
                                if (
item.Owner == client)
                                {
                                    if (
Time32.Now item.UseTime.AddSeconds(1))
                                    {
                                        
item.UseTime Time32.Now;
                                        var 
spell Database.SpellTable.GetSpell(11600client);

                                        var 
attack = new Attack(true);
                                        
attack.Attacker item.Owner.Entity.UID;
                                        
attack.AttackType Attack.Melee;

                                        foreach (var 
obj1 in client.Screen.Objects)
                                        {
                                            if (
Kernel.GetDistance(obj1.Xobj1.Yobj.Xobj.Y) <= 3)
                                            {
                                                if (
obj1.MapObjType == MapObjectType.Monster || obj1.MapObjType == MapObjectType.Entity)
                                                {
                                                    var 
attacked obj1 as Entity;
                                                    if (
Attacking.Handle.CanAttack(client.Entityattackedspellfalse))
                                                    {
                                                        
uint damage Game.Attacking.Calculate.Melee(client.Entityattackedspellref attack);
                                                        
damage = (uint)(damage 0.100);
                                                        
attack.Damage damage;
                                                        
attack.Attacked attacked.UID;
                                                        
attack.attacked.X;
                                                        
attack.attacked.Y;

                                                        
Attacking.Handle.ReceiveAttack(client.Entityattackedattackref damagespell);
                                                    }
                                                }
                                                else if (
obj1.MapObjType == MapObjectType.SobNpc)
                                                {
                                                    var 
attacked obj1 as SobNpcSpawn;
                                                    if (
Attacking.Handle.CanAttack(client.Entityattackedspell))
                                                    {
                                                        
uint damage Game.Attacking.Calculate.Melee(client.Entityattackedref attack);
                                                        
damage = (uint)(damage 0.100);
                                                        
attack.Damage damage;
                                                        
attack.Attacked attacked.UID;
                                                        
attack.attacked.X;
                                                        
attack.attacked.Y;

                                                        
Attacking.Handle.ReceiveAttack(client.Entityattackedattackdamagespell);
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
        private static 
void itemsCallback(GameState clientint time)
        {
            if (!
client.Socket.IsAlive)
            {
                
client.Screen.DisposeTimers();
                return;
            }
            if (
client.Entity == null)
                return;
            if (
client.Map == null)
                return;
            if (
client.Map.FreezeMonsters)
                return;

            
Time32 Now = new Time32(time);
            foreach (
IMapObject obj in client.Screen.Objects)
            {
                if (
obj != null)
                {
                    if (
obj.MapObjType == MapObjectType.Item)
                    {
                        
FloorItem item obj as FloorItem;
                        if (
item == null) continue;

                        if (
item.Type == FloorItem.Effect)
                        {
                            if (
item.ItemID == FloorItem.RageOfWarTrap)
                            {
                                if (
item.OnFloor.AddSeconds(3).Next(timetime))
                                {
                                    
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                                    
client.Map.RemoveFloorItem(item);
                                    
client.RemoveScreenSpawn(itemtrue);
                                }
                            }
                            
#region Aurora-Flame Lotus
                            
if (item.ItemID == FloorItem.FlameLotus || item.ItemID == FloorItem.AuroraLotus)
                            {
                                if (
item.OnFloor.AddSeconds(8).Next(timetime))
                                {
                                    List<
Game.Entity> array = new List<Entity>();
                                    
#region FlameLotus
                                    
if (item.ItemID == FloorItem.FlameLotus)
                                    {
                                        foreach (var 
client2 in Kernel.GamePool.Values.Where(=> Kernel.GetDistance(x.Entity.Xx.Entity.Yitem.Xitem.Y) <= && x.Entity.Dead == false))
                                        {
                                            array.
Add(client2.Entity);
                                        }
                                        foreach (var 
monster in client.Map.Entities.Values.Where(=> Kernel.GetDistance(x.Xx.Yitem.Xitem.Y) <= && x.Dead == false))
                                        {
                                            array.
Add(monster);
                                        }
                                        var 
attack = new Attack(true);
                                        var 
spell Database.SpellTable.GetSpell(12380item.Owner);
                                        
attack.Attacker item.UID;
                                        
SpellUse suse = new SpellUse(true);
                                        
suse.Attacker item.UID;
                                        
suse.SpellID spell.ID;
                                        
suse.SpellLevel spell.Level;
                                        
suse.item.X;
                                        
suse.item.Y;
                                        foreach (
Entity pClient in array)
                                        {
                                            if (
pClient == null) return;
                                            if (
pClient.UID != item.Owner.Entity.UID)
                                            {
                                                if (
Game.Attacking.Handle.CanAttack(item.Owner.EntitypClientnullfalse))
                                                {
                                                    
uint damage Game.Attacking.Calculate.Magic(item.Owner.EntitypClientspellref attack);
                                                    
damage = (uint)(damage 0.100);
                                                    
attack.Damage damage;
                                                    
Game.Attacking.Handle.ReceiveAttack(item.Owner.EntitypClientattackref damagespell);
                                                    
suse.AddTarget(pClientdamageattack);
                                                }

                                            }
                                        }
                                        
Kernel.SendWorldMessage(suseKernel.GamePool.Values.Where(=> i.Entity.MapID == item.MapID && Kernel.GetDistance(item.Xitem.Yi.Entity.Xi.Entity.Y) < 16).ToArray());

                                    }
                                    
#endregion
                                    #region AuroraLotus
                                    
if (item.ItemID == FloorItem.AuroraLotus)
                                    {
                                        if (
item.Owner.Team != null)
                                        {
                                            foreach (var 
client2 in Kernel.GamePool.Values.Where(=> (Kernel.GetDistance(x.Entity.Xx.Entity.Yitem.Xitem.Y) <= 16 && x.Entity.Dead) && (item.Owner.Team.IsTeammate(x.Entity.UID) || (item.Owner.Guild != null && item.Owner.Guild.Members.ContainsKey(x.Entity.UID)))))
                                            {
                                                array.
Add(client2.Entity);
                                            }
                                        }
                                        
SpellUse suse = new SpellUse(true);
                                        
suse.Attacker item.UID;
                                        
suse.SpellID 1100;
                                        
suse.SpellLevel 0;
                                        
suse.item.X;
                                        
suse.item.Y;
                                        foreach (
Entity pClient in array)
                                        {
                                            if (
pClient == null) return;
                                            if (
pClient.UID != item.Owner.Entity.UID && !pClient.ContainsFlag2(Network.GamePackets.Update.Flags2.SoulShackle))
                                            {

                                                
suse.AddTarget(pClient0null);
                                                
pClient.BringToLife();
                                                var 
attacked pClient;
                                                var 
attacker item.Owner.Entity;
                                                if (
attacker.Owner.Spells.ContainsKey(12390))
                                                {
                                                    var 
spell Database.SpellTable.GetSpell(12390item.Owner);
                                                    if (
Kernel.Rate(spell.Percent))
                                                    {
                                                        
SpellUse susee = new SpellUse(true);
                                                        
susee.Attacker attacker.UID;
                                                        
susee.SpellID spell.ID;
                                                        
susee.SpellLevel spell.Level;
                                                        
susee.attacked.X;
                                                        
susee.attacked.Y;
                                                        
attacked.Owner.SendScreen(suseetrue);
                                                        
attacked.AddFlag(Update.Flags.Stigma);
                                                        
attacked.StigmaStamp Time32.Now;
                                                        
attacked.StigmaIncrease 15;
                                                        
attacked.StigmaTime 45;
                                                        
attacked.MagicShieldStamp Time32.Now;
                                                        
attacked.MagicShieldIncrease 15;
                                                        
attacked.MagicShieldTime 60;
                                                        
attacked.AddFlag(Update.Flags.MagicShield);
                                                    }

                                                }

                                            }
                                        }
                                        
Kernel.SendWorldMessage(suseKernel.GamePool.Values.Where(=> i.Entity.MapID == item.MapID && Kernel.GetDistance(item.Xitem.Yi.Entity.Xi.Entity.Y) < 16).ToArray());

                                    }
                                    
#endregion

                                    
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                                    
client.Map.RemoveFloorItem(item);
                                    
client.RemoveScreenSpawn(itemtrue);
                                }
                            }
                            
#endregion
                            
if (item.ItemID == FloorItem.ShadowofChaser)
                            {
                                if (
item.OnFloor.AddMilliseconds(1000).Next(timetime))
                                {
                                    
Game.Attacking.Handle.ShadowofChaser(item.ShadowofChaserAttackeritem.ShadowofChaserAttackeditem.Attack as Attack2);
                                    
client.Map.RemoveFloorItem(item);
                                    
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                                    
client.RemoveScreenSpawn(itemtrue);
                                }
                            }
                            if (
item.ItemID == 1397)
                            {
                                if (
item.OnFloor.AddSeconds(7).Next(timetime))
                                {

                                    if (!
item.Owner.Spells.ContainsKey(12550))
                                        return;
                                    var 
spell Database.SpellTable.GetSpell(item.Owner.Spells[12550].IDitem.Owner.Spells[12550].Level);
                                    var 
attack = new Attack(true);
                                    
attack.Attacker item.Owner.Entity.UID;
                                    
attack.item.X;
                                    
attack.item.Y;
                                    
attack.Damage spell.ID;
                                    
attack.AttackType Attack.Magic;
                                    
SpellUse suse = new SpellUse(true);
                                    
suse.Attacker item.Owner.Entity.UID;
                                    
suse.SpellID spell.ID;
                                    
suse.SpellLevel spell.Level;
                                    
suse.item.X;
                                    
suse.item.Y;
                                    
suse.SpellEffect 1;
                                    foreach (var 
_Ob in item.Owner.Screen.Objects)
                                    {
                                        if (
_Ob == null)
                                            continue;
                                        if (
_Ob.MapObjType == MapObjectType.Monster || _Ob.MapObjType == MapObjectType.Entity)
                                        {
                                            var 
attacked _Ob as Entity;
                                            if (
Kernel.GetDistance(item.Xitem.Yattacked.Xattacked.Y) <= spell.Range)
                                            {
                                                if (
Game.Attacking.Handle.CanAttack(item.Owner.Entityattackedspellattack.AttackType == Attack.Ranged))
                                                {
                                                    
uint damage Game.Attacking.Calculate.Melee(item.Owner.Entityattackedref attack);
                                                    
damage = (uint)(damage 0.100);
                                                    
// damage = (uint)(damage * .95);
                                                    
suse.Effect1 attack.Effect1;
                                                    
Game.Attacking.Handle.ReceiveAttack(item.Owner.Entityattackedattackref damagespell);
                                                    
suse.AddTarget(attackeddamageattack);


                                                }
                                            }
                                        }
                                    }
                                    
item.Owner.SendScreen(susetrue);
                                    
item.Type FloorItem.Effect;
                                    
client.Map.RemoveFloorItem(item);
                                    
client.RemoveScreenSpawn(itemtrue);
                                }
                                if (
item.OnFloor.AddSeconds(3).Next(timetime))
                                {
                                    if (!
item.Owner.Spells.ContainsKey(12550))
                                        return;
                                    var 
spell Database.SpellTable.GetSpell(item.Owner.Spells[12550].IDitem.Owner.Spells[12550].Level);

                                    var 
attack = new Attack(true);
                                    
attack.Attacker item.Owner.Entity.UID;
                                    
attack.item.X;
                                    
attack.item.Y;
                                    
attack.Damage spell.ID;
                                    
attack.AttackType Attack.Magic;
                                    
SpellUse suse = new SpellUse(true);
                                    
suse.Attacker item.Owner.Entity.UID;
                                    
suse.SpellID spell.ID;
                                    
suse.SpellLevel spell.Level;
                                    
suse.item.X;
                                    
suse.item.Y;
                                    
suse.SpellEffect 1;

                                    foreach (var 
_Ob in item.Owner.Screen.Objects)
                                    {
                                        if (
_Ob == null)
                                            continue;
                                        if (
_Ob.MapObjType == MapObjectType.Monster || _Ob.MapObjType == MapObjectType.Entity)
                                        {
                                            var 
attacked _Ob as Entity;
                                            if (
Kernel.GetDistance(item.Xitem.Yattacked.Xattacked.Y) <= spell.Range)
                                            {
                                                if (
Game.Attacking.Handle.CanAttack(item.Owner.Entityattackedspellattack.AttackType == Attack.Ranged))
                                                {
                                                    
uint damage Game.Attacking.Calculate.Melee(item.Owner.Entityattackedref attack);
                                                    
damage = (uint)(damage 0.100);
                                                    
suse.Effect1 attack.Effect1;
                                                    
Game.Attacking.Handle.ReceiveAttack(item.Owner.Entityattackedattackref damagespell);
                                                    
suse.AddTarget(attackeddamageattack);

                                                }
                                            }
                                        }
                                    }
                                    
item.Owner.SendScreen(susetrue);
                                    
item.Type FloorItem.Effect;
                                    
client.Map.RemoveFloorItem(item);

                                    
client.RemoveScreenSpawn(itemtrue);
                                }
                            }
                            if (
item.ItemID == FloorItem.DaggerStorm || item.ItemID == FloorItem.FuryofEgg || item.ItemID == FloorItem.ShacklingIce)
                            {
                                if (
item.OnFloor.AddSeconds(4).Next(timetime))
                                {
                                    
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                                    
client.Map.RemoveFloorItem(item);
                                    
client.RemoveScreenSpawn(itemtrue);
                                }
                            }
                            if (
item.ItemID == FloorItem.Twilight)
                            {
                                if (
item.OnFloor.AddMilliseconds(500).Next(timetime))
                                {
                                    
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                                    
//client.SendScreen(item, true);
                                    
client.Map.RemoveFloorItem(item);
                                    
client.RemoveScreenSpawn(itemtrue);
                                }
                            }
                        }
                        else
                        {
                            if (
item.OnFloor.AddSeconds(Constants.FloorItemSeconds).Next(timetime))
                            {
                                
item.Type Network.GamePackets.FloorItem.Remove;
                                foreach (
Interfaces.IMapObject _obj in client.Screen.Objects)
                                    if (
_obj != null)
                                        if (
_obj.MapObjType == MapObjectType.Entity)
                                            (
_obj as Entity).Owner.Send(item);
                                
client.Map.RemoveFloorItem(item);
                                
client.Screen.Remove(item);
                            }
                        }
                    }
                }
            }
        }
        private static 
void CopraMobsCallback(GameState clientint time)
        {
            if (!
client.Socket.IsAlive)
            {
                
client.Screen.DisposeTimers();
                return;
            }
            if (
client.Entity == null)
                return;
            if (
client.Map == null)
                return;
            if (
client.Map.FreezeMonsters)
                return;

            
Time32 Now = new Time32(time);
            foreach (
IMapObject obj in client.Screen.Objects)
            {
                if (
obj != null)
                {
                    if (
obj.MapObjType == MapObjectType.Monster)
                    {
                        
Entity monster obj as Entity;
                        if (
monster.Companion) continue;
                        if (
monster.Dead || monster.Killed) continue;

                        if (
monster.MonsterInfo.Type == || monster.Mesh == 482)
                        {
                            if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.MinimumSpeed))
                            {
                                if (
monster.MonsterInfo.InSight == 0)
                                {
                                    
ushort xx = (ushort)Kernel.Random.Next(monster.10monster.10);
                                    
ushort yy = (ushort)Kernel.Random.Next(monster.10monster.10);
                                    if (
monster.!= xx || monster.!= yy)
                                    {
                                        
monster.xx;
                                        
monster.yy;
                                        
TwoMovements jump = new TwoMovements();
                                        
jump.xx;
                                        
jump.yy;
                                        
jump.EntityCount 1;
                                        
jump.FirstEntity monster.UID;
                                        
jump.MovementType TwoMovements.Jump;
                                        
client.SendScreen(jumptrue);
                                    }
                                    
// if (client.Entity.ContainsFlag(Update.Flags.FlashingName))
                                    //    monster.MonsterInfo.InSight = client.Entity.UID;
                                
}
                                else
                                {
                                    
//  if (client.Entity.ContainsFlag(Update.Flags.FlashingName))
                                    
{
                                        if (
monster.MonsterInfo.InSight == client.Entity.UID)
                                        {
                                            if (!
client.Entity.Dead)
                                            {
                                                if (
Now >= monster.MonsterInfo.LastMove.AddMilliseconds(monster.MonsterInfo.AttackSpeed))
                                                {
                                                    
short distance Kernel.GetDistance(monster.Xmonster.Yclient.Entity.Xclient.Entity.Y);

                                                    if (
distance <= monster.MonsterInfo.AttackRange)
                                                    {
                                                        
monster.MonsterInfo.LastMove Time32.Now;
                                                        new 
Game.Attacking.Handle(nullmonsterclient.Entity);
                                                        if (
Time32.Now >= monster.MonsterInfo.Lastpop.AddSeconds(30))
                                                        {
                                                            
monster.MonsterInfo.Lastpop Time32.Now;

                                                        }
                                                    }
                                                    else
                                                    {
                                                        if (
distance <= monster.MonsterInfo.ViewRange)
                                                        {
                                                            
TwoMovements jump = new TwoMovements();
                                                            
jump.client.Entity.X;
                                                            
jump.client.Entity.Y;
                                                            
monster.client.Entity.X;
                                                            
monster.client.Entity.Y;
                                                            
jump.EntityCount 1;
                                                            
jump.FirstEntity monster.UID;
                                                            
jump.MovementType TwoMovements.Jump;
                                                            
client.SendScreen(jumptrue);
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
        private 
IDisposable[] TimerSubscriptions;
        private 
object DisposalSyncRoot;
        private 
Interfaces.IMapObject[] _objects;
        private static 
ConcurrentDictionary<uintPokerTablePokerTables;
        public 
Interfaces.IMapObject[] Objects get { return _objects; } }
        private 
ConcurrentDictionary<uintInterfaces.IMapObject_objectDictionary;
        public 
ConcurrentDictionary<uintGame.StatueStatue = new ConcurrentDictionary<uintStatue>();
        public 
Client.GameState Owner;
        public 
Screen(Client.GameState client)
        {
            
Owner client;
            
_objects = new Interfaces.IMapObject[0];
            
PokerTables = new ConcurrentDictionary<uintPokerTable>();
            
_objectDictionary = new ConcurrentDictionary<uintIMapObject>();

            
TimerSubscriptions = new IDisposable[]
                {
                    
MonsterBuffers.Add(client),
                    
Guards.Add(client),
                    
AliveMonsters.Add(client),
                    
FloorSpells.Add(client),
                    
Items.Add(client),
                    
CopraMobs.Add(client)
                };
            
DisposalSyncRoot = new object();

        }
        ~
Screen()
        {
            
DisposeTimers();
            
Clear();
            
_objects null;
            
_objectDictionary null;
            
Owner null;
        }
        public 
void DisposeTimers()
        {
            
lock (DisposalSyncRoot)
            {
                if (
TimerSubscriptions == null) return;
                for (
int i 0TimerSubscriptions.Lengthi++)
                {
                    if (
TimerSubscriptions[i] != null)
                    {
                        
TimerSubscriptions[i].Dispose();
                        
TimerSubscriptions[i] = null;
                    }
                }
            }
        }

        private 
void updateBase()
        {
            
_objects _objectDictionary.Values.ToArray();
        }

        public 
bool Add(Interfaces.IMapObject _object)
        {
            try
            {
                if (
_object == null) return false;
                var 
allobject _objectDictionary;
                if (
allobject.ContainsKey(_object.UID))
                    if (
allobject[_object.UID] == null)
                        
allobject.Remove(_object.UID);

                if (!
allobject.ContainsKey(_object.UID))
                {
                    if (
Kernel.GetDistance(_object.X_object.YOwner.Entity.XOwner.Entity.Y) <= Constants.pScreenDistance)
                    {
                        
allobject[_object.UID] = _object;
                        
updateBase();
                        return 
true;
                    }
                }
            }
            catch
            {
                return 
false;
            }
            return 
false;
        }
        public 
bool Remove(Interfaces.IMapObject _object)
        {
            if (
_object == null) return false;

            if (
_objectDictionary.Remove(_object.UID))
            {
                
updateBase();
                if (
_object.MapObjType == MapObjectType.Item)
                {
                    
FloorItem item _object as FloorItem;
                    if (
item.Type >= FloorItem.Effect)
                    {
                        
item.Type FloorItem.RemoveEffect;
                        
Owner.Send(item);
                    }
                    else
                    {
                        
item.Type FloorItem.Remove;
                        
Owner.Send(item);
                        
item.Type FloorItem.Drop;
                    }
                }
                else if (
_object.MapObjType == MapObjectType.Entity)
                {
                    
Owner.Send(new Data(true)
                    {
                        
UID _object.UID,
                        
ID Network.GamePackets.Data.RemoveEntity
                    
});
                }
                else if (
_object.MapObjType == MapObjectType.StaticEntity)
                {
                    
Owner.Send(new Data(true)
                    {
                        
UID _object.UID,
                        
ID Network.GamePackets.Data.RemoveEntity
                    
});
                }
                return 
true;
            }
            return 
false;
        }

        public 
bool TryGetValue(uint uidout Entity entity)
        {
            
entity null;
            
Interfaces.IMapObject imo null;
            if (
_objectDictionary.TryGetValue(uidout imo))
            {
                if (
imo == null)
                {
                    
_objectDictionary.Remove(uid);
                    
updateBase();
                    return 
false;
                }
                if (
imo is Entity)
                {
                    
entity imo as Entity;
                    return 
true;
                }
            }
            return 
false;
        }
        public 
bool GetRaceObject(Func<IMapObjectboolpredicateout StaticEntity entity)
        {
            
entity null;
            foreach (var 
obj in Objects)
                if (
obj is StaticEntity)
                    if (
predicate(obj))
                        
entity obj as StaticEntity;
            return 
entity != null;
        }
        public 
bool TryGetSob(uint uidout SobNpcSpawn sob)
        {
            
sob null;
            
Interfaces.IMapObject imo null;
            if (
_objectDictionary.TryGetValue(uidout imo))
            {
                if (
imo == null)
                {
                    
_objectDictionary.Remove(uid);
                    
updateBase();
                    return 
false;
                }
                if (
imo is SobNpcSpawn)
                {
                    
sob imo as SobNpcSpawn;
                    return 
true;
                }
            }
            return 
false;
        }
        public 
bool TryGetFloorItem(uint uidout FloorItem item)
        {
            
item null;
            
Interfaces.IMapObject imo null;
            if (
_objectDictionary.TryGetValue(uidout imo))
            {
                if (
imo == null)
                {
                    
_objectDictionary.Remove(uid);
                    
updateBase();
                    return 
false;
                }
                if (
imo is FloorItem)
                {
                    
item imo as FloorItem;
                    return 
true;
                }
            }
            return 
false;
        }


        public 
IEnumerable<TSelect<T>(MapObjectType typewhere T : class
        {
            foreach (var 
obj in Objects)
                if (
obj != null)
                    if (
obj.MapObjType == type)
                        yield return 
obj as T;
        }
        public 
IEnumerable<TWhere<T>(Func<IMapObjectboolpredicatewhere T : class
        {
            foreach (var 
obj in Objects)
                if (
obj != null)
                    if (
predicate(obj))
                        yield return 
obj as T;
        }
        public 
IEnumerable<TSelectWhere<T>(MapObjectType typeFunc<Tboolpredicatewhere T : class
        {
            foreach (var 
obj in Objects)
                if (
obj != null)
                    if (
obj.MapObjType == type)
                        if (
predicate(obj as T))
                            yield return 
obj as T;
        }


        public 
bool Contains(Interfaces.IMapObject _object)
        {
            if (
_object == null) return false;
            return 
_objectDictionary.ContainsKey(_object.UID);
        }
        public 
bool Contains(uint uid)
        {
            return 
_objectDictionary.ContainsKey(uid);
        }

        public 
void CleanUp(Interfaces.IPacket spawnWith)
        {
            
bool remove;
            try
            {
                foreach (
IMapObject Base in Objects)
                {
                    if (
Base == null) continue;
                    
remove false;
                    if (
Base.MapObjType == MapObjectType.Monster)
                    {
                        if ((
Base as Entity).Dead)
                        {
                            if (
Time32.Now > (Base as Entity).DeathStamp.AddSeconds(8))
                                
remove true;
                            else
                                
remove false;
                        }
                        if (
Kernel.GetDistance(Owner.Entity.XOwner.Entity.YBase.XBase.Y) >= Constants.remScreenDistance)
                            
remove true;
                        if (
remove)
                        {
                            if ((
Base as Entity).MonsterInfo.InSight == Owner.Entity.UID)
                                (
Base as Entity).MonsterInfo.InSight 0;
                        }
                    }
                    else if (
Base.MapObjType == MapObjectType.Entity)
                    {
                        if (
remove = (Kernel.GetDistance(Owner.Entity.XOwner.Entity.YBase.XBase.Y) >= Constants.pScreenDistance))
                        {
                            
GameState pEntity Base.Owner as GameState;
                            
pEntity.Screen.Remove(Owner.Entity);
                        }
                    }
                    else if (
Base.MapObjType == MapObjectType.Item)
                    {
                        
remove = (Kernel.GetDistance(Owner.Entity.XOwner.Entity.YBase.XBase.Y) >= 22);

                    }
                    else
                    {
                        
remove = (Kernel.GetDistance(Owner.Entity.XOwner.Entity.YBase.XBase.Y) >= Constants.remScreenDistance);
                    }
                    if (
Base.MapID != Owner.Map.ID)
                        
remove true;
                    if (
remove)
                    {
                        
Remove(Base);
                    }
                }
            }
            catch (
Exception e) { Program.SaveException(e); }
        }
        public 
void FullWipe()
        {
            foreach (
IMapObject Base in Objects)
            {
                if (
Base == null) continue;

                
Data data = new Data(true);
                
data.UID Base.UID;
                
data.ID Network.GamePackets.Data.RemoveEntity;
                
Owner.Send(data);

                if (
Base.MapObjType == Game.MapObjectType.Entity)
                {
                    
GameState pEntity Base.Owner as GameState;
                    
pEntity.Screen.Remove(Owner.Entity);
                }
            }
            
Clear();
        }
        public 
void Clear()
        {
            
_objectDictionary.Clear();
            
_objects = new IMapObject[0];
        }
        public 
ConcurrentDictionary<uintGame.BotShopBOTSTALL = new ConcurrentDictionary<uintBotShop>();

        public 
void Reload(Interfaces.IPacket spawnWith null)
        {
            try
            {
                var 
Map Owner.Map;
                
#region ThunderCloud
                
foreach (var Cloud in Map.Clouds.Values)
                {
                    if (
Cloud == null) continue;
                    if (
Kernel.GetDistance(Cloud.XCloud.YOwner.Entity.XOwner.Entity.Y) > 16) continue;
                    
Cloud.SendSpawn(Ownerfalse);
                }
                
#endregion
                #region Npcs
                
foreach (Interfaces.INpc npc in Map.Npcs.Values)
                {
                    if (
npc == null) continue;
                    if (
Kernel.GetDistance(npc.Xnpc.YOwner.Entity.XOwner.Entity.Y) > 16) continue;
                    if (
Contains(npc.UID)) continue;
                    
npc.SendSpawn(Ownerfalse);
                }
                foreach (var 
npc in Database.GuildCondutors.GuildConductors.Values)
                {
                    if (
npc == null) continue;
                    if (
npc.npc.MapID == Owner.Entity.MapID)
                    {
                        if (
Kernel.GetDistance(npc.npc.Xnpc.npc.YOwner.Entity.XOwner.Entity.Y) > 16)
                            continue;
                        if (
Contains(npc.npc.UID))
                            continue;
                        
npc.npc.SendSpawn(Ownerfalse);
                    }
                }
                
#endregion
                #region Items + map effects
                
foreach (var item in Map.FloorItems.Values)
                {
                    if (
item == null) continue;
                    if (
Kernel.GetDistance(item.Xitem.YOwner.Entity.XOwner.Entity.Y) > 16) continue;
                    if (
Contains(item.UID)) continue;
                    if (
item.Type == FloorItem.Effect)
                    {
                        if (
item.ItemID == FloorItem.DaggerStorm || item.ItemID == FloorItem.FuryofEgg || item.ItemID == FloorItem.ShacklingIce || item.ItemID == 31 || item.ItemID == 1397 || item.ItemID == FloorItem.RageOfWar || item.ItemID == FloorItem.ShadowofChaser)
                        {
                            if (
item.OnFloor.AddSeconds(4).Next(timeTime32.Now.AllMilliseconds()))
                            {
                                
item.Type FloorItem.RemoveEffect;
                                foreach (
Interfaces.IMapObject _obj in Objects)
                                    if (
_obj != null)
                                        if (
_obj.MapObjType == MapObjectType.Entity)
                                            (
_obj as Entity).Owner.Send(item);
                                
Map.RemoveFloorItem(item);
                            }
                            else
                                
item.SendSpawn(Ownerfalse);
                        }
//Done
                        
else
                            
item.SendSpawn(Ownerfalse);
                    }
                    else
                    {
                        if ((
Time32.Now item.OnFloor.AddSeconds(Constants.FloorItemSeconds)) || item.PickedUpAlready)
                        {
                            
item.Type Network.GamePackets.FloorItem.Remove;
                            
Map.RemoveFloorItem(item);
                        }
                    }
                    
item.SendSpawn(Owner);
                    if (
item.ItemID == FloorItem.AuroraLotus)
                    {
                        if (
item.OnFloor.AddSeconds(7).Next(timeTime32.Now.AllMilliseconds()))
                        {
                            
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                            foreach (
Interfaces.IMapObject _obj in Objects)
                                if (
_obj != null)
                                    if (
_obj.MapObjType == MapObjectType.Entity)
                                        (
_obj as Entity).Owner.Send(item);
                            
Map.RemoveFloorItem(item);
                            
//Attacking.Handle.AuroraLotus(item);
                        
}
                        else
                            
item.SendSpawn(Ownerfalse);
                    }
                    else if (
item.ItemID == FloorItem.FlameLotus)
                    {
                        if (
item.OnFloor.AddSeconds(7).Next(timeTime32.Now.AllMilliseconds()))
                        {
                            
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                            foreach (
Interfaces.IMapObject _obj in Objects)
                                if (
_obj != null)
                                    if (
_obj.MapObjType == MapObjectType.Entity)
                                        (
_obj as Entity).Owner.Send(item);
                            
Map.RemoveFloorItem(item);
                            
//Attacking.Handle.FlameLotus(item);
                        
}
                        else
                            
item.SendSpawn(Ownerfalse);
                    }
                    else if (
item.ItemID == FloorItem.TwilightDance)
                    {
                        if (
item.OnFloor.AddSeconds(1).Next(timeTime32.Now.AllMilliseconds()))
                        {
                            
item.Type Network.GamePackets.FloorItem.RemoveEffect;
                            foreach (
Interfaces.IMapObject _obj in Objects)
                                if (
_obj != null)
                                    if (
_obj.MapObjType == MapObjectType.Entity)
                                        (
_obj as Entity).Owner.Send(item);
                            
Map.RemoveFloorItem(item);
                        }
                        else
                            
item.SendSpawn(Ownerfalse);
                    }
                }
                
#endregion

                
AI.CheckScreen(OwnerspawnWith);

                foreach (
Game.Entity monster in Map.Entities.Values)
                {
                    if (
monster == null) continue;
                    if (
Kernel.GetDistance(monster.Xmonster.YOwner.Entity.XOwner.Entity.Y) <= 16 && !Contains(monster.UID))
                    {
                        if (!
monster.Dead)
                        {
                            
monster.SendSpawn(Ownerfalse);
                            if (
monster.MaxHitpoints 65535)
                            {
                                
Update upd = new Update(true) { UID monster.UID };
                                
// upd.Append(Update.MaxHitpoints, monster.MaxHitpoints);
                                
upd.Append(Update.Hitpointsmonster.Hitpoints);
                                
Owner.Send(upd);
                            }
                        }
                    }
                }
                if (
Owner.Map.ID == Copra.Roulette.Database.Roulettes.RouletteTable.MapID)
                {
                    foreach (var 
R in Copra.Roulette.Database.Roulettes.RoulettesPoll.Values)
                    {
                        if (
Kernel.GetDistance(R.SpawnPacket.XR.SpawnPacket.YOwner.Entity.XOwner.Entity.Y) <= Constants.nScreenDistance && !Contains(R.SpawnPacket.UID))
                        {
                            
Owner.Send(R.SpawnPacket);
                        }
                    }
                }
                
#region RaceItems
                
if (Owner.Map.StaticEntities.Count != 0)
                {
                    foreach (var 
item in Owner.Map.StaticEntities.Values)
                    {
                        if (
item == null) continue;
                        if (!
item.Viable) continue;
                        if (
Kernel.GetDistance(item.Xitem.YOwner.Entity.XOwner.Entity.Y) > 16) continue;
                        if (
Contains(item.UID)) continue;
                        
item.SendSpawn(Owner);
                    }
                }
                
#endregion
                #region Entitys
                
CleanUp(spawnWith);
                if (
Owner.Entity.MapID == 1002)
                {
                    foreach (var 
statue in Game.Statue.Statues.Values)
                    {
                        if (
statue Owner)
                        {
                            
Statue.TryAdd(statue.UIDstatue);
                        }
                        else if (
statue Owner)
                        {
                            
Game.Statue astatue;
                            
Statue.TryRemove(statue.UIDout astatue);
                        }
                    }
                }
                else
                {
                    if (
Statue.Count 0)
                        
Statue.Clear();
                }
                foreach (
GameState pClient in Kernel.GamePool.Values)
                {
                    if (
pClient == null) return;
                    if (
pClient.Entity == null) return;
                    if (
Owner == null) return;
                    if (
Owner.Entity == null) return;
                    if (
pClient.Entity.UID != Owner.Entity.UID)
                    {
                        if (
pClient.Map.ID == Owner.Map.ID)
                        {
                            
short dist Kernel.GetDistance(pClient.Entity.XpClient.Entity.YOwner.Entity.XOwner.Entity.Y);
                            if (
dist <= Constants.pScreenDistance && !Contains(pClient.Entity))
                            {
                                if (
pClient.Guild != null)
                                    
pClient.Guild.SendName(Owner);


                                if (
Owner.Guild != null)
                                    
Owner.Guild.SendName(pClient);
                                if (
pClient.Entity.InteractionInProgress && pClient.Entity.InteractionWith != Owner.Entity.UID && pClient.Entity.InteractionSet)
                                {
                                    if (
pClient.Entity.Body == 1003 || pClient.Entity.Body == 1004)
                                    {
                                        if (
pClient.Entity.InteractionX == pClient.Entity.&& pClient.Entity.== pClient.Entity.InteractionY)
                                        {
                                            
Network.GamePackets.Attack atak = new KhaledMohamed.Network.GamePackets.Attack(true);
                                            
atak.Attacker pClient.Entity.UID;
                                            
atak.Attacked pClient.Entity.InteractionWith;
                                            
atak.pClient.Entity.X;
                                            
atak.pClient.Entity.Y;
                                            
atak.AttackType 49;
                                            
atak.Damage pClient.Entity.InteractionType;
                                            
Owner.Send(atak);
                                        }
                                    }
                                    else
                                    {
                                        if (
KhaledMohamed.Kernel.GamePool.ContainsKey(pClient.Entity.InteractionWith))
                                        {
                                            
Client.GameState Cs KhaledMohamed.Kernel.GamePool[pClient.Entity.InteractionWith] as Client.GameState;
                                            if (
Cs.Entity.== pClient.Entity.InteractionX && pClient.Entity.== pClient.Entity.InteractionY)
                                            {
                                                
Network.GamePackets.Attack atak = new KhaledMohamed.Network.GamePackets.Attack(true);
                                                
atak.Attacker pClient.Entity.UID;
                                                
atak.Attacked pClient.Entity.InteractionWith;
                                                
atak.pClient.Entity.X;
                                                
atak.pClient.Entity.Y;
                                                
atak.AttackType 49;
                                                
atak.Damage pClient.Entity.InteractionType;
                                                
Owner.Send(atak);
                                            }
                                        }
                                    }
                                }
                                if (
pClient.Map.BaseID == 700)
                                {
                                    if (
Owner.InQualifier())
                                    {
                                        if (
pClient.InQualifier())
                                        {
                                            
Owner.Entity.SendSpawn(pClient);
                                            
pClient.Entity.SendSpawn(Owner);
                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);
                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                        else
                                        {
                                            
Owner.Entity.SendSpawn(pClient);

                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            
Add(pClient.Entity);
                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                    }
                                    else
                                    {
                                        if (
pClient.InQualifier())
                                        {
                                            
pClient.Entity.SendSpawn(Owner);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);
                                            
pClient.Screen.Add(Owner.Entity);
                                            if (
spawnWith != null)
                                                
Owner.Send(spawnWith);
                                        }
                                        else
                                        {
                                            
Owner.Entity.SendSpawn(pClient);
                                            
pClient.Entity.SendSpawn(Owner);

                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);

                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                    }
                                }
                                else
                                {
                                    
Owner.Entity.SendSpawn(pClient);
                                    
pClient.Entity.SendSpawn(Owner);

                                    if (
pClient.Guild != null)
                                        
Owner.Entity.SendSpawn(pClientfalse);
                                    if (
Owner.Guild != null)
                                        
pClient.Entity.SendSpawn(Ownerfalse);

                                    if (
spawnWith != null)
                                        
pClient.Send(spawnWith);
                                }

                                
#region Other Pet & Clones
                                
if (pClient.Entity.MyClones.Count 0)
                                {
                                    foreach (var clone 
in pClient.Entity.MyClones.Values)
                                    {
                                        if (clone == 
null) continue;
                                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID))
                                        {
                                            if (!clone.
Dead)
                                                clone.
SendSpawn(Owner);
                                        }
                                    }
                                }
                                if (
pClient.Pet.Pets.Count 0)
                                {
                                    foreach (var 
pet in pClient.Pet.Pets.Values)
                                    {
                                        if (
pet == null) continue;
                                        if (
pet.Entity == null) continue;
                                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(pet.Entity.UID))
                                        {
                                            if (!
pet.Entity.Dead)
                                                
pet.Entity.SendSpawn(Owner);
                                        }
                                    }
                                }
                                
#endregion
                            
}
                        }
                    }
                }
                
#region My Pet & Clones
                
if (Owner.Entity.MyClones.Count 0)
                {
                    foreach (var clone 
in Owner.Entity.MyClones.Values)
                    {
                        if (clone == 
null) continue;
                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID))
                        {
                            if (!clone.
Dead)
                                clone.
SendSpawn(Owner);
                        }
                    }
                }
                if (
Owner.Pet.Pets.Count 0)
                {
                    foreach (var 
pet in Owner.Pet.Pets.Values)
                    {
                        if (
pet == null) continue;
                        if (
pet.Entity == null) continue;
                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18/* && !Contains(pet.Entity.UID)*/)
                        {
                            if (!
pet.Entity.Dead)
                                
Owner.Send(pet.Entity.SpawnPacket);
                            
//  pet.Entity.SendSpawn(Owner, false);
                        
}
                    }
                }
                
#endregion
                #endregion
            
}
            catch { }
        }

        public 
void SendScreen(Interfaces.IPacket bufferbool self)
        {
            foreach (
Interfaces.IMapObject _obj in Objects)
            {
                if (
_obj != null)
                {
                    if (
_obj.UID != Owner.Entity.UID)
                    {
                        if (
_obj.MapObjType == Game.MapObjectType.Entity)
                        {
                            
GameState client _obj.Owner as GameState;
                            if (
Owner.WatchingGroup != null && client.WatchingGroup == null)
                                continue;
                            if (
Owner.TeamWatchingGroup != null && client.TeamWatchingGroup == null)
                                continue;
                            
client.Send(buffer);
                        }
                    }
                }
            }

            if (
self)
                
Owner.Send(buffer);
        }

        public 
bool TryGetNpc(uint uidout INpc sob)
        {
            
sob null;
            
Interfaces.IMapObject imo null;
            if (
_objectDictionary.TryGetValue(uidout imo))
            {
                if (
imo == null)
                {
                    
_objectDictionary.Remove(uid);
                    
updateBase();
                    return 
false;
                }
                if (
imo is NpcSpawn)
                {
                    
sob imo as NpcSpawn;
                    return 
true;
                }
            }
            return 
false;
        }
    }

حبيبي الديرة الصفرة دي xp عاوزه تتملى بسرعة اضرب فى الوحوش هتلقية بتتملى

قديم 2019-08-22, 12:47 PM
المشاركة 4
MRonlineGvrix
.:: عضو مميز ::.
  • غير متواجد
Mark رد: بخصوص استمينا فى سورس خالد محمد
حبيبي الديرة الصفرة دي xp عاوزه تتملى بسرعة اضرب فى الوحوش هتلقية بتتملى

كود:
                                            if (attacker.Stamina >= 30
                                                
attacker.Stamina -= 30

انا اصدى الكود دا يباشا لو خت بالك من الموضوع
اكتب فى كام الاكلات مش راضيا تظبط

قديم 2019-08-22, 02:09 PM
المشاركة 5
MRonlineGvrix
.:: عضو مميز ::.
  • غير متواجد
افتراضي رد: بخصوص استمينا فى سورس خالد محمد
شكرا


if (attacker.Stamina >= 15)
attacker.Stamina -= 15;
الف الف شكر يكبير على الحل

قديم 2022-04-09, 01:24 AM
المشاركة 6
ziadto14
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: بخـصـووص الاستـمـينــاا !
شكرررررررررررررررررررررررررررر


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: بخـصـووص الاستـمـينــاا !
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
مـشكــلة بخـصـووص الفـي بـي اسـ واللعبـةة يـاريـت حـل . ابو مروان مشكلات السيرفيرات كونكر الشخصيه 12 2019-08-23 03:05 AM
مشـكــلة بخـصـووص اللـوتــري . osama مشكلات السيرفيرات كونكر الشخصيه 6 2019-08-08 08:54 PM
طـلــب بخـصـووص الاوتـوو بــااتـش ! manshestar مشكلات السيرفيرات كونكر الشخصيه 3 2019-08-08 04:05 PM


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