قديم 2020-01-25, 01:43 AM
المشاركة 2
Tefa
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل
صور
reborn information.cs

سطر 402

قديم 2020-01-25, 04:23 AM
المشاركة 3
MRonlineGvrix
.:: عضو مميز ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل
ابعت كود الى فى السطر

قديم 2020-01-25, 03:55 PM
المشاركة 4
مجدى
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل
Database.ConquerItemInformation cii = new Database.ConquerItemInformation(item.ID, item.Plus);

قديم 2020-01-25, 03:56 PM
المشاركة 5
مجدى
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل
Database.ConquerItemInformation cii = new Database.ConquerItemInformation(item.ID, item.Plus);

قديم 2020-01-25, 04:41 PM
المشاركة 6
Tefa
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل
ابعت كلاس كله

قديم 2020-01-26, 03:44 PM
المشاركة 7
مجدى
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل


كود:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using ConquerVirusX.Game.MsgServer; using ConquerVirusX.Network.GamePackets; using ConquerVirusX.Game; namespace ConquerVirusX.Database { public class RebornInfomations : List<Tuple<byte, byte, byte, RebornInfomations.Action, List<ushort>>> { public List<ushort> StaticSpells = new List<ushort>() { 1360,1260,1290,5050,5040,5030,5020,5010,1045,1046,11000 ,11005,7000,7010,7020,7030,7040,11190,7001,7002,7003,1300 }; public List<ushort> PureSpells = new List<ushort>() { 10405,30000,11040,6003,10315,10310,10311,10313,12300,13080 }; public enum Action : byte { Delete = 0, Downgrade = 2, AllClassSpells = 4,//??? PureSpell = 5, Add = 6, AddRebornSpells = 7 } public void Load() { string[] baseplusText = File.ReadAllLines(Constants.DataHolderPath + "magictypeop.txt"); foreach (string line in baseplusText) { string[] data = line.Split(','); byte Reborn = byte.Parse(data[1]); byte MyClass = byte.Parse(data[2]); byte RebornClass = byte.Parse(data[3]); Action Info = (Action)byte.Parse(data[4]); List<ushort> Spells = new List<ushort>(); for (int x = 5; x < data.Length; x++) { ushort ID = ushort.Parse(data[x]); if (ID != 0) Spells.Add(ID); } this.Add(new Tuple<byte, byte, byte, Action, List<ushort>>(Reborn, MyClass, RebornClass, Info, Spells)); } } public byte ExtraAtributePoints(byte level, byte mClass) { if (mClass == 135) { if (level <= 110) return 0; switch (level) { case 112: return 1; case 114: return 3; case 116: return 6; case 118: return 10; case 120: return 15; case 121: return 15; case 122: return 21; case 123: return 21; case 124: return 28; case 125: return 28; case 126: return 36; case 127: return 36; case 128: return 45; case 129: return 45; default: return 55; } } else { if (level <= 120) return 0; switch (level) { case 121: return 1; case 122: return 3; case 123: return 6; case 124: return 10; case 125: return 15; case 126: return 21; case 127: return 28; case 128: return 36; case 129: return 45; default: return 55; } } } public unsafe void Reborn(Game.Entity player, byte RebornClass, ServerSockets.Packet stream) { if (RebornClass != 0) { if (RebornClass % 10 == 1 || RebornClass == 132 || RebornClass == 142) { switch (player.Reborn) { case 0: { foreach (var info in this) { if (info.Item1 == 1 && info.Item2 == player.Class && info.Item3 == RebornClass) { switch (info.Item4) { case Action.AddRebornSpells: case Action.Add: { foreach (var spellid in info.Item5) player.Owner.MySpells.Add(stream, spellid); break; } case Action.Delete: { foreach (var spellid in info.Item5) { player.Owner.MySpells.Remove(spellid, stream); } break; } case Action.Downgrade: { foreach (var spellid in info.Item5) player.Owner.MySpells.RebornSpell(stream, spellid); break; } } } } player.FirstRebornLevel = (byte)player.Level; player.FirstRebornClass = player.Class; player.Class = player.Owner.GetCharClass(RebornClass); player.Reborn = 1; player.SendUpdate(stream, player.Reborn, Game.MsgServer.MsgUpdate.DataType.Reborn); break; } case 1: { foreach (var info in this) { if (info.Item1 == 2 && info.Item2 == player.Class && info.Item3 == RebornClass) { switch (info.Item4) { case Action.AddRebornSpells: case Action.Add: { foreach (var spellid in info.Item5) player.Owner.MySpells.Add(stream, spellid); break; } case Action.Delete: { foreach (var spellid in info.Item5) { player.Owner.MySpells.Remove(spellid, stream); } break; } case Action.Downgrade: { foreach (var spellid in info.Item5) { player.Owner.MySpells.RebornSpell(stream, spellid); } break; } } } } player.SecondRebornLevel = (byte)player.Level; player.SecondRebornClass = player.Class; player.Class = player.Owner.GetCharClass(RebornClass); player.Reborn = 2; break; } case 2: { player.Owner.MySpells.ClearSpells(StaticSpells, stream); byte RClass = 0; if (player.SecondRebornClass == 135) RClass = 132; else if (player.SecondRebornClass == 145) RClass = 142; else RClass = (byte)(player.SecondRebornClass - 4); byte Twoclass = 0; if (player.Class == 135) Twoclass = 132; else if (player.Class == 145) Twoclass = 142; else Twoclass = (byte)(player.Class - 4); foreach (var info in this) { if (info.Item1 == 0 && info.Item2 == 0 && info.Item3 == RClass) { switch (info.Item4) { case Action.AllClassSpells: { foreach (var spellid in info.Item5) { if (!StaticSpells.Contains(spellid) && !PureSpells.Contains(spellid)) { if (spellid == 12200) { if (RClass == RebornClass || Twoclass == RClass) { player.Owner.MySpells.Add(stream, spellid); } } else if (spellid == 3090) { if (RClass == RebornClass || Twoclass == RClass) { player.Owner.MySpells.Add(stream, spellid); } } else player.Owner.MySpells.Add(stream, spellid); } } break; } } } } foreach (var info in this) { if (info.Item1 == 0 && info.Item2 == RebornClass && info.Item3 == Twoclass) { switch (info.Item4) { case Action.PureSpell: { if (RClass == Twoclass && Twoclass == RebornClass) { foreach (var spellid in info.Item5) { if (!StaticSpells.Contains(spellid)) player.Owner.MySpells.Add(stream, spellid); } } break; } } } } foreach (var info in this) { if (info.Item1 == 1 && info.Item2 == player.SecondRebornClass && info.Item3 == Twoclass) { switch (info.Item4) { case Action.AddRebornSpells: case Action.Add: { foreach (var spellid in info.Item5) player.Owner.MySpells.Add(stream, spellid); break; } case Action.Delete: { foreach (var spellid in info.Item5) { player.Owner.MySpells.Remove(spellid, stream); } break; } case Action.Downgrade: { foreach (var spellid in info.Item5) { player.Owner.MySpells.RebornSpell(stream, spellid); } break; } } } } foreach (var info in this) { if (info.Item1 == 0 && info.Item2 == 0 && info.Item3 == Twoclass) { switch (info.Item4) { case Action.AllClassSpells: { foreach (var spellid in info.Item5) { if (!StaticSpells.Contains(spellid) && !PureSpells.Contains(spellid)) { if (spellid == 12200) { if (RClass == RebornClass || Twoclass == RClass) { player.Owner.MySpells.Add(stream, spellid); } } else if (spellid == 3090) { if (RClass == RebornClass || Twoclass == RClass) { player.Owner.MySpells.Add(stream, spellid); } } else player.Owner.MySpells.Add(stream, spellid); } } break; } } } } foreach (var info in this) { if (info.Item1 == 2 && info.Item2 == player.Class && info.Item3 == RebornClass) { switch (info.Item4) { case Action.AddRebornSpells: case Action.Add: { foreach (var spellid in info.Item5) player.Owner.MySpells.Add(stream, spellid); break; } case Action.Delete: { foreach (var spellid in info.Item5) { player.Owner.MySpells.Remove(spellid, stream); } break; } case Action.Downgrade: { foreach (var spellid in info.Item5) { player.Owner.MySpells.RebornSpell(stream, spellid); } break; } } } } player.FirstRebornLevel = player.SecondRebornLevel; player.SecondRebornLevel = (byte)player.Level; player.FirstRebornClass = player.SecondRebornClass; player.SecondRebornClass = player.Class; player.Class = player.Owner.GetCharClass(RebornClass); player.Reincarnation = true; break; } } try { foreach (var item in player.Owner.Equipment.Objects) { if (item != null) { try { if (item.Position != (ushort)Network.GamePackets.ConquerItem.AlternateBottle && item.Position != (ushort)Network.GamePackets.ConquerItem.AlternateGarment && item.Position != (ushort)Network.GamePackets.ConquerItem.Bottle && item.Position != (ushort)Network.GamePackets.ConquerItem.Fan && item.Position != (ushort)Network.GamePackets.ConquerItem.Garment && item.Position != (ushort)Network.GamePackets.ConquerItem.LeftWeaponAccessory && item.Position != (ushort)Network.GamePackets.ConquerItem.SteedCrop && item.Position != (ushort)Network.GamePackets.ConquerItem.RightWeaponAccessory && item.Position != (ushort)Network.GamePackets.ConquerItem.Steed && item.Position != (ushort)Network.GamePackets.ConquerItem.SteedArmor && item.Position != (ushort)Network.GamePackets.ConquerItem.Tower) { Database.ConquerItemInformation cii = new Database.ConquerItemInformation(item.ID, item.Plus); item.ID = cii.LowerThan(Network.PacketHandler.ItemMinLevel(Network.PacketHandler.ItemPosition(item.ID))); item.Mode = Game.Enums.ItemMode.Update; item.Send(player.Owner); Database.ConquerItemTable.UpdateItemID(item); } } catch (Exception e) { Console.WriteLine(e.ToString()); } } } } catch (Exception e) { Console.WriteLine(e.ToString()); } player.Owner.Equipment.Remove((byte)Network.GamePackets.ConquerItem.LeftWeapon); player.Owner.Equipment.Remove((byte)Network.GamePackets.ConquerItem.AlternateLeftWeapon); ClientEquip Equi = new ClientEquip(); Equi.DoEquips(player.Owner); player.Owner.Send(Equi); player.Level = 15; player.Experience = Kernel.LevelInfo[Database.DBLevExp.Sort.User][(byte)(player.Level - 1)].Experience; player.SendUpdate(stream, (long)player.Experience, Game.MsgServer.MsgUpdate.DataType.Experience); ConquerItem hand = player.Owner.Equipment.TryGetItem(5); if (hand != null) { player.Owner.Equipment.Remove(5); player.Owner.CalculateHitPoint(); player.Owner.CalculateMana(); player.Owner.LoadItemStats(); player.Owner.SendScreen(player.Owner.Entity.SpawnPacket, false); } hand = player.Owner.Equipment.TryGetItem(4); if (hand != null) { player.Owner.Equipment.Remove(4); player.Owner.CalculateHitPoint(); player.Owner.CalculateMana(); player.Owner.LoadItemStats(); player.Owner.SendScreen(player.Owner.Entity.SpawnPacket, false); } player.SendUpdate(stream, player.Level, Game.MsgServer.MsgUpdate.DataType.Level); // Database.DataCore.AtributeStatus.GetStatus(player, true); player.Strength = player.Agility = player.Spirit = 0; player.Vitality = 1; if (player.Reborn == 1) { player.Atributes = (ushort)(Program.RebornInfo.ExtraAtributePoints(player.FirstRebornLevel, player.FirstRebornClass) + 52 + 3 * (player.Level - 15) + player.ExtraAtributes); } else { player.Atributes = (ushort)(Program.RebornInfo.ExtraAtributePoints(player.FirstRebornLevel, player.FirstRebornClass) + Program.RebornInfo.ExtraAtributePoints(player.SecondRebornLevel, player.SecondRebornClass) + 52 + 3 * (player.Level - 15) + player.ExtraAtributes); } player.SendUpdate(stream, player.Strength, Game.MsgServer.MsgUpdate.DataType.Strength); player.SendUpdate(stream, player.Agility, Game.MsgServer.MsgUpdate.DataType.Agility); player.SendUpdate(stream, player.Spirit, Game.MsgServer.MsgUpdate.DataType.Spirit); player.SendUpdate(stream, player.Vitality, Game.MsgServer.MsgUpdate.DataType.Vitality); player.SendUpdate(stream, player.Atributes, Game.MsgServer.MsgUpdate.DataType.Atributes); player.SendUpdate(stream, player.FirstRebornClass, Game.MsgServer.MsgUpdate.DataType.FirsRebornClass); player.SendUpdate(stream, player.SecondRebornClass, Game.MsgServer.MsgUpdate.DataType.SecondRebornClass); ClientEquip eqs = new ClientEquip(); eqs.DoEquips(player.Owner); player.Owner.Send(eqs); var client = player.Owner; client.Entity.RemoveFlag(MsgUpdate.Flags.ChillingSnow); client.Entity.RemoveFlag(MsgUpdate.Flags.HealingSnow); if (Database.AtributesStatus.IsTrojan(client.Entity.Class)) { if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FastBlader)) client.MySpells.Add(stream, (ushort)Enums.SpellID.FastBlader); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ScrenSword)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ScrenSword); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Cyclone)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Cyclone); } else if (Database.AtributesStatus.IsWindWalker(client.Entity.Class)) { if (client.Entity.FirstRebornClass == 165 && client.Entity.SecondRebornClass == 165) if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FrostGazeIII)) client.MySpells.Add(stream, (ushort)Enums.SpellID.FrostGazeIII); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Omnipotence)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Omnipotence); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.JusticeChant)) client.MySpells.Add(stream, (ushort)Enums.SpellID.JusticeChant); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SwirlingStorm)) client.MySpells.Add(stream, (ushort)Enums.SpellID.SwirlingStorm); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ShadowofChaser)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ShadowofChaser); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.BurntFrost)) client.MySpells.Add(stream, (ushort)Enums.SpellID.BurntFrost); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.HealingSnow)) client.MySpells.Add(stream, (ushort)Enums.SpellID.HealingSnow); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.RageofWar)) client.MySpells.Add(stream, (ushort)Enums.SpellID.RageofWar); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.HorrorofStomper)) client.MySpells.Add(stream, (ushort)Enums.SpellID.HorrorofStomper); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TripleBlasts)) client.MySpells.Add(stream, (ushort)Enums.SpellID.TripleBlasts); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Thundercloud)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Thundercloud); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.PeaceofStomper)) client.MySpells.Add(stream, (ushort)Enums.SpellID.PeaceofStomper); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ChillingSnow)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ChillingSnow); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.RevengeTail)) client.MySpells.Add(stream, (ushort)Enums.SpellID.RevengeTail); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FreezingPelter)) client.MySpells.Add(stream, (ushort)Enums.SpellID.FreezingPelter); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Thunderbolt)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Thunderbolt); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AngerofStomper)) client.MySpells.Add(stream, (ushort)Enums.SpellID.AngerofStomper); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.JusticeChant)) client.MySpells.Add(stream, (ushort)Enums.SpellID.JusticeChant); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Circle)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Circle); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Rectangle)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Rectangle); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Sector)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Sector); } else if (Database.AtributesStatus.IsWarrior(client.Entity.Class)) { if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Superman)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Superman); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FastBlader)) client.MySpells.Add(stream, (ushort)Enums.SpellID.FastBlader); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ScrenSword)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ScrenSword); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Shield)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Shield); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Accuracy)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Accuracy); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ScarofEarth)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ScarofEarth); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TwistofWar)) client.MySpells.Add(stream, (ushort)Enums.SpellID.TwistofWar); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Backfire)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Backfire); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.WaveofBlood)) client.MySpells.Add(stream, (ushort)Enums.SpellID.WaveofBlood); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ManiacDance)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ManiacDance); } else if (Database.AtributesStatus.IsArcher(client.Entity.Class)) { client.MySpells.Add(stream, (ushort)Enums.SpellID.XpFly); } else if (Database.AtributesStatus.IsNinja(client.Entity.Class)) { if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FatalStrike)) client.MySpells.Add(stream, (ushort)Enums.SpellID.FatalStrike); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.GapingWounds)) client.MySpells.Add(stream, (ushort)Enums.SpellID.GapingWounds); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TwofoldBlades)) client.MySpells.Add(stream, (ushort)Enums.SpellID.TwofoldBlades); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SuperTwofoldBlade)) client.MySpells.Add(stream, (ushort)Enums.SpellID.SuperTwofoldBlade); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ToxicFog)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ToxicFog); } else if (Database.AtributesStatus.IsMonk(client.Entity.Class)) { if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.WhirlwindKick)) client.MySpells.Add(stream, (ushort)Enums.SpellID.WhirlwindKick); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TripleAttack)) client.MySpells.Add(stream, (ushort)Enums.SpellID.TripleAttack); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Oblivion)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Oblivion); } else if (Database.AtributesStatus.IsPirate(client.Entity.Class)) { if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.CannonBarrage)) client.MySpells.Add(stream, (ushort)Enums.SpellID.CannonBarrage); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.BladeTempest)) client.MySpells.Add(stream, (ushort)Enums.SpellID.BladeTempest); } else if (Database.AtributesStatus.IsLee(client.Entity.Class)) { if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SpeedKick)) client.MySpells.Add(stream, (ushort)Enums.SpellID.SpeedKick); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ViolentKick)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ViolentKick); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.CrackingSwipe)) client.MySpells.Add(stream, (ushort)Enums.SpellID.CrackingSwipe); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonRoar)) client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonRoar); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonSlash)) client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonSlash); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SplittingSwipe)) client.MySpells.Add(stream, (ushort)Enums.SpellID.SplittingSwipe); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.StormKick)) client.MySpells.Add(stream, (ushort)Enums.SpellID.StormKick); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonPunch)) client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonPunch); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonCyclone)) client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonCyclone); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonFlow)) client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonFlow); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirRaid)) client.MySpells.Add(stream, (ushort)Enums.SpellID.AirRaid); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirSweep)) client.MySpells.Add(stream, (ushort)Enums.SpellID.AirSweep); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirKick)) client.MySpells.Add(stream, (ushort)Enums.SpellID.AirKick); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirStrike)) client.MySpells.Add(stream, (ushort)Enums.SpellID.AirStrike); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.EarthSweep)) client.MySpells.Add(stream, (ushort)Enums.SpellID.EarthSweep); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Kick)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Kick); } else if (Database.AtributesStatus.IsTaoist(client.Entity.Class)) { if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ChainBolt)) client.MySpells.Add(stream, (ushort)Enums.SpellID.ChainBolt); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Lightning)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Lightning); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Thunder)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Thunder); if (!client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Cure)) client.MySpells.Add(stream, (ushort)Enums.SpellID.Cure); } if (RebornClass != 132) client.MySpells.Remove((ushort)Enums.SpellID.Pervade, stream); client.MySpells.Remove((ushort)Enums.SpellID.FreezingArrow, stream); client.MySpells.Remove((ushort)Enums.SpellID.PoisonousArrows, stream); client.MySpells.Remove((ushort)Enums.SpellID.Compassion, stream); } } else { foreach (var info in this) { if (info.Item1 == 0 && info.Item2 == 0 && info.Item3 == player.Class) { if (info.Item4 == Action.AllClassSpells) { foreach (var spellid in info.Item5) { if (!StaticSpells.Contains(spellid) && !PureSpells.Contains(spellid)) { if (spellid == 12200) { if (player.FirstRebornClass == player.SecondRebornClass || player.SecondRebornClass == (player.Class + 4)) { player.Owner.MySpells.Add(stream, spellid); } } else if (spellid == 3090) { if (player.FirstRebornClass == player.SecondRebornClass || player.SecondRebornClass == (player.Class + 4)) { player.Owner.MySpells.Add(stream, spellid); } } else player.Owner.MySpells.Add(stream, spellid); } } } } } } } } }


قديم 2020-01-26, 03:44 PM
المشاركة 8
مجدى
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل

كود:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using ConquerVirusX.Game.MsgServer;
using ConquerVirusX.Network.GamePackets;
using ConquerVirusX.Game;

namespace 
ConquerVirusX.Database
{
    public class 
RebornInfomations : List<Tuple<bytebytebyteRebornInfomations.Action, List<ushort>>>
    {
        public List<
ushortStaticSpells = new List<ushort>()
        {
            
1360,1260,1290,5050,5040,5030,5020,5010,1045,1046,11000 ,11005,7000,7010,7020,7030,7040,11190,7001,7002,7003,1300
        
};
        public List<
ushortPureSpells = new List<ushort>()
        {
            
10405,30000,11040,6003,10315,10310,10311,10313,12300,13080
        
};
        public 
enum Action byte
        
{
            
Delete 0,
            
Downgrade 2,
            
AllClassSpells 4,//???
            
PureSpell 5,
            
Add 6,
            
AddRebornSpells 7
        
}

        public 
void Load()
        {
            
string[] baseplusText File.ReadAllLines(Constants.DataHolderPath "magictypeop.txt");
            foreach (
string line in baseplusText)
            {
                
string[] data line.Split(',');
                
byte Reborn byte.Parse(data[1]);
                
byte MyClass byte.Parse(data[2]);
                
byte RebornClass byte.Parse(data[3]);
                
Action Info = (Action)byte.Parse(data[4]);
                List<
ushortSpells = new List<ushort>();
                for (
int x 5data.Lengthx++)
                {
                    
ushort ID ushort.Parse(data[x]);
                    if (
ID != 0)
                        
Spells.Add(ID);
                }
                
this.Add(new Tuple<bytebytebyteAction, List<ushort>>(RebornMyClassRebornClassInfoSpells));
            }
        }
        public 
byte ExtraAtributePoints(byte levelbyte mClass)
        {
            if (
mClass == 135)
            {
                if (
level <= 110)
                    return 
0;
                switch (
level)
                {
                    case 
112: return 1;
                    case 
114: return 3;
                    case 
116: return 6;
                    case 
118: return 10;
                    case 
120: return 15;
                    case 
121: return 15;
                    case 
122: return 21;
                    case 
123: return 21;
                    case 
124: return 28;
                    case 
125: return 28;
                    case 
126: return 36;
                    case 
127: return 36;
                    case 
128: return 45;
                    case 
129: return 45;
                    default:
                        return 
55;
                }
            }
            else
            {
                if (
level <= 120)
                    return 
0;
                switch (
level)
                {
                    case 
121: return 1;
                    case 
122: return 3;
                    case 
123: return 6;
                    case 
124: return 10;
                    case 
125: return 15;
                    case 
126: return 21;
                    case 
127: return 28;
                    case 
128: return 36;
                    case 
129: return 45;
                    default:
                        return 
55;
                }
            }
        }
        public 
unsafe void Reborn(Game.Entity playerbyte RebornClassServerSockets.Packet stream)
        {
            if (
RebornClass != 0)
            {
                if (
RebornClass 10 == || RebornClass == 132 || RebornClass == 142)
                {
                    switch (
player.Reborn)
                    {
                        case 
0:
                            {


                                foreach (var 
info in this)
                                {
                                    if (
info.Item1 == && info.Item2 == player.Class && info.Item3 == RebornClass)
                                    {
                                        switch (
info.Item4)
                                        {
                                            case 
Action.AddRebornSpells:
                                            case 
Action.Add:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                        
player.Owner.MySpells.Add(streamspellid);
                                                    break;
                                                }
                                            case 
Action.Delete:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        
player.Owner.MySpells.Remove(spellidstream);
                                                    }
                                                    break;
                                                }
                                            case 
Action.Downgrade:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                        
player.Owner.MySpells.RebornSpell(streamspellid);
                                                    break;
                                                }

                                        }
                                    }
                                }
                                
player.FirstRebornLevel = (byte)player.Level;
                                
player.FirstRebornClass player.Class;
                                
player.Class = player.Owner.GetCharClass(RebornClass);
                                
player.Reborn 1;
                              
                                
player.SendUpdate(streamplayer.RebornGame.MsgServer.MsgUpdate.DataType.Reborn);

                                break;
                            }
                        case 
1:
                            {

                                foreach (var 
info in this)
                                {
                                    if (
info.Item1 == && info.Item2 == player.Class && info.Item3 == RebornClass)
                                    {
                                        switch (
info.Item4)
                                        {
                                            case 
Action.AddRebornSpells:
                                            case 
Action.Add:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                        
player.Owner.MySpells.Add(streamspellid);
                                                    break;
                                                }
                                            case 
Action.Delete:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        
player.Owner.MySpells.Remove(spellidstream);
                                                    }
                                                    break;
                                                }
                                            case 
Action.Downgrade:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        
player.Owner.MySpells.RebornSpell(streamspellid);
                                                    }
                                                    break;
                                                }

                                        }
                                    }
                                }
                                
player.SecondRebornLevel = (byte)player.Level;
                                
player.SecondRebornClass player.Class;
                                
player.Class = player.Owner.GetCharClass(RebornClass);
                               
                                
player.Reborn 2;
                                break;
                            }
                        case 
2:
                            {
                                
player.Owner.MySpells.ClearSpells(StaticSpellsstream);

                                
byte RClass 0;
                                if (
player.SecondRebornClass == 135)
                                    
RClass 132;
                                else if (
player.SecondRebornClass == 145)
                                    
RClass 142;
                                else
                                    
RClass = (byte)(player.SecondRebornClass 4);

                                
byte Twoclass 0;
                                if (
player.Class == 135)
                                    
Twoclass 132;
                                else if (
player.Class == 145)
                                    
Twoclass 142;
                                else
                                    
Twoclass = (byte)(player.Class - 4);

                                foreach (var 
info in this)
                                {
                                    if (
info.Item1 == && info.Item2 == && info.Item3 == RClass)
                                    {
                                        switch (
info.Item4)
                                        {
                                            case 
Action.AllClassSpells:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {

                                                        if (!
StaticSpells.Contains(spellid) && !PureSpells.Contains(spellid))
                                                        {
                                                            if (
spellid == 12200)
                                                            {
                                                                if (
RClass == RebornClass || Twoclass == RClass)
                                                                {
                                                                    
player.Owner.MySpells.Add(streamspellid);
                                                                }
                                                            }
                                                            else if (
spellid == 3090)
                                                            {
                                                                if (
RClass == RebornClass || Twoclass == RClass)
                                                                {
                                                                    
player.Owner.MySpells.Add(streamspellid);
                                                                }
                                                            }
                                                            else
                                                                
player.Owner.MySpells.Add(streamspellid);
                                                        }
                                                    }
                                                    break;
                                                }
                                        }
                                    }
                                }
                                foreach (var 
info in this)
                                {
                                    if (
info.Item1 == && info.Item2 == RebornClass && info.Item3 == Twoclass)
                                    {
                                        switch (
info.Item4)
                                        {
                                            case 
Action.PureSpell:
                                                {
                                                    if (
RClass == Twoclass && Twoclass == RebornClass)
                                                    {
                                                        foreach (var 
spellid in info.Item5)
                                                        {
                                                            if (!
StaticSpells.Contains(spellid))
                                                                
player.Owner.MySpells.Add(streamspellid);
                                                        }
                                                    }
                                                    break;
                                                }
                                        }
                                    }
                                }
                                foreach (var 
info in this)
                                {
                                    if (
info.Item1 == && info.Item2 == player.SecondRebornClass && info.Item3 == Twoclass)
                                    {
                                        switch (
info.Item4)
                                        {
                                            case 
Action.AddRebornSpells:
                                            case 
Action.Add:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                        
player.Owner.MySpells.Add(streamspellid);
                                                    break;
                                                }
                                            case 
Action.Delete:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        
player.Owner.MySpells.Remove(spellidstream);
                                                    }
                                                    break;
                                                }
                                            case 
Action.Downgrade:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        
player.Owner.MySpells.RebornSpell(streamspellid);
                                                    }
                                                    break;
                                                }

                                        }
                                    }
                                }
                                foreach (var 
info in this)
                                {
                                    if (
info.Item1 == && info.Item2 == && info.Item3 == Twoclass)
                                    {
                                        switch (
info.Item4)
                                        {
                                            case 
Action.AllClassSpells:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        if (!
StaticSpells.Contains(spellid) && !PureSpells.Contains(spellid))
                                                        {
                                                            if (
spellid == 12200)
                                                            {
                                                                if (
RClass == RebornClass || Twoclass == RClass)
                                                                {
                                                                    
player.Owner.MySpells.Add(streamspellid);
                                                                }
                                                            }
                                                            else if (
spellid == 3090)
                                                            {
                                                                if (
RClass == RebornClass || Twoclass == RClass)
                                                                {
                                                                    
player.Owner.MySpells.Add(streamspellid);
                                                                }
                                                            }
                                                            else
                                                                
player.Owner.MySpells.Add(streamspellid);
                                                        }
                                                    }
                                                    break;
                                                }
                                        }
                                    }
                                }
                                foreach (var 
info in this)
                                {
                                    if (
info.Item1 == && info.Item2 == player.Class && info.Item3 == RebornClass)
                                    {
                                        switch (
info.Item4)
                                        {
                                            case 
Action.AddRebornSpells:
                                            case 
Action.Add:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                        
player.Owner.MySpells.Add(streamspellid);
                                                    break;
                                                }
                                            case 
Action.Delete:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        
player.Owner.MySpells.Remove(spellidstream);
                                                    }
                                                    break;
                                                }
                                            case 
Action.Downgrade:
                                                {
                                                    foreach (var 
spellid in info.Item5)
                                                    {
                                                        
player.Owner.MySpells.RebornSpell(streamspellid);
                                                    }
                                                    break;
                                                }
                                        }
                                    }
                                }
                                
player.FirstRebornLevel player.SecondRebornLevel;
                                
player.SecondRebornLevel = (byte)player.Level;
                                
player.FirstRebornClass player.SecondRebornClass;
                                
player.SecondRebornClass player.Class;
                                
player.Class = player.Owner.GetCharClass(RebornClass);
                                       
                                
player.Reincarnation true;
                                break;
                            }
                    }

                    try
                    {
                        foreach (var 
item in player.Owner.Equipment.Objects)
                        {
                            if (
item != null)
                            {
                                try
                                {
                                    if (
item.Position != (ushort)Network.GamePackets.ConquerItem.AlternateBottle
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.AlternateGarment
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.Bottle
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.Fan
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.Garment
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.LeftWeaponAccessory
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.SteedCrop
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.RightWeaponAccessory
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.Steed
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.SteedArmor
                                        
&& item.Position != (ushort)Network.GamePackets.ConquerItem.Tower)
                                    {
                                        
Database.ConquerItemInformation cii = new Database.ConquerItemInformation(item.IDitem.Plus);
                                        
item.ID cii.LowerThan(Network.PacketHandler.ItemMinLevel(Network.PacketHandler.ItemPosition(item.ID)));
                                        
item.Mode Game.Enums.ItemMode.Update;
                                        
item.Send(player.Owner);
                                        
Database.ConquerItemTable.UpdateItemID(item);
                                    }
                                }
                                catch (
Exception e) { Console.WriteLine(e.ToString()); }
                            }
                        }
                    }
                    catch (
Exception e) { Console.WriteLine(e.ToString()); }
                    
player.Owner.Equipment.Remove((byte)Network.GamePackets.ConquerItem.LeftWeapon);
                    
player.Owner.Equipment.Remove((byte)Network.GamePackets.ConquerItem.AlternateLeftWeapon);
                    
ClientEquip Equi = new ClientEquip();
                    
Equi.DoEquips(player.Owner);
                    
player.Owner.Send(Equi);
                    
player.Level 15;
                    
player.Experience Kernel.LevelInfo[Database.DBLevExp.Sort.User][(byte)(player.Level 1)].Experience;
                    
player.SendUpdate(stream, (long)player.ExperienceGame.MsgServer.MsgUpdate.DataType.Experience);

                    
ConquerItem hand player.Owner.Equipment.TryGetItem(5);
                    if (
hand != null)
                    {
                        
player.Owner.Equipment.Remove(5);
                        
player.Owner.CalculateHitPoint();
                        
player.Owner.CalculateMana();
                        
player.Owner.LoadItemStats();
                        
player.Owner.SendScreen(player.Owner.Entity.SpawnPacketfalse);
                    }
                    
hand player.Owner.Equipment.TryGetItem(4);
                    if (
hand != null)
                    {
                        
player.Owner.Equipment.Remove(4);
                        
player.Owner.CalculateHitPoint();
                        
player.Owner.CalculateMana();
                        
player.Owner.LoadItemStats();
                        
player.Owner.SendScreen(player.Owner.Entity.SpawnPacketfalse);
                    }


                    
player.SendUpdate(streamplayer.LevelGame.MsgServer.MsgUpdate.DataType.Level);
                    
// Database.DataCore.AtributeStatus.GetStatus(player, true);

                    
player.Strength player.Agility player.Spirit 0;
                    
player.Vitality 1;
                    if (
player.Reborn == 1)
                    {
                        
player.Atributes = (ushort)(Program.RebornInfo.ExtraAtributePoints(player.FirstRebornLevelplayer.FirstRebornClass)
                            + 
52 * (player.Level 15) + player.ExtraAtributes);
                    }
                    else
                    {
                        
player.Atributes = (ushort)(Program.RebornInfo.ExtraAtributePoints(player.FirstRebornLevelplayer.FirstRebornClass) +
                            
Program.RebornInfo.ExtraAtributePoints(player.SecondRebornLevelplayer.SecondRebornClass) + 52 * (player.Level 15) + player.ExtraAtributes);
                    }
                    
player.SendUpdate(streamplayer.StrengthGame.MsgServer.MsgUpdate.DataType.Strength);
                    
player.SendUpdate(streamplayer.AgilityGame.MsgServer.MsgUpdate.DataType.Agility);
                    
player.SendUpdate(streamplayer.SpiritGame.MsgServer.MsgUpdate.DataType.Spirit);
                    
player.SendUpdate(streamplayer.VitalityGame.MsgServer.MsgUpdate.DataType.Vitality);
                    
player.SendUpdate(streamplayer.AtributesGame.MsgServer.MsgUpdate.DataType.Atributes);
                    
player.SendUpdate(streamplayer.FirstRebornClassGame.MsgServer.MsgUpdate.DataType.FirsRebornClass);
                    
player.SendUpdate(streamplayer.SecondRebornClassGame.MsgServer.MsgUpdate.DataType.SecondRebornClass);
                    
ClientEquip eqs = new ClientEquip();
                    
eqs.DoEquips(player.Owner);
                    
player.Owner.Send(eqs);

                    var 
client player.Owner;

                    
client.Entity.RemoveFlag(MsgUpdate.Flags.ChillingSnow);
                    
client.Entity.RemoveFlag(MsgUpdate.Flags.HealingSnow);


                    if (
Database.AtributesStatus.IsTrojan(client.Entity.Class))
                    {
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FastBlader))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.FastBlader);

                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ScrenSword))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ScrenSword);

                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Cyclone))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Cyclone);
                    }
                    else if (
Database.AtributesStatus.IsWindWalker(client.Entity.Class))
                    {
                        if (
client.Entity.FirstRebornClass == 165 && client.Entity.SecondRebornClass == 165)
                            if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FrostGazeIII))
                                
client.MySpells.Add(stream, (ushort)Enums.SpellID.FrostGazeIII);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Omnipotence))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Omnipotence);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.JusticeChant))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.JusticeChant);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SwirlingStorm))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.SwirlingStorm);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ShadowofChaser))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ShadowofChaser);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.BurntFrost))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.BurntFrost);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.HealingSnow))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.HealingSnow);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.RageofWar))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.RageofWar);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.HorrorofStomper))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.HorrorofStomper);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TripleBlasts))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.TripleBlasts);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Thundercloud))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Thundercloud);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.PeaceofStomper))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.PeaceofStomper);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ChillingSnow))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ChillingSnow);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.RevengeTail))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.RevengeTail);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FreezingPelter))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.FreezingPelter);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Thunderbolt))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Thunderbolt);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AngerofStomper))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.AngerofStomper);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.JusticeChant))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.JusticeChant);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Circle))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Circle);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Rectangle))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Rectangle);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Sector))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Sector);
                    }
                    else if (
Database.AtributesStatus.IsWarrior(client.Entity.Class))
                    {
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Superman))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Superman);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FastBlader))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.FastBlader);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ScrenSword))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ScrenSword);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Shield))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Shield);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Accuracy))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Accuracy);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ScarofEarth))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ScarofEarth);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TwistofWar))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.TwistofWar);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Backfire))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Backfire);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.WaveofBlood))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.WaveofBlood);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ManiacDance))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ManiacDance);
                    }
                    else if (
Database.AtributesStatus.IsArcher(client.Entity.Class))
                    {
                        
client.MySpells.Add(stream, (ushort)Enums.SpellID.XpFly);
                    }
                    else if (
Database.AtributesStatus.IsNinja(client.Entity.Class))
                    {
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.FatalStrike))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.FatalStrike);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.GapingWounds))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.GapingWounds);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TwofoldBlades))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.TwofoldBlades);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SuperTwofoldBlade))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.SuperTwofoldBlade);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ToxicFog))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ToxicFog);
                    }
                    else if (
Database.AtributesStatus.IsMonk(client.Entity.Class))
                    {
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.WhirlwindKick))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.WhirlwindKick);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.TripleAttack))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.TripleAttack);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Oblivion))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Oblivion);
                    }
                    else if (
Database.AtributesStatus.IsPirate(client.Entity.Class))
                    {
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.CannonBarrage))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.CannonBarrage);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.BladeTempest))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.BladeTempest);
                    }
                    else if (
Database.AtributesStatus.IsLee(client.Entity.Class))
                    {
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SpeedKick))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.SpeedKick);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ViolentKick))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ViolentKick);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.CrackingSwipe))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.CrackingSwipe);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonRoar))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonRoar);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonSlash))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonSlash);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.SplittingSwipe))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.SplittingSwipe);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.StormKick))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.StormKick);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonPunch))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonPunch);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonCyclone))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonCyclone);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.DragonFlow))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.DragonFlow);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirRaid))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.AirRaid);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirSweep))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.AirSweep);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirKick))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.AirKick);

                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.AirStrike))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.AirStrike);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.EarthSweep))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.EarthSweep);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Kick))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Kick);
                    }
                    else if (
Database.AtributesStatus.IsTaoist(client.Entity.Class))
                    {
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.ChainBolt))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.ChainBolt);
                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Lightning))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Lightning);

                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Thunder))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Thunder);

                        if (!
client.MySpells.ClientSpells.ContainsKey((ushort)Enums.SpellID.Cure))
                            
client.MySpells.Add(stream, (ushort)Enums.SpellID.Cure);
                    }
                    if (
RebornClass != 132)
                        
client.MySpells.Remove((ushort)Enums.SpellID.Pervadestream);
                    
client.MySpells.Remove((ushort)Enums.SpellID.FreezingArrowstream);
                    
client.MySpells.Remove((ushort)Enums.SpellID.PoisonousArrowsstream);
                    
client.MySpells.Remove((ushort)Enums.SpellID.Compassionstream);

                }
            }
            else
            {
                foreach (var 
info in this)
                {
                    if (
info.Item1 == && info.Item2 == && info.Item3 == player.Class)
                    {
                        if (
info.Item4 == Action.AllClassSpells)
                        {
                            foreach (var 
spellid in info.Item5)
                            {
                                if (!
StaticSpells.Contains(spellid) && !PureSpells.Contains(spellid))
                                {
                                    if (
spellid == 12200)
                                    {
                                        if (
player.FirstRebornClass == player.SecondRebornClass || player.SecondRebornClass == (player.Class + 4))
                                        {
                                            
player.Owner.MySpells.Add(streamspellid);
                                        }
                                    }
                                    else if (
spellid == 3090)
                                    {
                                        if (
player.FirstRebornClass == player.SecondRebornClass || player.SecondRebornClass == (player.Class + 4))
                                        {
                                            
player.Owner.MySpells.Add(streamspellid);
                                        }
                                    }
                                    else
                                        
player.Owner.MySpells.Add(streamspellid);
                                }
                            }
                        }
                    }
                }
            }
        }
    }



قديم 2020-01-26, 05:47 PM
المشاركة 9
Tefa
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: ايرور في القنصل
جرب تبدل ايتم تايب ف سورس ب ده
https://top4top.io/downloadf-1486jbwcw1-7z.html


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: ايرور في القنصل
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
اضافت اشكال في القنصل خوش وافهم ElSaher تطوير سيرفرات كونكر 27 2024-09-30 08:35 AM
حل مشكلة الوحوش مش بيندرب فيها وا بيجيلك ايرور في القنصل الحل هنا ElSaher تطوير سيرفرات كونكر 20 2024-08-29 09:11 AM
4ايرور في القنصل ElSaher مشكلات السيرفيرات كونكر الشخصيه 3 2020-01-31 04:29 AM
يارجاله دلؤتي restart مش شغال في السيرفر عندي ولما بقفل القنصل الانر بور بيتمسح ahmedfathy مشكلات السيرفيرات كونكر الشخصيه 1 2019-10-25 01:43 PM
ايرورات في القنصل ElSaher مشكلات السيرفيرات كونكر الشخصيه 4 2019-08-24 09:49 PM


الساعة الآن 09:23 PM

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