قديم 2019-08-07, 08:15 AM
المشاركة 2
Rider
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: مشكله
رجاء كتابة الان بي سي نظرا لوجود مشكله يف ميديا فير في الوقت الحالي

قديم 2019-08-07, 08:21 AM
المشاركة 3
bebo100
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: مشكله
الانبى الباوند

#region Bound Stuff Plus 12
case 180103:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello " + client.Entity.Name + " You Are Ready To Adventure ?");
dialog.Text(" Okey Man Please Select Char Pack !");
dialog.Option("Ninja Pack.", 1);
dialog.Option("Trojan Pack.", 2);
dialog.Option("Monk Pack.", 3);
dialog.Option("Archer Pack.", 4);
dialog.Option("FireTaoist Pack.", 5);
dialog.Option("WaterTaoist Pack.", 6);
dialog.Option("Warrior Pack.", 7);
dialog.Option("Pirate Pack.", 8);
dialog.Option("leelong pack", 9);
dialog.Option("WindGuard pack", 10);
dialog.Send();
break;
}
case 1:
{
dialog.Text("are you sure you want this Ninja Pack ?");
dialog.Option("Sure.", 55);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 2:
{
dialog.Text("are you sure you want this Trojan Pack ?");
dialog.Option("Sure.", 15);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 3:
{
dialog.Text("are you sure you want this Monk Pack ?");
dialog.Option("Sure.", 65);
dialog.Option("Wait a minute.", 255);
dialog.Send();

break;
}
case 4:
{
dialog.Text("are you sure you want this Archer Pack ?");
dialog.Option("Sure.", 45);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;

}
case 5:
{
dialog.Text("are you sure you want this FireTaoist Pack ?");
dialog.Option("Sure.", 145);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 6:
{
dialog.Text("are you sure you want this WaterTaoist Pack ?");
dialog.Option("Sure.", 135);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 7:
{
dialog.Text("are you sure you want this Warrior Pack ?");
dialog.Option("Sure.", 25);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 8:
{
dialog.Text("are you sure you want this Pirate Pack ?");
dialog.Option("Sure.", 75);
dialog.Option("Wait a minute.", 255);
dialog.Send();


break;
}
case 9:
{
dialog.Text("are you sure you want this lee long Pack ?");
dialog.Option("Sure.", 85);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 10:
{
dialog.Text("are you sure you want this Wind Guard Pack ?");
dialog.Option("Sure.", 95);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
#region BoundItems Trojan
case 15:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 118019;//Earrings
uint itemid7 = 130019;//Armor
uint itemid8 = 480019;//Club
uint itemid9 = 420019;//Sword
if (client.Inventory.Count <= 18)
{

ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Warrior
case 25:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 111019;//Earrings
uint itemid7 = 131019;//Armor
uint itemid8 = 560019;//Spar
uint itemid9 = 900019;//Shield
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}

else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Archer
case 45:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 113009;//Earrings
uint itemid7 = 133009;//Armor
uint itemid8 = 500009;//Bow
uint itemid9 = 613019;//knif
uint itemid10 = 613019;//knif
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item10 = new ConquerItem(true);
item10.ID = itemid10;
item10.Color = KhaledMohamed.Game.Enums.Color.White;
item10.Bound = true;
item10.Plus = 12;
item10.Enchant = 250;
item10.Bless = 7;
item10.SocketOne = Enums.Gem.SuperDragonGem;
item10.SocketTwo = Enums.Gem.SuperDragonGem;
item10.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}

else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Ninja
case 55:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 112009;//Earrings
uint itemid7 = 135009;//Armor
uint itemid8 = 601009;//Katana
uint itemid9 = 601009;//Katana
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Monk
case 65:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 143009;//Earrings
uint itemid7 = 136009;//Armor
uint itemid8 = 610029;//beads
uint itemid9 = 610029;//beads
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WaterTaoist
case 135:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 121029;//Bag
uint itemid5 = 152009;//Bracelet
uint itemid6 = 114019;//Cap
uint itemid7 = 134019;//Armor
uint itemid9 = 421019;//BackSword
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 7;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Pirate
case 75:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 144009;//Earrings
uint itemid7 = 139009;//Armor
uint itemid8 = 611029;//Rapier
uint itemid9 = 612029;//Pistol
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems leelong
case 85:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 148009;//Earrings
uint itemid7 = 138009;//Armor
uint itemid8 = 617029;//SkyNunchaku
uint itemid9 = 617029;//SkyNunchaku
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WindGuard
case 95:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 170009;//Hat
uint itemid7 = 101009;//Armor
uint itemid8 = 626029;//PrideFane
uint itemid9 = 626029;//PrideFane
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion

الانبى سى الفرى

#region FullStuffa +12
case 1952916:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello*There*[*" + client.Entity.Name + "*]*Would*You*Like*To*Buy*Full*Stuff*+12*And*New*Wing s*Just*For*[*1*]*CPS");
dialog.Option("[*Full*Ninja*Stuff*+12*]", 3);
dialog.Option("[*Full*Monk*Stuff*+12*]", 4);
dialog.Option("[*Full*Toaist*Stuff*+12*TortoiseGem]", 5);
dialog.Option("[*Full*Fire*Stuff*+12*PhoenixGem]", 22);
dialog.Option("[*Full*Trojan*Stuff*+12*]", 6);
dialog.Option("[*Full*Pirate*Stuff*+12*]", 7);
dialog.Option("[*Full*Warrior*Stuff*+12*]", 8);
dialog.Option("[*Full*Archer*Stuff*+12*]", 9);
dialog.Option("[*Full*LeeLong*Stuff*+12*]", 11);
dialog.Option("[*Full*Windwalker*Stuff*+12*]", 12);
dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow", 10);
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 12://WindWallker
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(101309, 12, 1);
client.Inventory.Add(170309, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 3://ninja**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(135309, 12, 1);
client.Inventory.Add(123309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1 );
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 4://Monk**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
//client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(136309, 12, 1);
client.Inventory.Add(143309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 5://Water**
{

client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 22://Fire
{

client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 6://Trojan**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(480439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(130309, 12, 1);
client.Inventory.Add(118309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 7://Pirate**
{
//PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(611439, 12, 1);
client.Inventory.Add(612439, 12, 1);
client.Inventory.Add(671439, 12, 1);
client.Inventory.Add(670439, 12, 1);
client.Inventory.Add(139309, 12, 1);
client.Inventory.Add(144309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 8://Warrior**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(560439, 12, 1);
client.Inventory.Add(900309, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(131309, 12, 1);
client.Inventory.Add(111309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 9://Archer**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(500429, 12, 1);
client.Inventory.Add(133309, 12, 1);
client.Inventory.Add(113309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 11://LeeLong*
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(138309, 12, 1);
client.Inventory.Add(148309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
#region Steed > tower > fan > wing > Crop > Bow
case 10:
{
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
uint itemid6 = 500009;//Bow

ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = KhaledMohamed.Game.Enums.Color.White;
item1.Plus = 12;
item1.Durability = item1.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid1].Durability;
client.Inventory.Add(item1, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Plus = 12;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Plus = 12;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Plus = 12;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bless = 7;
client.Inventory.Add(500009, 12, 1, true, false);//Bow
// item6.AddSoul = 801004;
item6.Enchant = 251;
item6.Plus = 12;
item6.SocketOne = Game.Enums.Gem.SuperDragonGem;
item6.SocketTwo = Game.Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

break;
}
#endregion
}
break;
}
#endregion

قديم 2019-08-07, 08:22 AM
المشاركة 4
bebo100
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: مشكله
الانبى الباوند

#region Bound Stuff Plus 12
case 180103:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello " + client.Entity.Name + " You Are Ready To Adventure ?");
dialog.Text(" Okey Man Please Select Char Pack !");
dialog.Option("Ninja Pack.", 1);
dialog.Option("Trojan Pack.", 2);
dialog.Option("Monk Pack.", 3);
dialog.Option("Archer Pack.", 4);
dialog.Option("FireTaoist Pack.", 5);
dialog.Option("WaterTaoist Pack.", 6);
dialog.Option("Warrior Pack.", 7);
dialog.Option("Pirate Pack.", 8);
dialog.Option("leelong pack", 9);
dialog.Option("WindGuard pack", 10);
dialog.Send();
break;
}
case 1:
{
dialog.Text("are you sure you want this Ninja Pack ?");
dialog.Option("Sure.", 55);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 2:
{
dialog.Text("are you sure you want this Trojan Pack ?");
dialog.Option("Sure.", 15);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 3:
{
dialog.Text("are you sure you want this Monk Pack ?");
dialog.Option("Sure.", 65);
dialog.Option("Wait a minute.", 255);
dialog.Send();

break;
}
case 4:
{
dialog.Text("are you sure you want this Archer Pack ?");
dialog.Option("Sure.", 45);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;

}
case 5:
{
dialog.Text("are you sure you want this FireTaoist Pack ?");
dialog.Option("Sure.", 145);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 6:
{
dialog.Text("are you sure you want this WaterTaoist Pack ?");
dialog.Option("Sure.", 135);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 7:
{
dialog.Text("are you sure you want this Warrior Pack ?");
dialog.Option("Sure.", 25);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 8:
{
dialog.Text("are you sure you want this Pirate Pack ?");
dialog.Option("Sure.", 75);
dialog.Option("Wait a minute.", 255);
dialog.Send();


break;
}
case 9:
{
dialog.Text("are you sure you want this lee long Pack ?");
dialog.Option("Sure.", 85);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 10:
{
dialog.Text("are you sure you want this Wind Guard Pack ?");
dialog.Option("Sure.", 95);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
#region BoundItems Trojan
case 15:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 118019;//Earrings
uint itemid7 = 130019;//Armor
uint itemid8 = 480019;//Club
uint itemid9 = 420019;//Sword
if (client.Inventory.Count <= 18)
{

ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Warrior
case 25:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 111019;//Earrings
uint itemid7 = 131019;//Armor
uint itemid8 = 560019;//Spar
uint itemid9 = 900019;//Shield
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}

else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Archer
case 45:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 113009;//Earrings
uint itemid7 = 133009;//Armor
uint itemid8 = 500009;//Bow
uint itemid9 = 613019;//knif
uint itemid10 = 613019;//knif
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item10 = new ConquerItem(true);
item10.ID = itemid10;
item10.Color = KhaledMohamed.Game.Enums.Color.White;
item10.Bound = true;
item10.Plus = 12;
item10.Enchant = 250;
item10.Bless = 7;
item10.SocketOne = Enums.Gem.SuperDragonGem;
item10.SocketTwo = Enums.Gem.SuperDragonGem;
item10.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}

else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Ninja
case 55:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 112009;//Earrings
uint itemid7 = 135009;//Armor
uint itemid8 = 601009;//Katana
uint itemid9 = 601009;//Katana
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Monk
case 65:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 143009;//Earrings
uint itemid7 = 136009;//Armor
uint itemid8 = 610029;//beads
uint itemid9 = 610029;//beads
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WaterTaoist
case 135:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 121029;//Bag
uint itemid5 = 152009;//Bracelet
uint itemid6 = 114019;//Cap
uint itemid7 = 134019;//Armor
uint itemid9 = 421019;//BackSword
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 7;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Pirate
case 75:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 144009;//Earrings
uint itemid7 = 139009;//Armor
uint itemid8 = 611029;//Rapier
uint itemid9 = 612029;//Pistol
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems leelong
case 85:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 148009;//Earrings
uint itemid7 = 138009;//Armor
uint itemid8 = 617029;//SkyNunchaku
uint itemid9 = 617029;//SkyNunchaku
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WindGuard
case 95:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 170009;//Hat
uint itemid7 = 101009;//Armor
uint itemid8 = 626029;//PrideFane
uint itemid9 = 626029;//PrideFane
if (client.Inventory.Count <= 18)
{
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 12;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 12;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 12;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 12;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////
ConquerItem item7 = new ConquerItem(true);
item7.ID = itemid7;
item7.Color = KhaledMohamed.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 12;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability;
client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
ConquerItem item8 = new ConquerItem(true);
item8.ID = itemid8;
item8.Color = KhaledMohamed.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 12;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability;
client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
ConquerItem item9 = new ConquerItem(true);
item9.ID = itemid9;
item9.Color = KhaledMohamed.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 12;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability;
client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
ConquerItem item = new ConquerItem(true);
item.ID = itemid;
item.Color = KhaledMohamed.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 12;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability;
if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Entity.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion

الانبى سى الفرى

#region FullStuffa +12
case 1952916:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello*There*[*" + client.Entity.Name + "*]*Would*You*Like*To*Buy*Full*Stuff*+12*And*New*Wing s*Just*For*[*1*]*CPS");
dialog.Option("[*Full*Ninja*Stuff*+12*]", 3);
dialog.Option("[*Full*Monk*Stuff*+12*]", 4);
dialog.Option("[*Full*Toaist*Stuff*+12*TortoiseGem]", 5);
dialog.Option("[*Full*Fire*Stuff*+12*PhoenixGem]", 22);
dialog.Option("[*Full*Trojan*Stuff*+12*]", 6);
dialog.Option("[*Full*Pirate*Stuff*+12*]", 7);
dialog.Option("[*Full*Warrior*Stuff*+12*]", 8);
dialog.Option("[*Full*Archer*Stuff*+12*]", 9);
dialog.Option("[*Full*LeeLong*Stuff*+12*]", 11);
dialog.Option("[*Full*Windwalker*Stuff*+12*]", 12);
dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow", 10);
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 12://WindWallker
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(101309, 12, 1);
client.Inventory.Add(170309, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(626439, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 3://ninja**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(601439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(616439, 12, 1);
client.Inventory.Add(135309, 12, 1);
client.Inventory.Add(123309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1 );
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;
}
case 4://Monk**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
//client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(622439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(610439, 12, 1);
client.Inventory.Add(136309, 12, 1);
client.Inventory.Add(143309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 5://Water**
{

client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 22://Fire
{

client.Inventory.Add(619439, 12, 1);
client.Inventory.Add(421439, 12, 1);
client.Inventory.Add(620439, 12, 1);
client.Inventory.Add(134309, 12, 1);
client.Inventory.Add(114309, 12, 1);
client.Inventory.Add(152279, 12, 1);
client.Inventory.Add(121269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 6://Trojan**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(480439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(614439, 12, 1);
client.Inventory.Add(130309, 12, 1);
client.Inventory.Add(118309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 7://Pirate**
{
//PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(611439, 12, 1);
client.Inventory.Add(612439, 12, 1);
client.Inventory.Add(671439, 12, 1);
client.Inventory.Add(670439, 12, 1);
client.Inventory.Add(139309, 12, 1);
client.Inventory.Add(144309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 8://Warrior**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
// client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(560439, 12, 1);
client.Inventory.Add(900309, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(624439, 12, 1);
client.Inventory.Add(410439, 12, 1);
client.Inventory.Add(420439, 12, 1);
client.Inventory.Add(490439, 12, 1);
client.Inventory.Add(131309, 12, 1);
client.Inventory.Add(111309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 9://Archer**
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(613429, 12, 1);
client.Inventory.Add(500429, 12, 1);
client.Inventory.Add(133309, 12, 1);
client.Inventory.Add(113309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
case 11://LeeLong*
{
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
// client.Inventory.Add(202009, 12, 1, 123, 123, 1);

// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
// client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
//client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(617439, 12, 1);
client.Inventory.Add(138309, 12, 1);
client.Inventory.Add(148309, 12, 1);
client.Inventory.Add(120269, 12, 1);
client.Inventory.Add(150269, 12, 1);
client.Inventory.Add(160249, 12, 1);
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12.");
dialog.Option("I*don't*care.", 255);
dialog.Send();
break;

}
#region Steed > tower > fan > wing > Crop > Bow
case 10:
{
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
uint itemid6 = 500009;//Bow

ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = KhaledMohamed.Game.Enums.Color.White;
item1.Plus = 12;
item1.Durability = item1.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid1].Durability;
client.Inventory.Add(item1, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = KhaledMohamed.Game.Enums.Color.White;
item2.Plus = 12;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability;
client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = KhaledMohamed.Game.Enums.Color.White;
item3.Plus = 12;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability;
client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = KhaledMohamed.Game.Enums.Color.White;
item4.Plus = 12;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability;
client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = KhaledMohamed.Game.Enums.Color.White;
item5.Plus = 12;
item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability;
client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = KhaledMohamed.Game.Enums.Color.White;
item6.Bless = 7;
client.Inventory.Add(500009, 12, 1, true, false);//Bow
// item6.AddSoul = 801004;
item6.Enchant = 251;
item6.Plus = 12;
item6.SocketOne = Game.Enums.Gem.SuperDragonGem;
item6.SocketTwo = Game.Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability;
client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

break;
}
#endregion
}
break;
}
#endregion

قديم 2019-08-07, 08:38 AM
المشاركة 5
Rider
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: مشكله
تم الحل بواسطة صاحب المشكله <3

قديم 2019-08-07, 08:40 AM
المشاركة 6
bebo100
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: مشكله
حبيبى يا رايدر <3


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