قديم 2019-10-26, 03:13 AM
المشاركة 13
عمرو الجنرال
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
تسلم ايدك

قديم 2019-10-30, 03:42 AM
المشاركة 14
Omar Mohamed100
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
استمرر

قديم 2020-01-25, 06:46 PM
المشاركة 15
MaZzGanGYy
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
عـآش

قديم 2020-01-29, 05:34 AM
المشاركة 16
conquer4rQyoe
.:: عضو جديد ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
عاش

قديم 2020-02-04, 06:09 PM
المشاركة 17
goku7410
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
شكرا ياريس

قديم 2020-02-18, 07:37 PM
المشاركة 18
Mawdo3jded
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
جاري التجربه

قديم 2020-02-21, 06:03 AM
المشاركة 19
Islampepo00
.:: عضو جديد ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
الف شكر

قديم 2020-02-21, 10:04 AM
المشاركة 20
megokarika
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: Npc للموتوسكل والعربيه
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع

السلام عليكم ورحمة الله وبركاته
بالنسبة لناس الي عنده مونت الموتوسكل ومونت العربية والثعبان وهكذا ..
ده انبي سي ليهم بدل ماتحير نفسك في الشوب

كود:
#region npc moto and car
                
case 2020800:
                    {
                        switch (
npcrequest.optionid)
                        {
                            case 
0:
                                {
                                    
dialog.text("hey there would you like to buy new mount motosikl and car ?");
                                    
//dialog.option("dragon killer(mounte) saint 5k cps ", 1);
                                  //  dialog.option("the daarknees(gerament)saint 5k cps", 2);
                                   // dialog.option("dragon killer(mounte) normal 3 kcps", 3);
                                   // dialog.option("the daarknees(gerament)normal 3 kcps", 4);
                                    
dialog.option("motosikl 60k cps"5);
                                    
dialog.option("race car 60k cps"6);
                                    
dialog.option("no.thanks"250);
                                    
dialog.avatar(80);
                                    
dialog.send();
                                    break;

                                }

                            case 
1:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 5000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 5000;
                                            
client.inventory.add(20053101);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 5000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
2:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 5000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 5000;
                                            
client.inventory.add(18906501);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 5000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
3:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 3000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 3000;
                                            
client.inventory.add(20052801);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 3000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
4:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 3000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 3000;
                                            
client.inventory.add(18904501);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 3000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
5:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 60000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 60000;
                                            
client.inventory.add(20053301);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 6000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
6:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 60000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 60000;
                                            
client.inventory.add(20053201);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 6000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }


                        }
                        break;
                    }
                
#endregion 

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