|
Rank = NobilityRank.Earl;
if (entry.Donation >= 200000000)
{
Rank = NobilityRank.Earl;
}
else if (entry.Donation == 1)
{
Rank = NobilityRank.King;
}
case "riderdonation":
Game.ConquerStructures.Nobility.Donate(uint.Parse(Data[3]), Client);
break;
@give hassan riderdonation 1
@give hassan riderdonation 1000000
Rank = NobilityRank.Earl;
if (entry.Donation >= 200000000)
{
Rank = NobilityRank.Earl;
}
else if (entry.Donation == 1)
{
Rank = NobilityRank.King;
}
case "riderdonation":
Game.ConquerStructures.Nobility.Donate(uint.Parse(Data[3]), Client);
break;
@give hassan riderdonation 1
@give hassan riderdonation 1000000
الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
أدوات الموضوع | |
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