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|  المشاركات 71 |  +التقييم 0.03 |  تاريخ التسجيل Jun 2019 |  الاقامة |  نظام التشغيل |  رقم العضوية 252 | 
 سيستم كوستة وحوش يوميه كوستت Code Winner
				سيستم كوستة وحوش يوميه كوستت Code Winner
		
		
	 
public static bool Nemesis = true; 
   
	
		
		
		
		
	 
public static bool MohamedHossam = true; 
   
	
		
		
		
		
	 
SpawnNemesis = false, 
   
	
		
		
		
		
	 
MohamedHossam = false, 
   
	
		
		
		
		
	 
if (monster.Name 
   
	
		
		
		
		
	 
 || monster.Name == "MohamedHossam" 
   
	
		
		
		
		
	 
if (Name == "NemesisTyrant")
                Program.Nemesis = true; 
   
	
		
		
		
		
	 
            if (Name == "MohamedHossam")
                Program.MohamedHossam = true;
                Program.SnowSoul = true;
            if (Name == "MohamedHossam")
            {
                killer.Owner.Entity.ConquerPoints += 50000; // دي جيزة ال يموت الوحش 
                HemaProject.Kernel.SendWorldMessage(new HemaProject.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and  Get [1M] ConquerPoints & [700] CpsBound fOR 7AZEM ", Message.Center));
                return;
            } 
   
	
		
		
		
		
	 
#region Dead Hearts g
                case 1597534:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    if (client.Entity.CodeWinner == 0)
                                    {
                                        dialog.Text("HI" + client.Entity.Name + " ANA A3RF ATLA3 EL WA7SH PTA3K | 7A OLT EA7?");
                                        dialog.Option("TAL3 YA 3AM", 1);
                                        dialog.Option("msh a4ta.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    else
                                    {
                                        dialog.Text("EMSHE MEN HENA YALA");
                                        dialog.Option("Ok.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                            case 1:
                                {
                                    
                                    #region MohamedHossam
                                    
                                    {
                                        ushort x = 0, y = 0;
                                        ushort MapID = 11019;
                                        y = 113;
                                        x = 96;
                                        if (Database.DMaps.LoadMap(MapID))
                                        {
                                            if (Program.MohamedHossam)
                                            {
                                                if (Kernel.Maps.ContainsKey(MapID))
                                                {
                                                    var Map = Kernel.Maps[MapID];
                                                    if (Database.MonsterInformation.MonsterInformations.ContainsKey(417101))
                                                    {
                                                        Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[417101];
                                                        mt.BoundX = x;
                                                        Program.MohamedHossam = false;
                                                        mt.BoundY = y;
                                                        Entity entity = new Entity(EntityFlag.Monster, false);
                                                        entity.MapObjType = MapObjectType.Monster;
                                                        entity.MonsterInfo = mt.Copy();
                                                        entity.MonsterInfo.Owner = entity;
                                                        entity.Name = mt.Name;
                                                        entity.MinAttack = mt.MinAttack;
                                                        entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                                        entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                                        entity.Defence = mt.Defence;
                                                        entity.Body = mt.Mesh;
                                                        entity.Level = mt.Level;
                                                        entity.UID = Map.EntityUIDCounter.Next;
                                                        entity.MapID = MapID;
                                                        entity.X = x;
                                                        entity.Boss = 1;
                                                        entity.Y = y;
                                                        if (x == 0 || y == 0)
                                                        {
                                                            var cord = Map.RandomCoordinates();
                                                            entity.X = cord.Item1;
                                                            entity.Y = cord.Item2;
                                                            do
                                                            {
                                                                cord = Map.RandomCoordinates();
                                                                entity.X = cord.Item1;
                                                                entity.Y = cord.Item2;
                                                            }
                                                            while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                                        }
                                                        Map.AddEntity(entity);
                                                        Network.GamePackets._String stringPacket =
                                                        new Network.GamePackets._String(true);
                                                        stringPacket.UID = entity.UID;
                                                        stringPacket.Type = Network.GamePackets._String.Effect;
                                                        stringPacket.Texts.Add("MBStandard");
                                                        Data data = new Data(true);
                                                        data.UID = entity.UID;
                                                        data.ID = Network.GamePackets.Data.AddEntity;
                                                        data.wParam1 = entity.X;
                                                        data.wParam2 = entity.Y;
                                                        foreach (Client.GameState clllient in Program.Values)
                                                        {
                                                            if (clllient.Map.ID == entity.MapID)
                                                            {
                                                                if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                                                    Constants.nScreenDistance)
                                                                {
                                                                    entity.SendSpawn(clllient, false);
                                                                    clllient.Send(stringPacket);
                                                                    clllient.Send(data);
                                                                    if (entity.MaxHitpoints > 65535)
                                                                    {
                                                                        Update upd = new Update(true) { UID = entity.UID };
                                                                        upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                                        upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                                        clllient.Send(upd);
                                                                    }
                                                                }
                                                            }
                                                        }
                                                        foreach (var client10 in Program.Values)
                                                        {
                                                            client.Entity.CodeWinner += 1;
                                                            killer.Teleport(1002, 413, 353);
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                    #endregion
                                }
                                break;
                        }
                        break;
                    }
                #endregion 
   
	
		
		
		
		
	 
#region Dead Hearts
                case 159753:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialog.Text("Hey There  " + client.Entity.Name + " Do you here to do dally monster event ?");
                                    dialog.Option("Yes", 1);
                                    dialog.Option("I don't have item.", 255);
                                    dialog.Send();
                                    break;
                                }
                            case 1:
                                {
                                    if (client.Entity.ramadanevent == 0)
                                    {
                                        client.Entity.RemoveFlag(Update.Flags.Ride);
                                        client.Entity.Teleport(11019, 96, 113);
                                        client.Entity.PKMode = Game.Enums.PKMode.PK;
                                        client.Send(new Data(true) { UID = client.Entity.UID, ID = Data.ChangePKMode, dwParam = (uint)client.Entity.PKMode });
                                    }
                                    else
                                    {
                                        dialog.Text("ent 3malt elkwsta el yom t3al pokra");
                                        dialog.Option("oh! i will return soon.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                        }
                        break;
                    }
                #endregion 
   
	
		
		
		
		
	 
هتخش علي 
monsterinfos
--------------------
وتضيف دا 
417101    MohamedHossam    1    523    60000000    0    5000    1000    900000    7    8    200    200    140    3    0    0    0    0    0    1
--------------------------
هتخش علي 
Maps
---------------------------
وتضيف 
11019    1507    7    0
------------------------------
وتخش علي 
npcs
-------------------------------
وتضيف
231400    Dead Hearts    2    3690    1002    336    258    
-----------------------------------------------------
2315009    Winner    2    36746    1019    84    112    
----------------------------------------------------------
159753    Monster event    2    3690    1002    308    244    
--------------------------------------------------------------
1597533    Exite    2    36746    11019    84    112    
---------------------------------------------------------------
1597534    Genarator    2    36747    11019    96    113    
--------------------------------------------------------------- 
   
	
		
		
		
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