|
المشاركات 214 |
+التقييم 0.11 |
تاريخ التسجيل May 2019 |
الاقامة |
نظام التشغيل |
رقم العضوية 129 |
public static readonly System.Collections.Generic.List<ushort> Forcetc = new System.Collections.Generic.List<ushort> {
2536,8541,2529,2528,2538,2222,2527,321,6565,9575,3071,1038,3820,12345
//توبات عشان لو قفل جواها يفتح في التون
};
static void DoLogin(
#region At Quest by rider
///////////////////////////////////////////////////////////
if (Constants.Forcetc.Contains(client.Entity.MapID))
client.Entity.Teleport(1002, 300, 279);
////////////////////////////////////
#endregion
#region At Quest by rider
{
if (Constants.Forcetc.Contains(client.Player.MapID))
client.Player.Teleport(1002, 300, 279);
}
#endregion
using System;
using System.IO;
using System.Linq;
using System.Text;
using MoDY.Game;
using System.Drawing;
using MoDY.Client;
using MoDY.Interfaces;
using MoDY.Game.Features;
using System.Collections.Generic;
using System.Collections.Concurrent;
using Hard.Network.GamePackets.Union;
using MoDY.Network.GamePackets.Perfection;
namespace MoDY.Network.GamePackets
{
public static class GeneralData
{
public static string ReadString(byte[] data, ushort position, ushort count)
{
return Server.Encoding.GetString(data, position, count);
//StringBuilder builder = new StringBuilder();
//for (byte i = 0; i < count; i = (byte)(i + 1))
//{
// if (i > data.Length)
// {
// break;
// }
// byte num2 = data[(ushort)(i + position)];
// builder.Append((char)num2);
//}
//return builder.ToString().Replace("\0", "").Replace("\r", "");
}
public static void ReincarnationHash(GameState client)
{
if (Kernel.ReincarnatedCharacters.ContainsKey(client.Player.UID))
{
if (client.Player.Level >= 110 && client.Player.Reborn == 2)
{
ushort stats = 0;
uint lev1 = client.Player.Level;
Game.Features.Reincarnation.ReincarnateInfo info = Kernel.ReincarnatedCharacters[client.Player.UID];
client.Player.Level = info.Level;
client.Player.Experience = info.Experience;
Kernel.ReincarnatedCharacters.Remove(info.UID);
Database.ReincarnationTable.RemoveReincarnated(client.Player);
stats = (ushort)(((client.Player.Level - lev1) * 3) - 3);
client.Player.Atributes += stats;
}
}
}
public static void PrintPacket(byte[] packet)
{
foreach (byte D in packet)
{
Console.Write((Convert.ToString(D, 16)).PadLeft(2, '0') + " ");
}
Console.Write("\n\n");
}
public static bool PassLearn(byte ID, Player Player)
{
bool Pass = false;
switch ((SubPro.ProID)ID)
{
case SubPro.ProID.MartialArtist:
{
if (Player.Owner.Inventory.Contains(721259, 5))
{
Player.Owner.Inventory.Remove(721259, 5);
Pass = true;
Player.Update(MsgName.Mode.Effect, "get_special_dancer", true);
}
break;
}
case SubPro.ProID.Warlock:
{
if (Player.Owner.Inventory.Contains(721261, 10))
{
Player.Owner.Inventory.Remove(721261, 10);
Pass = true;
Player.Update(MsgName.Mode.Effect, "get_special_dancer", true);
}
break;
}
case SubPro.ProID.ChiMaster:
{
if (Player.Owner.Inventory.Contains(711188, 1))
{
Player.Owner.Inventory.Remove(711188, 1);
Pass = true;
Player.Update(MsgName.Mode.Effect, "get_special_dancer", true);
}
break;
}
case SubPro.ProID.Sage:
{
if (Player.Owner.Inventory.Contains(723087, 20))
{
Player.Owner.Inventory.Remove(723087, 20);
Pass = true;
Player.Update(MsgName.Mode.Effect, "get_special_dancer", true);
}
break;
}
case SubPro.ProID.Apothecary:
{
if (Player.Owner.Inventory.Contains(1088002, 10))
{
Player.Owner.Inventory.Remove(1088002, 10);
Pass = true;
Player.Update(MsgName.Mode.Effect, "get_special_dancer", true);
}
break;
}
case SubPro.ProID.Performer:
{
if (Player.Owner.Inventory.Contains(753003, 15) || Player.Owner.Inventory.Contains(711679, 1))
{
if (Player.Owner.Inventory.Contains(753003, 15))
{
Player.Owner.Inventory.Remove(753003, 15);
}
else if (Player.Owner.Inventory.Contains(711679, 1))
{
Player.Owner.Inventory.Remove(711679, 1);
}
Pass = true;
Player.Update(MsgName.Mode.Effect, "get_special_dancer", true);
break;
}
break;
}
case SubPro.ProID.Wrangler:
{
if (Player.Owner.Inventory.Contains(723903, 40))
{
Player.Owner.Inventory.Remove(723903, 40);
Pass = true;
Player.Update(MsgName.Mode.Effect, "get_special_dancer", true);
}
break;
}
}
return Pass;
}
public static void ChangeAppearance(MsgAction action, GameState client)
{
if (client.Player.Tournament_Signed && ((Enums.AppearanceType)action.dwParam) != Enums.AppearanceType.Garment) return;
action.UID = client.Player.UID;
client.Player.Appearance = (Enums.AppearanceType)action.dwParam;
client.SendScreen(action, true);
}
public static bool SwitchEquipmentold(GameState client, bool toAlternative)
{
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Fly))
{
client.Send("You cannot switch equipment during flight.");
return false;
}
if (client.Equipment.Free(MsgItemInfo.AlternateRightWeapon) && !client.Equipment.Free(MsgItemInfo.AlternateLeftWeapon))
{
client.Send("Invalid weapons! Missing the important weapons? Unequip the alternative left weapon.");
return false;
}
foreach (var eq in client.Equipment.Objects)
{
if (eq != null)
{
var itemInfo = Database.ConquerItemInformation.BaseInformations[eq.ID];
#region Check For Item 4 + 24 + 5 + 25
if (toAlternative)
{
if (!(eq.Position == MsgItemInfo.RightWeapon || eq.Position == MsgItemInfo.LeftWeapon))
{
if (eq.ID >= 611000 && eq.ID <= 611439 || eq.ID >= 614000 && eq.ID <= 614439 || eq.ID >= 613000 && eq.ID <= 613429 || eq.ID >= 617000 && eq.ID <= 617439 || eq.ID >= 616000 && eq.ID <= 616439 || eq.ID >= 601000 && eq.ID <= 601439 || eq.ID >= 610000 && eq.ID <= 610439)
{
client.Send("You cannot switch equipment because" + ((Enums.ItemPositionName)eq.Position).ToString().Replace("_", "~") + "'" + (string)((eq.Position % 20) == MsgItemInfo.Boots ? "" : "s") + " stats are not compatible with you (level or profession).");
return false;
}
}
else if (eq.Position == MsgItemInfo.RightWeapon || eq.Position == MsgItemInfo.LeftWeapon)
{
if (eq.ID >= 611000 && eq.ID <= 611439 || eq.ID >= 614000 && eq.ID <= 614439 || eq.ID >= 613000 && eq.ID <= 613429 || eq.ID >= 617000 && eq.ID <= 617439 || eq.ID >= 616000 && eq.ID <= 616439 || eq.ID >= 601000 && eq.ID <= 601439 || eq.ID >= 610000 && eq.ID <= 610439)
{
client.Send("You cannot switch equipment because" + ((Enums.ItemPositionName)eq.Position).ToString().Replace("_", "~") + "'" + (string)((eq.Position % 20) == MsgItemInfo.Boots ? "" : "s") + " stats are not compatible with you (level or profession).");
return false;
}
}
}
#endregion
if (!((ItemHandler.EquipPassLvlReq(itemInfo, client) || ItemHandler.EquipPassRbReq(itemInfo, client)) && ItemHandler.EquipPassJobReq(itemInfo, client)))
{
client.Send(new MsgTalk("You cannot switch equipment because " + ((Enums.ItemPositionName)eq.Position).ToString().Replace("_", "~") + "'" + (string)((eq.Position % 20) == MsgItemInfo.Boots ? "" : "s") + " stats are not compatible with you (level or profession).", "SYSTEM", Color.Red, MsgTalk.Talk));
return false;
}
}
}
client.Player.AttackPacket = null;
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Fly);
client.AlternateEquipment = toAlternative;
client.LoadItemStats();
client.Equipment.UpdateEntityPacket();
MsgPlayerAttriInfo Stats = new MsgPlayerAttriInfo(client);
client.Send(Stats.ToArray());
return true;
}
public static bool SwitchEquipment(GameState client, bool toAlternative)
{
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Fly))
{
client.Send("You cannot switch equipment during flight.");
return false;
}
if (client.Equipment.Free(MsgItemInfo.AlternateRightWeapon) && !client.Equipment.Free(MsgItemInfo.AlternateLeftWeapon))
{
client.Send("Invalid weapons! Missing the important weapons? Unequip the alternative left weapon.");
return false;
}
foreach (var eq in client.Equipment.Objects)
{
if (eq != null)
{
if (!Database.ConquerItemInformation.BaseInformations.ContainsKey(eq.ID))
{
client.Send("You cannot switch equipment because " + ((Enums.ItemPositionName)eq.Position).ToString().Replace("_", "~") + "'" + ((eq.Position % 20) == MsgItemInfo.Boots ? "" : "s") + " stats are not compatible with you (level or profession).");
return false;
}
var itemInfo = Database.ConquerItemInformation.BaseInformations[eq.ID];
if (!((ItemHandler.EquipPassLvlReq(itemInfo, client) || ItemHandler.EquipPassRbReq(itemInfo, client)) && ItemHandler.EquipPassJobReq(itemInfo, client)))
{
client.Send("You cannot switch equipment because " + ((Enums.ItemPositionName)eq.Position).ToString().Replace("_", "~") + "'" + ((eq.Position % 20) == MsgItemInfo.Boots ? "" : "s") + " stats are not compatible with you (level or profession).");
return false;
}
}
}
client.Player.AttackPacket = null;
if (client.Player.ContainsFlag3((ulong)MsgUpdate.Flags3.PathOfShadow))
client.Player.RemoveFlag3((ulong)MsgUpdate.Flags3.PathOfShadow);
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Fly))
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Fly);
client.AlternateEquipment = toAlternative;
client.LoadItemStats();
client.Equipment.UpdateEntityPacket();
MsgPlayerAttriInfo Stats = new MsgPlayerAttriInfo(client);
client.Send(Stats.ToArray());
return true;
}
public static void LevelUpSpell(MsgAction action, GameState client)
{
ushort spellID = (ushort)action.dwParam;
ISkill spell = null;
if (client.Spells.TryGetValue(spellID, out spell))
{
var spellInfo = Database.SpellTable.GetSpell(spellID, client);
if (spellInfo != null)
{
if (client.Trade.InTrade) return;
uint CpsCost = 0;
#region Costs
switch (spell.Level)
{
case 0: CpsCost = 27; break;
case 1: CpsCost = 81; break;
case 2: CpsCost = 122; break;
case 3: CpsCost = 181; break;
case 4: CpsCost = 300; break;
case 5: CpsCost = 400; break;
case 6: CpsCost = 500; break;
case 7: CpsCost = 600; break;
case 8: CpsCost = 800; break;
case 9: CpsCost = 1000; break;
}
#endregion
int max = Math.Max((int)spell.Experience, 1);
int percentage = 100 - (int)(max / Math.Max((spellInfo.NeedExperience / 100), 1));
CpsCost = (uint)(CpsCost * percentage / 100);
if (client.Player.ConquerPoints >= CpsCost)
{
client.Player.ConquerPoints -= CpsCost;
spell.Level++;
if (spell.Level == spell.PreviousLevel / 2)
spell.Level = spell.PreviousLevel;
spell.Experience = 0;
spell.Send(client);
}
}
}
}
public static void LevelUpProficiency(MsgAction action, GameState client)
{
ushort proficiencyID = (ushort)action.dwParam;
IProf proficiency = null;
if (client.Proficiencies.TryGetValue(proficiencyID, out proficiency))
{
if (proficiency.Level != 20)
{
if (client.Trade.InTrade) return;
uint cpCost = 0;
#region Costs
switch (proficiency.Level)
{
case 1: cpCost = 28; break;
case 2: cpCost = 28; break;
case 3: cpCost = 28; break;
case 4: cpCost = 28; break;
case 5: cpCost = 28; break;
case 6: cpCost = 55; break;
case 7: cpCost = 81; break;
case 8: cpCost = 135; break;
case 9: cpCost = 162; break;
case 10: cpCost = 270; break;
case 11: cpCost = 324; break;
case 12: cpCost = 324; break;
case 13: cpCost = 324; break;
case 14: cpCost = 324; break;
case 15: cpCost = 375; break;
case 16: cpCost = 548; break;
case 17: cpCost = 799; break;
case 18: cpCost = 1154; break;
case 19: cpCost = 1420; break;
}
#endregion
uint needExperience = Database.DataHolder.ProficiencyLevelExperience(proficiency.Level);
int max = Math.Max((int)proficiency.Experience, 1);
int percentage = 100 - (int)(max / (needExperience / 100));
cpCost = (uint)(cpCost * percentage / 100);
if (client.Player.ConquerPoints >= cpCost)
{
client.Player.ConquerPoints -= cpCost;
proficiency.Level++;
if (proficiency.Level == proficiency.PreviousLevel / 2)
{
proficiency.Level = proficiency.PreviousLevel;
Database.DataHolder.ProficiencyLevelExperience((byte)(proficiency.Level + 1));
}
proficiency.Experience = 0;
proficiency.Send(client);
}
}
}
}
public static void Revive(MsgAction action, GameState client)
{
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags2.SoulShackle)) return;
if (Time32.Now >= client.Player.DeathStamp.AddSeconds(18) && client.Player.Dead)
{
client.Player.Action = Game.Enums.ConquerAction.None;
client.ReviveStamp = Time32.Now;
client.Attackable = false;
client.Player.TransformationID = 0;
client.Player.AutoRev = 0;
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Dead);
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Ghost);
client.Player.Hitpoints = client.Player.MaxHitpoints;
if (client.Player.MapID == 2071)
{
client.Player.Teleport(2071, 45, 130);
return;
}
if (client.Player.MapID == 1509)
{
client.Player.Teleport(1509, 104, 45);
return;
}
if (client.Player.MapID == 2291)
{
client.Player.Teleport(2291, 87, 65);
return;
}
if (client.Player.MapID == 2292)
{
client.Player.Teleport(2292, 87, 65);
return;
}
if (client.Player.MapID == 2293)
{
client.Player.Teleport(2293, 87, 65);
return;
}
if (client.Player.MapID == 2294)
{
client.Player.Teleport(2294, 87, 65);
return;
}
if (client.Player.MapID == 1518)
{
client.Player.Teleport(1002, 300, 278);
return;
}
bool ReviveHere = action.dwParam == 1;
if (client.Spells.ContainsKey(12660))
{
client.XPCount = client.Player.XPCountTwist;
}
var mapstatus = Database.MapsTable.MapInformations[client.Map.ID].Status;
if (ReviveHere && (mapstatus == 741))
{
client.Player.Teleport(1002, 303, 278);
return;
}
if (client.Player.MapID == 1038 && DateTime.Now.DayOfWeek == DayOfWeek.Sunday)
{
client.Player.Teleport(1002, 300, 300);
}
else if (client.Player.MapID == 3055)
{
client.Player.Teleport(3055, 117, 135);
}
else if (ReviveHere && client.Player.HeavenBlessing > 0 && client.Player.MapID != 14785 && !Constants.NoRevHere.Contains(client.Player.MapID))
{
client.Send(new MsgMapInfo()
{
BaseID = client.Map.BaseID,
ID = client.Map.ID,
Status = Database.MapsTable.MapInformations[client.Map.ID].Status
});
}
else
{
ushort[] Point = Database.DataHolder.FindReviveSpot(client.Map.ID);
client.Player.Teleport(Point[0], Point[1], Point[2]);
}
}
}
public static void UsePortal(MsgAction action, GameState client)
{
client.Player.Action = Game.Enums.ConquerAction.None;
client.ReviveStamp = Time32.Now;
client.Attackable = false;
ushort portal_X = (ushort)(action.dwParam & 65535);
ushort portal_Y = (ushort)(action.dwParam >> 16);
string portal_ID = portal_X.ToString() + ":" + portal_Y.ToString() + ":" + client.Map.ID.ToString();
if (client.Account.State == Database.AccountTable.AccountState.Administrator)
client.Send("Portal ID: " + portal_ID);
foreach (Game.Portal portal in client.Map.Portals)
{
if (Kernel.GetDistance(portal.CurrentX, portal.CurrentY, client.Player.X, client.Player.Y) <= 4)
{
client.Player.PrevX = client.Player.X;
client.Player.PrevY = client.Player.Y;
client.Player.Teleport(portal.DestinationMapID, portal.DestinationX, portal.DestinationY);
return;
}
}
client.Player.Teleport(1002, 300, 278);
}
public static void ObserveEquipment(MsgAction action, GameState client)
{
if (ItemHandler.NulledClient(client)) return;
GameState Observer, Observee;
if (Kernel.GamePool.TryGetValue(action.UID, out Observer) && Kernel.GamePool.TryGetValue(action.dwParam, out Observee))
{
if (action.ID != MsgAction.Mode.ObserveEquipment)
Observer.Send(Observee.Player.WindowSpawn());
MsgPlayerAttriInfo Stats = new MsgPlayerAttriInfo(Observee);
Observer.Send(Stats.ToArray());
for (Byte pos = (Byte)MsgItemInfo.Head; pos <= MsgItemInfo.AlternateGarment; pos++)
{
MsgItemInfo i = Observee.Equipment.TryGetItem((Byte)pos);
if (i != null)
{
if (i.IsWorn)
{
MsgItemInfoEx2 view = new MsgItemInfoEx2();
view.CostType = MsgItemInfoEx2.CostTypes.ViewEquip;
view.Identifier = Observee.Player.UID;
view.Position = (ItemHandler.Positions)(pos % 20);
view.ParseItem(i);
Observer.Send(view);
i.SendExtras(client);
}
}
}
MsgName Name = new MsgName(true);
Name.Action = MsgName.Mode.QuerySpouse;
Name.UID = client.Player.UID;
Name.TextsCount = 1;
Name.Texts = new List<string>()
{
Observee.Player.Spouse
};
Observer.Send(Name);
if (action.ID == MsgAction.Mode.ObserveEquipment)
{
Name.Action = MsgName.Mode.Effect;
Observer.Send(Name);
}
Observer.Send(action);
Observee.Send(Observer.Player.Name + " is checking your equipment");
}
}
public static void ChangeFace(MsgAction action, GameState client)
{
if (client.Player.Money >= 500)
{
uint newface = action.dwParam;
if (client.Player.Body > 2000)
{
newface = newface < 200 ? newface + 200 : newface;
client.Player.Face = (ushort)newface;
}
else
{
newface = newface > 200 ? newface - 200 : newface;
client.Player.Face = (ushort)newface;
}
}
}
public static void CheckForRaceItems(GameState client)
{
StaticEntity item;
if (client.Screen.GetRaceObject(p => { return Kernel.GetDistance(client.Player.X, client.Player.Y, p.X, p.Y) <= 1; }, out item))
{
if (item == null) return;
if (!item.Viable) return;
var type = item.Type;
bool successful = false;
if (type == Enums.RaceItemType.FrozenTrap && !item.QuestionMark)
{
if (item.SetBy != client.Player.UID)
{
client.ApplyRacePotion(type, uint.MaxValue);
client.Map.RemoveStaticItem(item);
successful = true;
}
}
else
{
if (client.Potions == null) client.Potions = new UsableRacePotion[5];
for (ushort i = 0; i < client.Potions.Length; i++)
{
var pot = client.Potions[i];
if (pot == null)
{
pot = (client.Potions[i] = new UsableRacePotion());
pot.Type = type;
pot.Count = item.Level;
client.Send(new MsgRaceTrackProp(true)
{
PotionType = type,
Amount = (ushort)pot.Count,
Location = (ushort)(i + 1)
});
successful = true;
break;
}
else if (pot.Type == type)
{
pot.Count += item.Level;
client.Send(new MsgRaceTrackProp(true)
{
PotionType = type,
Amount = (ushort)pot.Count,
Location = (ushort)(i + 1)
});
successful = true;
break;
}
}
}
if (successful)
{
client.SendScreen(new MsgName(true)
{
Texts = new List<string>() { "eidolon" },
UID = client.Player.UID,
Action = MsgName.Mode.Effect
});
client.RemoveScreenSpawn(item, true);
item.Viable = false;
item.NotViableStamp = Time32.Now;
}
}
}
public static void PlayerJump(MsgAction action, GameState client)
{
if (client.Player.Dead || client.Player.ContainsFlag(((ulong)MsgUpdate.Flags.Dead)) || client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Ghost))
{
return;
}
if (client.ProgressBar != null)
client.ProgressBar.End(client);
client.Player.KillCount2 = 0;
client.Player.SpiritFocus = false;
ushort oldX = client.Player.X;
ushort oldY = client.Player.Y;
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Intensify);
client.Player.IntensifyPercent = 0;
if (client.Player.OnCheckGuard)
{
client.Player.OnCheckGuard = false;
client.MessageBox("Unable~to~check!", null, null, 0);
DialyQuestsEffect.CheckCancelGuard(client);
client.Player.CheckGuardSec = 0;
}
if (client.Team == null)
{
if (client.Player.SpookMap != null && client.Player.MapID == client.Player.SpookMap.ID && Kernel.GetDistance(client.Player.X, client.Player.Y, 36, 24) < 25)
{
((INpc)new NpcSpawn
{
UID = 8798,
Mesh = 7610,
Type = Enums.NpcType.Talker,
X = 36,
Y = 24,
MapID = client.Player.MapID
}).SendSpawn(client);
((INpc)new NpcSpawn
{
UID = 8308,
Mesh = 2507,
Type = Enums.NpcType.Talker,
X = 25,
Y = 30,
MapID = client.Player.MapID
}).SendSpawn(client);
}
}
else
{
if (client.Team.SpookMap != null && client.Player.MapID == client.Team.SpookMap.ID && Kernel.GetDistance(client.Player.X, client.Player.Y, 36, 24) < 25)
{
((INpc)new NpcSpawn
{
UID = 8798,
Mesh = 7610,
Type = Enums.NpcType.Talker,
X = 36,
Y = 24,
MapID = client.Player.MapID
}).SendSpawn(client);
((INpc)new NpcSpawn
{
UID = 8308,
Mesh = 2507,
Type = Enums.NpcType.Talker,
X = 25,
Y = 30,
MapID = client.Player.MapID
}).SendSpawn(client);
}
}
if (client.Player.MapID == 3846 && Kernel.SpawnNemesis2)
{
foreach (INpc Npc in client.Map.Npcs.Values)
{
if (Npc.MapID == 3846 && (Npc.UID == 3080) && Kernel.GetDistance(client.Player.X, client.Player.Y, Npc.X, Npc.Y) < 17)
{
Npc.SendSpawn(client);
}
}
}
if (client.Player.MapID == 1927 && Kernel.SpawnBanshee2)
{
foreach (INpc Npc in client.Map.Npcs.Values)
{
if (Npc.MapID == 1927 && (Npc.UID == 2999) && Kernel.GetDistance(client.Player.X, client.Player.Y, Npc.X, Npc.Y) < 17)
{
Npc.SendSpawn(client);
}
}
}
client.Player.Action = Enums.ConquerAction.None;
client.Mining = false;
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.CastPray))
{
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.CastPray);
foreach (var Client in client.Prayers)
{
if (Client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Praying))
{
Client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Praying);
}
}
client.Prayers.Clear();
}
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Praying))
{
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Praying);
client.PrayLead = null;
}
Time32 Now = Time32.Now;
client.Attackable = true;
if (client.Player.AttackPacket != null)
{
client.Player.AttackPacket = null;
}
if (client.Player.Dead)
{
if (Now > client.Player.DeathStamp.AddSeconds(4))
{
client.Disconnect();
return;
}
}
ushort new_X = BitConverter.ToUInt16(action.ToArray(), 12);
ushort new_Y = BitConverter.ToUInt16(action.ToArray(), 14);
if (client.lastJumpDistance == 0) goto Jump;
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Ride))
{
int distance = Kernel.GetDistance(new_X, new_Y, client.Player.X, client.Player.Y);
ushort take = (ushort)(1.5F * (distance / 2));
if (client.Vigor >= take)
{
client.Vigor -= take;
Vigor vigor = new Vigor(true);
vigor.Amount = client.Vigor;
vigor.Send(client);
}
else
{
}
}
client.LastJumpTime = (int)Kernel.maxJumpTime(client.lastJumpDistance);
var serverstamp = Now.GetHashCode() - client.lastJumpTime.GetHashCode();
var clientstamp = action.TimeStamp.GetHashCode() - client.lastClientJumpTime.GetHashCode();
var speed = clientstamp - serverstamp;
if (speed > 1000)
{
client.speedHackSuspiction++;
if (!client.Player.OnCyclone() && !client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Ride) && !client.Player.OnOblivion() && !client.Player.OnSuperman() && !client.Player.ContainsFlag3((ulong)MsgUpdate.Flags3.DragonCyclone) && !client.Player.OnSuperCyclone() && !client.Player.Transformed && client.speedHackSuspiction >= 3)
{
client.Disconnect();
}
}
else
{
client.speedHackSuspiction = Math.Max(0, client.speedHackSuspiction - 1);
}
if (Now < client.lastJumpTime.AddMilliseconds(client.LastJumpTime))
{
bool doDisconnect = false;
if (client.Player.Transformed)
if (client.Player.TransformationID != 207 && client.Player.TransformationID != 267)
doDisconnect = true;
if (client.Player.Transformed && doDisconnect)
{
}
if (client.Player.Transformed && !doDisconnect)
{
goto Jump;
}
if (!client.Player.OnCyclone() && !client.Player.ContainsFlag3((ulong)MsgUpdate.Flags3.DragonCyclone) && !client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Ride) && client.speedHackSuspiction >= 2)
{
// client.Disconnect();
}
else if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Ride))
{
int time = (int)Kernel.maxJumpTime(client.lastJumpDistance);
int speedprc = Database.DataHolder.SteedSpeed(client.Equipment.TryGetItem(MsgItemInfo.Steed).Plus);
if (speedprc != 0)
{
if (Now < client.lastJumpTime.AddMilliseconds(time - (time * speedprc / 100)))
{
}
}
else
{
}
}
}
Jump:
client.lastJumpDistance = Kernel.GetDistance(new_X, new_Y, client.Player.X, client.Player.Y);
client.lastClientJumpTime = action.TimeStamp;
client.lastJumpTime = Now;
Game.Map Map = client.Map;
if (Map != null)
{
if (Map.Floor[new_X, new_Y, Game.MapObjectType.Player, null])
{
if (Kernel.GetDistance(new_X, new_Y, client.Player.X, client.Player.Y) <= 20)
{
client.Player.Action = Game.Enums.ConquerAction.Jump;
client.Player.Facing = Kernel.GetAngle(action.X, action.Y, new_X, new_Y);
client.Player.PX = client.Player.X;
client.Player.PY = client.Player.Y;
client.Player.X = new_X;
client.Player.Y = new_Y;
client.SendScreen(action, true);
client.Screen.Reload(action);
if (client.Player.InteractionInProgress && client.Player.InteractionSet)
{
if (client.Player.Body == 1003 || client.Player.Body == 1004)
{
if (Kernel.GamePool.ContainsKey(client.Player.InteractionWith))
{
GameState ch = Kernel.GamePool[client.Player.InteractionWith];
Network.GamePackets.MsgAction general = new Network.GamePackets.MsgAction(true);
general.UID = ch.Player.UID;
general.X = new_X;
general.Y = new_Y;
general.ID = (MsgAction.Mode)156;
ch.Send(general.ToArray());
ch.Player.Action = Game.Enums.ConquerAction.Jump;
ch.Player.X = new_X;
ch.Player.Y = new_Y;
ch.Player.Facing = Kernel.GetAngle(ch.Player.X, ch.Player.Y, new_X, new_Y);
ch.SendScreen(action, true);
ch.Screen.Reload(general);
client.SendScreen(action, true);
client.Screen.Reload(general);
}
}
}
}
else
{
client.Disconnect();
}
}
else
{
if (client.Player.Mode == Game.Enums.Mode.None)
{
client.Player.Teleport(client.Map.ID, client.Player.X, client.Player.Y);
}
}
}
else
{
if (Kernel.GetDistance(new_X, new_Y, client.Player.X, client.Player.Y) <= 20)
{
client.Player.Action = Game.Enums.ConquerAction.Jump;
client.Player.Facing = Kernel.GetAngle(action.X, action.Y, new_X, new_Y);
client.Player.X = new_X;
client.Player.Y = new_Y;
client.SendScreen(action, true);
client.Screen.Reload(action);
}
else
{
client.Disconnect();
}
}
if (client.Map.BaseID == 1038 && Game.GuildWar.IsWar || client.Player.MapID == 1234 && Game.SuperGuildWar.IsWar)
{
Game.Calculations.IsBreaking(client, oldX, oldY);
}
if (!client.Player.HasMagicDefender)
{
if (client.Team != null)
{
var owners = client.Team.Teammates.Where(x => x.Player.MagicDefenderOwner);
if (owners != null)
{
foreach (var owner in owners)
{
if (Kernel.GetDistance(client.Player.X, client.Player.Y, owner.Player.X, owner.Player.Y) <= 4)
{
client.Player.HasMagicDefender = true;
client.Player.MagicDefenderStamp = Time32.Now;
client.Player.MagicDefenderSecs = (byte)(owner.Player.MagicDefenderStamp.AddSeconds(owner.Player.MagicDefenderSecs) - owner.Player.MagicDefenderStamp).AllSeconds();
client.Player.AddFlag3((ulong)MsgUpdate.Flags3.MagicDefender);
MsgUpdate upgrade = new MsgUpdate(true);
upgrade.UID = client.Player.UID;
upgrade.Append((byte)MsgUpdate.DataType.AzureShield, 128, client.Player.MagicDefenderSecs, 0, 0);
client.Send(upgrade.ToArray());
break;
}
}
}
}
}
else
{
client.Player.RemoveMagicDefender();
}
}
public static void PlayerWalk(MsgWalk Walk, GameState client)
{
if (client.ProgressBar != null)
client.ProgressBar.End(client);
client.Player.SpellStamp = Time32.Now.AddSeconds(-1);
client.Player.KillCount2 = 0;
client.Player.Action = Game.Enums.ConquerAction.None;
client.Attackable = true;
client.Mining = false;
var oldX = client.Player.X;
var oldY = client.Player.Y;
if (client.Player.OnCheckGuard)
{
client.Player.OnCheckGuard = false;
client.MessageBox("Unable~to~check!", null, null, 0);
DialyQuestsEffect.CheckCancelGuard(client);
client.Player.CheckGuardSec = 0;
}
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.CastPray))
{
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.CastPray);
foreach (var Client in client.Prayers)
{
if (Client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Praying))
{
Client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Praying);
}
}
client.Prayers.Clear();
}
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Praying))
{
client.Player.RemoveFlag((ulong)MsgUpdate.Flags.Praying);
if (client.PrayLead != null)
client.PrayLead.Prayers.Remove(client);
client.PrayLead = null;
}
if (client.Player.AttackPacket != null)
{
client.Player.AttackPacket = null;
}
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.Ride))
client.Vigor -= 1;
client.Player.PX = client.Player.X;
client.Player.PY = client.Player.Y;
if (!client.Player.Move(Walk.Direction, Walk.Type == MsgWalk.Mode.Slide)) return;
if (client.Player.MapID == Game.SteedRace.MAPID)
{
if (!Server.Thread.SteedRace.IsOn)
{
if (client.Player.X <= Server.Thread.SteedRace.GateX + 1)
{
client.Player.Teleport(client.Player.PX, client.Player.PY);
return;
}
}
}
if (client.Player.MapID == Game.SteedRace.MAPID)
CheckForRaceItems(client);
client.SendScreen(Walk, true);
client.Screen.Reload(Walk);
if (client.Player.InteractionInProgress)
{
if (!client.Player.InteractionSet)
{
if (Kernel.GamePool.ContainsKey(client.Player.InteractionWith))
{
GameState ch = Kernel.GamePool[client.Player.InteractionWith];
if (ch.Player.InteractionInProgress && ch.Player.InteractionWith == client.Player.UID)
{
if (client.Player.InteractionX == client.Player.X && client.Player.Y == client.Player.InteractionY)
{
if (client.Player.X == ch.Player.X && client.Player.Y == ch.Player.Y)
{
Network.GamePackets.MsgInteract atac = new Network.GamePackets.MsgInteract(true);
atac.Attacker = ch.Player.UID;
atac.Attacked = client.Player.UID;
atac.X = ch.Player.X;
atac.Y = ch.Player.Y;
atac.Damage = client.Player.InteractionType;
atac.ResponseDamage = client.InteractionEffect;
atac.InteractType = 47;
ch.Send(atac);
atac.InteractType = 49;
atac.Attacker = client.Player.UID;
atac.Attacked = ch.Player.UID;
client.SendScreen(atac, true);
atac.Attacker = ch.Player.UID;
atac.Attacked = client.Player.UID;
client.SendScreen(atac, true);
}
}
}
}
}
else
{
if (client.Player.Body == 1003 || client.Player.Body == 1004)
{
if (Kernel.GamePool.ContainsKey(client.Player.InteractionWith))
{
GameState ch = Kernel.GamePool[client.Player.InteractionWith];
ch.Player.Facing = Walk.Direction;
ch.Player.Move(Walk.Direction);
Network.GamePackets.MsgAction general = new Network.GamePackets.MsgAction(true);
general.UID = ch.Player.UID;
general.X = ch.Player.X;
general.Y = ch.Player.Y;
general.ID = (MsgAction.Mode)156;
ch.Send(general.ToArray());
ch.Screen.Reload(null);
}
}
}
}
if (client.Map.BaseID == 1038 && Game.GuildWar.IsWar || client.Map.BaseID == 1234 && Game.SuperGuildWar.IsWar)
{
Game.Calculations.IsBreaking(client, oldX, oldY);
}
if (!client.Player.HasMagicDefender)
{
if (client.Team != null)
{
var owners = client.Team.Teammates.Where(x => x.Player.MagicDefenderOwner);
if (owners != null)
{
foreach (var owner in owners)
{
if (Kernel.GetDistance(client.Player.X, client.Player.Y, owner.Player.X, owner.Player.Y) <= 4)
{
client.Player.HasMagicDefender = true;
client.Player.MagicDefenderStamp = Time32.Now;
client.Player.MagicDefenderSecs = (byte)(owner.Player.MagicDefenderStamp.AddSeconds(owner.Player.MagicDefenderSecs) - owner.Player.MagicDefenderStamp).AllSeconds();
client.Player.AddFlag3((ulong)MsgUpdate.Flags3.MagicDefender);
MsgUpdate upgrade = new MsgUpdate(true);
upgrade.UID = client.Player.UID;
upgrade.Append((byte)MsgUpdate.DataType.AzureShield, 128, client.Player.MagicDefenderSecs, 0, 0);
client.Send(upgrade.ToArray());
break;
}
}
}
}
}
else
{
client.Player.RemoveMagicDefender();
}
}
public static void GetSurroundings(GameState client)
{
client.Screen.FullWipe();
client.Screen.Reload(null);
}
public static void ChangeAction(MsgAction action, GameState client)
{
if (client.ProgressBar != null)
client.ProgressBar.End(client);
client.Player.Action = (ushort)action.dwParam;
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.CastPray))
{
foreach (var Client in client.Prayers)
{
action.UID = Client.Player.UID;
action.dwParam = (uint)client.Player.Action;
action.X = Client.Player.X;
action.Y = Client.Player.Y;
Client.Player.Action = client.Player.Action;
if (Time32.Now >= Client.CoolStamp.AddMilliseconds(1500))
{
if (Client.Equipment.IsAllSuper())
action.dwParam = (uint)(action.dwParam | (uint)(Client.Player.Class * 0x10000 + 0x1000000));
else if (Client.Equipment.IsArmorSuper())
action.dwParam = (uint)(action.dwParam | (uint)(Client.Player.Class * 0x10000));
Client.SendScreen(action, true);
Client.CoolStamp = Time32.Now;
}
else
Client.SendScreen(action, false);
}
}
action.UID = client.Player.UID;
action.dwParam = (uint)client.Player.Action;
if (client.Player.Action == Game.Enums.ConquerAction.Cool)
{
if (Time32.Now >= client.CoolStamp.AddMilliseconds(1500))
{
if (client.Equipment.IsAllSuper())
action.dwParam = (uint)(action.dwParam | (uint)(client.Player.Class * 0x10000 + 0x1000000));
else if (client.Equipment.IsArmorSuper())
action.dwParam = (uint)(action.dwParam | (uint)(client.Player.Class * 0x10000));
client.SendScreen(action, true);
client.CoolStamp = Time32.Now;
}
else
client.SendScreen(action, false);
}
else
client.SendScreen(action, false);
}
public static void ChangeDirection(MsgAction action, GameState client)
{
client.Player.Facing = (Game.Enums.ConquerAngle)action.Facing;
client.SendScreen(action, false);
}
public static void ChangePKMode(MsgAction action, GameState client)
{
if (client.Player.PKMode == Game.Enums.PKMode.Kongfu)
{
if ((Game.Enums.PKMode)(byte)action.dwParam != Game.Enums.PKMode.Kongfu)
{
client.Send("You`ll quit the Jiang Hu in 10 minutes.");
}
}
if (client.InTeamQualifier()) return;
client.Player.AttackPacket = null;
client.Player.PKMode = (Game.Enums.PKMode)(byte)action.dwParam;
client.Send(action);
if ((client.Player.PKMode == Game.Enums.PKMode.Kongfu) && (client.Player.MyKongFu != null))
{
client.Player.MyKongFu.OnJiangMode = true;
client.Player.MyKongFu.SendStatusMode(client);
}
if (client.Player.PKMode == Enums.PKMode.PK)
{
client.Send("Free PK mode: you can attack monsters and all Players.");
}
else if (client.Player.PKMode == Enums.PKMode.Peace)
{
client.Send("Peace mode: You can only attack monsters.");
}
else if (client.Player.PKMode == Enums.PKMode.Team)
{
client.Send("Team mode: slay monsters, and all other players (including cross-server players) not in your current team or guild. ");
}
else if (client.Player.PKMode == Enums.PKMode.Capture)
{
client.Send("Capture mode: Slay monsters, black/blue-name criminals, and cross-server players.");
}
else if (client.Player.PKMode == Enums.PKMode.Revenge)
{
client.Send("revenge mode: Slay your listed enemies, monsters, and cross-server players.");
}
else if (client.Player.PKMode == Enums.PKMode.Union)
{
client.Send("The `Plander` mode only allow you to other players in enemy Union.");
}
else if (client.Player.PKMode == Enums.PKMode.Guild)
{
client.Send("Guild mode: Slay monsters, and players in your enemy guilds, and cross-server players.");
}
else if (client.Player.PKMode == Enums.PKMode.Kongfu)
{
client.Send("Jiang Hu mode: Slay Jiang Hu fighters, black/blue-name criminals, and cross-server players.");
}
else if (client.Player.PKMode == Enums.PKMode.CS)
{
client.Send("CS (Cross-Server) mode: Attack cross-server players. No Pk punishment.");
}
else if (client.Player.PKMode == Enums.PKMode.Invade)
{
client.Send("Invade mode: Only attack players of the target (current) server No Pk punishment.");
}
}
public static void SetLocation(MsgAction action, GameState client)
{
if (client.Player.MyKongFu != null)
{
client.Player.MyKongFu.OnloginClient(client);
}
else if (client.Player.Reborn == 2)
{
MsgOwnKongfuBase hu = new MsgOwnKongfuBase
{
Texts = { "0" }
};
hu.CreateArray();
hu.Send(client);
}
SendFlower sendFlower = new SendFlower();
sendFlower.Typing = (Flowers.IsBoy((uint)client.Player.Body) ? 3u : 2u);
sendFlower.Apprend(client.Player.MyFlowers);
client.Send(sendFlower.ToArray());
if (client.Player.MyFlowers.aFlower > 0u)
{
client.Send(new SendFlower
{
Typing = Flowers.IsBoy((uint)client.Player.Body) ? 2u : 3u
}.ToArray());
}
if (client.Guild != null)
{
client.Guild.SendGuild(client);
MsgDutyMinContri guild = new MsgDutyMinContri(31);
guild.AprendGuild(client.Guild);
client.Send(guild.ToArray());
}
MsgFamily clan = client.Player.GetClan;
if (clan != null)
{
clan.Build(client, MsgFamily.Types.Info);
client.Send(clan);
client.Player.ClanName = clan.Name;
client.Send(new MsgFamilyRelation(clan, MsgFamilyRelation.RelationTypes.Allies));
client.Send(new MsgFamilyRelation(clan, MsgFamilyRelation.RelationTypes.Enemies));
}
foreach (Game.ConquerStructures.Society.Guild guild in Kernel.Guilds.Values)
{
guild.SendName(client);
guild.SendName(client);
}
if (client.Player.EnlightmentTime > 0)
{
MsgMentorPlayer enlight = new MsgMentorPlayer(true);
enlight.Enlighted = client.Player.UID;
enlight.Enlighter = 0;
if (client.Player.EnlightmentTime > 80)
client.Player.EnlightmentTime = 100;
else if (client.Player.EnlightmentTime > 60)
client.Player.EnlightmentTime = 80;
else if (client.Player.EnlightmentTime > 40)
client.Player.EnlightmentTime = 60;
else if (client.Player.EnlightmentTime > 20)
client.Player.EnlightmentTime = 40;
else if (client.Player.EnlightmentTime > 0)
client.Player.EnlightmentTime = 20;
for (int count = 0; count < client.Player.EnlightmentTime; count += 20)
{
client.Send(enlight.ToArray());
}
}
if (client.Player.Hitpoints != 0)
{
if (client.Map.ID == 1036 || client.Map.ID == 1039)
{
if (client.Player.PreviousMapID == 0)
client.Player.SetLocation(1002, 300, 278);
else
{
switch (client.Player.PreviousMapID)
{
default:
{
client.Player.SetLocation(1002, 300, 278);
break;
}
case 1000:
{
client.Player.SetLocation(1000, 500, 650);
break;
}
case 1020:
{
client.Player.SetLocation(1020, 565, 562);
break;
}
case 1011:
{
client.Player.SetLocation(1011, 188, 264);
break;
}
case 1015:
{
client.Player.SetLocation(1015, 717, 571);
break;
}
}
}
}
}
else
{
if (client.Player.MapID == 1038 && Game.GuildWar.IsWar || client.Player.MapID == 1234 && Game.SuperGuildWar.IsWar)
{
client.Player.SetLocation(6001, 31, 74);
}
else
{
ushort[] Point = Database.DataHolder.FindReviveSpot(client.Map.ID);
client.Player.SetLocation(Point[0], Point[1], Point[2]);
}
}
action.dwParam = client.Map.BaseID;
action.X = client.Player.X;
action.Y = client.Player.Y;
client.Send(action);
}
public static object LoginSyncRoot = new object();
public static void AppendConnect(MsgConnect Connect, GameState client)
{
if (client.LoggedIn)
{
client.Disconnect(true);
return;
}
bool doLogin = false;
lock (LoginSyncRoot)
{
Database.AccountTable Account = null;
if (Kernel.AwaitingPool.TryGetValue(Connect.Identifier, out Account))
{
if (!Account.MatchKey(Connect.Identifier))
{
client.Disconnect(false);
return;
}
client.Account = Account;
if (Account.EntityID == 0)
{
client.Send(new MsgTalk("NEW_ROLE", "ALLUSERS", Color.Orange, MsgTalk.Dialog));
return;
}
if (Kernel.DisconnectPool.ContainsKey(Account.EntityID))
{
client.Send(new MsgTalk("Please try again after a minute!", "ALLUSERS", Color.Orange, GamePackets.MsgTalk.Dialog));
return;
}
VariableVault variables;
Database.EntityVariableTable.Load(client.Account.EntityID, out variables);
client.Variables = variables;
if (client["banhours"] == 0)
{
client["banhours"] = -1;
client["banreason"] = "Infinite time.";
client["banstamp"] = DateTime.Now.AddYears(100);
}
if (Account.State == Database.AccountTable.AccountState.Banned)
{
if (client["banhours"] != -1)
{
DateTime banStamp = client["banstamp"];
if (DateTime.Now > banStamp.AddDays(((int)client["banhours"]) / 24).AddHours(((int)client["banhours"]) % 24))
Account.State = Database.AccountTable.AccountState.Player;
}
}
string Message = "";
if (Account.State == Database.AccountTable.AccountState.Banned)
{
DateTime banStamp = client["banstamp"];
banStamp = banStamp.AddHours(client["banhours"]);
Message = "You are banned for " + client["banhours"] + " hours [until " + banStamp.ToString("HH:mm MM/dd/yyyy") + "]. Reason: " + client["banreason"];
}
else if (Account.State == Database.AccountTable.AccountState.NotActivated)
Message = "You cannot login until your account is activated.";
Kernel.AwaitingPool.Remove(Connect.Identifier);
if (Message == string.Empty)
{
GameState aClient = null;
if (Kernel.GamePool.TryGetValue(Account.EntityID, out aClient))
aClient.Disconnect();
Kernel.GamePool.Remove(Account.EntityID);
client.Player = new Player(PlayerFlag.Monster, false);
Kernel.GamePool.Add(Account.EntityID, client);
doLogin = true;
}
else
{
client.Send(new MsgTalk(Message, "ALLUSERS", Color.Orange, GamePackets.MsgTalk.Dialog));
Thread.Execute<GameState>((pClient, time) => { pClient.Disconnect(); }, client, 100);
}
}
}
if (doLogin)
{
DoLogin(client);
}
}
public static ConcurrentDictionary<string, byte[]> TreasurePointsAllowance = new ConcurrentDictionary<string, byte[]>();
public static object TPASyncRoot = new object();
public static void AddTPA(GameState client)
{
if (!TreasurePointsAllowance.ContainsKey(client.Socket.IP))
TreasurePointsAllowance.Add(client.Socket.IP, new byte[3]);
lock (TPASyncRoot)
{
byte[] data = TreasurePointsAllowance[client.Socket.IP];
for (int i = 0; i < data.Length; i++)
{
if (data[i] == 0)
{
client.AllowedTreasurePoints = true;
client.AllowedTreasurePointsIndex = i;
data[i] = 1;
}
}
}
}
public static void RemoveTPA(GameState client)
{
if (client.AllowedTreasurePoints)
{
lock (TPASyncRoot)
{
byte[] data = TreasurePointsAllowance[client.Socket.IP];
data[client.AllowedTreasurePointsIndex] = 0;
}
}
}
public static void DoLogin(GameState client)
{
client.ReadyToPlay();
if (Database.EntityTable.LoadEntity(client))
{
if (client.Player.FullyLoaded)
{
AddTPA(client);
client.LoadData();
if (client.Player.GuildID != 0)
{
client.Player.GuildSharedBp = client.Guild.GetSharedBattlepower(client.Player.GuildRank);
}
client.ReviewMentor();
#region Game Updates
if (client.Player.UpdateList == 0)
{
client.Send(new GameUpdates(GameUpdates.Mode.Header, "Welcome To, " + Constants.ServerName + "" + DateTime.Now.ToString()));
client.Send(new GameUpdates(GameUpdates.Mode.Body, "1.New skills have been added\n"));
client.Send(new GameUpdates(GameUpdates.Mode.Body, "2.Support " + Constants.ServerName + " By Invite ur Friends\n"));
client.Send(new GameUpdates(GameUpdates.Mode.Body, "3.Sit on Every Map And Get 60 Points For 15 Mints"));
client.Send(new GameUpdates(GameUpdates.Mode.Body, "4.If you found any bug you can repot it By " + Constants.ServerName + ""));
client.Send(new GameUpdates(GameUpdates.Mode.Body, "5.Enjoy Playing " + Constants.ServerName + " with us and invite friends!"));
client.Send(new GameUpdates(GameUpdates.Mode.Footer, "A lot of surprises awaited during these days"));
client.Player.UpdateList += 1;
}
#endregion
if (client.JustCreated)
{
#region New Created
#region Trojan
if (client.Player.Class >= 10 && client.Player.Class <= 11)
client.Player.Update(MsgName.Mode.Effect, "break_track04", true);
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 132013,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 10 && client.Player.Class <= 11)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 410301,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region Warrior
if (client.Player.Class >= 20 && client.Player.Class <= 21)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 132013,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 20 && client.Player.Class <= 21)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 410301,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region Archer
if (client.Player.Class >= 40 && client.Player.Class <= 41)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 132013,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 40 && client.Player.Class <= 41)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 500301,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region Pirete
if (client.Player.Class >= 70 && client.Player.Class <= 71)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 132013,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 70 && client.Player.Class <= 71)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 611301,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region Monk
if (client.Player.Class >= 60 && client.Player.Class <= 61)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 132013,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 60 && client.Player.Class <= 61)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 610301,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region Ninja
if (client.Player.Class >= 50 && client.Player.Class <= 51)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 132013,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 50 && client.Player.Class <= 51)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 601008,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region LeeLong
if (client.Player.Class >= 80 && client.Player.Class <= 81)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 138000,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 80 && client.Player.Class <= 81)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 617000,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region Taoist
if (client.Player.Class >= 100 && client.Player.Class <= 145)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 132013,
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 100 && client.Player.Class <= 145)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 421301,
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
#region WindWolker
if (client.Player.Class >= 160 && client.Player.Class <= 165)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 101009,//MysticWindrobe
UID = MsgItemInfo.ItemUID.Next,
Durability = 3599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 3599,
Position = MsgItemInfo.Armor,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.Armor);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
if (client.Player.Class >= 160 && client.Player.Class <= 165)
{
MsgItemInfo item7;
item7 = new MsgItemInfo(true)
{
ID = 626029,//PrideFan
UID = MsgItemInfo.ItemUID.Next,
Durability = 1599,
Plus = 0,
Enchant = 0,
Bless = 0,
Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
MaximDurability = 1599,
Position = MsgItemInfo.RightWeapon,
Bound = true
};
client.Equipment.Remove((byte)MsgItemInfo.RightWeapon);
Database.ConquerItemTable.AddItem(ref item7, client);
client.Equipment.Add(item7);
}
#endregion
if (client.Player.Class >= 60 && client.Player.Class <= 65)
{
client.Player.HairStyle = 0;
client.Player.HairColor = 0;
}
client.Player.Level = 1;
client.Player.ConquerPoints = 0;
client.Inventory.AddBound(721500, 0, 1);
// client.Inventory.AddBound(727380, 0, 1);
#endregion
client.JustCreated = false;
SetLocation(new MsgAction(true) { UID = client.Player.UID }, client);
}
}
}
else
{
client.Send(new MsgTalk("Cannot find your character.", "ALLUSERS", Color.Orange, GamePackets.MsgTalk.Dialog));
client.Disconnect(false);
return;
}
if (Kernel.GamePool.Count >= Server.PlayerCap)
{
client.Send(new MsgTalk("Player limit exceeded. (Online players: " + Kernel.GamePool + "/" + Server.PlayerCap + ")", "ALLUSERS", Color.Orange, GamePackets.MsgTalk.Dialog));
client.Disconnect(false);
return;
}
client.Send(new MsgTalk("ANSWER_OK", "ALLUSERS", Color.Orange, GamePackets.MsgTalk.Dialog));
Server.Thread.Register(client);
Kernel.GamePool[client.Account.EntityID] = client;
Database.EntityTable.UpdateOnlineStatus(client, true);
MsgUserInfo Info = new MsgUserInfo(client);
client.Send(Info.ToArray());
string IP = client.IP;
client.Account.SetCurrentIP(IP);
client.Account.Save();
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine("" + client.Player.Name + " has logged on! Ip:[" + client.Account.IP + "]", ConsoleColor.Blue);
Console.ForegroundColor = ConsoleColor.Cyan;
if (Kernel.GamePool.Count > Server.MaxPlayers)
{
Server.MaxPlayers = Kernel.GamePool.Count;
}
client.LoggedIn = true;
client.Action = 2;
}
public static void RemoveBadSkills(GameState client)
{
if (client.Spells.ContainsKey(10405))
if (!(client.Player.FirstRebornClass / 10 == client.Player.SecondRebornClass / 10 && client.Player.SecondRebornClass / 10 == client.Player.Class / 10 && client.Player.Class / 10 == 6))
client.RemoveSpell(new MsgMagicInfo(true) { ID = 10405 });
if (!client.Spells.ContainsKey(10405))
if (client.Player.FirstRebornClass / 10 == client.Player.SecondRebornClass / 10 && client.Player.SecondRebornClass / 10 == client.Player.Class / 10 && client.Player.Class / 10 == 6)
client.AddSpell(new MsgMagicInfo(true) { ID = 10405 });
if (!client.Spells.ContainsKey(6002))
if (client.Player.FirstRebornClass / 10 == client.Player.SecondRebornClass / 10 && client.Player.SecondRebornClass / 10 == client.Player.Class / 10 && client.Player.Class / 10 == 5)
client.AddSpell(new MsgMagicInfo(true) { ID = 6002 });
if (client.Spells.ContainsKey(6002))
if (!(client.Player.SecondRebornClass / 10 == client.Player.Class / 10 && client.Player.Class / 10 == 5))
client.RemoveSpell(new MsgMagicInfo(true) { ID = 6002 });
}
public static readonly DateTime UnixEpoch = new DateTime(1970, 1, 1);
public static uint UnixTimestamp
{
get { return (uint)(DateTime.UtcNow - UnixEpoch).TotalSeconds; }
}
public static void LoginMessages(GameState client)
{
#region Time Server
MsgData time = new MsgData();
time.Year = (uint)DateTime.Now.Year;
time.Month = (uint)DateTime.Now.Month;
time.DayOfYear = (uint)DateTime.Now.DayOfYear;
time.DayOfMonth = (uint)DateTime.Now.Day;
time.Hour = (uint)DateTime.Now.Hour;
time.Minute = (uint)DateTime.Now.Minute;
time.Second = (uint)DateTime.Now.Second;
client.Send(time);
#endregion
#region TQPoint
if (client.TQPoint > 0)
{
MsgInteract send = new MsgInteract(true);
send.InteractType = MsgInteract.ClaimCP;
client.Send(send.ToArray());
}
#endregion
#region LoginInfo
//bool IPLast = false;
//if (client.Account.IP == client.Account.LastIP)
// IPLast = true;
//client.Send(new UserIPInfo(client.Player.LastLogin){ IP = IPLast,LastIP = 1 }.ToArray());
client.Send(new MsgPCServerConfig().ToArray());
Database.EntityTable.LoginNow(client);
client.Send(new RangersOnlineInfo().ToArray());
#endregion
#region RemoveTop
if (client.Guild != null && !client.Guild.PoleKeeper || client.Guild != null && client.AsMember.Rank != Enums.GuildMemberRank.DeputyLeader)
{
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.TopDeputyLeader))
{
client.Player.RemoveTopStatus((ulong)MsgUpdate.Flags.TopDeputyLeader);
}
}
if (client.Guild != null && !client.Guild.PoleKeeper || client.Guild != null && client.AsMember.Rank != Enums.GuildMemberRank.GuildLeader)
{
if (client.Player.ContainsFlag((ulong)MsgUpdate.Flags.TopGuildLeader))
{
client.Player.RemoveTopStatus((ulong)MsgUpdate.Flags.TopGuildLeader);
}
}
#endregion
#region Remove Skill SummonFairy
if (client.Spells.ContainsKey(12030))
{
client.RemoveSpell(new MsgMagicInfo(true) { ID = 12030 });
}
#endregion
#region AtQuests
var mapstatus = Database.MapsTable.MapInformations[client.Map.ID].Status;
if (mapstatus == 741)
{
client.Player.Teleport(1002, 300, 278);
}
#endregion
#region ItemReturned
if (client.Player.Ascendio_mail > 0)
{
Database.ItemReturned.SendItemReturnedIcon(client);
}
#endregion
#region Inbox
if (client.Prizes.Count > 0)
{
MsgMailList.SendMailbox(client, true);
}
#endregion
#region SendReload
Game.Player.SendReload(client);
#endregion
#region JiangHu
MsgOwnKongfuBase.SendJiangHu(client);
#endregion
#region MsgTrainingInfo
if (client.Player.MapID == 601)
{
MsgTrainingInfo sts = new MsgTrainingInfo(true);
var T1 = new TimeSpan(DateTime.Now.Ticks);
var T2 = new TimeSpan(client.OfflineTGEnterTime.Ticks);
ushort minutes = (ushort)(T1.TotalMinutes - T2.TotalMinutes);
minutes = (ushort)Math.Min((ushort)900, minutes);
sts.TotalTrainingMinutesLeft = (ushort)(900 - minutes);
sts.TrainedMinutes = minutes;
ulong exp = client.Player.Experience;
byte level = client.Player.Level;
double expballGain = (double)300 * (double)minutes / (double)900;
while (expballGain >= 100)
{
expballGain -= 100;
exp += client.ExpBall;
}
if (expballGain != 0)
exp += (uint)(client.ExpBall * (expballGain / 100));
while (exp >= Database.DataHolder.LevelExperience(level))
{
exp -= Database.DataHolder.LevelExperience(level);
level++;
}
double percent = (double)exp * (double)100 / (double)Database.DataHolder.LevelExperience(level);
sts.Character_NewExp = (ulong)(percent * 100000);
sts.Character_AcquiredLevel = level;
sts.Send(client);
}
#endregion
#region SecondaryPassword
if (client.WarehousePW != 0)
{
Msg2ndPsw SP = new Msg2ndPsw(true);
SP.Action = Msg2ndPsw.Mode.PasswordCorrect;
SP.OldPassword = 0x1;
client.Send(SP.ToArray());
}
if (client.ForgetPassword)
{
if (client.WarehousePW != 0)
{
Database.ForgetPasswordTable.Date(client);
}
}
if (client.FinishForget)
{
MsgAction Data = new MsgAction(true);
Data.ID = MsgAction.Mode.OpenCustom;
Data.UID = client.Player.UID;
Data.TimeStamp = Time32.Now;
Data.dwParam = 3391;
Data.X = client.Player.X;
Data.Y = client.Player.Y;
client.Send(Data);
client.FinishForget = false;
}
#endregion
#region ElitePK
bool going = false;
foreach (var epk in Game.Features.Tournaments.ElitePKTournament.Tournaments)
if (epk.State != ElitePK.States.GUI_Top8Ranking)
going = true;
if (going)
{
MsgPKEliteMatchInfo brackets = new MsgPKEliteMatchInfo(true, 0);
brackets.Type = MsgPKEliteMatchInfo.EPK_State;
brackets.OnGoing = true;
client.Send(brackets);
}
#endregion
#region Adding Earned skills
if (client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 9876 });
if (client.Player.Class >= 51 && client.Player.Class <= 55 && client.Player.FirstRebornClass == 55 && client.Player.Reborn == 1)
client.AddSpell(new MsgMagicInfo(true) { ID = 6002 });
if (client.Player.FirstRebornClass == 15 && client.Player.SecondRebornClass == 15 && client.Player.Class >= 11 && client.Player.Class <= 15 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 10315 });
if (client.Player.FirstRebornClass == 75 && client.Player.SecondRebornClass == 75 && client.Player.Class >= 71 && client.Player.Class <= 75 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 11040 });
if (client.Player.FirstRebornClass == 25 && client.Player.SecondRebornClass == 25 && client.Player.Class >= 21 && client.Player.Class <= 25 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 10311 });
if (client.Player.FirstRebornClass == 45 && client.Player.SecondRebornClass == 45 && client.Player.Class >= 41 && client.Player.Class <= 45 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 10313 });
if (client.Player.FirstRebornClass == 55 && client.Player.SecondRebornClass == 55 && client.Player.Class >= 51 && client.Player.Class <= 55 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 6003 });
if (client.Player.FirstRebornClass == 65 && client.Player.SecondRebornClass == 65 && client.Player.Class >= 61 && client.Player.Class <= 65 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 10405 });
if (client.Player.FirstRebornClass == 135 && client.Player.SecondRebornClass == 135 && client.Player.Class >= 131 && client.Player.Class <= 135 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 30000 });
if (client.Player.FirstRebornClass == 145 && client.Player.SecondRebornClass == 145 && client.Player.Class >= 140 && client.Player.Class <= 145 && client.Player.Reborn == 2)
client.AddSpell(new MsgMagicInfo(true) { ID = 10310 });
//if (client.Player.FirstRebornClass == 85 && client.Player.SecondRebornClass == 85 && client.Player.Class >= 80 && client.Player.Class <= 85 && client.Player.Reborn == 2)
// client.AddSpell(new MsgMagicInfo(true) { ID = 10310 });
if (client.Player.Reborn == 1)
{
if (client.Player.FirstRebornClass == 15 && client.Player.Class >= 11 && client.Player.Class <= 15)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3050 });
}
else if (client.Player.FirstRebornClass == 25 && client.Player.Class >= 21 && client.Player.Class <= 25)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3060 });
}
else if (client.Player.FirstRebornClass == 145 && client.Player.Class >= 142 && client.Player.Class <= 145)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3080 });
}
else if (client.Player.FirstRebornClass == 135 && client.Player.Class >= 132 && client.Player.Class <= 135)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3090 });
}
}
if (client.Player.Reborn == 2)
{
if (client.Player.SecondRebornClass == 15 && client.Player.Class >= 11 && client.Player.Class <= 15)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3050 });
}
else if (client.Player.SecondRebornClass == 25)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3060 });
}
else if (client.Player.SecondRebornClass == 145 && client.Player.Class >= 142 && client.Player.Class <= 145)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3080 });
}
else if (client.Player.SecondRebornClass == 135 && client.Player.Class >= 132 && client.Player.Class <= 135)
{
client.AddSpell(new MsgMagicInfo(true) { ID = 3090 });
}
}
#endregion
#region MentorInformation
if (client.Mentor != null)
{
if (client.Mentor.IsOnline)
{
MentorInformation Information = new MentorInformation(true);
Information.Mentor_Type = 1;
Information.Mentor_ID = client.Mentor.Client.Player.UID;
Information.Apprentice_ID = client.Player.UID;
Information.Enrole_Date = client.Mentor.EnroleDate;
Information.Mentor_Level = client.Mentor.Client.Player.Level;
Information.Mentor_Class = client.Mentor.Client.Player.Class;
Information.Mentor_PkPoints = client.Mentor.Client.Player.PKPoints;
Information.Mentor_Mesh = client.Mentor.Client.Player.Mesh;
Information.Mentor_Online = true;
Information.Shared_Battle_Power = client.Player.BattlePowerFrom(client.Mentor.Client.Player);
Information.String_Count = 3;
Information.Mentor_Name = client.Mentor.Client.Player.Name;
Information.Apprentice_Name = client.Player.Name;
Information.Mentor_Spouse_Name = client.Mentor.Client.Player.Spouse;
client.ReviewMentor();
client.Send(Information);
MsgGuideInfo AppInfo = new MsgGuideInfo();
AppInfo.Apprentice_ID = client.Player.UID;
AppInfo.Apprentice_Level = client.Player.Level;
AppInfo.Apprentice_Class = client.Player.Class;
AppInfo.Apprentice_PkPoints = client.Player.PKPoints;
AppInfo.Apprentice_Experience = client.AsApprentice.Actual_Experience;
AppInfo.Apprentice_Composing = client.AsApprentice.Actual_Plus;
AppInfo.Apprentice_Blessing = client.AsApprentice.Actual_HeavenBlessing;
AppInfo.Apprentice_Name = client.Player.Name;
AppInfo.Apprentice_Online = true;
AppInfo.Apprentice_Spouse_Name = client.Player.Spouse;
AppInfo.Enrole_date = client.Mentor.EnroleDate;
AppInfo.Mentor_ID = client.Mentor.ID;
AppInfo.Mentor_Mesh = client.Mentor.Client.Player.Mesh;
AppInfo.Mentor_Name = client.Mentor.Name;
AppInfo.Type = 2;
client.Mentor.Client.Send(AppInfo);
}
else
{
MentorInformation Information = new MentorInformation(true);
Information.Mentor_Type = 1;
Information.Mentor_ID = client.Mentor.ID;
Information.Apprentice_ID = client.Player.UID;
Information.Enrole_Date = client.Mentor.EnroleDate;
Information.Mentor_Online = false;
Information.String_Count = 2;
Information.Mentor_Name = client.Mentor.Name;
Information.Apprentice_Name = client.Player.Name;
client.Send(Information);
}
}
#endregion
#region Nobility
MsgPeerage Nobility = new MsgPeerage(true);
Nobility.Action = MsgPeerage.Mode.Icon;
Nobility.dwParam = client.NobilityInformation.EntityUID;
Nobility.Donation = client.NobilityInformation.Donation;
Nobility.UpdateString(client.NobilityInformation);
client.Send(Nobility);
#endregion
#region ChiPowers
client.Send(new MsgTrainingVitalityInfo(true).Query(client));
MsgTrainingVitality.SendChiRankings(new MsgRank(true) { Mode = MsgRank.QueryCount }, client);
#endregion
#region AutoHunt
client.Send(new MsgHangUp() { Icon = 341 }.ToArray());
#endregion
#region WentToComplete
client.Filtering = true;
if (client.WentToComplete) return;
RemoveBadSkills(client);
client.WentToComplete = true;
client.Player.SendUpdates = true;
#endregion
#region Guild
foreach (var Guild in Kernel.Guilds.Values)
{
Guild.SendName(client);
}
if (client.Guild != null)
{
client.Guild.SendAllyAndEnemy(client);
client.Player.GuildSharedBp = client.Guild.GetSharedBattlepower(client.Player.GuildRank);
}
#endregion
#region QuizShow
if (Kernel.QuizShow.Open)
Kernel.QuizShow.AddPlayer(client);
client.Player.Update((byte)MsgUpdate.DataType.QuizPoints, client.Player.QuizPoints, true);
#endregion
#region Equipment
foreach (MsgItemInfo item in client.Inventory.Objects)
item.Send(client);
foreach (MsgItemInfo item in client.Equipment.Objects)
{
if (item != null)
{
if (Database.ConquerItemInformation.BaseInformations.ContainsKey(item.ID))
{
item.Send(client);
}
else
{
client.Equipment.DestroyArrow(item.Position);
}
}
}
client.LoadItemStats();
if (!client.Equipment.Free(5))
{
if (ItemHandler.IsArrow(client.Equipment.TryGetItem(5).ID))
{
if (client.Equipment.Free(4))
client.Equipment.DestroyArrow(5);
else
{
if (client.Equipment.TryGetItem(4).ID / 1000 != 500)
client.Equipment.DestroyArrow(5);
}
}
}
client.GemAlgorithm();
client.CalculateStatBonus();
client.CalculateHPBonus();
client.Player.Stamina = 100;
#endregion
#region WelcomeMessages
string[] wm = File.ReadAllLines(Constants.WelcomeMessages);
foreach (string line in wm)
{
if (line.Length == 0) continue;
if (line[0] == ';') continue;
client.Send(line);
}
#endregion
#region VIPLevel
client.Player.VIPLevel = (byte)(client.Player.VIPLevel + 0);
if (client.Player.VIPLevel > 0)
{
MsgVipFunctionValidNotify vip = new MsgVipFunctionValidNotify();
client.Send(vip.GetArray());
}
#endregion
#region MapStatus
client.Send(new MsgMapInfo() { BaseID = client.Map.BaseID, ID = client.Map.ID, Status = Database.MapsTable.MapInformations[client.Map.ID].Status, Weather = Database.MapsTable.MapInformations[client.Map.ID].Weather });
if (client.Player.Hitpoints == 0)
{
ushort[] Point = Database.DataHolder.FindReviveSpot(client.Map.ID);
client.Player.Teleport(Point[0], Point[1], Point[2]);
client.Player.Hitpoints = 1;
}
#endregion
#region MentorBattlePower
if (client.Player.MentorBattlePower != 0)
client.Player.Update((byte)MsgUpdate.DataType.ExtraBattlePower, client.Player.MentorBattlePower, false);
#endregion
#region Broadcast
if (Game.ConquerStructures.Broadcast.CurrentBroadcast.EntityID > 2)
client.Send(new MsgTalk(Game.ConquerStructures.Broadcast.CurrentBroadcast.Message, "ALLUSERS", Game.ConquerStructures.Broadcast.CurrentBroadcast.EntityName, Color.Red, MsgTalk.BroadcastMessage));
#endregion
#region BlessTime
client.Player.ExpProtectionTime = (ushort)(client.Player.ExpProtectionTime + (1 - 1));
client.Player.DoubleExperienceTime = (ushort)(client.Player.DoubleExperienceTime + (1 - 1));
client.Player.HandleTiming = true;
client.Player.Update((byte)MsgUpdate.DataType.RaceShopPoints, client.Player.RacePoints, false);
client.Player.Update((byte)MsgUpdate.DataType.LuckyTimeTimer, client.BlessTime, false);
if (client.Player.HeavenBlessing != 0)
{
client.Send("Heaven Blessing Expire: " + DateTime.Now.AddSeconds(client.Player.HeavenBlessing).ToString("yyyy:MM-dd:HH"));
client.Player.Update((byte)MsgUpdate.DataType.OnlineTraining, client.OnlineTrainingPoints, false);
}
#endregion
#region ClaimableItem
if (client.ClaimableItem.Count > 0)
{
foreach (var item in client.ClaimableItem.Values)
{
Database.ItemAddingTable.GetAddingsForItem(item.Item);
item.Send(client);
item.Item.SendExtras(client);
}
}
#endregion
#region DeatinedItem
if (client.DeatinedItem.Count > 0)
{
foreach (var item in client.DeatinedItem.Values)
{
Database.ItemAddingTable.GetAddingsForItem(item.Item);
item.Send(client);
item.Item.SendExtras(client);
}
}
client.Equipment.UpdateEntityPacket();
#endregion
#region BloodshedSea
if (client.Player.MapID == 3846)
{
MsgAction data = new MsgAction(true);
data.UID = client.Player.UID;
data.dwParam = 3846;
data.ID = (MsgAction.Mode)104;
data.TimeStamp = Time32.Now;
data.dwParam = 16755370;
client.Send(data);
client.SendScreen(data, true);
client.Screen.Reload(null);
}
#endregion
#region Merchant
client.Player.Update((byte)MsgUpdate.DataType.Merchant, 255, false);
#endregion
#region Sash
client.Player.Update((byte)MsgUpdate.DataType.AvailableSlots, 200, false);
client.Player.Update((byte)MsgUpdate.DataType.ExtraInventory, client.Player.ExtraInventory, false);
client.LoadItemStats();
#endregion
#region Inner
if (!Rangers.Inner.InnerPower.InnerPowerPolle.TryGetValue(client.Player.UID, out client.Player.InnerPower))
{
client.Player.InnerPower = new Rangers.Inner.InnerPower(client.Player.Name, client.Player.UID);
Database.InnerPowerTable.New(client);
}
client.Player.InnerPower.UpdateStatus();
client.Player.InnerPower.AddPotency(null, client, 0);
client.LoadItemStats();
#endregion
#region Union
client.UnionExploits = client.UnionExploits;
if (Kernel.Unions.Count > 0)
{
Union.MsgLeagueOpt Res = new Union.MsgLeagueOpt(true);
Res.Action = Union.Actions.KingdomIcon;
if (client.Union != null)
{
Res.dwParam2 = client.Union.ID;
}
Res.dwParam3 = Kernel.ServerKingdom;
client.Send(Res.ToArray());
}
if (client.Union != null)
{
client.Send(client.Union.SendOverheadLeagueInfo(client));
}
if (client.Union != null)
{
if (client.Union.IsKingdom())
{
if (client.Union.IsLeader(client.Player.UID))
{
Union.MsgLeagueOpt Res = new Union.MsgLeagueOpt(true);
Res.Action = Union.Actions.KingdomTitleGui;
Res.dwParam3 = Kernel.ServerKingdom;
client.Send(Res.ToArray());
}
}
}
#endregion
#region Storages
new CoatStorage().Login(client);
new TitleStorage().Login(client);
#endregion
#region Perfection
client.Player.Prestige = client.Player.Prestige;
new MsgUserAbilityScore().SendScore(client, client);
client.Send(new Network.GamePackets.Perfection.CMsgUserTotalRefineLevel(client));
client.Send(CMsgItemRefineRecord.FinalizeProtoBuf(new ItemRefineRecordProto()
{
CurrentAction = 0,
dwParam = 54,
dwParam1 = 0
}));
if (client.Player.Prestige == 0)
PerfectionManager.CalcAndAdd(client);
MsgTrainingVitality.SendRankingQuery(new MsgRank(true) { Mode = 2 }, client, MsgRank.Prestige, PerfectionManager.GetPosition(client), (uint)client.Player.Prestige);
#endregion
}
}
}
الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
|
الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
مشكله بخصوص افكت التوبات | ابو مروان | مشكلات السيرفيرات كونكر الشخصيه | 4 | 2020-05-11 04:07 PM |
مشكلة في التوبات | AhmedGadd | مشكلات السيرفيرات كونكر الشخصيه | 12 | 2020-04-16 01:54 PM |
مشكله في مابات التوبات | Diego | مشكلات السيرفيرات كونكر الشخصيه | 2 | 2020-04-10 10:00 AM |
طلب تعديل التوبات | ElSaher | مشكلات السيرفيرات كونكر الشخصيه | 8 | 2020-02-05 07:36 PM |
مشكلة في التوبات | youssefabdelmanam | مشكلات السيرفيرات كونكر الشخصيه | 5 | 2019-12-11 07:02 AM |