|
المشاركات 1,941 |
+التقييم 0.96 |
تاريخ التسجيل Apr 2019 |
الاقامة Egypt |
نظام التشغيل windows 7 |
رقم العضوية 1 |
#region Npc Format Points
case 159159:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello Dear player I can swear to you that your points in the Strength , Vitality , Agility , Spirit Do you want to chose your own class and leave the rest for 500 Cps");
dialog.Option("Monk", 1);
dialog.Option("Ninja", 2);
dialog.Option("Taoist", 3);
dialog.Option("Archer", 4);
dialog.Option("Wariorr", 5);
dialog.Option("Trojan", 6);
dialog.Option("Pirate", 7);
dialog.Option("HP", 8);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 1:
{
if (client.Entity.ConquerPoints >= 30000)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 119;
client.Entity.Vitality = 73;
client.Entity.Agility = 36;
client.Entity.Spirit = 0;
client.Entity.Atributes = 310;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
case 2:
{
if (client.Entity.ConquerPoints >= 30000)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 34;
client.Entity.Vitality = 100;
client.Entity.Agility = 275;
client.Entity.Spirit = 20;
client.Entity.Atributes = 109;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
case 3:
{
if (client.Entity.ConquerPoints >= 30000)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 0;
client.Entity.Vitality = 60;
client.Entity.Agility = 100;
client.Entity.Spirit = 250;
client.Entity.Atributes = 128;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
case 5:
{
if (client.Entity.ConquerPoints >= 30000)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 176;
client.Entity.Vitality = 100;
client.Entity.Agility = 50;
client.Entity.Spirit = 80;
client.Entity.Atributes = 132;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
case 6:
{
if (client.Entity.ConquerPoints >= 30000)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 176;
client.Entity.Vitality = 300;
client.Entity.Agility = 40;
client.Entity.Spirit = 20;
client.Entity.Atributes = 2;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
case 7:
{
if (client.Entity.ConquerPoints >= 30000)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 176;
client.Entity.Vitality = 150;
client.Entity.Agility = 50;
client.Entity.Spirit = 20;
client.Entity.Atributes = 122;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
case 8:
{
if (client.Entity.ConquerPoints >= 30000 & client.Entity.VIPLevel >= 6)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 0;
client.Entity.Vitality = 538;
client.Entity.Agility = 0;
client.Entity.Spirit = 0;
client.Entity.Atributes = 0;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
case 4:
{
if (client.Entity.ConquerPoints >= 30000)
{
client.Entity.ConquerPoints -= 30000;
client.Entity.Strength = 100;
client.Entity.Vitality = 70;
client.Entity.Agility = 250;
client.Entity.Spirit = 170;
client.Entity.Atributes = 118;
}
else
{
dialog.Text("you need 30,000 cps dude. ");
dialog.Option("I see.", 255);
dialog.Avatar(116);
dialog.Send();
}
break;
}
}
break;
}
#endregion Npc Format Points
159159 0 0 0 PointRestart 2 20880 -1 1002 328 278