|  | 
 
 
|  المشاركات 220 |  +التقييم 0.09 |  تاريخ التسجيل Jun 2019 |  الاقامة |  نظام التشغيل |  رقم العضوية 314 | 
 وحوش Big Monster + Top + Prize   scripthazem
				وحوش Big Monster + Top + Prize   scripthazem
		
		
	 
public void Drop(Game.Entity killer)
        { 
   
	
		
		
		
		
	 
#region Big-Monsters
            if (Name == "Vampire")
                Program.Vampira = true;
            if (Name == "SnowBanshee")
                Program.SnowBa = true;
            if (Name == "NemesisTyrant")
                Program.Nemesis = true;
            if (Name == "Legendarywarrior")
                Program.Legendary = true;
            if (Name == "LostMan")
                Program.LostMan = true;
            if (Name == "DeadLady")
                Program.DeadLady = true;
            if (Name == "DeadMan")
                Program.DeadMan = true;
            if (Name == "Shanghi")
                Program.Shangi = true;
            if (Name == "SwordMaster")
                Program.SwordMaster = true;
            if (Name == "TeratoDragon")
                Program.TeratoDragon = true;
            if (Name == "destructive")
                Program.Destructive = true;
            if (Name == "SnowBansheeSoul")
                Program.SnowSoul = true;
            if (Name == "Vampire" || Name == "SnowBanshee" || Name == "NemesisTyrant" || Name == "Legendarywarrior" || Name == "LostMan" || Name == "LostMan" || Name == "DeadLady" || Name == "Shanghi" || Name == "DeadMan" || Name == "SwordMaster" || Name == "TeratoDragon" || Name == "destructive" || Name == "SnowBansheeSoul")
            {
                uint Uid = 0;
                byte type = 4;
                for (int i = 0; i < 1; i++)
                {
                    type = (byte)Kernel.Random.Next(1, 1);
                    switch (type)
                    {
                        case 1:
                            Uid = 720667;
                            break;
                       // case 2:
                          //  Uid = 200022;
                           // break;
                       
                    }
                    if (Uid != 0)
                    {
                        ushort X = Owner.X, Y = Owner.Y;
                        Game.Map Map = Kernel.Maps[Owner.MapID];
                        if (Map.SelectCoordonates(ref X, ref Y))
                        {
                            //    Kernel.Spawn3 = false; 
                            killer.Owner.Inventory.Add(Uid, 0, 1);
                            SomailProject.Kernel.SendWorldMessage(new SomailProject.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and  Get FantasyCPPack 1000000000 CPS + TOP + 50 OnlinePoints  #41#41#41", Message.Center));
                         //   Message message = null;
                           // message = new Message("Congratulations,  " + Name + " Succesfully 50 Point!", System.Drawing.Color.White, Message.World);
                         //   killer.ConquerPoints += 1000000000;
                            //client.Entity.AddTopStatus(Update.Flags2.Top2Ninja, 2, DateTime.Now.AddMinutes(59));
                            Network.GamePackets._String str = new _String(true);
                            str.UID = killer.UID;
                            str.TextsCount = 1;
                            str.Type = _String.Effect;
                            str.Texts.Add("cortege");
                            killer.Owner.SendScreen(str, true);
                            // return; 
                        }
                    }
                }
            }
            #endregion 
   
	
		
		
		
		
	 
#region Monster
            #region LostMan
            if ((DateTime.Now.Minute == 22 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39981;
                y = 55;
                x = 55;
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.LostMan)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(417101))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[417101];
                                mt.BoundX = x;
                                Program.LostMan = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage("LostMan has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox("LostMan has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(39981, 55, 55); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region Legendarywarrior
            if ((DateTime.Now.Minute == 02 && DateTime.Now.Second == 30))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39990;
                y = 55;
                x = 55;
                uint id = 417110;
                string name = "Legendarywarrior";
                if (Database.DMaps.LoadMap(MapID))
                {                   
                    if (Program.Legendary)
                    {                      
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.Legendary = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region Shanghi
            if ((DateTime.Now.Minute == 07 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39989;
                y = 55;
                x = 55;
                uint id = 417109;
                string name = "Shanghi";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.Shangi)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.Shangi = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region destructive
            if ((DateTime.Now.Minute == 17 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39987;
                y = 55;
                x = 55;
                uint id = 417107;
                string name = "destructive";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.Destructive)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.Destructive = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region DeadLady
            if ((DateTime.Now.Minute == 32 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39983;
                y = 55;
                x = 55;
                uint id = 417103;
                string name = "DeadLady";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.DeadLady)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.DeadLady = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region DeadMan
            if ((DateTime.Now.Minute == 37 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39982;
                y = 55;
                x = 55;
                uint id = 417102;
                string name = "DeadMan";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.DeadMan)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.DeadMan = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region Vampire
            if ((DateTime.Now.Minute == 42 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39994;
                y = 55;
                x = 55;
                uint id = 417114;
                string name = "Vampire";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.Vampira)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.Vampira = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region SwordMaster
            if ((DateTime.Now.Minute == 57 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39992;
                y = 55;
                x = 55;
                uint id = 4170;
                string name = "SwordMaster";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.SwordMaster)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.SwordMaster = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region SnowBanshee
            if ((DateTime.Now.Minute == 47 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39993;
                y = 55;
                x = 55;
                uint id = 4171;
                string name = "SnowBanshee";               
                if (Database.DMaps.LoadMap(MapID))
                {                  
                    if (Program.SnowBa)
                    {                       
                        if (Kernel.Maps.ContainsKey(MapID))
                        {                           
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {                               
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.SnowBa = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region NemesisTyrant
            if ((DateTime.Now.Minute == 52 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39991;
                y = 55;
                x = 55;
                uint id = 4220;
                string name = "NemesisTyrant";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.Nemesis)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.Nemesis = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region TeratoDragon
            if ((DateTime.Now.Minute == 27 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39984;
                y = 55;
                x = 55;
                uint id = 4152;
                string name = "TeratoDragon";;
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.TeratoDragon)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.TeratoDragon = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #region SnowBansheeSoul
            if ((DateTime.Now.Minute == 12 && DateTime.Now.Second == 00))
            {
                ushort x = 0, y = 0;
                ushort MapID = 39988;
                y = 55;
                x = 55;
                uint id = 417108;
                string name = "SnowBansheeSoul";
                if (Database.DMaps.LoadMap(MapID))
                {
                    if (Program.SnowSoul)
                    {
                        if (Kernel.Maps.ContainsKey(MapID))
                        {
                            var Map = Kernel.Maps[MapID];
                            if (Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                mt.BoundX = x;
                                Program.SnowSoul = false;
                                mt.BoundY = y;
                                Entity entity = new Entity(EntityFlag.Monster, false);
                                entity.MapObjType = MapObjectType.Monster;
                                entity.MonsterInfo = mt.Copy();
                                entity.MonsterInfo.Owner = entity;
                                entity.Name = mt.Name;
                                entity.MinAttack = mt.MinAttack;
                                entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                entity.Defence = mt.Defence;
                                entity.Body = mt.Mesh;
                                entity.Level = mt.Level;
                                entity.UID = Map.EntityUIDCounter.Next;
                                entity.MapID = MapID;
                                entity.X = x;
                                entity.Boss = 1;
                                entity.Y = y;
                                if (x == 0 || y == 0)
                                {
                                    var cord = Map.RandomCoordinates();
                                    entity.X = cord.Item1;
                                    entity.Y = cord.Item2;
                                    do
                                    {
                                        cord = Map.RandomCoordinates();
                                        entity.X = cord.Item1;
                                        entity.Y = cord.Item2;
                                    }
                                    while (!Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }
                                Map.AddEntity(entity);
                                Network.GamePackets._String stringPacket =
                                new Network.GamePackets._String(true);
                                stringPacket.UID = entity.UID;
                                stringPacket.Type = Network.GamePackets._String.Effect;
                                stringPacket.Texts.Add("MBStandard");
                                Data data = new Data(true);
                                data.UID = entity.UID;
                                data.ID = Network.GamePackets.Data.AddEntity;
                                data.wParam1 = entity.X;
                                data.wParam2 = entity.Y;
                                foreach (Client.GameState clllient in Program.Values)
                                {
                                    if (clllient.Map.ID == entity.MapID)
                                    {
                                        if (Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            Constants.nScreenDistance)
                                        {
                                            entity.SendSpawn(clllient, false);
                                            clllient.Send(stringPacket);
                                            clllient.Send(data);
                                            if (entity.MaxHitpoints > 65535)
                                            {
                                                Update upd = new Update(true) { UID = entity.UID };
                                                upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                clllient.Send(upd);
                                            }
                                        }
                                    }
                                }
                                foreach (var client10 in Program.Values)
                                {
                                    client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            #endregion
            #endregion 
   
	
		
		
		
		
	 
 public static bool Vampira = true;
        public static bool Nemesis = true;
        public static bool Legendary = true;
        public static bool LostMan = true;
        public static bool DeadLady = true;
        public static bool Shangi = true;
        public static bool DeadMan = true           ;
        public static bool SwordMaster = true;
        public static bool TeratoDragon = true; 
   
	
		
		
		
		
	 
39981 39990 39989 39987 39983 39982 39994 39992 39993 39993 39991 39984 39988 
   
	
		
		
		
		
	 
INSERT INTO `monsterinfos` VALUES ('417101', 'LostMan', '0001', '0523', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417102', 'DeadMan', '0001', '0522', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417103', 'DeadLady', '0001', '0518', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417107', 'destructive', '0001', '0315', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('4171', 'SnowBanshee', '0001', '0951', '60000000', '00', '10000', '10000', '40000', '0014', '0015', '0800', '0500', '0138', '3', '0500', '0', '30000', '0', '0', '0');
INSERT INTO `monsterinfos` VALUES ('417109', 'Shanghi', '0001', '0903', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417110', 'Legendarywarrior', '0001', '0904', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417114', 'Vampire', '0001', '0919', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417108', 'SnowBansheeSoul', '0001', '0951', '60000000', '00', '10000', '10000', '40000', '0014', '0015', '0800', '0500', '0138', '3', '0500', '0', '30000', '0', '0', '0');
INSERT INTO `monsterinfos` VALUES ('417116', 'IronTiger', '0001', '0904', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417117', 'BlackTurtle', '0001', '0522', '60000000', '00', '20000', '20000', '0100', '0001', '0008', '1000', '0500', '0140', '3', '0500', '0', '0', '0', '0', '1'); 
   
	
		
		
		
		
	 
#region prize
                                case 720667: // 13800 cps
                    {
                        client.Entity.ConquerPoints += 1000000000;
                        client.Entity.TreasuerPoints += 50;
                        
                        client.Entity.AddTopStatus(Update.Flags2.Top2Ninja, 2, DateTime.Now.AddDays(1));
                        client.Inventory.Remove(item, Enums.ItemUse.RemoveFromStack);
                        break;
                    }
                
                  #endregion 
   
	
		
		
		
		
	 
720667@@FantasyCPPack@@0@@0@@0@@0@@0@@0@@0@@0@@9@@0@@0@@5201240@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@[Item]@@Right~click~to~get~13800~CPs.@@5@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@ 
   
	
		
		
		 
	
| الذين يشاهدون محتوى الموضوع الآن : 10 ( الأعضاء 0 والزوار 10) | |
| أدوات الموضوع | |
| 
 | 
| الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة | 
| شرح واضافه وحش جديد Monster | Mr. Co | تطوير سيرفرات كونكر | 44 | 2025-10-20 09:03 AM | 
| تعديل علي دروب وحوش عاديه و وحوش كبيره | Tefa | تطوير سيرفرات كونكر | 6 | 2022-04-10 04:14 PM | 
| وحوش الكبيره | ahmedhamedd555e | تطوير سيرفرات كونكر | 2 | 2021-08-23 01:10 AM | 
| كوسته بفكره جديده Monster event | karem010 | تطوير سيرفرات كونكر | 3 | 2020-05-13 05:52 AM | 
| طل يخص الوحوش الكبيرة Big-Monster خدمة ياحازم | ميدو | مشكلات السيرفيرات كونكر الشخصيه | 2 | 2019-09-30 07:09 AM |