|
|
المشاركات 894 |
+التقييم 0.44 |
تاريخ التسجيل Apr 2019 |
الاقامة |
نظام التشغيل |
رقم العضوية 115 |
//////perfection system ////
#region perfection system By:Rayzo
case 3215:
{
if (npcRequest.OptionID == 0)
{
dialog.Text("Our ancestors exerted their maximum efforts and defeated the demons. Since then, the world of slayer 2.0 has remained at peace for");
dialog.Text("hundreds of years. Now the demons have returned and slayer is being dominated by fierce demons.");
dialog.Option("Do you want to know what the task is like?", 1);
dialog.Option("Enter Perfection Task", 2);
dialog.Option("I better go.", 255);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 1)
{
dialog.Text("The decisive battle between the human being and the devil broke out here. the");
dialog.Text("fierce battle lasted seven days and nights. Countless heroes lost their");
dialog.Text("lives. And justice won. Later we can live in peace for hundreds of");
dialog.Text("years.");
dialog.Option("what happened?", 3);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 3)
{
dialog.Text("[Last Pluto], leader of the demons who have sworn revenge to return.");
dialog.Text("To prevent demons from going to dominate slayer have been sent");
dialog.Text("back to their lands cautiously. But on August 28");
dialog.Text("Ultimate Pluto has come back to endanger humans");
dialog.Text("again.");
dialog.Option("What should we do?", 4);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 4)
{
dialog.Text("Fortunately last Pluto is still locked on the third floor of hell");
dialog.Text("That is why its mission is to enter and destroy Ultimate Pluto before it can leave its Floor.");
dialog.Option("Enter Perfection Task.", 2);
dialog.Option("I would like to know more.", 5);
dialog.Option("Sigh, I'm helpless.", 255);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 5)
{
dialog.Text("You must kill the last Pluto quickly to get some Splendid Star Star (Superior) so that you can use it for");
dialog.Text("Activate the Perfection System. Before you can do that, you must enter the door of hell,");
dialog.Text("Before arriving at Ultimate Pluto you must go through two more floors where you will test your skill and your strength");
dialog.Text("breaking those strengths if you like.");
dialog.Option("I want to know the First stage", 6);
dialog.Option("I want to know the Second Stage", 7);
dialog.Option("I want to know Third stage", 8);
//dialog.Option("I want to know Battle Training ", 9);
dialog.Option("Thank you. I know what I have to do.", 255);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 6)
{
dialog.Text("The first eta is full of demons that won't let you go to your next level");
dialog.Text("the demons being dead their life becomes a StoneDealma in which it must be delivered");
dialog.Text("to the guardian of the First stage when the first 60 players have passed");
dialog.Text("the others will be transported to the city of Tigre.");
dialog.Option("Thank you.", 255);
dialog.Option("Behind", 5);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 7) //segunda etapa
{
dialog.Text("Second stage is even closer to demons even stronger than you can kill them in a single blow");
dialog.Text("the guardian of this level will test you with a small task, if you manage it, you will be able to move on to the third stage");
dialog.Text("only 20 players can spend the rest will be sent to the city of Tiger");
dialog.Option("Thank you", 255);
dialog.Option("back", 5);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 8) // third stage
{
dialog.Text("the third stage has only one exit death or Glory so join forces with your clan to be dominator of this battle");
dialog.Text("you must climb to the end of the road to find Ultimate Pluto");
dialog.Text("which will only appear when the 20 protectors are in the third stage");
dialog.Option("Thank you.", 255);
dialog.Option("Back", 5);
dialog.Avatar(67);
dialog.Send();
}
else if (npcRequest.OptionID == 2)
{
DateTime Now64 = DateTime.Now;
if (Now64.DayOfWeek == DayOfWeek.Tuesday || Now64.DayOfWeek == DayOfWeek.Thursday || Now64.DayOfWeek == DayOfWeek.Saturday)
{
if ((Now64.Hour == 15 || Now64.Hour == 21) && Now64.Minute >= 00 && Now64.Minute <= 45)
{
Random Rand = new Random();
int dis = Rand.Next(1, 7);
if (dis == 1) { client.Entity.Teleport(4020, 72, 103); }
if (dis == 2) { client.Entity.Teleport(4020, 13, 45); }
if (dis == 3) { client.Entity.Teleport(4020, 43, 12); }
if (dis == 4) { client.Entity.Teleport(4020, 112, 80); }
if (dis == 5) { client.Entity.Teleport(4020, 80, 112); }
if (dis == 6) { client.Entity.Teleport(4020, 12, 43); }
if (dis == 7) { client.Entity.Teleport(4020, 82, 70); }
client.Time(0);
}
else
{
dialog.Text("This Event is Tuesday, Thursday and Saturday at 3:00 p.m. and 9:00 p.m.. Come Back Next Time.");
dialog.Option("Well I will!", 255);
dialog.Avatar(98);
dialog.Send();
}
}
else
{
dialog.Text("This Event is Tuesday, Thursday and Saturday at 3:00 p.m. and 9:00 p.m.. Come Back Next Time");
dialog.Option("OK, I'll be back.", 255);
dialog.Avatar(67);
dialog.Send();
}
}
break;
}
#endregion
#region First stage By:Mr~Rayzo
case 4011:
{
if (npcRequest.OptionID == 0)
{
dialog.Text("Welcome to the Perfection Task, you must kill some mosquitoes in this setapa to pass to the Second Stage, which will also vote PiedraEstrellaBrillante");
dialog.Text("[10 StarStarBright Stone (unique) = 1 StarstoneRadiant (unique)], [10 StarstoneRadiant (elite) = 1 StarstoneSplendid (upper)]");
dialog.Option("How many should I kill", 1);
dialog.Option("No thanks.", 255);
dialog.Avatar(0);
dialog.Send();
}
if (npcRequest.OptionID == 3)
{
if (client.Entity.DisKO >= 1000)
{
client.Entity.DisKO = 0;
Rayzo.Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("Congratulations! " + client.Entity.Name + "has successfully passed the second stage !", System.Drawing.Color.White, 2011), Program.GamePool);
Random Rand = new Random();
int dis = Rand.Next(1, 8);
if (dis == 1) { client.Entity.Teleport(40201, 50, 50); }
if (dis == 2) { client.Entity.Teleport(40202, 50, 50); }
if (dis == 3) { client.Entity.Teleport(40201, 50, 50); }
if (dis == 4) { client.Entity.Teleport(40202, 50, 50); }
if (dis == 5) { client.Entity.Teleport(40201, 50, 50); }
if (dis == 6) { client.Entity.Teleport(40202, 50, 50); }
if (dis == 7) { client.Entity.Teleport(40201, 50, 50); }
if (dis == 8) { client.Entity.Teleport(40202, 50, 50); }
client.Time(0);
}
else
{
dialog.Text("Sorry, you missed your chance to enter the next stage ");
dialog.Option("Damn!", 255);
dialog.Avatar(0);
dialog.Send();
}
}
if (npcRequest.OptionID == 4)
{
if (client.Entity.DisKO >= 1000 && client.Entity.NobilityRank == NobilityRank.Earl
|| client.Entity.NobilityRank == NobilityRank.Baron || client.Entity.NobilityRank == NobilityRank.Knight)
{
client.Entity.DisKO = 0;
client.Entity.Teleport(40203, 50, 50);
Rayzo.Kernel.SendWorldMessage(new Rayzo.Network.GamePackets.Message("Congratulations! " + client.Entity.Name + "has successfully passed the second stage !", System.Drawing.Color.White, 2011), Program.GamePool);
}
else
{
dialog.Text("Sorry, this stage is only for Counts down");
dialog.Option("Damn!", 255);
dialog.Avatar(0);
dialog.Send();
}
}
if (npcRequest.OptionID == 1)
{
if (client.Entity.Class >= 10 && client.Entity.Class <= 165)
{
if (client.Entity.DisKO >= 1000)
{
dialog.Text("Welcome to the new stages of perfection, will I now randomly take you to any stage?");
dialog.Option("Enter the Random.", 3);
dialog.Option("Center", 4);
dialog.Avatar(0);
dialog.Send();
}
else
{
dialog.Text("You need to collect 1,000 Souls!");
dialog.Option("Vale.", 255);
dialog.Option("No thanks.", 255);
dialog.Avatar(0);
dialog.Send();
}
}
}
break;
}
#endregion
#region Mostros [Sistema de perfeccion]Tarea
if (Name == "CoinsStealer")
{
Random randoms = new Random();
int r = randoms.Next(1, 30);
if (r == 5)
{
killer.Owner.Inventory.AddTime(711609);
killer.Owner.Send(new Message("Felicidades! Has obtenido 1 GoldCoin", Message.System));
}
else if (r == 10)
{
killer.Owner.Inventory.AddTime(711610);
killer.Owner.Send(new Message("Felicidades! Has obtenido 1 SilverCoin", Message.System));
}
else if (r == 15)
{
killer.Owner.Inventory.AddTime(711611);
killer.Owner.Send(new Message("Felicidades! Has obtenido 1 CopperCoin", Message.System));
}
return;
}
if ((Kernel.Rate(20)) &&
(Name == "Naga") || (Name == "Tentadora")
|| (Name == "Centinela")
)
{
uint ItemID = 0;
byte type1 = 20;
for (int i = 0; i < 1; i++)
{
type1 = (byte)Kernel.Random.Next(1, 5);
switch (type1)
{
case 1:
ItemID = 3009001;//pidraUnicaperfeccion
break;
case 2:
ItemID = 3009001;
break;
case 3:
ItemID = 3009001;//cestas
break;
case 4:
ItemID = 3009001;//oro
break;
case 5:
ItemID = 3009001;//piedra antigua
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
}
if (Name == "Naga")
{
killer.DisKO += 1;
killer.Owner.Send(new Message("Felicidades!! Has matado al monstro de Tarea de Perfeccion y recoges una alma. Llevas [" + killer.DisKO + "] Almas", System.Drawing.Color.Red, Message.TopLeft));
return;
}
if (Name == "Tentadora")
{
killer.DisKO += 1;
killer.Owner.Send(new Message("Felicidades!! Has matado al monstro de Tarea de Perfeccion y recoges una alma. Llevas [" + killer.DisKO + "] Almas", System.Drawing.Color.Red, Message.TopLeft));
return;
}
if (Name == "Centinela")
{
killer.DisKO += 1;
killer.Owner.Send(new Message("Felicidades!! Has matado al monstro de Tarea de Perfeccion y recoges una alma. Llevas [" + killer.DisKO + "] Almas", System.Drawing.Color.Red, Message.TopLeft));
return;
}
if (Name == "TrollInfiernal")
{
killer.DisKO += 1;
killer.Owner.Send(new Message("Felicidades!! Has matado al monstro de Tarea de Perfeccion y recoges una alma. Llevas [" + killer.DisKO + "] Almas", System.Drawing.Color.Red, Message.TopLeft));
return;
}
if ((Kernel.Rate(20)) && Name == "TrollInfiernal")
{
uint ItemID = 0;
byte type1 = 20;
for (int i = 0; i < 1; i++)
{
type1 = (byte)Kernel.Random.Next(1, 5);
switch (type1)
{
case 1:
ItemID = 3009001;//pidraUnicaperfeccion
break;
case 2:
ItemID = 3009001;
break;
case 3:
ItemID = 3009001;//cestas
break;
case 4:
ItemID = 3009001;//oro
break;
case 5:
ItemID = 3009001;//piedra antigua
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
}
///Mostro de perfeccion///
#region UltimatePluto
#region Plutos items de suelo
if (Name == "PlutoDerecho" || Name == "PlutoIzquierdo" || Name == "PlutoCentro")
{//Chavarro
uint ItemID = 0;
byte type1 = 2;
for (int i = 0; i < 10; i++)// 4 NUMERO DE CANTIDAD QUE CAIGA
{
type1 = (byte)Kernel.Random.Next(1, 8);
switch (type1)
{
case 1:
ItemID = 3009003; //PiezaAlmaSantaE7
break;
case 2:
ItemID = 3009002; //PiezaAlmaEquipamientoE7
break;
case 3:
ItemID = 3009001;// PiezaSagradaRefinada
break;
case 4:
ItemID = 3009002; //PiedraEstrellaRadiante
break;
case 5:
ItemID = 3009003; //PiezaAlmaSantaE7
break;
case 6:
ItemID = 3009001; //PiezaAlmaEquipamientoE7
break;
case 7:
ItemID = 3009002;// PiezaSagradaRefinada
break;
case 8:
ItemID = 3009003; //PiedraEstrellaRadiante
break;
case 9:
ItemID = 3009002; //PiedraEstrellaEsplendido
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = (ushort)Kernel.Random.Next(X - 10, X + 10);
floorItem.Y = (ushort)Kernel.Random.Next(Y - 10, Y + 10);
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
return;
}
#endregion
#region Plutos drop
if (Name == "PlutoDerecho" || Name == "PlutoIzquierdo" || Name == "PlutoCentro")
{
uint Uid = 0;
byte type = 1;
for (int i = 0; i < 6; i++)
{
switch (type)
{
case 1:
Uid = 3009003;
break;
}
if (Uid != 0)
{
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
{
killer.Owner.Inventory.Add(3009003, 0, 1);
killer.Owner.Inventory.Add(3009002, 0, 1);
killer.SlayerPoint += 50000;
Game.Entity.name = new object[] { "[BosDePerfeccion]" + killer.Name + " ha matado " + Name + " y obtiene " + Database.ConquerItemInformation.BaseInformations[Uid].Name + " + 50.000 Puntos " };
Kernel.SendWorldMessage(new Message(string.Concat(Game.Entity.name), "ALLUSERS", "Perfeccion", System.Drawing.Color.Red, 2500), Server.GamePool);
Network.GamePackets._String str = new _String(true);
str.UID = killer.UID;
str.TextsCount = 1;
str.Type = _String.Effect;
str.Texts.Add("cortege");
killer.Owner.SendScreen(str, true);
}
}
}
}
#endregion
#endregion
#endregion
3215 Prefciton Quost 2 1310 1002 410 355
4011 Perfction 2 1314 4020 73 62
4020 4020 7 0
4022 2022 8198 0
4023 2023 8198 0
4024 2023 8198 0
40201 4006 8198 0
40202 4006 8198 0
40203 4006 8198 0
4021 2021 8198 0
4195 PlutoDerecho 1 168 500000000 0 93541 35415 1000000 10 10 1000 100 150 3 100 0 0 0 0
4196 PlutoIzquierdo 1 168 500000000 0 93541 35415 1000000 10 10 1000 100 150 3 100 0 0 0 0
5059 PlutoCentro 1 168 500000000 0 93541 35415 1000000 10 10 1000 100 150 3 100 0 0 0 0
5054 Centinela 1 179 6794 0 2317 2085 4314 1 25 500 500 122 3 500 0 100 0 0
5057 Naga 1 262 6794 0 2317 2085 4314 3 25 1000 500 122 3 500 0 100 0 0
5056 TrollInfiernal 1 353 20368 0 2316 2085 5175 2 25 1000 500 123 3 500 0 100 0 0
5053 Tentadora 1 230 6794 0 2317 2085 4314 1 25 600 500 122 3 500 0 100 0 0
5055 Wraith 1 327 3934 0 569 569 1724 5 25 2500 500 122 3 500 4075 100 725016 1
5060 Wraithl 1 327 3934 0 569 569 1724 5 25
46546 40201 63 59 1 1 1 100 1 4195
45546 40202 76 64 1 1 1 100 1 4196
9907 40203 76 64 1 1 1 100 1 5059
4444 4020 100 84 100 245 22 2 30 5054
4443 4020 40 61 100 245 16 3 40 5057
4442 4020 66 82 300 110 22 4 40 5056
4441 4020 42 62 300 110 17 5 30 5053
4440 4020 20 32 300 110 22 6 40 5054
4439 4020 35 21 300 110 35 7 40 5057
4446 4020 73 100 100 245 22 1 40 5056
4458 4023 407 362 10 10 5 9 1 5055
4457 4023 348 271 10 10 5 9 1 5055
4456 4023 267 279 10 10 5 9 1 5055
4455 4023 252 406 10 10 5 9 1 5055
4454 4023 155 460 10 10 5 9 1 5055
4453 4023 119 314 10 10 5 9 1 5055
4452 4023 223 210 10 10 5 9 1 5055
4451 4023 326 111 10 10 5 9 1 5055
4450 4023 493 210 10 10 5 9 1 5055
4449 4023 500 380 10 10 5 9 1 5055
4448 4023 348 474 10 10 5 9 1 5055
4447 4023 254 574 10 10 5 9 1 5055
4470 4024 407 362 10 10 5 9 1 5060
4469 4024 348 271 10 10 5 9 1 5060
4468 4024 267 279 10 10 5 9 1 5060
4467 4024 252 406 10 10 5 9 1 5060
4466 4024 155 460 10 10 5 9 1 5060
4465 4024 119 314 10 10 5 9 1 5060
4464 4024 223 210 10 10 5 9 1 5060
4463 4024 326 111 10 10 5 9 1 5060
4462 4024 493 210 10 10 5 9 1 5060
4461 4024 500 380 10 10 5 9 1 5060
4460 4024 348 474 10 10 5 9 1 5060
4459 4024 254 574 10 10 5 9 1 5060
|
الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
أدوات الموضوع | |
|
الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
كويسته ماتريكس | zonfor | مشكلات السيرفيرات كونكر الشخصيه | 1 | 2020-02-20 06:51 PM |
انا اسف جدا لاول مرة | megokarika | مشكلات السيرفيرات كونكر الشخصيه | 5 | 2020-02-17 12:02 AM |
لاول مره علي الانترنت كوست TowerOfMystery | Hassan Emprator | تطوير سيرفرات كونكر | 9 | 2019-10-30 09:47 PM |
كويسته DemonDiamond | Amr Khalid | تطوير سيرفرات كونكر | 1 | 2019-05-07 01:50 PM |
كويسته PoleTwin | محمد ياسر | تطوير سيرفرات كونكر | 2 | 2019-04-27 01:36 PM |