قديم 2019-10-23, 07:03 PM
المشاركة #2  
Tefa
  • غير متواجد
افتراضي رد: مشكله بخصوص ShadowClone
يغلق لتعدد المشاكل XD

حل مشكلة الاولي
سيرش ف Packethandler علي

كود:
case 2812

و بدله ب ده

كود:
 case 2812:
                    {
                        var 
attackd BitConverter.ReadUint(packet4);
                        var 
clonecount packet[8];
                        for (
int i 0clonecounti++)
                        {
                            var 
attackr BitConverter.ReadUint(packet+ (4));
                            if (
client.Player.MyClones.Count clonecount)
                                return;
                            var 
attack client.Player.AttackPacket;
                            if (
attack == null)
                                
attack = new GamePackets.Attack(true);
                            
attack.Attacker attackr;
                            
attack.Attacked attackd;

                            if (
client.Player.MyClones.Count == 0)
                                return;
                            if (
attackd == client.Player.UID || client.Player.MyClones.ContainsKey(attackd))
                                return;
                            
ahmedfathy.Database.SpellInformation MySpell null;
                            try
                            {
                                
MySpell Database.SpellTable.GetSpell(client.Spells[12090].IDclient.Spells[12090].Level);
                            }
                            catch { 
MySpell Database.SpellTable.GetSpell(120904); }
                            
Entity Clone = null;
                            if (
client.Player.MyClones.TryGetValue(attackrout Clone))
                            {
                                
Entity attacked null;
                                
SobNpcSpawn attackedsob null;
                                if (
client.Screen.TryGetValue(attackdout attacked))
                                {
                                    
uint damage 0;
                                    var 
spell Database.SpellTable.GetSpell(attack.MagicType, (byte)attack.MagicLevel);
                                    if (
spell == null)
                                        
spell Database.SpellTable.GetSpell(120800);
                                    if (
attack.AttackType == GamePackets.Attack.Melee)
                                    {
                                        if (
Game.Attacking.Handle.CanAttack(client.Playerattackedspelltrue))
                                        {
                                            
damage Game.Attacking.Calculate.Melee(client.Playerattackedspellref attack);
                                            
double power = (0.5);
                                            
damage = (uint)((double)damage power 8);
                                            
Game.Attacking.Handle.ReceiveAttack(Clone, attackedattackref damagespell);
                                            
attack.Damage damage;
                                            
client.SendScreen(attack);
                                        }
                                    }
                                    else
                                    {
                                        if (
Game.Attacking.Handle.CanAttack(client.Playerattackedspellfalse))
                                        {
                                            
damage Game.Attacking.Calculate.Magic(client.Playerattackedspellref attack);
                                            
double power = (0.5);
                                            
damage = (uint)((double)damage power 8);
                                            
Game.Attacking.Handle.ReceiveAttack(Clone, attackedattackref damagespell);
                                            
attack.Damage damage;
                                            
client.SendScreen(attack);
                                        }
                                    }
                                    
SpellUse suse = new SpellUse(true);
                                    
suse.Attacker = Clone.UID;
                                    
suse.SpellID spell.ID;
                                    
suse.SpellLevel spell.Level;
                                    
suse.attacked.X;
                                    
suse.attacked.Y;
                                    
suse.Effect1 attack.Effect1;
                                    
suse.AddTarget(attackeddamageattack);
                                    
client.SendScreen(susetrue);
                                    if (
client.Account.State == ahmedfathy.Database.AccountTable.AccountState.ProjectManager)
                                        
client.Send(new Message("Clone Attack With  Skill: " spell.NameSystem.Drawing.Color.CadetBlueMessage.Talk));

                                }
                                else if (
client.Screen.TryGetSob(attackdout attackedsob))
                                {
                                    
uint damage 0;
                                    var 
spell Database.SpellTable.GetSpell(attack.MagicType, (byte)attack.MagicLevel);
                                    if (
spell == null)
                                        
spell Database.SpellTable.GetSpell(120800);
                                    if (
attack.AttackType == GamePackets.Attack.Melee)
                                    {
                                        if (
Game.Attacking.Handle.CanAttack(client.Playerattackedsobnull))
                                        {
                                            
damage Game.Attacking.Calculate.Melee(client.Playerattackedsobref attack);
                                            
double power = ((MySpell.Power 100.0) / 100.0);
                                            
damage = (uint)((double)damage power);
                                            
Game.Attacking.Handle.ReceiveAttack(Clone, attackedsobattackdamagenull);
                                            
attack.Damage damage;
                                            
client.SendScreen(attack);
                                        }
                                    }
                                    else
                                    {
                                        if (
Game.Attacking.Handle.CanAttack(client.Playerattackedsobspell))
                                        {
                                            
damage Game.Attacking.Calculate.Magic(client.Playerattackedsobspellref attack);
                                            
double power = ((MySpell.Power 100.0) / 100.0);
                                            
damage = (uint)((double)damage power);
                                            
Game.Attacking.Handle.ReceiveAttack(Clone, attackedsobattackdamagespell);
                                            
attack.Damage damage;
                                            
client.SendScreen(attack);
                                        }
                                    }
                                    
SpellUse suse = new SpellUse(true);
                                    
suse.Attacker = Clone.UID;
                                    
suse.SpellID spell.ID;
                                    
suse.SpellLevel spell.Level;
                                    
suse.attackedsob.X;
                                    
suse.attackedsob.Y;
                                    
suse.Effect1 attack.Effect1;
                                    
suse.AddTarget(attackedsobdamageattack);
                                    
client.SendScreen(susetrue);
                                    if (
client.Account.State == ahmedfathy.Database.AccountTable.AccountState.ProjectManager)
                                        
client.Send(new Message("Clone Attack With  Skill: " spell.NameSystem.Drawing.Color.CadetBlueMessage.Talk));

                                }
                            }
                        }
                        break;
                    } 


قديم 2019-10-23, 08:06 PM
المشاركة #3  
uncelsam
  • غير متواجد
افتراضي رد: مشكله بخصوص ShadowClone
جبيبي يا رايدر :d


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 
أدوات الموضوع

الانتقال السريع

المواضيع المتشابهه للموضوع: مشكله بخصوص ShadowClone
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الساعة الآن 02:51 AM

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