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من قاعدة البيانات اللي ركبتها في الغالب معظم صفحات حازم كدة , خش جوة القاعدة هتلاقي جدول Cpanel عدل منة كل اللي انت عاوزة , وفية واحد كمان information لو مظبطش معاك ياريت تسيب رابط الموضوع بتاع الصفحة وانا اقولك فين بالظبط , السلام عليكم
دلوقتي انا جبت صفحة تسجيل كونكر تهيس الي حازم عاملها في البوست المثبت بس المشكلة انها مفيهاش اي اسم او حاجة حد يعرف ازاي احط اسم السرفر على الصفحة بتاعت التسجيل ؟ |
#region BoundItems
case 49:
{
dialog.Text("Hey how I can help you ? ");
if (!client.BootsClaim)
dialog.Option("Boots +12 (s)1 -7 Free ", 53);
if (!client.NecklaceClaim)
dialog.Option("Necklace +12 (s)1 -7 Free ", 30);
if (!client.FanClaim)
dialog.Option("Fan +12 (s)1 -1 Free ", 4);
if (!client.TowerClaim)
dialog.Option("Tower +12 (s)1 -1 Free ", 22);
if (!client.ArmorClaim)
dialog.Option("Armor +12 (s)1 -7 Free", 27);
if (!client.HeadgearClaim)
dialog.Option("HeadGear +12 (s)1 -7 Free", 34);
if (!client.WeaponClaim)
dialog.Option("Weapone.x2 +12 (s)1 -7 Free", 26);
if (!client.RingClaim)
dialog.Option("Ring +12 (s)1 -7 Free", 23);
dialog.Send();
break;
}
case 22:
{
uint itemid = 202009;
byte level = 100;
if (!client.TowerClaim)
{
if (client.Entity.Level >= level)
{
ConquerItem item = new ConquerItem(true);
item.ID = itemid; item.Color = Rayzo.Game.Enums.Color.White;
item.Durability = item.MaximDurability = Rayzo.Database
.ConquerItemInformation.BaseInformations[itemid].Durability;
item.Bound = true;
item.Plus = 12;
item.Bless = 1;
item.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
item.SocketTwo = Rayzo.Game.Enums.Gem.EmptySocket;
//item.SocketTwo = ServerProject.Game.Enums.Gem.SuperGloryGem;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.TowerClaim = true;
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You don't have atleast level " + level + ".");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You cannot claim it twice.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
break;
}
case 4:
{
uint itemid = 201009;
byte level = 100;
if (!client.FanClaim)
{
if (client.Entity.Level >= level)
{
ConquerItem item = new ConquerItem(true);
item.ID = itemid; item.Color = Game.Enums.Color.White;
item.Durability = item.MaximDurability = Database
.ConquerItemInformation.BaseInformations[itemid].Durability;
item.Bound = true;
item.Plus = 12;
item.Bless = 1;
item.SocketOne = Game.Enums.Gem.EmptySocket;
//item.SocketTwo = ServerProject.Game.Enums.Gem.SuperThunderGem;
if (client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd))
{
client.FanClaim = true;
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You don't have atleast level " + level + ".");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You cannot claim it twice.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
break;
}
case 30:
{
uint itemid = 120129;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
items.Bound = true;
items.Plus = 12;
items.Bless = 7;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.NecklaceClaim = true;
}
break;
}
case 53:
{
uint itemid = 160139;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.BootsClaim = true;
}
break;
}
case 23:
{
uint itemid = 150139;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.RingClaim = true;
}
break;
}
case 26:
{
if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
{
uint itemid = 612139;
ConquerItem itemss = new ConquerItem(true);
itemss.ID = itemid;
itemss.Color = Rayzo.Game.Enums.Color.White;
itemss.Plus = 12;
itemss.Bless = 7;
itemss.Bound = true;
itemss.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
//itemss.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
itemss.Durability = itemss.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(itemss, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.WeaponClaim = true;
}
ConquerItem items = new ConquerItem(true);
items.ID = 611139;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.WeaponClaim = true;
}
}
break;
}
case 27:
{
if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
{
uint itemid = 139069;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.ArmorClaim = true;
}
}
break;
}
case 34:
{
if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
{
uint itemid = 144069;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.HeadgearClaim = true;
}
}
break;
}
#endregion
#region BoundItems
case 49:
{
dialog.Text("Hey how I can help you ? ");
if (!client.BootsClaim)
dialog.Option("Boots +12 (s)1 -7 Free ", 53);
if (!client.NecklaceClaim)
dialog.Option("Necklace +12 (s)1 -7 Free ", 30);
if (!client.FanClaim)
dialog.Option("Fan +12 (s)1 -1 Free ", 4);
if (!client.TowerClaim)
dialog.Option("Tower +12 (s)1 -1 Free ", 22);
if (!client.ArmorClaim)
dialog.Option("Armor +12 (s)1 -7 Free", 27);
if (!client.HeadgearClaim)
dialog.Option("HeadGear +12 (s)1 -7 Free", 34);
if (!client.WeaponClaim)
dialog.Option("Weapone.x2 +12 (s)1 -7 Free", 26);
if (!client.RingClaim)
dialog.Option("Ring +12 (s)1 -7 Free", 23);
dialog.Send();
break;
}
case 22:
{
uint itemid = 202009;
byte level = 100;
if (!client.TowerClaim)
{
if (client.Entity.Level >= level)
{
ConquerItem item = new ConquerItem(true);
item.ID = itemid; item.Color = Rayzo.Game.Enums.Color.White;
item.Durability = item.MaximDurability = Rayzo.Database
.ConquerItemInformation.BaseInformations[itemid].Durability;
item.Bound = true;
item.Plus = 12;
item.Bless = 1;
item.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
item.SocketTwo = Rayzo.Game.Enums.Gem.EmptySocket;
//item.SocketTwo = ServerProject.Game.Enums.Gem.SuperGloryGem;
if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.TowerClaim = true;
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You don't have atleast level " + level + ".");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You cannot claim it twice.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
break;
}
case 4:
{
uint itemid = 201009;
byte level = 100;
if (!client.FanClaim)
{
if (client.Entity.Level >= level)
{
ConquerItem item = new ConquerItem(true);
item.ID = itemid; item.Color = Game.Enums.Color.White;
item.Durability = item.MaximDurability = Database
.ConquerItemInformation.BaseInformations[itemid].Durability;
item.Bound = true;
item.Plus = 12;
item.Bless = 1;
item.SocketOne = Game.Enums.Gem.EmptySocket;
//item.SocketTwo = ServerProject.Game.Enums.Gem.SuperThunderGem;
if (client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd))
{
client.FanClaim = true;
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You don't have atleast level " + level + ".");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
}
else
{
dialog.Text("You cannot claim it twice.");
dialog.Option("Alright.", 255);
dialog.Avatar(215);
dialog.Send();
}
break;
}
case 30:
{
uint itemid = 120129;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
items.Bound = true;
items.Plus = 12;
items.Bless = 7;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.NecklaceClaim = true;
}
break;
}
case 53:
{
uint itemid = 160139;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.BootsClaim = true;
}
break;
}
case 23:
{
uint itemid = 150139;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.RingClaim = true;
}
break;
}
case 26:
{
if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
{
uint itemid = 612139;
ConquerItem itemss = new ConquerItem(true);
itemss.ID = itemid;
itemss.Color = Rayzo.Game.Enums.Color.White;
itemss.Plus = 12;
itemss.Bless = 7;
itemss.Bound = true;
itemss.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
//itemss.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
itemss.Durability = itemss.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(itemss, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.WeaponClaim = true;
}
ConquerItem items = new ConquerItem(true);
items.ID = 611139;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.WeaponClaim = true;
}
}
break;
}
case 27:
{
if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
{
uint itemid = 139069;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.ArmorClaim = true;
}
}
break;
}
case 34:
{
if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
{
uint itemid = 144069;
ConquerItem items = new ConquerItem(true);
items.ID = itemid;
items.Color = Rayzo.Game.Enums.Color.White;
items.Plus = 12;
items.Bless = 7;
items.Bound = true;
items.SocketOne = Rayzo.Game.Enums.Gem.EmptySocket;
// items.SocketTwo = ServerProject.Game.Enums.Gem.EmptySocket;
items.Durability = items.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(items, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
{
client.HeadgearClaim = true;
}
}
break;
}
#endregion
الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
|
الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
NPC اسطف Bound +12 | Ahmeed Sheeko | تطوير سيرفرات كونكر | 15 | 2023-08-22 07:08 PM |
عوز انبسي بي اصطف +12 | احمد التركي | مشكلات السيرفيرات كونكر الشخصيه | 3 | 2020-05-08 02:50 AM |
طلب نبس اسطف لفل 70 بس من غير اي حاجه | Amr Khalid | مشكلات السيرفيرات كونكر الشخصيه | 4 | 2020-05-02 03:05 AM |
اسطف لفل 140 جديده دلع سرفرك | Tyranny-Team's | تطوير سيرفرات كونكر | 9 | 2020-03-11 10:15 PM |
عوز انبسي اسطف | Amr Khalid | مشكلات السيرفيرات كونكر الشخصيه | 2 | 2019-11-26 10:20 PM |