مشكلات السيرفيرات كونكر الشخصيهقسم طرح مشكلات كونكر الشخصيه (متاح)
أهلا وسهلا بك إلى منتدي اكواد.
أهلا وسهلا بك زائرنا الكريم، إذا كانت هذه زيارتك الأولى للمنتدى، فيرجى التكرم بزيارة صفحة التعليمـــات، بالضغط هنا.
كما يشرفنا أن تقوم بالتسجيل بالضغط هنا إذا رغبت بالمشاركة في المنتدى، أما إذا رغبت بقراءة المواضيع والإطلاع فتفضل بزيارة القسم الذي ترغب أدناه.
#region Plus 15
case 800:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there i can help you to upgrade ur Gears to +13 ,+14, +15.");
dialog.Option("Make +13", 1);
dialog.Option("Make +14", 2);
dialog.Option("Make +15", 3);
//dialog.Option("Make Any Item In Stuff +15 -7 255 2Soc", 4);
dialog.Option("Just Passing By!.", 255);
dialog.Send();
break;
}
case 1:
{
dialog.Text("Select which item's details you want to +13 For 5.000.000 Cps.");
dialog.Option("Headgear.", 99);
dialog.Option("Necklace.", 89);
dialog.Option("Armor.", 100);
dialog.Option("Main Weapon.", 7);
dialog.Option("Left Weapon/Shield.", 8);
dialog.Option("Ring.", 9);
dialog.Option("Boots.", 10);
dialog.Option("Tower", 11);
dialog.Option("Fan", 12);
//dialog.Option("Steed", 13);
dialog.Option("Crop", 14);
//dialog.Option("R.Acces", 15);
//dialog.Option("L.Acces", 16);
//dialog.Option("Mount", 18);
//dialog.Option("Germant", 19);
//dialog.Option("Cup", 20);
break;
}
case 2:
{
dialog.Text("Select which item's details you want to +14 For 7.000.000 Cps,");
dialog.Option("Headgear.", 24);
dialog.Option("Necklace.", 25);
dialog.Option("Armor.", 26);
dialog.Option("Main Weapon.", 27);
dialog.Option("Left Weapon/Shield.", 28);
dialog.Option("Ring.", 29);
dialog.Option("Boots.", 30);
dialog.Option("Tower", 31);
dialog.Option("Fan", 32);
//dialog.Option("Steed", 33);
dialog.Option("Crop", 34);
//dialog.Option("R.Acces", 35);
//dialog.Option("L.Acces", 36);
//dialog.Option("Mount", 38);
//dialog.Option("Garment", 39);
//dialog.Option("Cup", 40);
break;
}
case 3:
{
dialog.Text("Select which item's details you want to +15 for 10.000.000 Cps.");
dialog.Option("Headgear.", 44);
dialog.Option("Necklace.", 45);
dialog.Option("Armor.", 46);
dialog.Option("Main Weapon.", 47);
dialog.Option("Left Weapon/Shield.", 48);
dialog.Option("Ring.", 49);
dialog.Option("Boots.", 50);
dialog.Option("Tower", 51);
dialog.Option("Fan", 52);
//dialog.Option("Steed", 53);
dialog.Option("Crop", 54);
//dialog.Option("R.Acces", 55);
//dialog.Option("L.Acces", 56);
//dialog.Option("Mount", 58);
//dialog.Option("Garment", 59);
//dialog.Option("Cup", 60);
break;
}
case 4:
{
dialog.Text("Select which item's details you want to +15 -7 255 2 Socket?.");
dialog.Option("Headgear.", 64);
dialog.Option("Necklace.", 65);
dialog.Option("Armor.", 66);
dialog.Option("Main Weapon.", 67);
dialog.Option("Left Weapon/Shield.", 68);
dialog.Option("Ring.", 69);
dialog.Option("Boots.", 70);
dialog.Option("Tower", 71);
dialog.Option("Fan", 72);
//dialog.Option("Steed", 73);
dialog.Option("Crop", 74);
//dialog.Option("R.Acces", 75);
//dialog.Option("L.Acces", 76);
//dialog.Option("Mount", 78);
//dialog.Option("Garment", 79);
//dialog.Option("Cup", 109);
break;
}
#region +13
#region boot
case 10:
{
if (!client.Equipment.Free(8))
{
if (client.Equipment.TryGetItem(8).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(8).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(8));
client.Equipment.TryGetItem(8).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(8).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Boot isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Tower
case 11:
{
if (!client.Equipment.Free(11))
{
if (client.Equipment.TryGetItem(11).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(11).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(11));
client.Equipment.TryGetItem(11).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(11).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Tower isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Tower cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Fan
case 12:
{
if (!client.Equipment.Free(10))
{
if (client.Equipment.TryGetItem(10).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(10).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(10));
client.Equipment.TryGetItem(10).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(10).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Fan cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Steed
case 13:
{
if (!client.Equipment.Free(12))
{
if (client.Equipment.TryGetItem(12).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(12).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(12));
client.Equipment.TryGetItem(12).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(12).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Ring
case 9:
{
if (!client.Equipment.Free(6))
{
if (client.Equipment.TryGetItem(6).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(6).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(6));
client.Equipment.TryGetItem(6).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(6).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Ring/Bracelet isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Rings/Bracelet cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 8:
{
if (!client.Equipment.Free(5))
{
if (client.Equipment.TryGetItem(5).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(5).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(5));
client.Equipment.TryGetItem(5).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(5).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your LeftWeapon isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any LeftWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 7:
{
if (!client.Equipment.Free(4))
{
if (client.Equipment.TryGetItem(4).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(4).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(4));
client.Equipment.TryGetItem(4).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(4).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your RightWeapon isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any RightWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Armor
case 100:
{
if (!client.Equipment.Free(3))
{
if (client.Equipment.TryGetItem(3).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(3).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(3));
client.Equipment.TryGetItem(3).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(3).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Armor isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Armor cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 89:
{
if (!client.Equipment.Free(2))
{
if (client.Equipment.TryGetItem(2).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(2).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(2));
client.Equipment.TryGetItem(2).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(2).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Necklace isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Necklace cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 99:
{
if (!client.Equipment.Free(1))
{
if (client.Equipment.TryGetItem(1).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(1).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(1));
client.Equipment.TryGetItem(1).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(1).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Headgear isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any HeadGear cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Crop
case 14:
{
if (!client.Equipment.Free(18))
{
if (client.Equipment.TryGetItem(18).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(18).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(18));
client.Equipment.TryGetItem(18).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(18).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 15:
{
if (!client.Equipment.Free(15))
{
if (client.Equipment.TryGetItem(15).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(15).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(15));
client.Equipment.TryGetItem(15).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(15).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 16:
{
if (!client.Equipment.Free(16))
{
if (client.Equipment.TryGetItem(16).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(16).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(16));
client.Equipment.TryGetItem(16).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(16).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Mount
case 18:
{
if (!client.Equipment.Free(17))
{
if (client.Equipment.TryGetItem(17).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(17).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(17));
client.Equipment.TryGetItem(17).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(17).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Garment
case 19:
{
if (!client.Equipment.Free(9))
{
if (client.Equipment.TryGetItem(9).Plus == 12)
{
if (client.Entity.ConquerPoints >= 5000000)
{
client.Entity.ConquerPoints -= 5000000;
client.Equipment.TryGetItem(9).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(9));
client.Equipment.TryGetItem(9).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(9).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Cup
case 20:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 13;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
#region +14
#region boot
case 30:
{
if (!client.Equipment.Free(8))
{
if (client.Equipment.TryGetItem(8).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(8).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(8));
client.Equipment.TryGetItem(8).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(8).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Boot isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Tower
case 31:
{
if (!client.Equipment.Free(11))
{
if (client.Equipment.TryGetItem(11).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(11).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(11));
client.Equipment.TryGetItem(11).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(11).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Tower isnt +13 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Tower cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Fan
case 32:
{
if (!client.Equipment.Free(10))
{
if (client.Equipment.TryGetItem(10).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(10).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(10));
client.Equipment.TryGetItem(10).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(10).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +13 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Fan cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Steed
case 33:
{
if (!client.Equipment.Free(12))
{
if (client.Equipment.TryGetItem(12).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(12).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(12));
client.Equipment.TryGetItem(12).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(12).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Ring
case 29:
{
if (!client.Equipment.Free(6))
{
if (client.Equipment.TryGetItem(6).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(6).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(6));
client.Equipment.TryGetItem(6).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(6).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Ring/Bracelet isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Rings/Bracelet cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 28:
{
if (!client.Equipment.Free(5))
{
if (client.Equipment.TryGetItem(5).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(5).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(5));
client.Equipment.TryGetItem(5).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(5).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your LeftWeapon isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any LeftWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 27:
{
if (!client.Equipment.Free(4))
{
if (client.Equipment.TryGetItem(4).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(4).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(4));
client.Equipment.TryGetItem(4).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(4).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your RightWeapon isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any RightWeapons cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Armor
case 26:
{
if (!client.Equipment.Free(3))
{
if (client.Equipment.TryGetItem(3).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(3).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(3));
client.Equipment.TryGetItem(3).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(3).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Armor isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Armor cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 25:
{
if (!client.Equipment.Free(2))
{
if (client.Equipment.TryGetItem(2).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(2).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(2));
client.Equipment.TryGetItem(2).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(2).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Necklace isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Necklace cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 24:
{
if (!client.Equipment.Free(1))
{
if (client.Equipment.TryGetItem(1).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(1).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(1));
client.Equipment.TryGetItem(1).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(1).Send(client);
dialog.Text("Congratulations, Your item is +14 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Headgear isnt +13 i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any HeadGear cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Crop
case 34:
{
if (!client.Equipment.Free(18))
{
if (client.Equipment.TryGetItem(18).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(18).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(18));
client.Equipment.TryGetItem(18).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(18).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 35:
{
if (!client.Equipment.Free(15))
{
if (client.Equipment.TryGetItem(15).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(15).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(15));
client.Equipment.TryGetItem(15).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(15).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 36:
{
if (!client.Equipment.Free(16))
{
if (client.Equipment.TryGetItem(16).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(16).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(16));
client.Equipment.TryGetItem(16).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(16).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Mount
case 38:
{
if (!client.Equipment.Free(17))
{
if (client.Equipment.TryGetItem(17).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(17).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(17));
client.Equipment.TryGetItem(17).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(17).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Garment
case 39:
{
if (!client.Equipment.Free(9))
{
if (client.Equipment.TryGetItem(9).Plus == 13)
{
if (client.Entity.ConquerPoints >= 7000000)
{
client.Entity.ConquerPoints -= 7000000;
client.Equipment.TryGetItem(9).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(9));
client.Equipment.TryGetItem(9).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(9).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Cup
case 40:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 14;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
#region +15
#region boot
case 50:
{
if (!client.Equipment.Free(8))
{
if (client.Equipment.TryGetItem(8).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(8).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(8));
client.Equipment.TryGetItem(8).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(8).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Boot isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Boots, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Tower
case 51:
{
if (!client.Equipment.Free(11))
{
if (client.Equipment.TryGetItem(11).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(11).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(11));
client.Equipment.TryGetItem(11).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(11).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Tower isnt +14 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Tower cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Fan
case 52:
{
if (!client.Equipment.Free(10))
{
if (client.Equipment.TryGetItem(10).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(10).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(10));
client.Equipment.TryGetItem(10).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(10).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +14 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Fan cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Steed
case 53:
{
if (!client.Equipment.Free(12))
{
if (client.Equipment.TryGetItem(12).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(12).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(12));
client.Equipment.TryGetItem(12).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(12).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Ring
case 49:
{
if (!client.Equipment.Free(6))
{
if (client.Equipment.TryGetItem(6).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(6).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(6));
client.Equipment.TryGetItem(6).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(6).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Ring/Bracelet isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Rings/Bracelets, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 48:
{
if (!client.Equipment.Free(5))
{
if (client.Equipment.TryGetItem(5).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(5).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(5));
client.Equipment.TryGetItem(5).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(5).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your LeftWeapon isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any LeftWeapons, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 47:
{
if (!client.Equipment.Free(4))
{
if (client.Equipment.TryGetItem(4).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(4).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(4));
client.Equipment.TryGetItem(4).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(4).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your RightWeapon isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any RightWeapons, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Armor
case 46:
{
if (!client.Equipment.Free(3))
{
if (client.Equipment.TryGetItem(3).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(3).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(3));
client.Equipment.TryGetItem(3).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(3).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Armor isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Armors, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 45:
{
if (!client.Equipment.Free(2))
{
if (client.Equipment.TryGetItem(2).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(2).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(2));
client.Equipment.TryGetItem(2).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(2).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Necklace isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any Necklace, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 44:
{
if (!client.Equipment.Free(1))
{
if (client.Equipment.TryGetItem(1).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(1).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(1));
client.Equipment.TryGetItem(1).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(1).Send(client);
dialog.Text("Congratulations, Your item is +15 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry your Headgear isnt +14, i cant help you");
dialog.Option("Sorry.", 255);
}
}
else
{
dialog.Text("Sorry you dont wear any HeadGears, cant help you");
dialog.Option("Sorry.", 255);
}
break;
}
#endregion
#region Crop
case 54:
{
if (!client.Equipment.Free(18))
{
if (client.Equipment.TryGetItem(18).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(18).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(18));
client.Equipment.TryGetItem(18).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(18).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 55:
{
if (!client.Equipment.Free(15))
{
if (client.Equipment.TryGetItem(15).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(15).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(15));
client.Equipment.TryGetItem(15).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(15).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 56:
{
if (!client.Equipment.Free(16))
{
if (client.Equipment.TryGetItem(16).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(16).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(16));
client.Equipment.TryGetItem(16).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(16).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Mount
case 58:
{
if (!client.Equipment.Free(17))
{
if (client.Equipment.TryGetItem(17).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(17).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(17));
client.Equipment.TryGetItem(17).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(17).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Garment
case 59:
{
if (!client.Equipment.Free(9))
{
if (client.Equipment.TryGetItem(9).Plus == 14)
{
if (client.Entity.ConquerPoints >= 10000000)
{
client.Entity.ConquerPoints -= 10000000;
client.Equipment.TryGetItem(9).Plus++;
Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(9));
client.Equipment.TryGetItem(9).Mode = Rayzo.Game.Enums.ItemMode.Update;
client.Equipment.TryGetItem(9).Send(client);
dialog.Text("Congratulations, Your item is +13 now!");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("Sorry you dont have the Required amount of cps , i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry your Fan isnt +12 yet i cant help you");
dialog.Option("sorry.", 255);
}
}
else
{
dialog.Text("sorry you dont wear any Boot cant help you");
dialog.Option("sorry.", 255);
}
break;
}
#endregion
#region Cup
case 60:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 14;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
#region +15 -7 255 2 Socket
#region boot
case 70:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Boots);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Tower
case 71:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Tower);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
//i.Plus = 15;
//i.SocketOne = Rayzot.Game.Enums.Gem.SuperDragonGem;
//i.SocketTwo = Rayzot.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
//ConquerItemTable.UpdatePlus(i);
//ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Fan
case 72:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Fan);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
//i.Plus = 12;
//i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
//i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
//ConquerItemTable.UpdatePlus(i);
//ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Steed
case 73:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Steed);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Ring
case 69:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Ring);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region LeftWeapons
case 68:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.LeftWeapon);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region RightWeapon
case 67:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.RightWeapon);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Armor
case 66:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Armor);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Necklace
case 65:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Necklace);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region HeadGear
case 64:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Head);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Crop
case 74:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.SteedCrop);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region R.Acces
case 75:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.RightWeaponAccessory);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region L.Acces
case 76:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.LeftWeaponAccessory);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Mount
case 78:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.SteedArmor);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Garment
case 79:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Garment);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#region Cup
case 109:
{
if (client.Entity.ConquerPoints >= 1)
{
ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle);
if (i != null)
{
if (i.Bless != 3)
{
client.Entity.ConquerPoints -= 1;
i.Bless = 7;
i.Enchant = 255;
i.Plus = 15;
i.SocketOne = Rayzo.Game.Enums.Gem.SuperDragonGem;
i.SocketTwo = Rayzo.Game.Enums.Gem.SuperDragonGem;
ConquerItemTable.UpdateBless(i);
ConquerItemTable.UpdateEnchant(i);
ConquerItemTable.UpdatePlus(i);
ConquerItemTable.UpdateSockets(i);
i.Send(client);
dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self.");
dialog.Option("Thanks.", 255);
}
else
{
dialog.Text("your Item already +12 -7 Hp 255 2 Socket");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please Equip Your Item First");
dialog.Option("Ahh sorry.", 255);
}
}
else
{
dialog.Text("Please come back to me with 1 Cps.");
dialog.Option("Ahh sorry.", 255);
}
break;
}
#endregion
#endregion
}
break;
}
#endregion