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GameState.cs
public void LoadItemStats
#region QConquer~Emperor
if (Player.VIPLevel > 6)
{
Player.AddTopStatus((ulong)Network.GamePackets.MsgTitle.Titles.ElitePKChamption_Low, 0,DateTime.Now.AddMonths(12), true);
Player.MyTitle = MsgTitle.Titles.ElitePKChamption_Low;
}
if (Player.VIPLevel < 7)
{
Player.RemoveFlag3((ulong)Network.GamePackets.MsgTitle.Titles.ElitePKChamption_Low);
}
#endregion
Title.ini
title=Elite~Pk~Champion~(Low)
title=QConquer[Emperor]
GameState.cs
public void LoadItemStats
#region QConquer~Emperor
if (Player.VIPLevel > 6)
{
Player.AddTopStatus((ulong)Network.GamePackets.MsgTitle.Titles.ElitePKChamption_Low, 0,DateTime.Now.AddMonths(12), true);
Player.MyTitle = MsgTitle.Titles.ElitePKChamption_Low;
}
if (Player.VIPLevel < 7)
{
Player.RemoveFlag3((ulong)Network.GamePackets.MsgTitle.Titles.ElitePKChamption_Low);
}
#endregion
Title.ini
title=Elite~Pk~Champion~(Low)
title=QConquer[Emperor]