عرض مشاركة واحدة
احصائياتى

الردود
2

المشاهدات
1970
 
Hassan Emprator

Hassan Emprator is on a distinguished road

    غير متواجد

المشاركات
1,372

+التقييم
0.64

تاريخ التسجيل
Apr 2019

الاقامة

نظام التشغيل

رقم العضوية
30
2020-04-11, 10:12 AM
المشاركة 1 
#1  
افتراضي انبي سي اسطف مشعوز هه

سلام عليكم دا انبي سي اسطف هيريحك من اي انبي سي تاني

الانبي سي دا بيديك اسطفه + البوينت + الاسكلات + الدمج بكل حاجه

في كلاس Npc.cs ضيف


كود:
  #region Npc Creator

                
case 445566:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Dear " client.Entity.Name " How Can I Help You ?.");
                                    
dialog.Option(" Make Me Choose My Last Char"1);

                                    
dialog.Option("Thanks."255);
                                    
dialog.Send();
                                    break;
                                }

                            case 
1:
                                {

                                    
#region start
                                    /*  uint itemid1 = 300000;//Steed    
                                    uint itemid2 = 202009;//Tower   
                                    uint itemid3 = 201009;//Fan    
                                    uint itemid4 = 204009;//Wing   
                                    uint itemid5 = 203009;//Crop   


                                    ConquerItem item1 = new ConquerItem(true);
                                    item1.ID = itemid1;
                                    item1.Color = Game.Enums.Color.White;
                                    item1.Plus = 12;
                                    item1.Stars = 54;
                                    item1.Owner = client.Entity.Name;
                                    item1.OwnerUID = client.Entity.UID;
                                    item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                    Database.ConquerItemTable.UpdatePerfection(item1);

                                    ConquerItem item2 = new ConquerItem(true);
                                    item2.ID = itemid2;
                                    item2.Color = Game.Enums.Color.White;
                                    item2.Plus = 12;
                                    item2.Bless = 1;
                                    item2.Stars = 54;
                                    item2.Owner = client.Entity.Name;
                                    item2.OwnerUID = client.Entity.UID;
                                    item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                    item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                    item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
                                    Database.ConquerItemTable.UpdatePerfection(item2);

                                    ConquerItem item3 = new ConquerItem(true);
                                    item3.ID = itemid3;
                                    item3.Color = Game.Enums.Color.White;
                                    item3.Plus = 12;
                                    item3.Bless = 1;
                                    item3.Stars = 54;
                                    item3.Owner = client.Entity.Name;
                                    item3.OwnerUID = client.Entity.UID;
                                    item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                    item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                    item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
                                    Database.ConquerItemTable.UpdatePerfection(item3);

                                    ConquerItem item4 = new ConquerItem(true);
                                    item4.ID = itemid4;
                                    item4.Color = Game.Enums.Color.White;
                                    item4.Plus = 12;
                                    item4.Bless = 0;
                                    item4.Stars = 54;
                                    item4.Owner = client.Entity.Name;
                                    item4.OwnerUID = client.Entity.UID;
                                    item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                    item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                    item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
                                    Database.ConquerItemTable.UpdatePerfection(item4);

                                    ConquerItem item5 = new ConquerItem(true);
                                    item5.ID = itemid5;
                                    item5.Color = Game.Enums.Color.White;
                                    item5.Plus = 12;
                                    item5.Bless = 1;
                                    item5.Stars = 54;
                                    item5.Owner = client.Entity.Name;
                                    item5.OwnerUID = client.Entity.UID;
                                    item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
                                    Database.ConquerItemTable.UpdatePerfection(item5);*/
                                    #endregion start
                                    
dialog.Text("Hey There " client.Entity.Name " Chose Your Last Char");
                                    
dialog.Option(" Dragon Warrior"2);
                                    
dialog.Option(" Ninja"3);
                                    
dialog.Option(" Monk"4);
                                    
dialog.Option(" Taoist"5);
                                    
dialog.Option(" Trojan"6);
                                    
dialog.Option(" Pirate"7);
                                    
dialog.Option(" Warrior"8);
                                    
dialog.Option(" Archer"9);
                                    
dialog.Option(" WindWalker"15);
                                    
dialog.Option(" Fire"16);
                                    
// dialog.Option("Fan-Tower-Wing-Crop-Steed", 10);
                                    
dialog.Send();
                                    break;
                                }
                            
#region Steed > tower > fan > wing > Crop
                            
case 10:
                                {
                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);
                                    break;
                                }
                            
#endregion
                            
case 2://Bruce_Lee       
                                
{


                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 85;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(12240));
                                    
client.AddSpell(LearnableSpell(12220));
                                    
client.AddSpell(LearnableSpell(12290));
                                    
client.AddSpell(LearnableSpell(12320));
                                    
client.AddSpell(LearnableSpell(12340));
                                    
client.AddSpell(LearnableSpell(12210));
                                    
client.AddSpell(LearnableSpell(12130));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(12120));
                                    
client.AddSpell(LearnableSpell(12270));
                                    
client.AddSpell(LearnableSpell(12330));
                                    
client.AddSpell(LearnableSpell(12170));
                                    
client.AddSpell(LearnableSpell(12160));
                                    
client.AddSpell(LearnableSpell(12350));
                                    
client.AddSpell(LearnableSpell(12140));
                                    
client.AddSpell(LearnableSpell(12280));
                                    
client.AddSpell(LearnableSpell(11960));
                                    
client.AddSpell(LearnableSpell(12200));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);


                                    
client.Inventory.AddPer(617439801003612121truefalse);
                                    
client.Inventory.AddPer(617439801003612121truefalse);
                                    
client.Inventory.AddPer(138309822053612121truefalse);
                                    
client.Inventory.AddPer(148309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }

                            case 
3://ninja       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 55;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(12070));
                                    
client.AddSpell(LearnableSpell(12080));
                                    
client.AddSpell(LearnableSpell(12090));
                                    
client.AddSpell(LearnableSpell(12110));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(11230));
                                    
client.AddSpell(LearnableSpell(11170));
                                    
client.AddSpell(LearnableSpell(6011));
                                    
client.AddSpell(LearnableSpell(6010));
                                    
client.AddSpell(LearnableSpell(6001));
                                    
client.AddSpell(LearnableSpell(11180));
                                    
client.AddSpell(LearnableSpell(6004));
                                    
client.AddSpell(LearnableSpell(6000));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);
                                    
client.Inventory.AddPer(616439800110612121truefalse);
                                    
client.Inventory.AddPer(616439800110612121truefalse);
                                    
client.Inventory.AddPer(616439800017612121truefalse);
                                    
client.Inventory.AddPer(616439800017612121truefalse);
                                    
client.Inventory.AddPer(135309822053612121truefalse);
                                    
client.Inventory.AddPer(123309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);
                                    
EntityTable.SaveEntity(client);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
4://Monk       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 65;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(10490));
                                    
client.AddSpell(LearnableSpell(10395));
                                    
client.AddSpell(LearnableSpell(10410));
                                    
client.AddSpell(LearnableSpell(12550));
                                    
client.AddSpell(LearnableSpell(12560));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(12570));
                                    
client.AddSpell(LearnableSpell(10390));
                                    
client.AddSpell(LearnableSpell(10415));
                                    
client.AddSpell(LearnableSpell(10381));
                                    
client.AddSpell(LearnableSpell(10400));
                                    
client.AddSpell(LearnableSpell(10425));
                                    
client.AddSpell(LearnableSpell(10430));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item1.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item1.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item1.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item1.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                    
client.Inventory.AddPer(622439800722612121truefalse);//Beads       
                                    
client.Inventory.AddPer(622439800722612121truefalse);//Beads  
                                    
client.Inventory.AddPer(610439800722612121truefalse);//Beads       
                                    
client.Inventory.AddPer(610439800722612121truefalse);//Beads       
                                    
client.Inventory.AddPer(136309822053612121truefalse);
                                    
client.Inventory.AddPer(143309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
5://Fire And Water       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 135;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 135;
                                    
client.AddSpell(LearnableSpell(1055));
                                    
client.AddSpell(LearnableSpell(1075));
                                    
client.AddSpell(LearnableSpell(30000));
                                    
client.AddSpell(LearnableSpell(1085));
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(1100));
                                    
client.AddSpell(LearnableSpell(1175));
                                    
client.AddSpell(LearnableSpell(1170));
                                    
client.AddSpell(LearnableSpell(1050));
                                    
client.AddSpell(LearnableSpell(1000));
                                    
client.AddSpell(LearnableSpell(1005));
                                    
client.AddSpell(LearnableSpell(12370));
                                    
client.AddSpell(LearnableSpell(12390));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                    
client.Inventory.AddPer(421439800513612121truefalse);//BackSword       
                                    
client.Inventory.AddPer(620439800513612121truefalse);//ImperialBacksword     
                                    
client.Inventory.AddPer(619439801103612121truefalse);
                                    
client.Inventory.AddPer(134309822055612121truetrue);
                                    
client.Inventory.AddPer(114309820072612121truetrue);
                                    
client.Inventory.AddPer(152279823056612121truetrue);
                                    
client.Inventory.AddPer(121269821032612121truetrue);
                                    
client.Inventory.AddPer(160249824017612121truetrue);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
6://Trojan       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 15;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(1110));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(1015));
                                    
client.AddSpell(LearnableSpell(1045));
                                    
client.AddSpell(LearnableSpell(1046));
                                    
client.AddSpell(LearnableSpell(11970));
                                    
client.AddSpell(LearnableSpell(11990));
                                    
client.AddSpell(LearnableSpell(11980));
                                    
client.AddSpell(LearnableSpell(11960));
                                    
client.AddSpell(LearnableSpell(1115));
                                    
client.AddSpell(LearnableSpell(1270));
                                    
client.AddSpell(LearnableSpell(1190));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                    
client.Inventory.AddPer(480439800110612121truefalse);//Clup     
                                    
client.Inventory.AddPer(614429800110612121truefalse);//ShadowCrossSaber     
                                    
client.Inventory.AddPer(614429800110612121truefalse);//ShadowCrossSaber     
                                    
client.Inventory.AddPer(410439800110612121truefalse);//Blade       
                                    
client.Inventory.AddPer(420439800110612121truefalse);//Sword       
                                    
client.Inventory.AddPer(130309822053612121truefalse);
                                    
client.Inventory.AddPer(118309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }


                            case 
7://Pirate       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 75;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(11060));
                                    
client.AddSpell(LearnableSpell(11110));
                                    
client.AddSpell(LearnableSpell(11030));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(11070));
                                    
client.AddSpell(LearnableSpell(11130));
                                    
client.AddSpell(LearnableSpell(11100));
                                    
client.AddSpell(LearnableSpell(11050));
                                    
client.AddSpell(LearnableSpell(11140));
                                    
client.AddSpell(LearnableSpell(11120));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                    
client.Inventory.AddPer(611439800809612121truefalse);
                                    
client.Inventory.AddPer(612439800804612121truefalse);
                                    
client.Inventory.AddPer(139309822053612121truefalse);
                                    
client.Inventory.AddPer(144309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
8://Warrior       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 25;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(12670));
                                    
client.AddSpell(LearnableSpell(12770));
                                    
client.AddSpell(LearnableSpell(12690));
                                    
client.AddSpell(LearnableSpell(12700));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(12660));
                                    
client.AddSpell(LearnableSpell(1045));
                                    
client.AddSpell(LearnableSpell(12680));
                                    
client.AddSpell(LearnableSpell(1046));
                                    
client.AddSpell(LearnableSpell(1020));
                                    
client.AddSpell(LearnableSpell(11200));
                                    
client.AddSpell(LearnableSpell(10470));
                                    
client.AddSpell(LearnableSpell(1025));
                                    
client.AddSpell(LearnableSpell(11160));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                  
                                    
client.Inventory.AddPer(624439801212612121truefalse);
                                    
client.Inventory.AddPer(624439801212612121truefalse);
                                    
client.Inventory.AddPer(624439801214612121truefalse);
                                    
client.Inventory.AddPer(624439801214612121truefalse);
                                    
client.Inventory.AddPer(560439800320612121truefalse);
                                    
client.Inventory.AddPer(900309800421612121truefalse);
                                    
client.Inventory.AddPer(131309822053612121truefalse);
                                    
client.Inventory.AddPer(111309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }
                            case 
9://Archer       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 45;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(11590));
                                    
client.AddSpell(LearnableSpell(11600));
                                    
client.AddSpell(LearnableSpell(11620));
                                    
client.AddSpell(LearnableSpell(11610));
                                    
client.AddSpell(LearnableSpell(11650));
                                    
client.AddSpell(LearnableSpell(8002));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(8003));
                                    
client.AddSpell(LearnableSpell(11660));
                                    
client.AddSpell(LearnableSpell(11670));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                  

                                    
client.Inventory.AddPer(613429800916612121truefalse);
                                    
client.Inventory.AddPer(613429800916612121truefalse);
                                    
client.Inventory.AddPer(500429800616612121truefalse);
                                    
client.Inventory.AddPer(133309822053612121truefalse);
                                    
client.Inventory.AddPer(113309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);

                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }



                            case 
15://WindWalker      
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 165;
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(12980));
                                    
client.AddSpell(LearnableSpell(12950));
                                    
client.AddSpell(LearnableSpell(12930));
                                    
client.AddSpell(LearnableSpell(12990));
                                    
client.AddSpell(LearnableSpell(12960));
                                    
client.AddSpell(LearnableSpell(13000));
                                    
client.AddSpell(LearnableSpell(13030));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(13020));
                                    
client.AddSpell(LearnableSpell(12890));
                                    
client.AddSpell(LearnableSpell(13090));
                                    
client.AddSpell(LearnableSpell(12850));
                                    
client.AddSpell(LearnableSpell(12840));
                                    
client.AddSpell(LearnableSpell(12970));
                                    
client.AddSpell(LearnableSpell(12940));
                                    
client.AddSpell(LearnableSpell(12830));
                                    
client.AddSpell(LearnableSpell(12860));
                                    
client.AddSpell(LearnableSpell(12870));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                    

                                    
client.Inventory.AddPer(626439801306612121truefalse);
                                    
client.Inventory.AddPer(626439801306612121truefalse);
                                    
client.Inventory.AddPer(101309822053612121truefalse);
                                    
client.Inventory.AddPer(170309820071612121truefalse);
                                    
client.Inventory.AddPer(120269821031612121truefalse);
                                    
client.Inventory.AddPer(150269823055612121truefalse);
                                    
client.Inventory.AddPer(160249824017612121truefalse);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;


                                }
                            case 
16://Fire And Water       
                                
{
                                    
client.Entity.Level 140;
                                    
client.Entity.Strength 0;
                                    
client.Entity.Agility 0;
                                    
client.Entity.Vitality 0;
                                    
client.Entity.Spirit 0;
                                    
client.Entity.Atributes 538;
                                    
client.Entity.FirstRebornClass 135;
                                    
client.Entity.FirstRebornLevel 140;
                                    
client.Entity.SecondRebornClass 25;
                                    
client.Entity.SecondRebornLevel 140;
                                    
client.Entity.Reborn 2;
                                    
client.Entity.Class = 145;
                                    
client.AddSpell(LearnableSpell(1055));
                                    
client.AddSpell(LearnableSpell(1075));
                                    
client.AddSpell(LearnableSpell(1085));
                                    
client.AddSpell(LearnableSpell(1090));
                                    
client.AddSpell(LearnableSpell(1095));
                                    
client.AddSpell(LearnableSpell(8001));
                                    
client.AddSpell(LearnableSpell(1100));
                                    
client.AddSpell(LearnableSpell(1175));
                                    
client.AddSpell(LearnableSpell(1170));
                                    
client.AddSpell(LearnableSpell(1050));
                                    
client.AddSpell(LearnableSpell(1000));
                                    
client.AddSpell(LearnableSpell(1005));
                                    
client.AddSpell(LearnableSpell(12380));
                                    
client.AddSpell(LearnableSpell(12390));

                                    
client.NpcCpsInput 5000000;
                                    
client.Entity.ConquerPoints -= 1;
                                    
Game.ConquerStructures.Nobility.Donate((ulong)client.NpcCpsInput 50ulclient);
                                    
client.NpcCpsInput 0;
                                    
FutureTeam.Kernel.SendWorldMessage(new Message("Congratulations! " client.Entity.Name " Donate To Rank ."System.Drawing.Color.BlackMessage.Center), Program.Values);

                                    
uint itemid1 300000;//Steed    
                                    
uint itemid2 202009;//Tower   
                                    
uint itemid3 201009;//Fan    
                                    
uint itemid4 204009;//Wing   
                                    
uint itemid5 203009;//Crop   


                                    
ConquerItem item1 = new ConquerItem(true);
                                    
item1.ID itemid1;
                                    
item1.Color Game.Enums.Color.White;
                                    
item1.Plus 12;
                                    
item1.Stars 54;
                                    
item1.Bound true;
                                    
item1.Owner client.Entity.Name;
                                    
item1.OwnerUID client.Entity.UID;
                                    
item1.Durability item1.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                    
client.Inventory.Add(item1Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item1);

                                    
ConquerItem item2 = new ConquerItem(true);
                                    
item2.ID itemid2;
                                    
item2.Color Game.Enums.Color.White;
                                    
item2.Plus 12;
                                    
item2.Bless 1;
                                    
item2.Stars 54;
                                    
item2.Bound true;
                                    
item2.Owner client.Entity.Name;
                                    
item2.OwnerUID client.Entity.UID;
                                    
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                    
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item2.Durability item2.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                    
client.Inventory.Add(item2Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item2);

                                    
ConquerItem item3 = new ConquerItem(true);
                                    
item3.ID itemid3;
                                    
item3.Color Game.Enums.Color.White;
                                    
item3.Plus 12;
                                    
item3.Bless 1;
                                    
item3.Stars 54;
                                    
item3.Bound true;
                                    
item3.Owner client.Entity.Name;
                                    
item3.OwnerUID client.Entity.UID;
                                    
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                    
item3.Durability item3.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                    
client.Inventory.Add(item3Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item3);

                                    
ConquerItem item4 = new ConquerItem(true);
                                    
item4.ID itemid4;
                                    
item4.Color Game.Enums.Color.White;
                                    
item4.Plus 12;
                                    
item4.Bless 0;
                                    
item4.Stars 54;
                                    
item4.Bound true;
                                    
item4.Owner client.Entity.Name;
                                    
item4.OwnerUID client.Entity.UID;
                                    
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                    
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                    
item4.Durability item4.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                    
client.Inventory.Add(item4Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item4);

                                    
ConquerItem item5 = new ConquerItem(true);
                                    
item5.ID itemid5;
                                    
item5.Color Game.Enums.Color.White;
                                    
item5.Plus 12;
                                    
item5.Bless 1;
                                    
item5.Stars 54;
                                    
item5.Bound true;
                                    
item5.Owner client.Entity.Name;
                                    
item5.OwnerUID client.Entity.UID;
                                    
item5.Durability item5.MaximDurability Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                    
client.Inventory.Add(item5Game.Enums.ItemUse.CreateAndAdd);
                                    
Database.ConquerItemTable.UpdatePerfection(item5);

                                    
client.Inventory.AddPer(421439800513612121truefalse);//BackSword       
                                    
client.Inventory.AddPer(620439800513612121truefalse);//ImperialBacksword     
                                    
client.Inventory.AddPer(619439801103612121truefalse);
                                    
client.Inventory.AddPer(134309822055612121truetrue);
                                    
client.Inventory.AddPer(114309820072612121truetrue);
                                    
client.Inventory.AddPer(152279823056612121truetrue);
                                    
client.Inventory.AddPer(121269821032612121truetrue);
                                    
client.Inventory.AddPer(160249824017612121truetrue);
                                    
EntityTable.SaveEntity(client);
                                    
client.Entity.Teleport(1002302278);
                                    
dialog.Text("Welcome To zoro");
                                    
dialog.Option("wepsite: 37.59.166.135"255);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;

                                }

                            case 
17:
                                {
                                    
client.Entity.Teleport(9637027028);
                                    break;
                                }

                        }
                        break;
                    }
                
#endregion