public int AdjustAttack(int attack)
else if (ContainsFlag(Network.GamePackets.Update.Flags.Stigma))
attack += (int)((double)attack * 0.1);
public int AdjustDefense(int defense)
if (ContainsFlag(Network.GamePackets.Update.Flags.MagicShield))
defense += (int)((double)defense * 0.2); //PvP Reduction!