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Hassan Emprator

Hassan Emprator is on a distinguished road

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تاريخ التسجيل
Apr 2019

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رقم العضوية
30
2019-11-14, 10:56 PM
المشاركة 1 
#1  
افتراضي حل مشكله الاك لما بيموت يقع عا الارض وبعدين يتحول شبح

اولا المشكله دي
في بضع السورسات نحلها
احنا بقا مع بعضينا

سيرش


كود:
public void Die(Entity killer


بدلها بي


كود:
  public void Die(Entity killer)
        {
            
            {
                
#region Ninja Vs Skull
                
if (this.MapID == 6413 && killer.MapID == 6413)
                {
                    if (
World.SkullVsNinja == true)
                    {
                        if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.skull))
                        {
                            
killer.Owner.Send(new Message("Grtz You Got " 2000 " cps From kill skull Team member "System.Drawing.Color.RedMessage.Talk));
                            
killer.ConquerPoints += (uint)2000;
                        }
                        else if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.skull) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja))
                        {
                            
killer.Owner.Send(new Message("Grtz You Got " 2000 " cps From kill skull Team member "System.Drawing.Color.RedMessage.Talk));

                            
killer.ConquerPoints += (uint)2000;

                        }
                        else if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.skull) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.skull))
                        {
                            if (
killer.ConquerPoints >= 2000)
                            {
                                
killer.Owner.Send(new Message("You Lose 50 cps Cuz You KIll Team Member "System.Drawing.Color.RedMessage.Talk));
                                
killer.ConquerPoints -= (uint)2000;

                            }
                            else
                            {
                                
Owner.Send(new Message("You out cuz u kill Team member and not hvae cps"System.Drawing.Color.RedMessage.Talk));
                                
killer.Teleport(1002301281);
                                
killer.ConquerPoints -= killer.ConquerPoints;
                            }
                        }
                        else if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja))
                        {
                            if (
killer.ConquerPoints >= 2000)
                            {
                                
killer.Owner.Send(new Message("You Lose 50 cps Cuz You KIll Team Member "System.Drawing.Color.RedMessage.Talk));
                                
killer.ConquerPoints -= (uint)2000;

                            }
                            else
                            {
                                
killer.Owner.Send(new Message("You out cuz u kill Team member and not hvae cps"System.Drawing.Color.RedMessage.Talk));
                                
killer.Teleport(1002301281);
                                
killer.ConquerPoints 0;
                            }
                        }
                        foreach (
GameState client in Kernel.GamePool.Values)
                        {
                            if (
client.Entity.MapID == 6413)
                            {
                                
SendScoreVs(client);
                            }
                        }

                    }
                }
                
#endregion
                #region rkbox
                
if (killer.MapID == 1002)
                {
                    
DateTime Now64 DateTime.Now;
                    
uint rkbox = (uint)Kernel.Random.Next(15);
                    if ((
Now64.Hour == 6) && (Now64.Minute == 15) && (Now64.Second == 01))
                    {
                        
killer.rkbox += rkbox;
                        if (
this.rkbox >= rkbox)
                            
this.rkbox -= rkbox;

                    }

                }
                
#endregion
                
killer.CountKilling++;
                if (
killer.CountKilling >= 20)
                {
                    
killer.CountKilling 0;
                    
killer.HuntingExp += 2;
                }
                
#region LastTeam
                
if (killer.MapID == 16414)
                {
                    foreach (
GameState clients in Kernel.GamePool.Values)
                    {
                        if (
clients.Entity.MapID == 16414)
                        {
                            
clients.Entity.SendScoreLAstTeam(clients);
                        }
                    }
                }
                
#endregion
                #region Killer Points
                
if (EntityFlag == EntityFlag.Entity)
                {
                    if (
killer.EntityFlag == EntityFlag.Entity)
                    {
                        if (
killer.MapID == 5451)
                        {

                            
killer.ConquerPoints += 3000;
                            
NpcReply reply;
                            
reply = new NpcReply(6string.Concat(new object[] { "You Have Killed "Owner.Entity.Name" and get from him 3000 CPs" }))
                            {
                                
OptionID 0xff
                            
};
                            
killer.Owner.Send(reply.ToArray());
                        }
                        if (
Owner.Entity.MapID == 5451)
                        {
                            
//Owner.Entity.ConquerPoints -= 300; 
                            
Owner.Entity.Teleport(1002438382);
                        }
                    }
                }
                
#endregion
                #region Die Guild System
                
if (killer.EntityFlag == EntityFlag.Entity && EntityFlag == EntityFlag.Entity)
                {

                    if (
Owner.Guild != null && killer.Owner.Guild != null && Owner.Map.ID == 1015)
                    {
                        
Owner.Guild.pkp_donation += 2;
                        
Owner.Guild.pkp_donation -= 2;
                        
killer.Money += 20;
                        
Kernel.SendWorldMessage(new Message("The " killer.Owner.AsMember.Rank " " killer.Name " of the Guild " killer.Owner.Guild.Name " has killed the " killer.Owner.AsMember.Rank " " Name " of the Guild " Owner.Guild.Name " at BirdIsland!"System.Drawing.Color.YellowNetwork.GamePackets.Message.Guild), Program.Values);
                    }
                    if (
Owner.Guild != null && killer.Owner.Guild != null && Owner.Map.ID == 1020)
                    {
                        
Owner.Guild.pkp_donation += 2;
                        
Owner.Guild.pkp_donation -= 2;
                        
killer.Money += 20;
                        
Kernel.SendWorldMessage(new Message("The " killer.Owner.AsMember.Rank " " killer.Name " of the Guild " killer.Owner.Guild.Name " has killed the " killer.Owner.AsMember.Rank " " Name " of the Guild " Owner.Guild.Name " at ApeCity!"System.Drawing.Color.YellowNetwork.GamePackets.Message.Guild), Program.Values);
                    }
                    if (
Owner.Guild != null && killer.Owner.Guild != null && Owner.Map.ID == 1011)
                    {
                        
Owner.Guild.pkp_donation += 2;
                        
Owner.Guild.pkp_donation -= 2;
                        
killer.Money += 20;
                        
Kernel.SendWorldMessage(new Message("The " killer.Owner.AsMember.Rank " " killer.Name " of the Guild " killer.Owner.Guild.Name " has killed the " killer.Owner.AsMember.Rank " " Name " of the Guild " Owner.Guild.Name " at PhoenixCastle!"System.Drawing.Color.YellowNetwork.GamePackets.Message.Guild), Program.Values);
                    }
                    if (
Owner.Guild != null && killer.Owner.Guild != null && Owner.Map.ID == 1000)
                    {
                        
Owner.Guild.pkp_donation += 2;
                        
Owner.Guild.pkp_donation -= 2;
                        
killer.Money += 20;
                        
Kernel.SendWorldMessage(new Message("The " killer.Owner.AsMember.Rank " " killer.Name " of the Guild " killer.Owner.Guild.Name " has killed the " killer.Owner.AsMember.Rank " " Name " of the Guild " Owner.Guild.Name " at DesertCity!"System.Drawing.Color.YellowNetwork.GamePackets.Message.Guild), Program.Values);
                    }
                    if (
Owner.Guild != null && killer.Owner.Guild != null && Owner.Map.ID == 1001)
                    {
                        
Owner.Guild.pkp_donation += 2;
                        
Owner.Guild.pkp_donation -= 2;
                        
killer.Money += 20;
                        
Kernel.SendWorldMessage(new Message("The " killer.Owner.AsMember.Rank " " killer.Name " of the Guild " killer.Owner.Guild.Name " has killed the " killer.Owner.AsMember.Rank " " Name " of the Guild " Owner.Guild.Name " at MysticCastle!"System.Drawing.Color.YellowNetwork.GamePackets.Message.Guild), Program.Values);
                    }
                    if (
Owner.Guild != null && killer.Owner.Guild != null && Owner.Map.ID == 1762)
                    {
                        
Owner.Guild.pkp_donation += 2;
                        
Owner.Guild.pkp_donation -= 2;
                        
killer.Money += 20;
                        
Kernel.SendWorldMessage(new Message("The " killer.Owner.AsMember.Rank " " killer.Name " of the Guild " killer.Owner.Guild.Name " has killed the " killer.Owner.AsMember.Rank " " Name " of the Guild " Owner.Guild.Name " at FrozenGrotto 2!"System.Drawing.Color.YellowNetwork.GamePackets.Message.Guild), Program.Values);
                    }
                    if (
Owner.Guild != null && killer.Owner.Guild != null && Owner.Map.ID == 2056)
                    {
                        
Owner.Guild.pkp_donation += 2;
                        
Owner.Guild.pkp_donation -= 2;
                        
killer.Money += 20;
                        
Kernel.SendWorldMessage(new Message("The " killer.Owner.AsMember.Rank " " killer.Name " of the Guild " killer.Owner.Guild.Name " has killed the " killer.Owner.AsMember.Rank " " Name " of the Guild " Owner.Guild.Name " at FrozenGrotto 6!"System.Drawing.Color.YellowNetwork.GamePackets.Message.Guild), Program.Values);
                    }
                }
                
#endregion
                #region CaptureTheFlag
                
if (killer.GuildID != && killer.MapID == CaptureTheFlag.MapID && CaptureTheFlag.IsWar)
                {
                    if (
GuildID != 0)
                    {
                        if (
killer.Owner.Guild.Enemy.ContainsKey(GuildID))
                            
killer.Owner.Guild.CTFPoints += 1;
                        else if (
killer.Owner.Guild.Ally.ContainsKey(GuildID))
                            
killer.Owner.Guild.CTFPoints += 1;
                    }
                    if (
ContainsFlag2(Network.GamePackets.Update.Flags2.CarryingFlag))
                    {
                        
StaticEntity entity = new StaticEntity((uint)(1000 Y), XYMapID);
                        
entity.DoFlag();
                        
Owner.Map.AddStaticEntity(entity);
                        
RemoveFlag2(Network.GamePackets.Update.Flags2.CarryingFlag);
                        
Owner.Send(Program.World.CTF.generateTimer(0));
                        
Owner.Send(Program.World.CTF.generateEffect(Owner));
                        
RemoveFlag2(Network.GamePackets.Update.Flags2.CarryingFlag);
                        
nRemoveFlag(118);
                        
nRemoveFlag(91);
                        if (
killer.GuildID != GuildID)
                        {
                            
Killer.AddFlag2(Network.GamePackets.Update.Flags2.CarryingFlag);
                            
Time32 end FlagStamp.AddSeconds(60) - Time32.Now;
                            
killer.FlagStamp end;
                            
killer.Owner.Send(Program.World.CTF.generateTimer((uint)end.Value));
                            
killer.Owner.Send(Program.World.CTF.generateEffect(killer.Owner));
                            
killer.Owner.Guild.CTFPoints += 3;
                        }
                    }
                }
                
#endregion
                
if (EntityFlag == EntityFlag.Entity)
                {
                    if (
killer.EntityFlag == EntityFlag.Entity)
                    {
                        
#region Cheack Pk Map

                        
if (Owner.Entity.MapID == 2555 || Owner.Entity.MapID == 5530 || Owner.Entity.MapID == 5531 || Owner.Entity.MapID == 5532 || Owner.Entity.MapID == 1452 || Owner.Entity.MapID == 5560 || Owner.Entity.MapID == 5570 || Owner.Entity.MapID == 5580 || Owner.Entity.MapID == 1707 || Owner.Entity.MapID == 3070 || Owner.Entity.MapID == 3071)
                        {
                            
Owner.Entity.Teleport(1002438382);
                            
// MrHassan.Console.WriteLine("Done"); 
                        
}

                        
#endregion Cheack Pk Map
                        
if (Constants.PKFreeMaps.Contains(killer.MapID))
                            goto 
Over;
                        if (
killer.Owner.Map.BaseID == 700)
                            goto 
Over;

                        if (((
killer.PKMode != MrHassan.Game.Enums.PKMode.Jiang) && (killer.PKMode != MrHassan.Game.Enums.PKMode.Guild) && (killer.PKMode != MrHassan.Game.Enums.PKMode.Revenge) && (!ContainsFlag(Network.GamePackets.Update.Flags.FlashingName) && !ContainsFlag(Network.GamePackets.Update.Flags.BlackName)) && !this.ContainsFlag(1L)) && !this.ContainsFlag(0x8000L))
                        {
                            
killer.AddFlag(Network.GamePackets.Update.Flags.FlashingName);
                            
killer.FlashingNameStamp Time32.Now;
                            
killer.FlashingNameTime 60;
                            if (
killer.GuildID != 0)
                            {
                                if (
killer.Owner.Guild.Enemy.ContainsKey(GuildID))
                                {
                                    
killer.PKPoints += 3;
                                    
killer.Cursed Time32.Now;
                                    
Update update = new Update(true) { UID killer.UID };
                                    
update.Append(Network.GamePackets.Update.CursedTimerUID);
                                    
killer.AddFlag(Network.GamePackets.Update.Flags.Cursed);
                                    
killer.Owner.Send(update.ToArray());
                                }
                                else
                                {
                                    if (!
killer.Owner.Enemy.ContainsKey(UID))
                                        
killer.PKPoints += 10;
                                    else
                                        
killer.PKPoints += 5;
                                    
killer.PKPoints += 3;
                                    
killer.Cursed Time32.Now;
                                    
Update update = new Update(true) { UID killer.UID };
                                    
update.Append(Network.GamePackets.Update.CursedTimerUID);
                                    
killer.AddFlag(Network.GamePackets.Update.Flags.Cursed);
                                    
killer.Owner.Send(update.ToArray());
                                }
                            }
                            else
                            {
                                if (!
killer.Owner.Enemy.ContainsKey(UID))
                                {
                                    
killer.PKPoints += 10;
                                }
                                else
                                {
                                    
killer.PKPoints += 5;
                                }
                                
killer.Cursed Time32.Now;
                                
Update update = new Update(true) { UID killer.UID };
                                
update.Append(Network.GamePackets.Update.CursedTimerUID);
                                
killer.AddFlag(Network.GamePackets.Update.Flags.Cursed);
                                
killer.Owner.Send(update.ToArray());
                            }

                            if (
killer.EntityFlag == Game.EntityFlag.Entity)
                            {
                                if (
EntityFlag == Game.EntityFlag.Entity)
                                {
                                    
Game.PkExpeliate pk = new Game.PkExpeliate();
                                    if (!
killer.PkExplorerValues.ContainsKey(UID))
                                    {
                                        
pk.UID killer.UID;
                                        
pk.killedUID UID;
                                        
pk.Name Name;
                                        
pk.KilledAt GetMapName(MapID);
                                        
pk.LostExp 0;
                                        
pk.Times 1;
                                        
pk.Potency = (uint)BattlePower;
                                        
pk.Level Level;
                                        
PkExpelTable.PkExploitAdd(killer.Ownerpk);
                                    }
                                    else
                                    {
                                        
pk.UID killer.UID;
                                        
pk.killedUID UID;
                                        
pk.Name Name;
                                        
pk.KilledAt GetMapName(MapID);
                                        
pk.LostExp 0;
                                        
killer.PkExplorerValues[UID].Times += 1;
                                        
pk.Times killer.PkExplorerValues[UID].Times;
                                        
pk.Potency = (uint)BattlePower;
                                        
pk.Level Level;
                                        
PkExpelTable.Update(killer.Ownerpk);
                                    }
                                }
                            }
                            
Network.PacketHandler.AddEnemy(this.Ownerkiller.Owner);
                        }
                        if (
killer.PKMode != MrHassan.Game.Enums.PKMode.Jiang)
                        {
                            if (
killer.EntityFlag == MrHassan.Game.EntityFlag.Entity)
                            {
                                if (
Kernel.Rate(50))
                                {
                                    
DropRandomStuff(Killer);
                                }
                            }
                        }
                    }
                }
            
Over:
                
Network.GamePackets.Attack attack = new Attack(true);
                
attack.Attacker killer.UID;
                
attack.Attacked UID;
                
attack.AttackType Network.GamePackets.Attack.Kill;
                
attack.X;
                
attack.Y;

                if (
EntityFlag == EntityFlag.Entity)
                {
                    
AddFlag(Network.GamePackets.Update.Flags.Ghost);
                    
AddFlag(Network.GamePackets.Update.Flags.Dead);
                    
RemoveFlags();
                    
SpiritFocus false;
                    
#region Aura
                    
if (Aura_isActive)
                    {
                        
RemoveFlag2(Aura_actType);
                        
Owner.removeAuraBonuses(Aura_actTypeAura_actPower1);
                        
Aura_isActive false;
                        
AuraTime 0;
                        
Aura_actType 0;
                        
Aura_actPower 0;
                    }
                    
#endregion
                    
if (Body 10 3)
                        
TransformationID 99;
                    else
                        
TransformationID 98;
                    
Owner.SendScreen(attacktrue);
                    
Owner.Send(new MapStatus() { BaseID Owner.Map.BaseIDID Owner.Map.IDStatus Database.MapsTable.MapInformations[Owner.Map.ID].StatusWeather Database.MapsTable.MapInformations[Owner.Map.ID].Weather });

                    
Owner.EndQualifier();
                }
                else
                {
                    if (!
Companion && !IsDropped)
                        
MonsterInfo.Drop(killer);
                    
Kernel.Maps[MapID].Floor[XYMapObjTypethis] = true;
                    if (
killer.EntityFlag == EntityFlag.Entity)
                    {

                        if (
killer.OnKOSpell())
                            
killer.KOSpellTime++;
                        else 
killer.Owner.XPCount++;
                    }
                }
                if (
EntityFlag == EntityFlag.Entity)
                {
                    if (
OnDeath != nullOnDeath(this);
                    
                }
            }
        }
        public 
bool GmHide;
        public 
bool cantdie false;
        public 
void RemoveMagicDefender()
        { 
            if (
MagicDefenderOwner && HasMagicDefender)
            {
                if (
Owner.Team != null && HasMagicDefender && MagicDefenderOwner)
                {
                    foreach (var 
mate in Owner.Team.Teammates)
                    {
                        
mate.Entity.HasMagicDefender false;
                        
mate.Entity.MagicDefenderSecs 0;
                        
mate.Entity.RemoveFlag3(MrHassan.Network.GamePackets.Update.Flags3.MagicDefender);
                        
mate.Entity.Update(mate.Entity.StatusFlagmate.Entity.StatusFlag2mate.Entity.StatusFlag3MrHassan.Network.GamePackets.Update.MagicDefenderIcone0x8000false);
                    }
                }
                
MagicDefenderOwner false;
            }
            
RemoveFlag3(MrHassan.Network.GamePackets.Update.Flags3.MagicDefender);
            
Update(StatusFlagStatusFlag2StatusFlag3MrHassan.Network.GamePackets.Update.MagicDefenderIcone0x8000false);
            
HasMagicDefender false

ملحوظه. لما تضيف الكود دا انا طبعا عشان جايبهولك من السرفر الخاص بيا

فا انت هتحط بقا ال region بتاعك الي كان محطوط فيه قبل ما اتبدله بي بتاعي

فهمتني يارب تكون فهمت بس




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