السلام عليكم
الموضوع عباره ان في ناس كانت
عايزه ازاي تلون شكل السرفر بتاعك وحازم عامل المضووع دا
لاكن مش شغال طيب
احنا بقا نصصحه ونشيل هبد حازم هههههههههههه
وتشوف بتاعي ههههه تمام
يله نبدا اول حاجه كدا نفتح كلاس
Program.cs
وضيف دا
كود:
public static uint ScreenColor = 0;
تمام بعد كدا هتروح تبحث عن هاذا الكود المنحس
تحت
ضيف
كود:
#region ColorServers By Hassan Emprator
case "n":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 5855577;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 5855577;
datas.dwParam = 5855577;
C.Send(datas);
}
}
break;
}
case "n1":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 3358767;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 3358767;
datas.dwParam = 3358767;
C.Send(datas);
}
}
break;
}
case "n2":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 97358;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 97358;
datas.dwParam = 97358;
C.Send(datas);
}
}
break;
}
case "b1":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 69852;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 69852;
datas.dwParam = 69852;
C.Send(datas);
}
}
break;
}
case "b2":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 4532453;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 4532453;
datas.dwParam = 4532453;
C.Send(datas);
}
}
break;
}
case "b3":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 684533;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 684533;
datas.dwParam = 684533;
C.Send(datas);
}
}
break;
}
case "g":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 838915;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 838915;
datas.dwParam = 838915;
C.Send(datas);
}
}
break;
}
case "g1":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 824383;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 824383;
datas.dwParam = 824383;
C.Send(datas);
}
}
break;
}
case "g2":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 456828;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 456828;
datas.dwParam = 456828;
C.Send(datas);
}
}
break;
}
case "g3":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 5547633;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 5547633;
datas.dwParam = 5547633;
C.Send(datas);
}
}
break;
}
case "g4":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 453450;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 453450;
datas.dwParam = 453450;
C.Send(datas);
}
}
break;
}
case "d":
{
{
Random disco = new Random();
uint discocolor = (uint)disco.Next(50000, 999999999);
Program.ScreenColor = 0;
foreach (Client.GameState C in Kernel.GamePool.Values)
{
Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
datas.dwParam = 0;
datas.wParam1 = (ushort)Program.ScreenColor;
datas.wParam2 = (ushort)Program.ScreenColor;
datas.wParam2 = 104;
datas.wParam4 = (ushort)Program.ScreenColor;
C.Send(datas);
}
}
break;
}
#endregion
وبكدا هيشتغل معاك تمام زي الفل
كان معاكم حسن امبراطور اراكم في مضووع اخر سلاااااااااام