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الردود
0

المشاهدات
837
 
محمد ياسر

محمد ياسر is on a distinguished road

    غير متواجد

المشاركات
1,940

+التقييم
0.87

تاريخ التسجيل
Apr 2019

الاقامة
https://www.facebook.com/daany

نظام التشغيل

رقم العضوية
1
2019-05-13, 02:57 AM
المشاركة 1 
#1  
افتراضي انبي سي تنظيم النقاط

انبي سي ينظم النقاط بتاعتك الي بتزيد مع كل لفل علي حسب شخصيتك
الانبي سي

كود:
#region Npc Format Points
                    
case 1370:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hello Dear player I can swear to you that your points in the Strength , Vitality , Agility , Spirit Do you want to chose your own class and leave the rest 10k Cps");
                                        
dialog.Option("Monk"1);
                                        
dialog.Option("Ninja"2);
                                        
dialog.Option("Taoist"3);
                                        
dialog.Option("Archer"4);
                                        
dialog.Option("Wariorr"5);
                                        
dialog.Option("Trojan"6);
                                        
dialog.Option("Pirate"7);
                                        
dialog.Option("Full HP"8);
                                        
dialog.Option("Wait a minute."255);
                                        
dialog.Avatar(114);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength 0;
                                                
client.Player.Vitality 0;
                                                
client.Player.Agility 36;
                                                
client.Player.Spirit 0;
                                                
client.Player.Atributes 502;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
2:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength 0;
                                                
client.Player.Vitality 0;
                                                
client.Player.Agility 275;
                                                
client.Player.Spirit 0;
                                                
client.Player.Atributes 263;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
3:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;


                                                
client.Player.Strength 0;
                                                
client.Player.Vitality 269;
                                                
client.Player.Agility 0;
                                                
client.Player.Spirit 269;
                                                
client.Player.Atributes 0;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
4:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength 74;
                                                
client.Player.Vitality 0;
                                                
client.Player.Agility 256;
                                                
client.Player.Spirit 0;
                                                
client.Player.Atributes 208;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
5:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength 176;
                                                
client.Player.Vitality 0;
                                                
client.Player.Agility 0;
                                                
client.Player.Spirit 0;
                                                
client.Player.Atributes 362;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
6:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength 176;
                                                
client.Player.Vitality 0;
                                                
client.Player.Agility 36;
                                                
client.Player.Spirit 0;
                                                
client.Player.Atributes 326;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
7:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength 0;
                                                
client.Player.Vitality 0;
                                                
client.Player.Agility 36;
                                                
client.Player.Spirit 0;
                                                
client.Player.Atributes 502;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
8:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength 0;
                                                
client.Player.Vitality 538;
                                                
client.Player.Agility 0;
                                                
client.Player.Spirit 0;
                                                
client.Player.Atributes 0;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " 10000 " cps ");
                                                
dialog.Option("I see."255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion