| zezonever | 
			2019-11-11 03:34 PM | 
		 
		 
		 
		
			Full StuffP7 Perficton اصطفا كامله متكامله xD   
		
		
		السلام عليكم ورحمه الله وبركاته 
 
موضعنا مش كبير اووي كان في كذا واحد بيقولي المنتدي مفهوش اصطفا بي البرفكشن حبيت انزله علشان الناس تتدلع ومش خساره فيهم الصراحه  
 
عموما الانبسي ده للسرفرات السهله اكيد :surrender: 
 
هنفتح ملف NPC.cs هنضيف الاكواد دي واسمح اكيد التاني ال بيدي اصطفا  
	كود PHP: 
	
		 
		
		
			
#region FullStuffa P7
                     case 195291:
                         {
                             switch (npcRequest.OptionID)
                             {
                                 case 0:
                                     {
                                         dialog.Text("Hello There [ " + client.Player.Name + " ] Would You Like To Buy Full Stuff With P7 Soul And New Wings Just For [ 1 ] CPS");
                                         dialog.Option("[ Full Ninja Stuff P7 ]", 3);
                                         dialog.Option("[ Full Monk Stuff P7 ]", 4);
                                         dialog.Option("[ Full Toaist Stuff P7 ]", 5);
                                         dialog.Option("[ Full Trojan Stuff P7 ]", 6);
                                         dialog.Option("[ Full Pirate Stuff P7 ]", 7);
                                         dialog.Option("[ Full Warrior Stuff P7 ]", 8);
                                         dialog.Option("[ Full Archer Stuff P7 ]", 9);
                                         dialog.Option("[ Full LeeLong Stuff P7 ]", 11);
                                         dialog.Option("[ Full Windwalker Stuff P7 ]", 12);
                                         dialog.Option("Steed ~ Tower ~ Fan ~ Wing", 130);
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
                                     }
                                 #region Steed > tower > fan > wing > Crop
                                 case 130:
                                     {
                                         uint itemid1 = 300000;//Steed   
                                         uint itemid2 = 202009;//Tower   
                                         uint itemid3 = 201009;//Fan   
                                         uint itemid4 = 204009;//Wing   
                                         uint itemid5 = 203009;//Crop   
                                         //  uint itemid6 = 2100075;//Cup   
 
                                         MsgItemInfo item1 = new MsgItemInfo(true);
                                         item1.ID = itemid1;
                                         item1.Color = Game.Enums.Color.White;
                                         item1.Plus = 12;
                                         // item1.PerfectionLevel = 54;
                                         item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                         client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                         MsgItemInfo item2 = new MsgItemInfo(true);
                                         item2.ID = itemid2;
                                         item2.Color = Game.Enums.Color.White;
                                         item2.Plus = 12;
                                         item2.Bless = 1;
                                         // item2.PerfectionLevel = 54;
                                         item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                         item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                         item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                         client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
 
                                         MsgItemInfo item3 = new MsgItemInfo(true);
                                         item3.ID = itemid3;
                                         item3.Color = Game.Enums.Color.White;
                                         item3.Plus = 12;
                                         item3.Bless = 1;
                                         //item3.PerfectionLevel = 54;
                                         item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                         item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                         item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                         client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
 
                                         MsgItemInfo item4 = new MsgItemInfo(true);
                                         item4.ID = itemid4;
                                         item4.Color = Game.Enums.Color.White;
                                         item4.Plus = 12;
                                         item4.Bless = 0;
                                         //item4.PerfectionLevel = 54;
                                         item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                         item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                         item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                         client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
 
                                         MsgItemInfo item5 = new MsgItemInfo(true);
                                         item5.ID = itemid5;
                                         item5.Color = Game.Enums.Color.White;
                                         item5.Plus = 12;
                                         item5.Bless = 1;
                                         //item5.PerfectionLevel = 54;
                                         item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                         client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
 
                                         //  MsgItemInfo item6 = new MsgItemInfo(true);
                                         // item6.ID = itemid6;
                                         // item6.Color = Game.Enums.Color.White;
                                         // item6.Plus = 0;
                                         // item6.Bless = 1;
                                         // item6.SocketOne = 0;
                                         //item6.SocketTwo = 0;
                                         // item6.Durability = item6.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                         // client.Inventory.Add(item6, Game.Enums.ItemUse.CreateAndAdd);
                                         break;
                                     }
                                 #endregion
                                 case 12://WindWallker
                                     {
                                         client.Inventory.AddSoul(101309, 822071, 6, 12, 12, 1, true, false);//armor p6
                                         client.Inventory.AddSoul(170309, 820073, 6, 12, 12, 1, true, false);//headgear p6
                                         client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
                                         client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
                                     }
                                 case 3://ninja  
                                     {
                                         client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana  
                                         client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana  
                                         client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
                                         client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
                                         client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja  
                                         client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood  
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
                                     }
                                 case 4://Monk  
                                     {
                                         client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic
                                         client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic 
                                         client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads  
                                         client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads  
                                         client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk  
                                         client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk  
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
 
                                     }
                                 case 5://Fire And Water  
                                     {
                                         client.Inventory.AddSoul(619439, 801104, 6, 12, 12, 1, true, false);//UniverseHossu
                                         client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
                                         client.Inventory.AddSoul(620439, 800522, 6, 12, 12, 1, true, false);//ImperialBacksword
                                         client.Inventory.AddSoul(134309, 822072, 6, 12, 12, 1, true, false);//ArmorFire  
                                         client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire  
                                         client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet  
                                         client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag  
                                         client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
 
                                     }
                                 case 6://Trojan  
                                     {
                                         client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//NirvanaClub
                                         client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade  
                                         client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword  
                                         client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger 
                                         client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic
                                         client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic 
                                         client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan  
                                         client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan  
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
 
                                     }
                                 case 7://Pirate  
                                     {
                                         client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier  
                                         client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol  
                                         client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate  
                                         client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate  
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
 
                                     }
                                 case 8://Warrior  
                                     {
                                         client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear  
                                         client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield 
                                         client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
                                         client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
                                         client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
                                         client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
                                         client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade  
                                         client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword  
                                         client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger
                                         client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior  
                                         client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior  
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
 
                                     }
                                 case 9://Archer  
                                     {
                                         client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife  
                                         client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife  
                                         client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow  
                                         client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher  
                                         client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher  
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
 
                                     }
                                 case 11://LeeLong 
                                     {
                                         client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku 
                                         client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku   
                                         client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//CombatSuit(Lv.140) 
                                         client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//LegendHood  
                                         client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                         client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                         client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                         dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                         dialog.Option("I don't care.", 255);
                                         dialog.Send();
                                         break;
 
                                     }
                             }
                             break;
                         }
                     #endregion 
 
		 
		
		 
	 
 والسلام عليكم ورحمه الله وبركاته :detective2:  
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