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مشكله
عندى مشكلة الاستطف +12 باوند عدلتها وخليها مش باوند وادى الانبى سى
http://www.mediafire.com/file/hfodc9...V4zRCmVQtUPWAc http://www.mediafire.com/file/xr4ulv...tGdQ_xKCKkbvtg |
رد: مشكله
رجاء كتابة الان بي سي نظرا لوجود مشكله يف ميديا فير في الوقت الحالي
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رد: مشكله
الانبى الباوند
#region Bound Stuff Plus 12 case 180103: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hello " + client.Entity.Name + " You Are Ready To Adventure ?"); dialog.Text(" Okey Man Please Select Char Pack !"); dialog.Option("Ninja Pack.", 1); dialog.Option("Trojan Pack.", 2); dialog.Option("Monk Pack.", 3); dialog.Option("Archer Pack.", 4); dialog.Option("FireTaoist Pack.", 5); dialog.Option("WaterTaoist Pack.", 6); dialog.Option("Warrior Pack.", 7); dialog.Option("Pirate Pack.", 8); dialog.Option("leelong pack", 9); dialog.Option("WindGuard pack", 10); dialog.Send(); break; } case 1: { dialog.Text("are you sure you want this Ninja Pack ?"); dialog.Option("Sure.", 55); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 2: { dialog.Text("are you sure you want this Trojan Pack ?"); dialog.Option("Sure.", 15); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 3: { dialog.Text("are you sure you want this Monk Pack ?"); dialog.Option("Sure.", 65); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 4: { dialog.Text("are you sure you want this Archer Pack ?"); dialog.Option("Sure.", 45); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 5: { dialog.Text("are you sure you want this FireTaoist Pack ?"); dialog.Option("Sure.", 145); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 6: { dialog.Text("are you sure you want this WaterTaoist Pack ?"); dialog.Option("Sure.", 135); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 7: { dialog.Text("are you sure you want this Warrior Pack ?"); dialog.Option("Sure.", 25); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 8: { dialog.Text("are you sure you want this Pirate Pack ?"); dialog.Option("Sure.", 75); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 9: { dialog.Text("are you sure you want this lee long Pack ?"); dialog.Option("Sure.", 85); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 10: { dialog.Text("are you sure you want this Wind Guard Pack ?"); dialog.Option("Sure.", 95); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } #region BoundItems Trojan case 15: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 118019;//Earrings uint itemid7 = 130019;//Armor uint itemid8 = 480019;//Club uint itemid9 = 420019;//Sword if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Warrior case 25: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 111019;//Earrings uint itemid7 = 131019;//Armor uint itemid8 = 560019;//Spar uint itemid9 = 900019;//Shield if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Archer case 45: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 113009;//Earrings uint itemid7 = 133009;//Armor uint itemid8 = 500009;//Bow uint itemid9 = 613019;//knif uint itemid10 = 613019;//knif if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item10 = new ConquerItem(true); item10.ID = itemid10; item10.Color = KhaledMohamed.Game.Enums.Color.White; item10.Bound = true; item10.Plus = 12; item10.Enchant = 250; item10.Bless = 7; item10.SocketOne = Enums.Gem.SuperDragonGem; item10.SocketTwo = Enums.Gem.SuperDragonGem; item10.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketOne = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Ninja case 55: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 112009;//Earrings uint itemid7 = 135009;//Armor uint itemid8 = 601009;//Katana uint itemid9 = 601009;//Katana if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Monk case 65: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 143009;//Earrings uint itemid7 = 136009;//Armor uint itemid8 = 610029;//beads uint itemid9 = 610029;//beads if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems WaterTaoist case 135: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 121029;//Bag uint itemid5 = 152009;//Bracelet uint itemid6 = 114019;//Cap uint itemid7 = 134019;//Armor uint itemid9 = 421019;//BackSword if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 7; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Pirate case 75: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 144009;//Earrings uint itemid7 = 139009;//Armor uint itemid8 = 611029;//Rapier uint itemid9 = 612029;//Pistol if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems leelong case 85: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 148009;//Earrings uint itemid7 = 138009;//Armor uint itemid8 = 617029;//SkyNunchaku uint itemid9 = 617029;//SkyNunchaku if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems WindGuard case 95: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 170009;//Hat uint itemid7 = 101009;//Armor uint itemid8 = 626029;//PrideFane uint itemid9 = 626029;//PrideFane if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion } break; } #endregion الانبى سى الفرى #region FullStuffa +12 case 1952916: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hello*There*[*" + client.Entity.Name + "*]*Would*You*Like*To*Buy*Full*Stuff*+12*And*New*Wing s*Just*For*[*1*]*CPS"); dialog.Option("[*Full*Ninja*Stuff*+12*]", 3); dialog.Option("[*Full*Monk*Stuff*+12*]", 4); dialog.Option("[*Full*Toaist*Stuff*+12*TortoiseGem]", 5); dialog.Option("[*Full*Fire*Stuff*+12*PhoenixGem]", 22); dialog.Option("[*Full*Trojan*Stuff*+12*]", 6); dialog.Option("[*Full*Pirate*Stuff*+12*]", 7); dialog.Option("[*Full*Warrior*Stuff*+12*]", 8); dialog.Option("[*Full*Archer*Stuff*+12*]", 9); dialog.Option("[*Full*LeeLong*Stuff*+12*]", 11); dialog.Option("[*Full*Windwalker*Stuff*+12*]", 12); dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow", 10); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 12://WindWallker { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(101309, 12, 1); client.Inventory.Add(170309, 12, 1); client.Inventory.Add(626439, 12, 1); client.Inventory.Add(626439, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 3://ninja** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(601439, 12, 1); client.Inventory.Add(601439, 12, 1); client.Inventory.Add(616439, 12, 1); client.Inventory.Add(616439, 12, 1); client.Inventory.Add(135309, 12, 1); client.Inventory.Add(123309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1 ); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 4://Monk** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); //client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan //client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(622439, 12, 1); client.Inventory.Add(622439, 12, 1); client.Inventory.Add(610439, 12, 1); client.Inventory.Add(610439, 12, 1); client.Inventory.Add(136309, 12, 1); client.Inventory.Add(143309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 5://Water** { client.Inventory.Add(619439, 12, 1); client.Inventory.Add(421439, 12, 1); client.Inventory.Add(620439, 12, 1); client.Inventory.Add(134309, 12, 1); client.Inventory.Add(114309, 12, 1); client.Inventory.Add(152279, 12, 1); client.Inventory.Add(121269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 22://Fire { client.Inventory.Add(619439, 12, 1); client.Inventory.Add(421439, 12, 1); client.Inventory.Add(620439, 12, 1); client.Inventory.Add(134309, 12, 1); client.Inventory.Add(114309, 12, 1); client.Inventory.Add(152279, 12, 1); client.Inventory.Add(121269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 6://Trojan** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(480439, 12, 1); client.Inventory.Add(410439, 12, 1); client.Inventory.Add(420439, 12, 1); client.Inventory.Add(490439, 12, 1); client.Inventory.Add(614439, 12, 1); client.Inventory.Add(614439, 12, 1); client.Inventory.Add(130309, 12, 1); client.Inventory.Add(118309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 7://Pirate** { //PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); //client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(611439, 12, 1); client.Inventory.Add(612439, 12, 1); client.Inventory.Add(671439, 12, 1); client.Inventory.Add(670439, 12, 1); client.Inventory.Add(139309, 12, 1); client.Inventory.Add(144309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 8://Warrior** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(560439, 12, 1); client.Inventory.Add(900309, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(410439, 12, 1); client.Inventory.Add(420439, 12, 1); client.Inventory.Add(490439, 12, 1); client.Inventory.Add(131309, 12, 1); client.Inventory.Add(111309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 9://Archer** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(613429, 12, 1); client.Inventory.Add(613429, 12, 1); client.Inventory.Add(500429, 12, 1); client.Inventory.Add(133309, 12, 1); client.Inventory.Add(113309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 11://LeeLong* { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(617439, 12, 1); client.Inventory.Add(617439, 12, 1); client.Inventory.Add(138309, 12, 1); client.Inventory.Add(148309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } #region Steed > tower > fan > wing > Crop > Bow case 10: { uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop uint itemid6 = 500009;//Bow ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = KhaledMohamed.Game.Enums.Color.White; item1.Plus = 12; item1.Durability = item1.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid1].Durability; client.Inventory.Add(item1, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Plus = 12; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Plus = 12; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Plus = 12; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Plus = 12; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bless = 7; client.Inventory.Add(500009, 12, 1, true, false);//Bow // item6.AddSoul = 801004; item6.Enchant = 251; item6.Plus = 12; item6.SocketOne = Game.Enums.Gem.SuperDragonGem; item6.SocketTwo = Game.Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); break; } #endregion } break; } #endregion |
رد: مشكله
الانبى الباوند
#region Bound Stuff Plus 12 case 180103: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hello " + client.Entity.Name + " You Are Ready To Adventure ?"); dialog.Text(" Okey Man Please Select Char Pack !"); dialog.Option("Ninja Pack.", 1); dialog.Option("Trojan Pack.", 2); dialog.Option("Monk Pack.", 3); dialog.Option("Archer Pack.", 4); dialog.Option("FireTaoist Pack.", 5); dialog.Option("WaterTaoist Pack.", 6); dialog.Option("Warrior Pack.", 7); dialog.Option("Pirate Pack.", 8); dialog.Option("leelong pack", 9); dialog.Option("WindGuard pack", 10); dialog.Send(); break; } case 1: { dialog.Text("are you sure you want this Ninja Pack ?"); dialog.Option("Sure.", 55); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 2: { dialog.Text("are you sure you want this Trojan Pack ?"); dialog.Option("Sure.", 15); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 3: { dialog.Text("are you sure you want this Monk Pack ?"); dialog.Option("Sure.", 65); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 4: { dialog.Text("are you sure you want this Archer Pack ?"); dialog.Option("Sure.", 45); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 5: { dialog.Text("are you sure you want this FireTaoist Pack ?"); dialog.Option("Sure.", 145); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 6: { dialog.Text("are you sure you want this WaterTaoist Pack ?"); dialog.Option("Sure.", 135); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 7: { dialog.Text("are you sure you want this Warrior Pack ?"); dialog.Option("Sure.", 25); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 8: { dialog.Text("are you sure you want this Pirate Pack ?"); dialog.Option("Sure.", 75); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 9: { dialog.Text("are you sure you want this lee long Pack ?"); dialog.Option("Sure.", 85); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 10: { dialog.Text("are you sure you want this Wind Guard Pack ?"); dialog.Option("Sure.", 95); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } #region BoundItems Trojan case 15: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 118019;//Earrings uint itemid7 = 130019;//Armor uint itemid8 = 480019;//Club uint itemid9 = 420019;//Sword if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Warrior case 25: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 111019;//Earrings uint itemid7 = 131019;//Armor uint itemid8 = 560019;//Spar uint itemid9 = 900019;//Shield if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Archer case 45: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 113009;//Earrings uint itemid7 = 133009;//Armor uint itemid8 = 500009;//Bow uint itemid9 = 613019;//knif uint itemid10 = 613019;//knif if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item10 = new ConquerItem(true); item10.ID = itemid10; item10.Color = KhaledMohamed.Game.Enums.Color.White; item10.Bound = true; item10.Plus = 12; item10.Enchant = 250; item10.Bless = 7; item10.SocketOne = Enums.Gem.SuperDragonGem; item10.SocketTwo = Enums.Gem.SuperDragonGem; item10.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketOne = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Ninja case 55: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 112009;//Earrings uint itemid7 = 135009;//Armor uint itemid8 = 601009;//Katana uint itemid9 = 601009;//Katana if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Monk case 65: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 143009;//Earrings uint itemid7 = 136009;//Armor uint itemid8 = 610029;//beads uint itemid9 = 610029;//beads if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems WaterTaoist case 135: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 121029;//Bag uint itemid5 = 152009;//Bracelet uint itemid6 = 114019;//Cap uint itemid7 = 134019;//Armor uint itemid9 = 421019;//BackSword if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 7; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems Pirate case 75: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 144009;//Earrings uint itemid7 = 139009;//Armor uint itemid8 = 611029;//Rapier uint itemid9 = 612029;//Pistol if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems leelong case 85: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 148009;//Earrings uint itemid7 = 138009;//Armor uint itemid8 = 617029;//SkyNunchaku uint itemid9 = 617029;//SkyNunchaku if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ///////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion #region BoundItems WindGuard case 95: { uint itemid = 202009;//Tower uint itemid2 = 201009;//Fan uint itemid3 = 160039;//Boot uint itemid4 = 120029;//Necklace uint itemid5 = 150039;//Ring uint itemid6 = 170009;//Hat uint itemid7 = 101009;//Armor uint itemid8 = 626029;//PrideFane uint itemid9 = 626029;//PrideFane if (client.Inventory.Count <= 18) { ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Bound = true; item2.Plus = 12; //item2.Bless = 1; item2.SocketOne = Enums.Gem.SuperThunderGem; item2.SocketTwo = Enums.Gem.SuperThunderGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Bound = true; item3.Plus = 12; item3.Enchant = 250; item3.Bless = 7; item3.SocketOne = Enums.Gem.SuperDragonGem; item3.SocketTwo = Enums.Gem.SuperDragonGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////// ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Bound = true; item4.Plus = 12; item4.Enchant = 250; item4.Bless = 7; item4.SocketOne = Enums.Gem.SuperDragonGem; item4.SocketTwo = Enums.Gem.SuperDragonGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////// ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Bound = true; item5.Plus = 12; item5.Enchant = 250; item5.Bless = 7; item5.SocketOne = Enums.Gem.SuperDragonGem; item5.SocketTwo = Enums.Gem.SuperDragonGem; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bound = true; item6.Plus = 12; item6.Enchant = 250; item6.Bless = 7; item6.SocketOne = Enums.Gem.SuperDragonGem; item6.SocketTwo = Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////// ConquerItem item7 = new ConquerItem(true); item7.ID = itemid7; item7.Color = KhaledMohamed.Game.Enums.Color.White; item7.Bound = true; item7.Plus = 12; item7.Enchant = 250; item7.Bless = 7; item7.SocketOne = Enums.Gem.SuperDragonGem; item7.SocketTwo = Enums.Gem.SuperDragonGem; item7.Durability = item7.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid7].Durability; client.Inventory.Add(item7, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); /////////////////// ConquerItem item8 = new ConquerItem(true); item8.ID = itemid8; item8.Color = KhaledMohamed.Game.Enums.Color.White; item8.Bound = true; item8.Plus = 12; item8.Enchant = 250; item8.Bless = 7; item8.SocketOne = Enums.Gem.SuperDragonGem; item8.SocketTwo = Enums.Gem.SuperDragonGem; item8.Durability = item8.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid8].Durability; client.Inventory.Add(item8, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); //////////////////// ConquerItem item9 = new ConquerItem(true); item9.ID = itemid9; item9.Color = KhaledMohamed.Game.Enums.Color.White; item9.Bound = true; item9.Plus = 12; item9.Enchant = 250; item9.Bless = 7; item9.SocketOne = Enums.Gem.SuperDragonGem; item9.SocketTwo = Enums.Gem.SuperDragonGem; item9.Durability = item9.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid9].Durability; client.Inventory.Add(item9, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ////////////////// ConquerItem item = new ConquerItem(true); item.ID = itemid; item.Color = KhaledMohamed.Game.Enums.Color.White; item.Bound = true; item.Plus = 12; //item.Bless = 1; item.SocketOne = Enums.Gem.SuperGloryGem; item.SocketTwo = Enums.Gem.SuperGloryGem; item.Durability = item.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid].Durability; if (client.Inventory.Add(item, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd)) { Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer"); client.Entity.Teleport(1002, 254, 230); npc.OptionID = 255; client.Send(npc.ToArray()); } else { dialog.Text("You need atleast one free slot in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } } else { dialog.Text("You need to make atleast 10 free spots in your inventory."); dialog.Option("Alright.", 255); dialog.Send(); } break; } #endregion } break; } #endregion الانبى سى الفرى #region FullStuffa +12 case 1952916: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hello*There*[*" + client.Entity.Name + "*]*Would*You*Like*To*Buy*Full*Stuff*+12*And*New*Wing s*Just*For*[*1*]*CPS"); dialog.Option("[*Full*Ninja*Stuff*+12*]", 3); dialog.Option("[*Full*Monk*Stuff*+12*]", 4); dialog.Option("[*Full*Toaist*Stuff*+12*TortoiseGem]", 5); dialog.Option("[*Full*Fire*Stuff*+12*PhoenixGem]", 22); dialog.Option("[*Full*Trojan*Stuff*+12*]", 6); dialog.Option("[*Full*Pirate*Stuff*+12*]", 7); dialog.Option("[*Full*Warrior*Stuff*+12*]", 8); dialog.Option("[*Full*Archer*Stuff*+12*]", 9); dialog.Option("[*Full*LeeLong*Stuff*+12*]", 11); dialog.Option("[*Full*Windwalker*Stuff*+12*]", 12); dialog.Option("Fan+Tower+Wing+Crop+Steed+Bow", 10); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 12://WindWallker { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(101309, 12, 1); client.Inventory.Add(170309, 12, 1); client.Inventory.Add(626439, 12, 1); client.Inventory.Add(626439, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 3://ninja** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(601439, 12, 1); client.Inventory.Add(601439, 12, 1); client.Inventory.Add(616439, 12, 1); client.Inventory.Add(616439, 12, 1); client.Inventory.Add(135309, 12, 1); client.Inventory.Add(123309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1 ); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 4://Monk** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); //client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan //client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(622439, 12, 1); client.Inventory.Add(622439, 12, 1); client.Inventory.Add(610439, 12, 1); client.Inventory.Add(610439, 12, 1); client.Inventory.Add(136309, 12, 1); client.Inventory.Add(143309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 5://Water** { client.Inventory.Add(619439, 12, 1); client.Inventory.Add(421439, 12, 1); client.Inventory.Add(620439, 12, 1); client.Inventory.Add(134309, 12, 1); client.Inventory.Add(114309, 12, 1); client.Inventory.Add(152279, 12, 1); client.Inventory.Add(121269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 22://Fire { client.Inventory.Add(619439, 12, 1); client.Inventory.Add(421439, 12, 1); client.Inventory.Add(620439, 12, 1); client.Inventory.Add(134309, 12, 1); client.Inventory.Add(114309, 12, 1); client.Inventory.Add(152279, 12, 1); client.Inventory.Add(121269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 6://Trojan** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(480439, 12, 1); client.Inventory.Add(410439, 12, 1); client.Inventory.Add(420439, 12, 1); client.Inventory.Add(490439, 12, 1); client.Inventory.Add(614439, 12, 1); client.Inventory.Add(614439, 12, 1); client.Inventory.Add(130309, 12, 1); client.Inventory.Add(118309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 7://Pirate** { //PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); //client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(611439, 12, 1); client.Inventory.Add(612439, 12, 1); client.Inventory.Add(671439, 12, 1); client.Inventory.Add(670439, 12, 1); client.Inventory.Add(139309, 12, 1); client.Inventory.Add(144309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 8://Warrior** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(560439, 12, 1); client.Inventory.Add(900309, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(624439, 12, 1); client.Inventory.Add(410439, 12, 1); client.Inventory.Add(420439, 12, 1); client.Inventory.Add(490439, 12, 1); client.Inventory.Add(131309, 12, 1); client.Inventory.Add(111309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 9://Archer** { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(613429, 12, 1); client.Inventory.Add(613429, 12, 1); client.Inventory.Add(500429, 12, 1); client.Inventory.Add(133309, 12, 1); client.Inventory.Add(113309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } case 11://LeeLong* { // PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client); // client.Inventory.Add(202009, 12, 1, 123, 123, 1); // client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing client.Inventory.Add(617439, 12, 1); client.Inventory.Add(617439, 12, 1); client.Inventory.Add(138309, 12, 1); client.Inventory.Add(148309, 12, 1); client.Inventory.Add(120269, 12, 1); client.Inventory.Add(150269, 12, 1); client.Inventory.Add(160249, 12, 1); dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Hav e*Got*Stuff*+12."); dialog.Option("I*don't*care.", 255); dialog.Send(); break; } #region Steed > tower > fan > wing > Crop > Bow case 10: { uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop uint itemid6 = 500009;//Bow ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = KhaledMohamed.Game.Enums.Color.White; item1.Plus = 12; item1.Durability = item1.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid1].Durability; client.Inventory.Add(item1, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = KhaledMohamed.Game.Enums.Color.White; item2.Plus = 12; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid2].Durability; client.Inventory.Add(item2, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = KhaledMohamed.Game.Enums.Color.White; item3.Plus = 12; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid3].Durability; client.Inventory.Add(item3, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = KhaledMohamed.Game.Enums.Color.White; item4.Plus = 12; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid4].Durability; client.Inventory.Add(item4, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = KhaledMohamed.Game.Enums.Color.White; item5.Plus = 12; item5.Durability = item5.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid5].Durability; client.Inventory.Add(item5, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); ConquerItem item6 = new ConquerItem(true); item6.ID = itemid6; item6.Color = KhaledMohamed.Game.Enums.Color.White; item6.Bless = 7; client.Inventory.Add(500009, 12, 1, true, false);//Bow // item6.AddSoul = 801004; item6.Enchant = 251; item6.Plus = 12; item6.SocketOne = Game.Enums.Gem.SuperDragonGem; item6.SocketTwo = Game.Enums.Gem.SuperDragonGem; item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.Base Informations[itemid6].Durability; client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd); break; } #endregion } break; } #endregion |
رد: مشكله
تم الحل بواسطة صاحب المشكله <3
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رد: مشكله
حبيبى يا رايدر <3
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الساعة الآن 11:28 AM |
مرحبا بكم في منتدي اكواد لتطوير الالعاب