رد: ياجماعه عاوز اخلي البلاص +15
ههههه متسمعش كلامهم
خد ان بي سي بيبلص الاصتف +15 اهوه
كود PHP:
#region Plus 15 Maker case 655: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there i can help you to upgrade ur gears to +13 ,+14, +15."); dialog.Option("Make +13", 1); dialog.Option("Make +14", 2); dialog.Option("Make +15", 3); //dialog.Option("Make Any Item In Stuff +15 -7 255 2Soc", 4); dialog.Option("Just Passing By!.", 255); dialog.Send(); break; } case 1: { dialog.Text("Select which item's details you want to +13 For 5.000.000 Cps."); dialog.Option("Headgear.", 99); dialog.Option("Necklace.", 89); dialog.Option("Armor.", 100); dialog.Option("Main Weapon.", 7); dialog.Option("Left Weapon/Shield.", 8); dialog.Option("Ring.", 9); dialog.Option("Boots.", 10); dialog.Option("Tower", 11); dialog.Option("Fan", 12); //dialog.Option("Steed", 13); dialog.Option("Crop", 14); //dialog.Option("R.Acces", 15); //dialog.Option("L.Acces", 16); //dialog.Option("Mount", 18); //dialog.Option("Germant", 19); //dialog.Option("Cup", 20); break; } case 2: { dialog.Text("Select which item's details you want to +14 For 7.000.000 Cps,"); dialog.Option("Headgear.", 24); dialog.Option("Necklace.", 25); dialog.Option("Armor.", 26); dialog.Option("Main Weapon.", 27); dialog.Option("Left Weapon/Shield.", 28); dialog.Option("Ring.", 29); dialog.Option("Boots.", 30); dialog.Option("Tower", 31); dialog.Option("Fan", 32); //dialog.Option("Steed", 33); dialog.Option("Crop", 34); //dialog.Option("R.Acces", 35); //dialog.Option("L.Acces", 36); //dialog.Option("Mount", 38); //dialog.Option("Garment", 39); //dialog.Option("Cup", 40); break; } case 3: { dialog.Text("Select which item's details you want to +15 for 10.000.000 Cps."); dialog.Option("Headgear.", 44); dialog.Option("Necklace.", 45); dialog.Option("Armor.", 46); dialog.Option("Main Weapon.", 47); dialog.Option("Left Weapon/Shield.", 48); dialog.Option("Ring.", 49); dialog.Option("Boots.", 50); dialog.Option("Tower", 51); dialog.Option("Fan", 52); //dialog.Option("Steed", 53); dialog.Option("Crop", 54); //dialog.Option("R.Acces", 55); //dialog.Option("L.Acces", 56); //dialog.Option("Mount", 58); //dialog.Option("Garment", 59); //dialog.Option("Cup", 60); break; } case 4: { dialog.Text("Select which item's details you want to +15 -7 255 2 Socket?."); dialog.Option("Headgear.", 64); dialog.Option("Necklace.", 65); dialog.Option("Armor.", 66); dialog.Option("Main Weapon.", 67); dialog.Option("Left Weapon/Shield.", 68); dialog.Option("Ring.", 69); dialog.Option("Boots.", 70); dialog.Option("Tower", 71); dialog.Option("Fan", 72); //dialog.Option("Steed", 73); dialog.Option("Crop", 74); //dialog.Option("R.Acces", 75); //dialog.Option("L.Acces", 76); //dialog.Option("Mount", 78); //dialog.Option("Garment", 79); //dialog.Option("Cup", 109); break; } #region +13 #region boot case 10: { if (!client.Equipment.Free(8)) { if (client.Equipment.TryGetItem(8).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(8).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(8)); client.Equipment.TryGetItem(8).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(8).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Boot isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Tower case 11: { if (!client.Equipment.Free(11)) { if (client.Equipment.TryGetItem(11).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(11).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(11)); client.Equipment.TryGetItem(11).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(11).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Tower isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Tower cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Fan case 12: { if (!client.Equipment.Free(10)) { if (client.Equipment.TryGetItem(10).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(10).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(10)); client.Equipment.TryGetItem(10).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(10).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Fan cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Steed case 13: { if (!client.Equipment.Free(12)) { if (client.Equipment.TryGetItem(12).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(12).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(12)); client.Equipment.TryGetItem(12).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(12).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of 5.000.000 cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Ring case 9: { if (!client.Equipment.Free(6)) { if (client.Equipment.TryGetItem(6).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(6).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(6)); client.Equipment.TryGetItem(6).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(6).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Ring/Bracelet isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Rings/Bracelet cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region LeftWeapons case 8: { if (!client.Equipment.Free(5)) { if (client.Equipment.TryGetItem(5).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(5).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(5)); client.Equipment.TryGetItem(5).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(5).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your LeftWeapon isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any LeftWeapons cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region RightWeapon case 7: { if (!client.Equipment.Free(4)) { if (client.Equipment.TryGetItem(4).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(4).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(4)); client.Equipment.TryGetItem(4).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(4).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your RightWeapon isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any RightWeapons cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Armor case 100: { if (!client.Equipment.Free(3)) { if (client.Equipment.TryGetItem(3).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(3).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(3)); client.Equipment.TryGetItem(3).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(3).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Armor isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Armor cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Necklace case 89: { if (!client.Equipment.Free(2)) { if (client.Equipment.TryGetItem(2).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(2).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(2)); client.Equipment.TryGetItem(2).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(2).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Necklace isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Necklace cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region HeadGear case 99: { if (!client.Equipment.Free(1)) { if (client.Equipment.TryGetItem(1).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(1).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(1)); client.Equipment.TryGetItem(1).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(1).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Headgear isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any HeadGear cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Crop case 14: { if (!client.Equipment.Free(18)) { if (client.Equipment.TryGetItem(18).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(18).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(18)); client.Equipment.TryGetItem(18).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(18).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region R.Acces case 15: { if (!client.Equipment.Free(15)) { if (client.Equipment.TryGetItem(15).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(15).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(15)); client.Equipment.TryGetItem(15).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(15).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region L.Acces case 16: { if (!client.Equipment.Free(16)) { if (client.Equipment.TryGetItem(16).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(16).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(16)); client.Equipment.TryGetItem(16).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(16).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Mount case 18: { if (!client.Equipment.Free(17)) { if (client.Equipment.TryGetItem(17).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(17).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(17)); client.Equipment.TryGetItem(17).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(17).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Garment case 19: { if (!client.Equipment.Free(9)) { if (client.Equipment.TryGetItem(9).Plus == 12) { if (client.Entity.ConquerPoints >= 5000000) { client.Entity.ConquerPoints -= 5000000; client.Equipment.TryGetItem(9).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(9)); client.Equipment.TryGetItem(9).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(9).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Cup case 20: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 13; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #endregion #region +14 #region boot case 30: { if (!client.Equipment.Free(8)) { if (client.Equipment.TryGetItem(8).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(8).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(8)); client.Equipment.TryGetItem(8).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(8).Send(client); dialog.Text("Congratulations, Your item is +14 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Boot isnt +13 i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Tower case 31: { if (!client.Equipment.Free(11)) { if (client.Equipment.TryGetItem(11).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(11).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(11)); client.Equipment.TryGetItem(11).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(11).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Tower isnt +13 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Tower cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Fan case 32: { if (!client.Equipment.Free(10)) { if (client.Equipment.TryGetItem(10).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(10).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(10)); client.Equipment.TryGetItem(10).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(10).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +13 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Fan cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Steed case 33: { if (!client.Equipment.Free(12)) { if (client.Equipment.TryGetItem(12).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(12).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(12)); client.Equipment.TryGetItem(12).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(12).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Ring case 29: { if (!client.Equipment.Free(6)) { if (client.Equipment.TryGetItem(6).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(6).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(6)); client.Equipment.TryGetItem(6).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(6).Send(client); dialog.Text("Congratulations, Your item is +14 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Ring/Bracelet isnt +13 i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Rings/Bracelet cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region LeftWeapons case 28: { if (!client.Equipment.Free(5)) { if (client.Equipment.TryGetItem(5).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(5).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(5)); client.Equipment.TryGetItem(5).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(5).Send(client); dialog.Text("Congratulations, Your item is +14 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your LeftWeapon isnt +13 i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any LeftWeapons cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region RightWeapon case 27: { if (!client.Equipment.Free(4)) { if (client.Equipment.TryGetItem(4).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(4).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(4)); client.Equipment.TryGetItem(4).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(4).Send(client); dialog.Text("Congratulations, Your item is +14 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your RightWeapon isnt +13 i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any RightWeapons cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Armor case 26: { if (!client.Equipment.Free(3)) { if (client.Equipment.TryGetItem(3).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(3).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(3)); client.Equipment.TryGetItem(3).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(3).Send(client); dialog.Text("Congratulations, Your item is +14 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Armor isnt +13 i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Armor cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Necklace case 25: { if (!client.Equipment.Free(2)) { if (client.Equipment.TryGetItem(2).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(2).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(2)); client.Equipment.TryGetItem(2).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(2).Send(client); dialog.Text("Congratulations, Your item is +14 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Necklace isnt +13 i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Necklace cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region HeadGear case 24: { if (!client.Equipment.Free(1)) { if (client.Equipment.TryGetItem(1).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(1).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(1)); client.Equipment.TryGetItem(1).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(1).Send(client); dialog.Text("Congratulations, Your item is +14 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Headgear isnt +13 i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any HeadGear cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Crop case 34: { if (!client.Equipment.Free(18)) { if (client.Equipment.TryGetItem(18).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(18).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(18)); client.Equipment.TryGetItem(18).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(18).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region R.Acces case 35: { if (!client.Equipment.Free(15)) { if (client.Equipment.TryGetItem(15).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(15).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(15)); client.Equipment.TryGetItem(15).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(15).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region L.Acces case 36: { if (!client.Equipment.Free(16)) { if (client.Equipment.TryGetItem(16).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(16).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(16)); client.Equipment.TryGetItem(16).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(16).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Mount case 38: { if (!client.Equipment.Free(17)) { if (client.Equipment.TryGetItem(17).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(17).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(17)); client.Equipment.TryGetItem(17).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(17).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Garment case 39: { if (!client.Equipment.Free(9)) { if (client.Equipment.TryGetItem(9).Plus == 13) { if (client.Entity.ConquerPoints >= 7000000) { client.Entity.ConquerPoints -= 7000000; client.Equipment.TryGetItem(9).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(9)); client.Equipment.TryGetItem(9).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(9).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Cup case 40: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 14; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #endregion #region +15 #region boot case 50: { if (!client.Equipment.Free(8)) { if (client.Equipment.TryGetItem(8).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(8).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(8)); client.Equipment.TryGetItem(8).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(8).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry your Boot isnt +14, i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry you dont wear any Boots, cant help you"); dialog.Option("Sorry.", 255); } break; } #endregion #region Tower case 51: { if (!client.Equipment.Free(11)) { if (client.Equipment.TryGetItem(11).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(11).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(11)); client.Equipment.TryGetItem(11).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(11).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Tower isnt +14 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Tower cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Fan case 52: { if (!client.Equipment.Free(10)) { if (client.Equipment.TryGetItem(10).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(10).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(10)); client.Equipment.TryGetItem(10).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(10).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +14 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Fan cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Steed case 53: { if (!client.Equipment.Free(12)) { if (client.Equipment.TryGetItem(12).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(12).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(12)); client.Equipment.TryGetItem(12).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(12).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Ring case 49: { if (!client.Equipment.Free(6)) { if (client.Equipment.TryGetItem(6).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(6).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(6)); client.Equipment.TryGetItem(6).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(6).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry your Ring/Bracelet isnt +14, i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry you dont wear any Rings/Bracelets, cant help you"); dialog.Option("Sorry.", 255); } break; } #endregion #region LeftWeapons case 48: { if (!client.Equipment.Free(5)) { if (client.Equipment.TryGetItem(5).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(5).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(5)); client.Equipment.TryGetItem(5).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(5).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry your LeftWeapon isnt +14, i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry you dont wear any LeftWeapons, cant help you"); dialog.Option("Sorry.", 255); } break; } #endregion #region RightWeapon case 47: { if (!client.Equipment.Free(4)) { if (client.Equipment.TryGetItem(4).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(4).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(4)); client.Equipment.TryGetItem(4).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(4).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry your RightWeapon isnt +14, i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry you dont wear any RightWeapons, cant help you"); dialog.Option("Sorry.", 255); } break; } #endregion #region Armor case 46: { if (!client.Equipment.Free(3)) { if (client.Equipment.TryGetItem(3).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(3).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(3)); client.Equipment.TryGetItem(3).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(3).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry your Armor isnt +14, i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry you dont wear any Armors, cant help you"); dialog.Option("Sorry.", 255); } break; } #endregion #region Necklace case 45: { if (!client.Equipment.Free(2)) { if (client.Equipment.TryGetItem(2).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(2).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(2)); client.Equipment.TryGetItem(2).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(2).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry your Necklace isnt +14, i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry you dont wear any Necklace, cant help you"); dialog.Option("Sorry.", 255); } break; } #endregion #region HeadGear case 44: { if (!client.Equipment.Free(1)) { if (client.Equipment.TryGetItem(1).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(1).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(1)); client.Equipment.TryGetItem(1).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(1).Send(client); dialog.Text("Congratulations, Your item is +15 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry your Headgear isnt +14, i cant help you"); dialog.Option("Sorry.", 255); } } else { dialog.Text("Sorry you dont wear any HeadGears, cant help you"); dialog.Option("Sorry.", 255); } break; } #endregion #region Crop case 54: { if (!client.Equipment.Free(18)) { if (client.Equipment.TryGetItem(18).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(18).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(18)); client.Equipment.TryGetItem(18).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(18).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region R.Acces case 55: { if (!client.Equipment.Free(15)) { if (client.Equipment.TryGetItem(15).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(15).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(15)); client.Equipment.TryGetItem(15).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(15).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region L.Acces case 56: { if (!client.Equipment.Free(16)) { if (client.Equipment.TryGetItem(16).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(16).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(16)); client.Equipment.TryGetItem(16).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(16).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Mount case 58: { if (!client.Equipment.Free(17)) { if (client.Equipment.TryGetItem(17).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(17).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(17)); client.Equipment.TryGetItem(17).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(17).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Garment case 59: { if (!client.Equipment.Free(9)) { if (client.Equipment.TryGetItem(9).Plus == 14) { if (client.Entity.ConquerPoints >= 10000000) { client.Entity.ConquerPoints -= 10000000; client.Equipment.TryGetItem(9).Plus++; Database.ConquerItemTable.UpdatePlus(client.Equipment.TryGetItem(9)); client.Equipment.TryGetItem(9).Mode = KhaledMohamed.Game.Enums.ItemMode.Update; client.Equipment.TryGetItem(9).Send(client); dialog.Text("Congratulations, Your item is +13 now!"); dialog.Option("Thanks.", 255); } else { dialog.Text("Sorry you dont have the Required amount of cps , i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry your Fan isnt +12 yet i cant help you"); dialog.Option("sorry.", 255); } } else { dialog.Text("sorry you dont wear any Boot cant help you"); dialog.Option("sorry.", 255); } break; } #endregion #region Cup case 60: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 14; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #endregion #region +15 -7 255 2 Socket #region boot case 70: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Boots); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Tower case 71: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Tower); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; //i.Plus = 15; //i.SocketOne = ShekoProject.Game.Enums.Gem.SuperDragonGem; //i.SocketTwo = ShekoProject.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); //ConquerItemTable.UpdatePlus(i); //ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Fan case 72: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Fan); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; //i.Plus = 12; //i.SocketOne = ShekoProject.Game.Enums.Gem.SuperDragonGem; //i.SocketTwo = ShekoProject.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); //ConquerItemTable.UpdatePlus(i); //ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Steed case 73: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Steed); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Ring case 69: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Ring); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region LeftWeapons case 68: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.LeftWeapon); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region RightWeapon case 67: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.RightWeapon); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Armor case 66: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Armor); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Necklace case 65: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Necklace); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region HeadGear case 64: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Head); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Crop case 74: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.SteedCrop); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region R.Acces case 75: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.RightWeaponAccessory); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region L.Acces case 76: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.LeftWeaponAccessory); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Mount case 78: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.SteedArmor); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Garment case 79: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Garment); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #region Cup case 109: { if (client.Entity.ConquerPoints >= 1) { ConquerItem i = client.Equipment.TryGetItem(ConquerItem.Bottle); if (i != null) { if (i.Bless != 3) { client.Entity.ConquerPoints -= 1; i.Bless = 7; i.Enchant = 255; i.Plus = 15; i.SocketOne = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; i.SocketTwo = KhaledMohamed.Game.Enums.Gem.SuperDragonGem; ConquerItemTable.UpdateBless(i); ConquerItemTable.UpdateEnchant(i); ConquerItemTable.UpdatePlus(i); ConquerItemTable.UpdateSockets(i); i.Send(client); dialog.Text("Sucess your Item is now -7 255 HP 2 Socket Check for your self."); dialog.Option("Thanks.", 255); } else { dialog.Text("your Item already +12 -7 Hp 255 2 Socket"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please Equip Your Item First"); dialog.Option("Ahh sorry.", 255); } } else { dialog.Text("Please come back to me with 1 Cps."); dialog.Option("Ahh sorry.", 255); } break; } #endregion #endregion } break; } #endregion
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