منتدي اكواد

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-   -   انبي سي الاحصنه (https://code.vpscairo.com/showthread.php?t=326)

محمد ياسر 2019-05-13 03:16 AM

انبي سي الاحصنه
 

انبي سي كل الاحصنه

كود PHP:

#region SteedSeller Npc
                    
case 442557://and this id
                        
{
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("hello, i can help you to Buy New Special Steed For 100K Cps");
                                        
dialog.Text(" choose what you want to buy?");
                                        
dialog.Option("NightMare Steed+12"1);//200418
                                        
dialog.Option("FrostBite Steed+12"2);//200420 
                                        
dialog.Option("Spotted Steed+12"3);//200413 
                                        
dialog.Option("BlazeHoof Steed+12 "4);//200412 
                                        
dialog.Option("Zebra Steed+12"5);//200410
                                        
dialog.Option("Pasion Steed+12"6);//720615
                                        
dialog.Option("SpitFire Steed+12"7);//720636
                                        
dialog.Option("Star Steed+12"8);//720619
                                        
dialog.Option("Paisley Steed+12"9);//723613
                                        
dialog.Option("Pink Steed+12"10);//728043
                                        
dialog.Option("Red Steed+12"11);//728043
                                        
dialog.Option("Pine Steed+12"12);//728043
                                        
dialog.Option("Jade Steed+12"13);//728043
                                        
dialog.Option("Shadow Steed+12"14);//728043
                                        
dialog.Option("Emerald Steed+12"15);//728043
                                        
dialog.Option("Marble Steed+12"16);//728043
                                        
dialog.Option("Tawny Steed+12"17);//728043
                                        
dialog.Option("Mauve Steed+12"18);//728043
                                        
dialog.Option("Pearl Steed+12"19);//728043
                                        
dialog.Option("Ivory Steed+12"20);//728043
                                        
dialog.Option("Agate Steed+12"21);//728043
                                        
dialog.Option("Moon Steed+12"22);//728043
                                        
dialog.Option("Kahki Steed+12"23);//728043
                                        
dialog.Option("Indigo Steed+12"24);//728043
                                        
dialog.Option("Misty Steed+12"25);//728043
                                        
dialog.Option("Beige Steed+12"26);//728043
                                        
dialog.Option("Coral Steed+12"27);//728043
                                        
dialog.Option("Lavender Steed+12"28);//728043
                                        
dialog.Option("Amber Steed+12"29);//728043
                                        
dialog.Option("Sunset Steed+12"30);//728043
                                        
dialog.Option("Diamond Steed+12"31);//728043
                                        
dialog.Option("Purple Steed+12"32);//728043
                                        
dialog.Option("Plaid Steed+12"33);//728043
                                        
dialog.Option("Golden Steed+12"34);//728043
                                        
dialog.Option("Brown Steed+12"35);//728043
                                        //dialog.Option("pink Steed+12", 36);//728043
                                        
client.Player.Update(MsgName.Mode.Effect"ErLongTengFei"true);
                                        
dialog.Option("Thanks!"0);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
36:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
35:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 172 125 23"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
34:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 147 156 137"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
33:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 156 137"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
32:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 122 166"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
31:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 135 237 178"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
30:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 135 211 211"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
29:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 212 214 121"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
28:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
27:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 251 0 124"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
26:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 50"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
25:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 153 159 32"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
24:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 148 1 196"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
23:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 1"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
22:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 230 236 50"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
21:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10000 50 10000"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
20:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 100 100 190"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
19:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 200 50"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
18:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 50 10000"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
17:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 220 220 1"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
16:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 125 1 125"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
15:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 50 160 90"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
14:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 130 40 205"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
13:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 0 206 122"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
12:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 90 142 190"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
11:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 130 79 186"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
10:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 196 1 196"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
9:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 125 125 200"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
8:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 11 42 12"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
7:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 187 135 201"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
6:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 154 136 236"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
5:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 142 39 46"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
4:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 148 156 137"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
3:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 147 134 122"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
2:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 62 63 184"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                case 
1:
                                    {
                                        if (
client.Player.ConquerPoints >= 10000)
                                        {
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
ItemHandler.CheckCommand2(new MsgTalk("@tegotegatege Steed Fixed 12 0 0 0 0 10000 10000 50"System.Drawing.Color.Red2001), client);
                                                
dialog.Text("Congratulations you got new Special Steed");
                                                
dialog.Option("Thanks."255);
                                                
dialog.Send();
                                            }
                                            else
                                            {
                                                
dialog.Text("Please come back to me with 10000 Conquer Points.");
                                                
dialog.Option("Ahh sorry."255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("Please come back to me with 10000 Conquer Points..");
                                            
dialog.Option("Ahh sorry."255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }

                            }
                            break;
                        }
                    
#endregion 


mohamed5050 2022-02-18 04:49 AM

رد: انبي سي الاحصنه
 
حبيبي شكرا


الساعة الآن 04:56 PM

مرحبا بكم في منتدي اكواد لتطوير الالعاب