منتدي اكواد

منتدي اكواد (https://code.vpscairo.com/index.php)
-   مشكلات السيرفيرات كونكر الشخصيه (https://code.vpscairo.com/forumdisplay.php?f=12)
-   -   مشكلة عندي في السيرفر الصطف بتتحول لي صول (https://code.vpscairo.com/showthread.php?t=776)

محمودمحمدسالم 2019-07-12 09:11 PM

مشكلة عندي في السيرفر الصطف بتتحول لي صول
 
عندي في السيرفر الصطف بتتحول لي صول مش عارف المشكلة دي من اي

سورس DarkWar

يريت الي عندو حل المشكلة دي يبعتهالي
https://3.top4top.net/p_128830bwt1.jpg

Rider 2019-07-12 10:01 PM

رد: مشكلة عندي في السيرفر الصطف بتتحول لي صول
 
جرب تفتح كلاس ConquerItemTable.cs و تبدل كل الي جواه ب ده

و متنساش تغير اسم البروجيكت



كود PHP:

using System;
using System.Linq;
using KhaledMohamed.Network.GamePackets;
using System.Collections.Generic;
using KhaledMohamed.Game;
using KhaledMohamed.Network;

namespace 
KhaledMohamed.Database
{
    public class 
ConquerItemTable
    
{
        
#region Blob
        #region Main

        
public Network.GamePackets.ConquerItem ReadItem(System.IO.BinaryReader reader)
        {
            
Network.GamePackets.ConquerItem item = new ConquerItem(true);
            
item.ID reader.ReadUInt32();//4
            
item.UID reader.ReadUInt32();//8
            
item.Durability reader.ReadUInt16();//10
            
item.MaximDurability reader.ReadUInt16();//12
            
item.Position reader.ReadUInt16();//14
            
item.SocketProgress reader.ReadUInt32();//18
            
item.PlusProgress reader.ReadUInt32();//22
            
item.SocketOne = (Game.Enums.Gem)reader.ReadUInt16();//24
            
item.SocketTwo = (Game.Enums.Gem)reader.ReadUInt16();//26
            
item.Effect = (Game.Enums.ItemEffect)reader.ReadUInt16();//28
            
item.Mode Game.Enums.ItemMode.Default;
            
item.Plus reader.ReadByte();//29
            
item.Bless reader.ReadByte();//30
            
item.Bound reader.ReadBoolean();//31
            
item.Enchant reader.ReadByte();//32
            
item.Lock reader.ReadByte();//33

            
item.UnlockEnd DateTime.FromBinary(reader.ReadInt64());//41
            
item.Suspicious reader.ReadBoolean();//42
            
item.SuspiciousStart DateTime.FromBinary(reader.ReadInt64());//50

            
item.Color = (Game.Enums.Color)reader.ReadUInt32();//54
            
if ((byte)item.Color || (byte)item.Color 2)
                
item.Color = (Game.Enums.Color)Kernel.Random.Next(28);
            
item.Warehouse reader.ReadUInt16();//56
            
item.StackSize reader.ReadUInt16();//58


            
if (item.Lock == 2)
                if (
DateTime.Now >= item.UnlockEnd)
                    
item.Lock 0;

            return 
item;
        }

        
#endregion

        #region other

        
public void WriteItem(System.IO.BinaryWriter writerNetwork.GamePackets.ConquerItem item)
        {
            
writer.Write(item.ID); //= reader.ReadUInt32();
            
writer.Write(item.UID);
            
writer.Write(item.Durability);
            
writer.Write(item.MaximDurability);
            
writer.Write(item.Position);
            
writer.Write(item.SocketProgress);
            
writer.Write(item.PlusProgress);
            
writer.Write((ushort)item.SocketOne);
            
writer.Write((ushort)item.SocketTwo);
            
writer.Write((ushort)item.Effect);
            
writer.Write(item.Plus);
            
writer.Write(item.Bless);
            
writer.Write(item.Bound);
            
writer.Write(item.Enchant);
            
writer.Write(item.Lock);
            
writer.Write(item.UnlockEnd.Ticks);
            
writer.Write(item.Suspicious);
            
writer.Write(item.SuspiciousStart.Ticks);
            
writer.Write((uint)item.Color);
            
writer.Write(item.Warehouse);
            
writer.Write(item.StackSize);
            
// writer.Write((uint)(item.NextGreen | (item.NextBlue << 8) | (item.NextRed << 16)));
        
}
        
#endregion

        #endregion
        
public static ConquerItem LoadItem(uint OwnerUIduint Position)
        {
            
ConquerItem item null;
            
using (var cn = new MySql.Data.MySqlClient.MySqlConnection(DataHolder.MySqlConnection.ConnectionString))
            
using (var cm = new MySql.Data.MySqlClient.MySqlCommand("SELECT * FROM items WHERE EntityID = @u AND Position =@p"cn))
            {
                
cn.Open();
                
cm.Parameters.AddWithValue("@u"OwnerUId);
                
cm.Parameters.AddWithValue("@p"Position);
                
using (MySql.Data.MySqlClient.MySqlDataReader rdr cm.ExecuteReader())
                    if (
rdr.Read())
                        
item deserialzeItem(rdr);
            }
            return 
item;
        }
        public static 
ConquerItem deserialzeItem(MySql.Data.MySqlClient.MySqlDataReader reader)
        {
            
ConquerItem item = new Network.GamePackets.ConquerItem(true);
            
item.ID reader.GetUInt32("Id");
            
item.UID reader.GetUInt32("Uid");
            
item.Stars = (byte)reader.GetUInt32("Stars");
            
item.Owner reader.GetString("Owner");
            
item.OwnerUID reader.GetUInt32("OwnerUID");
            
item.Signature reader.GetString("Signature");
            
item.Durability reader.GetUInt16("Durability");
            if (
item.ID == 750000)
            {
                
item.MaximDurability reader.GetUInt16("MaximDurability");
            }
            else
            {
                
item.MaximDurability reader.GetUInt16("MaximDurability");
                
item.Durability item.MaximDurability;
            }
            
item.Position reader.GetUInt16("Position");
            
item.SocketProgress reader.GetUInt32("SocketProgress");
            
item.PlusProgress reader.GetUInt32("PlusProgress");
            
item.SocketOne = (Game.Enums.Gem)reader.GetUInt16("SocketOne");
            
item.SocketTwo = (Game.Enums.Gem)reader.GetUInt16("SocketTwo");
            
item.Effect = (Game.Enums.ItemEffect)reader.GetUInt16("Effect");
            
item.Mode Game.Enums.ItemMode.Default;
            
item.Plus = (byte)(reader.GetUInt16("Plus"));
            
item.Bless = (byte)(reader.GetUInt16("Bless"));
            
item.Bound reader.GetBoolean("Bound");
            
item.Enchant = (byte)(reader.GetUInt16("Enchant"));
            
item.Lock = (byte)(reader.GetUInt16("Locked"));
            
item.UnlockEnd DateTime.FromBinary(reader.GetInt64("UnlockEnd"));
            
item.Suspicious reader.GetBoolean("Suspicious");
            
item.SuspiciousStart DateTime.FromBinary(reader.GetInt64("SuspiciousStart"));
            
item.Color = (Game.Enums.Color)reader.GetUInt32("Color");
            
item.Warehouse reader.GetUInt16("Warehouse");
            
item.StackSize reader.GetUInt16("StackSize");

            
item.SuspiciousStart DateTime.FromBinary(reader.GetInt64("SuspiciousStart"));
            if (
item.StackSize 10)
                
item.StackSize 0;
            
item.RefineItem reader.GetUInt32("RefineryItem");

            if (
item.ID == 300000)
            {
                
uint NextSteedColor reader.GetUInt32("NextSteedColor");
                
item.NextGreen = (byte)(NextSteedColor 0xFF);
                
item.NextBlue = (byte)((NextSteedColor >> 8) & 0xFF);
                
item.NextRed = (byte)((NextSteedColor >> 16) & 0xFF);
            }

            
Int64 rTime reader.GetInt64("RefineryTime");
            if (
item.RefineItem && rTime != 0)
            {
                
item.RefineryTime DateTime.FromBinary(rTime);
                if (
DateTime.Now item.RefineryTime)
                {
                    
item.RefineryTime = new DateTime(0);
                    
item.RefineItem 0;
                }
            }
            if (
item.Lock == 2)
                if (
DateTime.Now >= item.UnlockEnd)
                    
item.Lock 0;
            return 
item;
        }
        public static 
void UpdateItemID(ConquerItem Item)
        {
            
UpdateData(Item"ID"Item.ID);
        }
        public static 
void LoadItems(Client.GameState client)
        {
            
client.Entity.StorageItems = new Dictionary<uintConquerItem>();
            
using (var cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("items").Where("EntityID"client.Entity.UID))
            
using (var reader = new MySqlReader(cmd))
            {
                while (
reader.Read())
                {
                    var 
item deserialzeItem(reader);
                    if (!
ConquerItemInformation.BaseInformations.ContainsKey(item.ID))
                        continue;
                    
HandleInscribing(itemclient);
                    
ItemAddingTable.GetAddingsForItem(item);
                    if ((
byte)Network.PacketHandler.GetPositionFromID(item.ID) == ConquerItem.Garment || (byte)Network.PacketHandler.GetPositionFromID(item.UID) == ConquerItem.SteedArmor || (byte)Network.PacketHandler.GetPositionFromID(item.UID) == ConquerItem.Bottle)
                    {
                        if (
item.SocketOne != Game.Enums.Gem.NoSocket || item.SocketTwo != Game.Enums.Gem.NoSocket)
                        {
                            
item.SocketOne Game.Enums.Gem.NoSocket;
                            
item.SocketTwo Game.Enums.Gem.NoSocket;
                            
UpdateSockets(item);
                        }
                    }
                    
                    
#region*WareHouse

                    
if (item.Warehouse == 0)//Mr.khled
                    
{
                        switch (
item.Position)
                        {
                            case 
0:
                                {
                                    if (
item.InWardrobe)
                                        
client.Entity.StorageItems.Add(item.UIDitem);
                                    else
                                    {
                                        
client.Inventory.Add(itemGame.Enums.ItemUse.None);
                                        break;
                                    }
                                    break;
                                }
                            default:
                                if (
item.Position 40) continue;
                                if (
client.Equipment.Free((byte)item.Position))
                                    
client.Equipment.Add(itemGame.Enums.ItemUse.None);
                                else
                                {
                                    if (
client.Inventory.Count 40)
                                    {
                                        if (
item.InWardrobe)
                                        {

                                        }
                                        
item.Position 0;
                                        
client.Inventory.Add(itemGame.Enums.ItemUse.None);
                                        if (
client.Warehouses[KhaledMohamed.Game.ConquerStructures.Warehouse.WarehouseID.StoneCity].Count 20)
                                            
client.Warehouses[KhaledMohamed.Game.ConquerStructures.Warehouse.WarehouseID.StoneCity].Add(item);
                                        
UpdatePosition(item);
                                    }
                                }
                                break;
                        }
                    }
                    else
                    {
                        if (
item != null)
                        {
                            
KhaledMohamed.Game.ConquerStructures.Warehouse.WarehouseID whID = (Game.ConquerStructures.Warehouse.WarehouseID)item.Warehouse;
                            if (
client.Warehouses.ContainsKey(whID))
                            {
                                
client.Warehouses[whID].Add(item);
                            }
                            else
                            {
                                
using (var cmdx = new MySqlCommand(MySqlCommandType.SELECT).Select("items").Where("Uid", (uint)item.Warehouse))
                                
using (var readerx = new MySqlReader(cmdx))
                                    if (
readerx.Read())
                                    {
                                        
client.Warehouses.Add((KhaledMohamed.Game.ConquerStructures.Warehouse.WarehouseID)(uint)item.Warehouse, new KhaledMohamed.Game.ConquerStructures.Warehouse(client, (KhaledMohamed.Game.ConquerStructures.Warehouse.WarehouseID)(uint)item.Warehouse));
                                        
client.Warehouses[(KhaledMohamed.Game.ConquerStructures.Warehouse.WarehouseID)(uint)whID].Add(item);
                                    }
                            }
                        }
                    }
                    
#endregion*WareHouse*
                    
                    
if (item.Minutes != 0)
                    {
                        
uint num;
                        if (
DateTime.Now >= item.TimeStamp.AddMinutes(item.Minutes))
                        {
                            
DeleteItem(item.UID);
                        }
                        else
                        {
                            
TimeSpan span = new TimeSpan(item.TimeStamp.AddMinutes(item.Minutes).Ticks);
                            
TimeSpan span2 = new TimeSpan(DateTime.Now.Ticks);
                            
num = (uint)(span.TotalSeconds span2.TotalSeconds);
                            
item.TimeLeftInMinutes num;
                        }
                    }
                    
item.TimeStamp DateTime.FromBinary(reader.ReadInt64("TimeStamp"));
                    
item.Minutes reader.ReadUInt64("MinutesLeft");
                    if (
item.ID == 720828)
                    {
                        
string str reader.ReadString("agate");
                        
uint key 0;
                        
string[] strArray str.Split(new char[] { '#' });
                        foreach (
string str2 in strArray)
                        {
                            if (
str2.Length 6)
                            {
                                
item.Agate_map.Add(keystr2);
                                
key++;
                            }
                        }
                    }
                }
            }
        }

        public static 
ConquerItem deserialzeItem(MySqlReader reader)
        {
            
ConquerItem item = new Network.GamePackets.ConquerItem(true);
            
item.ID reader.ReadUInt32("Id");
            
item.UID reader.ReadUInt32("Uid");
            
item.Durability reader.ReadUInt16("Durability");
            
item.MaximDurability reader.ReadUInt16("MaximDurability");
            
//  item.Durability = item.MaximDurability;
            
item.Position reader.ReadUInt16("Position");
            
item.Agate reader.ReadString("Agate");
            
item.SocketProgress reader.ReadUInt32("SocketProgress");
            
item.PlusProgress reader.ReadUInt32("PlusProgress");
            
item.SocketOne = (Game.Enums.Gem)reader.ReadUInt16("SocketOne");
            
item.SocketTwo = (Game.Enums.Gem)reader.ReadUInt16("SocketTwo");
            
item.Effect = (Game.Enums.ItemEffect)reader.ReadUInt16("Effect");
            
item.Mode Game.Enums.ItemMode.Default;
            
item.Plus reader.ReadByte("Plus");
            
item.Bless reader.ReadByte("Bless");
            
item.Bound reader.ReadBoolean("Bound");
            
item.Enchant reader.ReadByte("Enchant");
            
item.Signature reader.ReadString("Signature");
            
item.Stars reader.ReadByte("Stars");
            
item.PerfectionProgress reader.ReadUInt32("PerfectionProgress");
            
item.Owner reader.ReadString("Owner");
            
item.OwnerUID reader.ReadUInt32("OwnerUID");
            
item.Lock reader.ReadByte("Locked");
            
item.UnlockEnd DateTime.FromBinary(reader.ReadInt64("UnlockEnd"));
            
item.Suspicious reader.ReadBoolean("Suspicious");
            
item.SuspiciousStart DateTime.FromBinary(reader.ReadInt64("SuspiciousStart"));
            
item.Color = (Game.Enums.Color)reader.ReadUInt32("Color");
            
item.Warehouse reader.ReadUInt32("Warehouse");
            
item.StackSize reader.ReadUInt16("StackSize");
            
item.RefineItem reader.ReadUInt32("RefineryItem");
            
Int64 rTime reader.ReadInt64("RefineryTime");
            
item.InWardrobe reader.ReadBoolean("InWardrobe");

            if (
item.ID == 300000)
            {
                
uint NextSteedColor reader.ReadUInt32("NextSteedColor");
                
item.NextGreen = (byte)(NextSteedColor 0xFF);
                
item.NextBlue = (byte)((NextSteedColor >> 8) & 0xFF);
                
item.NextRed = (byte)((NextSteedColor >> 16) & 0xFF);
            }
            if (
item.RefineItem && rTime != 0)
            {
                
item.RefineryTime DateTime.FromBinary(rTime);
                if (
DateTime.Now item.RefineryTime)
                {
                    
item.RefineryTime = new DateTime(0);
                    
item.RefineItem 0;
                }
            }
            if (
item.Lock == 2)
                if (
DateTime.Now >= item.UnlockEnd)
                    
item.Lock 0;

            
item.DayStamp DateTime.FromBinary(reader.ReadInt64("DayStamp"));
            
item.Days reader.ReadByte("Days");
            return 
item;
        }

        public static 
void UpdateDurabilityItem2(ConquerItem Itemuint ItemID)
        {
            if (
Item != null)
            {
                
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE))
                    
cmd.Update("items").Set("Durability", (long)Item.Durability).Where("UID", (long)Item.UID).And("ID", (long)ItemID).Execute();
            }
        }

        public static 
void SetDurabilityItem0(ConquerItem Item)
        {
            
using (MySql.Data.MySqlClient.MySqlConnection connection DataHolder.MySqlConnection)
            {
                
connection.Open();
                
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE))
                    
cmd.Update("items").Set("Durability", (long)0L).Where("UID", (long)Item.UID).Execute(connection);
                
connection.Close();
            }
        }

        public static 
void HandleInscribing(ConquerItem itemClient.GameState clientbool detained false)
        {
            if (
client.Entity.GuildID != 0)
            {
                if (
client.Guild != null)
                {
                    
int itemPosition Network.PacketHandler.ArsenalPosition(item.ID);
                    if (
itemPosition != -1)
                    {
                        var 
arsenal client.Guild.Arsenals[itemPosition];
                        if (
arsenal.Unlocked)
                        {
                            if (
arsenal.ItemDictionary.ContainsKey(item.UID))
                            {
                                var 
arsenalItem arsenal.ItemDictionary[item.UID];
                                
arsenalItem.Update(itemclient);
                                
item.Inscribed true;
                                
client.ArsenalDonations[itemPosition] += arsenalItem.DonationWorth;
                            }
                        }
                    }
                }
            }
        }
        public static 
ConquerItem LoadItem(uint UID)
        {
            
using (var cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("items").Where("UID"UID))
            
using (var reader = new MySqlReader(cmd))
                if (
reader.Read())
                    return 
deserialzeItem(reader);
            return new 
ConquerItem(true);
        }
        public static 
void AddItem(ref ConquerItem ItemClient.GameState client)
        {
            try
            {
                
using (var cmd = new MySqlCommand(MySqlCommandType.INSERT).Insert("items"))
                    
cmd.Insert("ID"Item.ID).Insert("UID"Item.UID)
                   .
Insert("Plus"Item.Plus).Insert("Bless"Item.Bless)
                   .
Insert("Enchant"Item.Enchant).Insert("SocketOne", (byte)Item.SocketOne)
                   .
Insert("SocketTwo", (byte)Item.SocketTwo).Insert("Durability"Item.Durability)
                   .
Insert("MaximDurability"Item.MaximDurability).Insert("SocketProgress"Item.SocketProgress)
                   .
Insert("PlusProgress"Item.PlusProgress).Insert("Effect", (ushort)Item.Effect)
                   .
Insert("TimeStamp"Item.TimeStamp.Ticks).Insert("MinutesLeft"Item.Minutes)
                   .
Insert("Bound"Item.Bound).Insert("DayStamp"Item.DayStamp.Ticks).Insert("Days"Item.Days).Insert("Locked"Item.Lock).Insert("UnlockEnd"Item.UnlockEnd.Ticks)
                   .
Insert("Suspicious"Item.Suspicious).Insert("SuspiciousStart"Item.SuspiciousStart.Ticks)
                   .
Insert("Color", (ushort)Item.Color).Insert("Position"Item.Position).Insert("StackSize"Item.StackSize)
                   .
Insert("RefineryItem"Item.RefineItem).Insert("RefineryTime"Item.RefineryTime.Ticks).Insert("EntityID"client.Entity.UID)
                   .
Insert("Warehouse"Item.Warehouse).Execute();
            }
            catch (
Exception e)
            {
                
Console.WriteLine(e);
                
DeleteItem(Item.UID);
                
AddItem(ref Itemclient);
            }
        }
        private static 
void UpdateData(ConquerItem Itemstring columnobject value)
        {
            
UpdateData(Item.UIDcolumnvalue);
        }
        private static 
void UpdateData(uint UIDstring columnobject value)
        {
            
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE))
                
cmd.Update("items").Set(columnvalue.ToString())
                    .
Where("UID"UID).Execute();
        }
        public static 
void UpdateBless(ConquerItem Item)
        {
            
UpdateData(Item"Bless"Item.Bless);
        }
        public static 
void UpdateRefineryItem(ConquerItem Item)
        {
            
UpdateData(Item"RefineryItem"Item.RefineItem);
        }
        public static 
void UpdateRefineryTime(ConquerItem Item)
        {
            
UpdateData(Item"RefineryTime"Item.RefineryTime.Ticks);
        }
        public static 
void UpdateMinutes(ConquerItem Item)
        {
            
UpdateData(Item"MinutesLeft"Item.Minutes);
        }
        public static 
void UpdateTimeStamp(ConquerItem Item)
        {
            
UpdateData(Item"TimeStamp"Item.TimeStamp);
        }
        public static 
void UpdateItemAgate(ConquerItem Item)
        {
            
string agate "";
            if (
Item.ID == 720828)
            {
                foreach (
string coord in Item.Agate_map.Values)
                {
                    
agate += coord "#";
                    
UpdateData(Item"agate"agate);
                }
            }
        }
        public static 
void UpdateWardrobe(bool inWardrobeuint UID)
        {
            
using (MySqlCommand command = new MySqlCommand(MySqlCommandType.UPDATE))
            {
                
command.Update("items")
                    .
Set("InWardrobe"inWardrobe)
                    .
Where("UID"UID).Execute();
            }
        }
        public static 
void UpdateColor(ConquerItem Item)
        {
            
UpdateData(Item"Color", (uint)Item.Color);
        }
        public static 
void UpdateStack(ConquerItem Item)
        {
            
UpdateData(Item"StackSize"Item.StackSize);
        }
        public static 
void UpdateEnchant(ConquerItem Item)
        {
            
UpdateData(Item"Enchant"Item.Enchant);
        }
        public static 
void UpdateLock(ConquerItem Item)
        {
            
UpdateData(Item"Locked"Item.Lock);
            
UpdateData(Item"UnlockEnd"Item.UnlockEnd.ToBinary());
        }
        public static 
void UpdateSockets(ConquerItem Item)
        {
            
UpdateData(Item"SocketOne", (byte)Item.SocketOne);
            
UpdateData(Item"SocketTwo", (byte)Item.SocketTwo);
        }
        public static 
void UpdateSocketProgress(ConquerItem Item)
        {
            
UpdateData(Item"SocketProgress"Item.SocketProgress);
        }
        public static 
void UpdateNextSteedColor(ConquerItem Item)
        {
            
UpdateData(Item"NextSteedColor"Item.NextGreen | (Item.NextBlue << 8) | (Item.NextRed << 16));
        }
        public static 
void UpdateDurabilityItem(ConquerItem Item)
        {
        }
        public static 
void UpdateLocation(ConquerItem ItemClient.GameState client)
        {
            if (
IsThere(Item.UID))
            {
                
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE))
                    
cmd.Update("items").Set("EntityID"client.Entity.UID)
                        .
Set("Position"Item.Position).Set("Warehouse", (uint)Item.Warehouse)
                        .
Where("UID"Item.UID).Execute();
            }
            else
            {
                
using (var cmd = new MySqlCommand(MySqlCommandType.INSERT).Insert("items"))
                    
cmd.Insert("ID"Item.ID).Insert("UID"Item.UID)
                        .
Insert("Plus"Item.Plus).Insert("Bless"Item.Bless)
                        .
Insert("Enchant"Item.Enchant).Insert("SocketOne", (byte)Item.SocketOne)
                        .
Insert("SocketTwo", (byte)Item.SocketTwo).Insert("Durability"Item.Durability)
                        .
Insert("MaximDurability"Item.MaximDurability).Insert("SocketProgress"Item.SocketProgress)
                        .
Insert("PlusProgress"Item.PlusProgress).Insert("Effect", (ushort)Item.Effect)
                        .
Insert("Bound"Item.Bound).Insert("DayStamp"Item.DayStamp.ToString()).Insert("Days"Item.Days).Insert("Locked"Item.Lock).Insert("UnlockEnd"Item.UnlockEnd.Ticks)
                        .
Insert("Suspicious"Item.Suspicious).Insert("SuspiciousStart"Item.SuspiciousStart.Ticks)
                        .
Insert("Color", (ushort)Item.Color).Insert("Position"Item.Position).Insert("StackSize"Item.StackSize)
                        .
Insert("RefineryItem"Item.RefineItem).Insert("RefineryTime"Item.RefineryTime.Ticks).Insert("EntityID"client.Entity.UID)
                        .
Execute();
            }
        }
        public static 
void UpdatePosition(ConquerItem Item)
        {
            
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE))
                
cmd.Update("items").Set("Position"Item.Position).Set("Warehouse"Item.Warehouse)
                .
Where("UID"Item.UID).Execute();

        }
        public static 
void UpdatePlus(ConquerItem Item)
        {
            
UpdateData(Item"Plus"Item.Plus);
        }

        public static 
void UpdateBound(ConquerItem Item)
        {
            
UpdateData(Item"Bound"0);
        }
        public static 
void UpdatePlusProgress(ConquerItem Item)
        {
            
UpdateData(Item"PlusProgress"Item.PlusProgress);
        }
        public static 
void UpdatePerfection(ConquerItem Item)
        {
            
UpdateData(Item"PerfectionProgress"Item.PerfectionProgress);
            
UpdateData(Item"Stars"Item.Stars);
            
UpdateData(Item"Owner"Item.Owner);
            
UpdateData(Item"OwnerUID"Item.OwnerUID);
            
UpdateData(Item"Signature"Item.Signature);
        }
        public static 
void UpdateItemID(ConquerItem ItemClient.GameState client)
        {
            
UpdateData(Item"ID"Item.ID);
        }
        public static 
void RemoveItem(uint UID)
        {
            
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE))
                
cmd.Update("items").Set("EntityID"0)
                    .
Set("Position"0).Where("UID"UID).Execute();
        }
        public static 
void DeleteItem(uint UID)
        {
            
using (var cmd = new MySqlCommand(MySqlCommandType.DELETE))
                
cmd.Delete("items""UID"UID).Execute();
        }
        public static 
void ClearPosition(uint EntityIDbyte position)
        {
            
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE))
                
cmd.Update("items").Set("EntityID"0).Set("Position"0)
                    .
Where("EntityID"EntityID).And("Position"position).Execute();
        }
        public static 
void RefineryUpdate(ConquerItem ItemClient.GameState client)
        {
        }

        public static 
void ClearNulledItems()
        {
            
Dictionary<uintintdict = new Dictionary<uintint>();
            
using (var = new MySqlCommand(MySqlCommandType.SELECT).Select("detaineditems"))
            
using (var c.CreateReader())
                while (
r.Read())
                    
dict[r.ReadUInt32("ItemUID")] = 0;
            
using (var = new MySqlCommand(MySqlCommandType.SELECT).Select("claimitems"))
            
using (var c.CreateReader())
                while (
r.Read())
                    
dict[r.ReadUInt32("ItemUID")] = 0;

            var array = 
dict.Keys.ToArray();
            foreach (var 
item in array)
                
using (var cmd = new MySqlCommand(MySqlCommandType.UPDATE).Update("items")
                    .
Set("entityid"1).Where("entityid"0).And("uid"item))
                    
cmd.Execute();

            
using (var cmd = new MySqlCommand(MySqlCommandType.DELETE).Delete("items""entityid"0))
                
cmd.Execute();
        }  

        public static 
bool IsThere(uint uid)
        {
            
MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT);
            
command.Select("items").Where("UID", (long)uid);
            
MySqlReader reader = new MySqlReader(command);
            if (
reader.Read())
            {
                
//  Reader.Close();
                ////  Reader.Dispose();
                
return true;
            }
            
//  Reader.Close();
            ////  Reader.Dispose();
            
return false;
        }

        public static 
void Update_Free(ConquerItem ItemClient.GameState client)
        {
            
MySqlCommand command = new MySqlCommand(MySqlCommandType.UPDATE);
            
command.Update("items").Set("EntityID"client.Entity.UID).Set("DayStamp"Item.DayStamp.Ticks).Set("Days"Item.Days).Where("UID"Item.UID).Execute();
        }
    }




الساعة الآن 10:46 PM

مرحبا بكم في منتدي اكواد لتطوير الالعاب