Ahmeed Sheeko |
2019-08-10 11:01 AM |
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#region Sell Stuff With Iskill
case 521470:
{
dialog.Avatar(225);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tWelcome at " + Constants.ServerName + " Server You Can buy\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Warrior item's", 1);
dialog.Option("Archer item's", 2);
dialog.Option("Ninja item's", 3);
dialog.Option("Monk item's", 4);
dialog.Option("Trojan item's", 5);
dialog.Option("Pirate item's", 6);
dialog.Option("Water..Fire item's", 7);
dialog.Option("DragonWarrior item's", 8);
dialog.Option("Windwalker items", 9);
dialog.Option("Thanks", 255);
dialog.Send();
break;//Weapon
}
#region Items Warrior
case 1:
{
if ((client.Entity.Class >= 20) && (client.Entity.Class <= 25))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist
client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear
client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield
client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior
client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 560 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 561 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 900 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1040", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1051", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10470", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11200", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11160", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Warrior).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Archer
case 2:
{
if ((client.Entity.Class >= 40) && (client.Entity.Class <= 45))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow
client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher
client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 500 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 613 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11600", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11610", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11620", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11650", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11670", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11660", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11590", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 8002", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 8003", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 8001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 9000", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10313", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 8000", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Archer).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Ninja
case 3:
{
if ((client.Entity.Class >= 50) && (client.Entity.Class <= 55))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja
client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 601 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12070", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12080", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12090", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12110", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 6010", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 6001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 6000", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 6002", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 6004", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11180", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11170", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Ninja).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Monk
case 4:
{
if ((client.Entity.Class >= 60) && (client.Entity.Class <= 65))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
// client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//AlmightyEmperor's
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//AlmightyEmperor's
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk
client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 610 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 622 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10381", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10415", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10400", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10425", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10430", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 10410", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12580", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12590", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12600", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12570", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12560", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12550", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Monk).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Trojan
case 5:
{
if ((client.Entity.Class >= 10) && (client.Entity.Class <= 15))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//Clup
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword
client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan
client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 3050", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11970", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11980", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11990", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1110", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Trojan).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Pirate
case 6:
{
if ((client.Entity.Class >= 70) && (client.Entity.Class <= 75))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier
client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol
client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate
client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 611 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 612 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11070", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11110", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11100", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11040", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11050", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 11060", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Pirate).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Taoist
case 7:
{
if ((client.Entity.Class >= 100) && (client.Entity.Class <= 145))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(620439, 800522, 6, 12, 12, 1, true, false);//BackSword
client.Inventory.AddSoul(619439, 801104, 6, 12, 12, 1, true, false);//UniverseHossu
client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire
client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire
client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet
client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1090", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 1095", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Taoist).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Dragonwarrior
case 8:
{
if ((client.Entity.Class >= 80) && (client.Entity.Class <= 85))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//Bruce_LeeArmor
client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//Bruce_LeeHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 617 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12270", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12280", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12290", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12350", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12320", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12330", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12340", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12120", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12130", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12140", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12170", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12160", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12240", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12300", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12200", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (DragonWarrior).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
#region Items Windwalker
case 9:
{
if ((client.Entity.Class >= 160) && (client.Entity.Class <= 165))
{
//PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
//PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client);
//client.Entity.Teleport(1002, 300, 279);
#region Tower//Fan//Steed//Wing//Crop
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
ConquerItem item1 = new ConquerItem(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 12;
item1.Stars = 54;
item1.Owner = client.Entity.Name;
item1.OwnerUID = client.Entity.UID;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item1);
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 12;
item2.Bless = 1;
item2.Stars = 54;
item2.Owner = client.Entity.Name;
item2.OwnerUID = client.Entity.UID;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item2);
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 12;
item3.Bless = 1;
item3.Stars = 54;
item3.Owner = client.Entity.Name;
item3.OwnerUID = client.Entity.UID;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item3);
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 12;
item4.Bless = 0;
item4.Stars = 54;
item4.Owner = client.Entity.Name;
item4.OwnerUID = client.Entity.UID;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item4);
ConquerItem item5 = new ConquerItem(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 12;
item5.Bless = 1;
item5.Stars = 54;
item5.Owner = client.Entity.Name;
item5.OwnerUID = client.Entity.UID;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
Database.ConquerItemTable.UpdatePerfection(item5);
#endregion
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Rapier
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Pistol
client.Inventory.AddSoul(101309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate
client.Inventory.AddSoul(170309, 820073, 6, 12, 12, 1, true, false);//CapPirate
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
PacketHandler.CheckCommand2(new Message("@profz 626 20", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12960", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12950", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 13020", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 13030", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12940", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12930", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 13090", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12850", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12890", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12840", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12970", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12860", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 12830", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 13070", System.Drawing.Color.Red, 0x7d1), client);
PacketHandler.CheckCommand2(new Message("@spellz 13080", System.Drawing.Color.Red, 0x7d1), client);
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n ");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
{
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (WinWalker).\n");
dialog.Text("\t\t\t\t\\t\t¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª\n");
dialog.Option("I see.", 255);
dialog.Send();
}
}
break;
}
#endregion
}
break;
}
#endregion
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