Hassan Emprator |
2019-08-19 05:27 AM |
انبي سي خاص بي شخصيه Water
السلام عليكم دا انبي سي في كل حاجه خاصه بي شخصيه الواتر بي سبس معين دا سرفرات سهله تمام افتح كلاس انبي سي وضيف دا
كود PHP:
#region New Taoist
case 110350:
{
dialog.Avatar(218);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("New Taoist");
dialog.Text("For 2000 Cps SerVer |Storm|");
dialog.Option("New Epic p7 ", 1);
dialog.Option("WonderHossu", 2);
dialog.Option("imperialbacksword", 3);
dialog.Option("universehossu", 4);
dialog.Option("No Thank's", 255);
dialog.Avatar(218);
dialog.Send();
break;//Weapon
}
#region New Epic p7
case 1:
{
uint itemid6 = 800522;//newepic
if (client.Entity.ConquerPoints >= 2000)
{
if (client.Entity.ConquerPoints >= 2000)
{
client.Entity.ConquerPoints -= 2000;
ConquerItem item6 = new ConquerItem(true);
item6.ID = itemid6;
item6.Color = Team_Mayo.Game.Enums.Color.White;
//item6.Bound = true;
item6.Plus = 0;
item6.Bless = 0;
item6.Durability = item6.MaximDurability = Team_Mayo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd);
if (client.Inventory.Add(item6, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "Congratulations you got Worior Armor OR Headgear or Necklace");
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region WonderHossu
case 2:
{
uint itemid2 = 801104;//WonderHossu
if (client.Entity.ConquerPoints >= 2000)
{
if (client.Entity.ConquerPoints >= 2000)
{
client.Entity.ConquerPoints -= 2000;
ConquerItem item2 = new ConquerItem(true);
item2.ID = itemid2;
item2.Color = Team_Mayo.Game.Enums.Color.White;
//Coded by Mr.OshaPasha
item2.Plus = 0;
item2.Enchant = 0;
item2.Bless = 0;
item2.Durability = item2.MaximDurability = Team_Mayo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd);
if (client.Inventory.Add(item2, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "Congratulations you got Worior Armor OR Headgear or Necklace");
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region imperialbacksword
case 3:
{
uint itemid3 = 620439;//imperialbacksword
if (client.Entity.ConquerPoints >= 2000)
{
if (client.Entity.ConquerPoints >= 2000)
{
client.Entity.ConquerPoints -= 2000;
ConquerItem item3 = new ConquerItem(true);
item3.ID = itemid3;
item3.Color = Team_Mayo.Game.Enums.Color.White;
item3.Plus = 12;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Game.Enums.Gem.SuperPhoenixGem;
item3.SocketTwo = Game.Enums.Gem.SuperPhoenixGem;
item3.Durability = item3.MaximDurability = Team_Mayo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd);
if (client.Inventory.Add(item3, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "Congratulations you got Worior Armor OR Headgear or Necklace");
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region universehossu
case 4:
{
uint itemid4 = 619439;//universehossu
if (client.Entity.ConquerPoints >= 2000)
{
if (client.Entity.ConquerPoints >= 2000)
{
client.Entity.ConquerPoints -= 2000;
ConquerItem item4 = new ConquerItem(true);
item4.ID = itemid4;
item4.Color = Team_Mayo.Game.Enums.Color.White;
item4.Plus = 12;
item4.Enchant = 0;
item4.Bless = 0;
item4.Durability = item4.MaximDurability = Team_Mayo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd);
if (client.Inventory.Add(item4, Team_Mayo.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "Congratulations you got Worior Armor OR Headgear or Necklace");
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("sorry you dont have 1M .");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion
بالتوفيق واي ايرور يجي يكلمني هحلهولك:)
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