Mr. Co |
2019-07-23 05:02 AM |
حل مشكله اختفاء الشعر بعد ابجريد ال3 دى
السلامه عليكم ورحمه الله وبركاتو
نهردى جيبلكم حل مشكله الشعر بعد ابجريد ال3 دى
اول حاجه هتعملها هتفتح الكلاس EntityTable.cs
Kernel.Random.Next
هتلقيه بالشكل ده بدله بدل الي عندك
كود PHP:
client.Player.HairStyle = (ushort)(Color * 1 + 10 + (byte)Kernel.Random.Next(4, 9));
وبعدين هتخش علي ال Npcs.cs وهتدور علي #region Barber وتبدل الكود بتاعه كله بده
كود PHP:
#region Barber
case 10002:
{
dialog.Avatar(241);
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("What kind of hair style would you like?");
dialog.Option("HairStyle[Normal]", 1);
dialog.Option("HairStyle[Monk]", 153);
dialog.Option("HairStyle[VIP4]", 154);
dialog.Option("HairStyle[VIP5]", 155);
dialog.Option("Nevermind", 255);
dialog.Send();
break;
}
#region HairStyle[Normal]
case 1:
{
dialog.Text("What kind of hair style would you like?");
dialog.Option("HairStyle[1]", 2);
dialog.Option("HairStyle[2]", 3);
dialog.Option("HairStyle[3]", 4);
dialog.Option("HairStyle[4]", 5);
dialog.Option("HairStyle[5]", 6);
dialog.Option("HairStyle[6]", 7);
dialog.Option("HairStyle[7]", 8);
dialog.Option("HairStyle[8]", 9);
dialog.Option("HairStyle[9]", 10);
dialog.Option("HairStyle[10]", 11);
dialog.Option("More styles.", 151);
dialog.Option("Nevermind", 255);
dialog.Send();
break;
}
case 151:
{
dialog.Text("What kind of hair style would you like?");
dialog.Option("HairStyle[11]", 12);
dialog.Option("HairStyle[12]", 13);
dialog.Option("HairStyle[13]", 14);
dialog.Option("HairStyle[14]", 15);
dialog.Option("HairStyle[15]", 16);
dialog.Option("HairStyle[16]", 17);
dialog.Option("HairStyle[17]", 18);
dialog.Option("HairStyle[18]", 19);
dialog.Option("HairStyle[19]", 20);
dialog.Option("HairStyle[20]", 21);
dialog.Option("More styles.", 152);
dialog.Option("Back.", 1);
dialog.Option("Nevermind", 255);
dialog.Send();
break;
}
case 152:
{
dialog.Text("What kind of hair style would you like?");
dialog.Option("HairStyle[21]", 22);
dialog.Option("HairStyle[22]", 23);
dialog.Option("HairStyle[23]", 24);
dialog.Option("HairStyle[24]", 25);
dialog.Option("HairStyle[25]", 26);
dialog.Option("HairStyle[26]", 27);
dialog.Option("HairStyle[27]", 28);
dialog.Option("HairStyle[28]", 29);
dialog.Option("HairStyle[29]", 30);
dialog.Option("HairStyle[30]", 31);
dialog.Option("Back.", 1);
dialog.Option("Nevermind", 255);
dialog.Send();
break;
}
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
case 20:
case 21:
case 22:
case 23:
case 24:
case 25:
case 26:
case 27:
case 28:
case 29:
case 30:
case 31:
{
client.Player.HairStyle = (ushort)(npcRequest.OptionID - 1);
dialog.Text("Done!");
dialog.Option("Thanks.", 255);
dialog.Send();
break;
}
#endregion
#region HairStyle[Monk]
case 153:
{
dialog.Text("What kind of hair style would you like?");
dialog.Option("HairStyle[1]", 60);
dialog.Option("HairStyle[2]", 61);
dialog.Option("HairStyle[3]", 62);
dialog.Option("Nevermind", 255);
dialog.Send();
break;
}
case 60:
case 61:
case 62:
{
client.Player.HairStyle = (ushort)(npcRequest.OptionID);
dialog.Text("Done!");
dialog.Option("Thanks.", 255);
dialog.Send();
break;
}
#endregion
#region HairStyle[VIP4]
case 154:
{
dialog.Text("What kind of hair style would you like?");
dialog.Option("HairStyle[1]", 51);
dialog.Option("HairStyle[2]", 52);
dialog.Option("HairStyle[3]", 54);
dialog.Option("HairStyle[4]", 55);
dialog.Option("Nevermind", 255);
dialog.Send();
break;
}
case 51:
case 52:
case 53:
case 54:
case 55:
{
if (client.Player.VIPLevel >= 4)
{
client.Player.HairStyle = (ushort)(npcRequest.OptionID);
dialog.Text("Done!");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("sorry you not VipLevel ?4");
dialog.Text("Done!");
dialog.Option("Thanks.", 255);
dialog.Send();
}
break;
}
#endregion
#region HairStyle[VIP5]
case 155:
{
dialog.Text("What kind of hair style would you like?");
dialog.Option("HairStyle[1]", 39);
dialog.Option("HairStyle[2]", 40);
dialog.Option("HairStyle[3]", 32);
dialog.Option("HairStyle[4]", 33);
dialog.Option("HairStyle[5]", 34);
dialog.Option("HairStyle[6]", 35);
dialog.Option("HairStyle[7]", 36);
dialog.Option("HairStyle[8]", 37);
dialog.Option("Nevermind", 255);
dialog.Send();
break;
}
case 39:
case 40:
case 32:
case 33:
case 34:
case 35:
case 36:
case 37:
case 38:
{
if (client.Player.VIPLevel >= 5)
{
if (npcRequest.OptionID == 39 || npcRequest.OptionID == 40)
{
client.Player.HairStyle = (ushort)(npcRequest.OptionID - 9);
}
else
{
client.Player.HairStyle = (ushort)(npcRequest.OptionID);
}
dialog.Text("Done!");
dialog.Option("Thanks.", 255);
dialog.Send();
}
else
{
dialog.Text("sorry you not VipLevel ?5");
dialog.Text("Done!");
dialog.Option("Thanks.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion
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