المشاركة الأصلية كتبت بواسطة elsaher
(المشاركة 38463)
اتفضل ضيف في كلاس npc
كود PHP:
#region fullstuffa p7
case 195291:
{
switch (npcrequest.optionid)
{
case 0:
{
dialog.text("hello*there*[*" + client.entity.name + "*]*would*you*like*to*buy*full*stuff*with*p7*soul*and*new*wings*just*for*[*1*]*cps");
dialog.option("[*full*ninja*stuff*p7*]", 3);
dialog.option("[*full*monk*stuff*p7*]", 4);
dialog.option("[*full*toaist*stuff*p7*tortoisegem]", 5);
dialog.option("[*full*fire*stuff*p7*phoenixgem]", 22);
dialog.option("[*full*trojan*stuff*p7*]", 6);
dialog.option("[*full*pirate*stuff*p7*]", 7);
dialog.option("[*full*warrior*stuff*p7*]", 8);
dialog.option("[*full*archer*stuff*p7*]", 9);
dialog.option("[*full*leelong*stuff*p7*]", 11);
dialog.option("[*full*windwalker*stuff*p7*]", 12);
dialog.option("fan+tower+wing+crop+steed+bow", 10);
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 12://windwallker
{
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
// client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
// client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
// client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(101309, 822071, 6, 12, 12, 1, true, false);//armor p6
client.inventory.addsoul(170309, 820073, 6, 12, 12, 1, true, false);//headgear p6
client.inventory.addsoul(626439, 801308, 6, 12, 12, 1, true, false);//windwalker p6
client.inventory.addsoul(626439, 801308, 6, 12, 12, 1, true, false);//windwalker p6
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 3://ninja**
{
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
// client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
// client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
// client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(601439, 800142, 6, 12, 12, 1, true, false);//katana**
client.inventory.addsoul(601439, 800142, 6, 12, 12, 1, true, false);//katana**
client.inventory.addsoul(616439, 800111, 6, 12, 12, 1, true, false);//nobunaga`sswiftclaw
client.inventory.addsoul(616439, 800111, 6, 12, 12, 1, true, false);//nobunaga`sswiftclaw
client.inventory.addsoul(135309, 822071, 6, 12, 12, 1, true, false);//armorninja**
client.inventory.addsoul(123309, 820073, 6, 12, 12, 1, true, false);//ninjahood**
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 4://monk**
{
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
//client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
//client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
//client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(622439, 800725, 6, 12, 12, 1, true, false);//epic
client.inventory.addsoul(622439, 800725, 6, 12, 12, 1, true, false);//epic*
client.inventory.addsoul(610439, 800725, 6, 12, 12, 1, true, false);//beads**
client.inventory.addsoul(610439, 800725, 6, 12, 12, 1, true, false);//beads**
client.inventory.addsoul(136309, 822071, 6, 12, 12, 1, true, false);//armormonk**
client.inventory.addsoul(143309, 820073, 6, 12, 12, 1, true, false);//capmonk**
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 5://water**
{
client.inventory.addsoul1(619439, 801104, 6, 12, 12, 1, true, false);//universehossu
client.inventory.addsoul9(421439, 800522, 6, 12, 12, 1, true, false);//backsword
client.inventory.addsoul9(620439, 800522, 6, 12, 12, 1, true, false);//imperialbacksword
client.inventory.addsoul9(134309, 822072, 6, 12, 12, 1, true, false);//armorfire**
client.inventory.addsoul9(114309, 820076, 6, 12, 12, 1, true, false);//capfire**
client.inventory.addsoul9(152279, 823060, 6, 12, 12, 1, true, false);//bracelet**
client.inventory.addsoul9(121269, 821034, 6, 12, 12, 1, true, false);//bag**
client.inventory.addsoul9(160249, 824020, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 22://fire
{
client.inventory.addsoul1(619439, 801104, 6, 12, 12, 1, true, false);//universehossu
client.inventory.addsoul8(421439, 800522, 6, 12, 12, 1, true, false);//backsword
client.inventory.addsoul8(620439, 800522, 6, 12, 12, 1, true, false);//imperialbacksword
client.inventory.addsoul8(134309, 822072, 6, 12, 12, 1, true, false);//armorfire**
client.inventory.addsoul8(114309, 820076, 6, 12, 12, 1, true, false);//capfire**
client.inventory.addsoul8(152279, 823060, 6, 12, 12, 1, true, false);//bracelet**
client.inventory.addsoul8(121269, 821034, 6, 12, 12, 1, true, false);//bag**
client.inventory.addsoul8(160249, 824020, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 6://trojan**
{
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
// client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
// client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
// client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(480439, 800111, 6, 12, 12, 1, true, false);//nirvanaclub
client.inventory.addsoul(410439, 800111, 6, 12, 12, 1, true, false);//blade**
client.inventory.addsoul(420439, 800111, 6, 12, 12, 1, true, false);//sword**
client.inventory.addsoul(490439, 800111, 6, 12, 12, 1, true, false);//dagger*
client.inventory.addsoul(614439, 800111, 6, 12, 12, 1, true, false);//epic
client.inventory.addsoul(614439, 800111, 6, 12, 12, 1, true, false);//epic*
client.inventory.addsoul(130309, 822071, 6, 12, 12, 1, true, false);//armortrojan**
client.inventory.addsoul(118309, 820073, 6, 12, 12, 1, true, false);//captrojan**
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 7://pirate**
{
//packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
//client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
// client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
// client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(611439, 800811, 6, 12, 12, 1, true, false);//rapier**
client.inventory.addsoul(612439, 800810, 6, 12, 12, 1, true, false);//pistol**
client.inventory.addsoul(671439, 800020, 6, 12, 12, 1, true, false);//epic 1
// client.inventory.addsoul(670439, 800810, 6, 12, 12, 1, true, false);//epic 2
client.inventory.addsoul(139309, 822071, 6, 12, 12, 1, true, false);//armorpirate**
client.inventory.addsoul(144309, 820073, 6, 12, 12, 1, true, false);//cappirate**
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 8://warrior**
{
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
// client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
// client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
// client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(560439, 800215, 6, 12, 12, 1, true, false);//spear**
client.inventory.addsoul(900309, 800422, 6, 12, 12, 1, true, false);//shield*
client.inventory.addsoul(624439, 801218, 6, 12, 12, 1, true, false);//fist break
client.inventory.addsoul(624439, 801218, 6, 12, 12, 1, true, false);//fist break
client.inventory.addsoul(624439, 801216, 6, 12, 12, 1, true, false);//fist strick
client.inventory.addsoul(624439, 801216, 6, 12, 12, 1, true, false);//fist strick
client.inventory.addsoul(410439, 800111, 6, 12, 12, 1, true, false);//blade**
client.inventory.addsoul(420439, 800111, 6, 12, 12, 1, true, false);//sword**
client.inventory.addsoul(490439, 800111, 6, 12, 12, 1, true, false);//dagger
client.inventory.addsoul(131309, 822071, 6, 12, 12, 1, true, false);//armorwarrior**
client.inventory.addsoul(111309, 820073, 6, 12, 12, 1, true, false);//capwarrior**
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 9://archer**
{
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
// client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
// client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
//client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(613429, 800917, 6, 12, 12, 1, true, false);//knife**
client.inventory.addsoul(613429, 800917, 6, 12, 12, 1, true, false);//knife**
client.inventory.addsoul(500429, 800618, 6, 12, 12, 1, true, false);//bow**
client.inventory.addsoul(133309, 822071, 6, 12, 12, 1, true, false);//armorarcher**
client.inventory.addsoul(113309, 820073, 6, 12, 12, 1, true, false);//caparcher**
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
case 11://leelong*
{
// packethandler.checkcommand2("@tegotegatege steed fixed 12 255 255 0 0 142 39 46", client);
// client.inventory.add(202009, 12, 1, 123, 123, 1);
// client.inventory.add(201009, 12, 1, 103, 103, 1);//fan
// client.inventory.add(203009, 12, 1, 0, 0, 1);//crop
//client.inventory.add(204009, 12, 1, 103, 123, 1);//wing
client.inventory.addsoul(617439, 800111, 6, 12, 12, 1, true, false);//skynunchaku*
client.inventory.addsoul(617439, 800111, 6, 12, 12, 1, true, false);//skynunchaku***
client.inventory.addsoul(138309, 822071, 6, 12, 12, 1, true, false);//combatsuit(lv.140)*
client.inventory.addsoul(148309, 820073, 6, 12, 12, 1, true, false);//legendhood**
client.inventory.addsoul(120269, 821033, 6, 12, 12, 1, true, false);//necklace**
client.inventory.addsoul(150269, 823058, 6, 12, 12, 1, true, false);//ring**
client.inventory.addsoul(160249, 824018, 6, 12, 12, 1, true, false);//boot**
dialog.text("thanks*for*this*stuff*gift*..*you*have*got*stuff*+12*and*p7*soul*[the warlords].");
dialog.option("i*don't*care.", 255);
dialog.send();
break;
}
#region steed > tower > fan > wing > crop
case 10:
{
uint itemid1 = 300000;//steed
uint itemid2 = 202009;//tower
uint itemid3 = 201009;//fan
uint itemid4 = 204009;//wing
uint itemid5 = 203009;//crop
// uint itemid6 = 500009;//bow
conqueritem item1 = new conqueritem(true);
item1.id = itemid1;
item1.color = xmego.game.enums.color.white;
item1.plus = 12;
item1.durability = item1.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid1].durability;
client.inventory.add(item1, xmego.game.enums.itemuse.createandadd);
conqueritem item2 = new conqueritem(true);
item2.id = itemid2;
item2.color = xmego.game.enums.color.white;
item2.plus = 12;
item2.socketone = game.enums.gem.superglorygem;
item2.sockettwo = game.enums.gem.superglorygem;
item2.durability = item2.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid2].durability;
client.inventory.add(item2, xmego.game.enums.itemuse.createandadd);
conqueritem item3 = new conqueritem(true);
item3.id = itemid3;
item3.color = xmego.game.enums.color.white;
item3.plus = 12;
item3.socketone = game.enums.gem.superthundergem;
item3.sockettwo = game.enums.gem.superthundergem;
item3.durability = item3.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid3].durability;
client.inventory.add(item3, xmego.game.enums.itemuse.createandadd);
conqueritem item4 = new conqueritem(true);
item4.id = itemid4;
item4.color = xmego.game.enums.color.white;
item4.plus = 12;
item4.socketone = game.enums.gem.superthundergem;
item4.sockettwo = game.enums.gem.superglorygem;
item4.durability = item4.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid4].durability;
client.inventory.add(item4, xmego.game.enums.itemuse.createandadd);
conqueritem item5 = new conqueritem(true);
item5.id = itemid5;
item5.color = xmego.game.enums.color.white;
item5.plus = 12;
item5.durability = item5.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid5].durability;
client.inventory.add(item5, xmego.game.enums.itemuse.createandadd);
//conqueritem item6 = new conqueritem(true);
// item6.id = itemid6;
// item6.color = xmego.game.enums.color.white;
// item6.bless = 7;
client.inventory.addsoul(500009, 800616, 6, 12, 12, 1, true, false);//bow
// item6.addsoul = 801004;
// item6.enchant = 251;
// item6.plus = 12;
// item6.socketone = game.enums.gem.superdragongem;
// item6.sockettwo = game.enums.gem.superdragongem;
// item6.durability = item6.maximdurability = xmego.database.conqueriteminformation.baseinformations[itemid6].durability;
// client.inventory.add(item6, xmego.game.enums.itemuse.createandadd);
break;
}
#endregion
}
break;
}
#endregion
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