منتدي اكواد

منتدي اكواد (https://code.vpscairo.com/index.php)
-   تطوير سيرفرات كونكر (https://code.vpscairo.com/forumdisplay.php?f=11)
-   -   أرض Giant Chasm كاملة | BigBosses Added (https://code.vpscairo.com/showthread.php?t=1152)

khaledxodia 2019-07-28 02:41 PM

أرض Giant Chasm كاملة | BigBosses Added
 
بسم لله الرحمن الرحيم

الأرض دي نزلت فترى فأونلاين واتغيرت نزل مكانها DeityIsland بس رأيي ان GiantChasm كانت أحسن ك شكل ماب واحدة ومفيش دوامات والخ.

الEvent دة نزلته قبل كدة في منتدي بس قفل ملحقش حد يسمع عن الايفنت ..

دي حاجة تفيدك جداً لو انت عامل سيرفر صعب تابع معايا بقي ولو فيه ايرور أو أي حاجة سيب ف كومنت وهرد عليك الأضافة لسورسات MSG لو واجهتك أي مشكلة مش هيكون الا تغيير مثلاً من Player الي Entity وهكذا

دي صورة للماب والNetherTyrant

عفواً لايمكن عرض الروابط إلا بعد الرد على الموضوع

نبدأ علي طول

هفتفح MonsterSpawn.cs وتضيف دول عندك

كود PHP:

public static void StartNetherTyrant(GameState client)
        {
            if (!
Kernel.Maps[10166].Npcs.ContainsKey(44999))
            {
                
Kernel.DragonWraith true;
                
Kernel.DragonWraith2 true;
                
NpcSpawn npc = new NpcSpawn();
                
npc.UID 44999;
                
npc.Mesh 30797;
                
npc.257;
                
npc.136;
                
npc.MapID 10166;
                
npc.Type Enums.NpcType.Talker;
                
Kernel.Maps[10166].Npcs.Add(44999npc);
                
npc.SendSpawn(client);
                
client.MessageBox("NetherTyrant has appeared ? Teleport me?", (p) => p.Player.Teleport(10166257133), null60);
                
Kernel.SendWorldMessage(new MsgTalk("The Nether~Tyrant appeared in Supply~Station (257,136)! Defeat it!"Color.WhiteMsgTalk.System));
            }
        }
        public static 
void StartDragonWraith(GameState client)
        {
            if (!
Kernel.Maps[10166].Npcs.ContainsKey(43999))
            {
                
Kernel.DragonWraith true;
                
Kernel.DragonWraith2 true;
                
NpcSpawn npc = new NpcSpawn();
                
npc.UID 43999;
                
npc.Mesh 29937;
                
npc.204;
                
npc.138;
                
npc.MapID 10166;
                
npc.Type Enums.NpcType.Talker;
                
Kernel.Maps[10166].Npcs.Add(43999npc);
                
npc.SendSpawn(client);
                
client.MessageBox("DragonWraith has appeared ? Teleport me?", (p) => p.Player.Teleport(10166204134), null60);
                
Kernel.SendWorldMessage(new MsgTalk("The Dragon~Wraith appeared in Supply~Station (204,138)! Defeat it!"Color.WhiteMsgTalk.System));
            }
        }
        public static 
void StartChillingSpook(GameState client)
        {
            if (!
Kernel.Maps[10166].Npcs.ContainsKey(42999))
            {
                
Kernel.QueenofEvil true;
                
Kernel.QueenofEvil2 true;
                
NpcSpawn npc = new NpcSpawn();
                
npc.UID 42999;
                
npc.Mesh 19267;
                
npc.214;
                
npc.96;
                
npc.MapID 10166;
                
npc.Type Enums.NpcType.Talker;
                
Kernel.Maps[10166].Npcs.Add(42999npc);
                
npc.SendSpawn(client);
                
client.MessageBox("ChillingSpook has appeared ? Teleport me?", (p) => p.Player.Teleport(1016621493), null60);
                
Kernel.SendWorldMessage(new MsgTalk("The Chilling~Spook appeared in Supply~Station (214,96)! Defeat it!"Color.WhiteMsgTalk.System));
            }
        }
        public static 
void StartQueenofEvil(GameState client)
        {
            if (!
Kernel.Maps[10166].Npcs.ContainsKey(41999))
            {
                
Kernel.QueenofEvil true;
                
Kernel.QueenofEvil2 true;
                
NpcSpawn npc = new NpcSpawn();
                
npc.UID 41999;
                
npc.Mesh 47527;
                
npc.286;
                
npc.158;
                
npc.MapID 10166;
                
npc.Type Enums.NpcType.Talker;
                
Kernel.Maps[10166].Npcs.Add(41999npc);
                
npc.SendSpawn(client);
                
client.MessageBox("QueenofEvil has appeared ? Teleport me?", (p) => p.Player.Teleport(10166286154), null60);
                
Kernel.SendWorldMessage(new MsgTalk("The Queenof~Evil appeared in Supply~Station (286,158)! Defeat it!"Color.WhiteMsgTalk.System));
            }
        } 


بعد كدة روح علي MonsterTable.cs وضيف دول

كود PHP:

#region Supply~Station
            #region QueenofEvil
            
if (Name.Contains("QueenofEvil"))
            {
                
//killer.ConquerPoints += 5000;
                
killer.SubProStages.StudyPoints += 500;
                
SubProStages.UpdateStundyPoints(killer.Owner500);
                
killer.Owner.Player.Update(MsgName.Mode.Effect"zf2-e300"true);
                
uint ItemID 0;
                
byte type1 27;
                if (
Kernel.Rate(100))
                {
                    if (
killer.MapID == 2102) return;
                    
uint b 0;
                    
uint ban = (uint)Kernel.Random.Next(112);
                    switch (
ban)
                    {
                        case 
115000000; break;
                        case 
215000000 2; break;
                        case 
315000000 3; break;
                        case 
415000000 4; break;
                        case 
510000000; break;
                        case 
610000000 2; break;
                        case 
710000000 3; break;
                        case 
810000000 4; break;
                        case 
95000000; break;
                        case 
105000000 2; break;
                        case 
115000000 3; break;
                        case 
125000000 4; break;


                    }
                    
uint ItemID2 ItemHandler.MoneyItemID(b);
                    
ushort X Owner.XOwner.Y;
                    
Game.Map Map Kernel.Maps[Owner.MapID];
                    if (
Map.SelectCoordonates(ref Xref Y))
                    {
                        
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                        
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Money;
                        
MsgMapItem.Value b;
                        
MsgMapItem.ItemID ItemID2;
                        
MsgMapItem.MapID 10137;
                        
MsgMapItem.MapObjType Game.MapObjectType.Item;
                        
MsgMapItem.X;
                        
MsgMapItem.Y;
                        
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                        
MsgMapItem.OnFloor Time32.Now;
                        
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                        while (
Map.Npcs.ContainsKey(MsgMapItem.UID))
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                        
Map.AddFloorItem(MsgMapItem);
                        
SendScreenSpawn(MsgMapItem);
                    }

                }
                if (
Kernel.Rate(100))
                {
                    for (
int i 01i++)
                    {
                        
type1 = (byte)Kernel.Random.Next(22);
                        switch (
type1)
                        {
                            case 
1:
                                
ItemID 730003;//DraginBall
                                
break;
                            case 
2:
                                
ItemID 730002;
                                break;

                        }
                        var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                            
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                            
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                            
MsgMapItem.Item.ID ItemID;
                            
//MsgMapItem.Item.Plus = MsgMapItem.Item.Plus;
                            
MsgMapItem.Item.MaximDurability infos.Durability;
                            
MsgMapItem.Item.Durability infos.Durability;
                            
MsgMapItem.Item.MobDropped true;
                            
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                            
MsgMapItem.ItemID ItemID;
                            
MsgMapItem.MapID 10137;
                            
MsgMapItem.MapObjType Game.MapObjectType.Item;
                            
MsgMapItem.X;
                            
MsgMapItem.Y;
                            if (
MsgMapItem.Item.ID == 730002)
                                
MsgMapItem.Item.Plus 2;
                            if (
MsgMapItem.Item.ID == 730003)
                                
MsgMapItem.Item.Plus 3;
                            
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                            
MsgMapItem.OnFloor Time32.Now;
                            
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                            
Map.AddFloorItem(MsgMapItem);

                            
SendScreenSpawn(MsgMapItem);
                        }
                    }
                    if (
Kernel.Rate(100))
                    {
                        for (
int i 01i++)
                        {
                            
type1 = (byte)Kernel.Random.Next(11);
                            switch (
type1)
                            {
                                case 
1:
                                    
ItemID 720891;//DraginBall
                                    
break;
                            }
                            var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                            
ushort X Owner.XOwner.Y;
                            
Game.Map Map Kernel.Maps[Owner.MapID];
                            if (
Map.SelectCoordonates(ref Xref Y))
                            {
                                
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                                
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                                
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                                
MsgMapItem.Item.ID ItemID;
                                
//MsgMapItem.Item.Plus = MsgMapItem.Item.Plus;
                                
MsgMapItem.Item.MaximDurability infos.Durability;
                                
MsgMapItem.Item.Durability infos.Durability;
                                
MsgMapItem.Item.MobDropped true;
                                
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                                
MsgMapItem.ItemID ItemID;
                                
MsgMapItem.MapID 10137;
                                
MsgMapItem.MapObjType Game.MapObjectType.Item;
                                
MsgMapItem.X;
                                
MsgMapItem.Y;
                                if (
MsgMapItem.Item.ID == 730002)
                                    
MsgMapItem.Item.Plus 2;
                                if (
MsgMapItem.Item.ID == 730003)
                                    
MsgMapItem.Item.Plus 3;
                                
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                                
MsgMapItem.OnFloor Time32.Now;
                                
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                                while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                    
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                                
Map.AddFloorItem(MsgMapItem);

                                
SendScreenSpawn(MsgMapItem);
                            }
                        }
                    }
                    for (
int i 01i++)
                    {
                        
type1 = (byte)Kernel.Random.Next(527);
                        switch (
type1)
                        {
                            case 
1:
                                
ItemID 1088000;
                                break;
                            case 
2:
                                
ItemID 800913;
                                break;
                            case 
3:
                                
ItemID 824015;
                                break;
                            case 
4:
                                
ItemID 800720;
                                break;
                            case 
5:
                                
ItemID 822053;
                                break;
                            case 
6:
                                
ItemID 822055;
                                break;
                            case 
7:
                                
ItemID 820071;
                                break;
                            case 
8:
                                
ItemID 820072;
                                break;
                            case 
9:
                                
ItemID 823055;
                                break;
                            case 
10:
                                
ItemID 823056;
                                break;
                            case 
11:
                                
ItemID 823057;
                                break;
                            case 
12:
                                
ItemID 821031;
                                break;
                            case 
13:
                                
ItemID 821032;
                                break;
                            case 
14:
                                
ItemID 800000;
                                break;
                            case 
15:
                                
ItemID 824017;
                                break;
                            case 
16:
                                
ItemID 800421;
                                break;
                            case 
17:
                                
ItemID 800110;
                                break;
                            case 
18:
                                
ItemID 800017;
                                break;
                            case 
19:
                                
ItemID 800254;
                                break;
                            case 
20:
                                
ItemID 800513;
                                break;
                            case 
21:
                                
ItemID 800320;
                                break;
                            case 
22:
                                
ItemID 800722;
                                break;
                            case 
23:
                                
ItemID 800616;
                                break;
                            case 
24:
                                
ItemID 800809;
                                break;
                            case 
25:
                                
ItemID 800804;
                                break;
                            case 
26:
                                
ItemID 800916;
                                break;
                            case 
27:
                                
ItemID 3007108;
                                break;

                        }
                        var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                            
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                            
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                            
MsgMapItem.Item.ID ItemID;
                            
MsgMapItem.Item.Plus MsgMapItem.Item.Plus;
                            
MsgMapItem.Item.MaximDurability infos.Durability;
                            
MsgMapItem.Item.Durability infos.Durability;
                            
MsgMapItem.Item.MobDropped true;
                            
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                            
MsgMapItem.ItemID ItemID;
                            
MsgMapItem.MapID 10137;
                            
MsgMapItem.MapObjType Game.MapObjectType.Item;
                            
MsgMapItem.X;
                            
MsgMapItem.Y;
                            
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                            
MsgMapItem.OnFloor Time32.Now;
                            
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                            
Map.AddFloorItem(MsgMapItem);

                            
SendScreenSpawn(MsgMapItem);
                        }
                    }
                }
                
Kernel.QueenofEvil false;
                return;
            }
            
#endregion
            #region ChillingSpook
            
if (Name.Contains("ChillingSpook"))
            {
                
//killer.ConquerPoints += 5000;
                
killer.SubProStages.StudyPoints += 500;
                
SubProStages.UpdateStundyPoints(killer.Owner500);
                
killer.Owner.Player.Update(MsgName.Mode.Effect"zf2-e300"true);
                
uint ItemID 0;
                
byte type1 27;
                if (
Kernel.Rate(100))
                {
                    if (
killer.MapID == 2102) return;
                    
uint b 0;
                    
uint ban = (uint)Kernel.Random.Next(112);
                    switch (
ban)
                    {
                        case 
115000000; break;
                        case 
215000000 2; break;
                        case 
315000000 3; break;
                        case 
415000000 4; break;
                        case 
510000000; break;
                        case 
610000000 2; break;
                        case 
710000000 3; break;
                        case 
810000000 4; break;
                        case 
95000000; break;
                        case 
105000000 2; break;
                        case 
115000000 3; break;
                        case 
125000000 4; break;


                    }
                    
uint ItemID2 ItemHandler.MoneyItemID(b);
                    
ushort X Owner.XOwner.Y;
                    
Game.Map Map Kernel.Maps[Owner.MapID];
                    if (
Map.SelectCoordonates(ref Xref Y))
                    {
                        
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                        
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Money;
                        
MsgMapItem.Value b;
                        
MsgMapItem.ItemID ItemID2;
                        
MsgMapItem.MapID 10137;
                        
MsgMapItem.MapObjType Game.MapObjectType.Item;
                        
MsgMapItem.X;
                        
MsgMapItem.Y;
                        
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                        
MsgMapItem.OnFloor Time32.Now;
                        
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                        while (
Map.Npcs.ContainsKey(MsgMapItem.UID))
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                        
Map.AddFloorItem(MsgMapItem);
                        
SendScreenSpawn(MsgMapItem);
                    }

                }
                if (
Kernel.Rate(100))
                {
                    for (
int i 01i++)
                    {
                        
type1 = (byte)Kernel.Random.Next(22);
                        switch (
type1)
                        {
                            case 
1:
                                
ItemID 730003;//DraginBall
                                
break;
                            case 
2:
                                
ItemID 730002;
                                break;

                        }
                        var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                            
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                            
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                            
MsgMapItem.Item.ID ItemID;
                            
//MsgMapItem.Item.Plus = MsgMapItem.Item.Plus;
                            
MsgMapItem.Item.MaximDurability infos.Durability;
                            
MsgMapItem.Item.Durability infos.Durability;
                            
MsgMapItem.Item.MobDropped true;
                            
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                            
MsgMapItem.ItemID ItemID;
                            
MsgMapItem.MapID 10137;
                            
MsgMapItem.MapObjType Game.MapObjectType.Item;
                            
MsgMapItem.X;
                            
MsgMapItem.Y;
                            if (
MsgMapItem.Item.ID == 730002)
                                
MsgMapItem.Item.Plus 2;
                            if (
MsgMapItem.Item.ID == 730003)
                                
MsgMapItem.Item.Plus 3;
                            
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                            
MsgMapItem.OnFloor Time32.Now;
                            
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                            
Map.AddFloorItem(MsgMapItem);

                            
SendScreenSpawn(MsgMapItem);
                        }
                    }
                    if (
Kernel.Rate(100))
                    {
                        for (
int i 01i++)
                        {
                            
type1 = (byte)Kernel.Random.Next(11);
                            switch (
type1)
                            {
                                case 
1:
                                    
ItemID 720891;//DraginBall
                                    
break;
                            }
                            var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                            
ushort X Owner.XOwner.Y;
                            
Game.Map Map Kernel.Maps[Owner.MapID];
                            if (
Map.SelectCoordonates(ref Xref Y))
                            {
                                
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                                
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                                
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                                
MsgMapItem.Item.ID ItemID;
                                
//MsgMapItem.Item.Plus = MsgMapItem.Item.Plus;
                                
MsgMapItem.Item.MaximDurability infos.Durability;
                                
MsgMapItem.Item.Durability infos.Durability;
                                
MsgMapItem.Item.MobDropped true;
                                
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                                
MsgMapItem.ItemID ItemID;
                                
MsgMapItem.MapID 10137;
                                
MsgMapItem.MapObjType Game.MapObjectType.Item;
                                
MsgMapItem.X;
                                
MsgMapItem.Y;
                                if (
MsgMapItem.Item.ID == 730002)
                                    
MsgMapItem.Item.Plus 2;
                                if (
MsgMapItem.Item.ID == 730003)
                                    
MsgMapItem.Item.Plus 3;
                                
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                                
MsgMapItem.OnFloor Time32.Now;
                                
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                                while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                    
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                                
Map.AddFloorItem(MsgMapItem);

                                
SendScreenSpawn(MsgMapItem);
                            }
                        }
                    }
                    for (
int i 01i++)
                    {
                        
type1 = (byte)Kernel.Random.Next(527);
                        switch (
type1)
                        {
                            case 
1:
                                
ItemID 1088000;
                                break;
                            case 
2:
                                
ItemID 800913;
                                break;
                            case 
3:
                                
ItemID 824015;
                                break;
                            case 
4:
                                
ItemID 800720;
                                break;
                            case 
5:
                                
ItemID 822053;
                                break;
                            case 
6:
                                
ItemID 822055;
                                break;
                            case 
7:
                                
ItemID 820071;
                                break;
                            case 
8:
                                
ItemID 820072;
                                break;
                            case 
9:
                                
ItemID 823055;
                                break;
                            case 
10:
                                
ItemID 823056;
                                break;
                            case 
11:
                                
ItemID 823057;
                                break;
                            case 
12:
                                
ItemID 821031;
                                break;
                            case 
13:
                                
ItemID 821032;
                                break;
                            case 
14:
                                
ItemID 800000;
                                break;
                            case 
15:
                                
ItemID 824017;
                                break;
                            case 
16:
                                
ItemID 800421;
                                break;
                            case 
17:
                                
ItemID 800110;
                                break;
                            case 
18:
                                
ItemID 800017;
                                break;
                            case 
19:
                                
ItemID 800254;
                                break;
                            case 
20:
                                
ItemID 800513;
                                break;
                            case 
21:
                                
ItemID 800320;
                                break;
                            case 
22:
                                
ItemID 800722;
                                break;
                            case 
23:
                                
ItemID 800616;
                                break;
                            case 
24:
                                
ItemID 800809;
                                break;
                            case 
25:
                                
ItemID 800804;
                                break;
                            case 
26:
                                
ItemID 800916;
                                break;
                            case 
27:
                                
ItemID 3007108;
                                break;

                        }
                        var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                            
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                            
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                            
MsgMapItem.Item.ID ItemID;
                            
MsgMapItem.Item.Plus MsgMapItem.Item.Plus;
                            
MsgMapItem.Item.MaximDurability infos.Durability;
                            
MsgMapItem.Item.Durability infos.Durability;
                            
MsgMapItem.Item.MobDropped true;
                            
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                            
MsgMapItem.ItemID ItemID;
                            
MsgMapItem.MapID 10137;
                            
MsgMapItem.MapObjType Game.MapObjectType.Item;
                            
MsgMapItem.X;
                            
MsgMapItem.Y;
                            
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                            
MsgMapItem.OnFloor Time32.Now;
                            
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                            
Map.AddFloorItem(MsgMapItem);

                            
SendScreenSpawn(MsgMapItem);
                        }
                    }
                }
                
Kernel.ChillingSpook false;
                return;
            }
            
#endregion
            #region DragonWraith
            
if (Name.Contains("DragonWraith"))
            {
                
//killer.ConquerPoints += 5000;
                
killer.SubProStages.StudyPoints += 500;
                
SubProStages.UpdateStundyPoints(killer.Owner500);
                
killer.Owner.Player.Update(MsgName.Mode.Effect"zf2-e300"true);
                
uint ItemID 0;
                
byte type1 27;
                if (
Kernel.Rate(100))
                {
                    if (
killer.MapID == 2102) return;
                    
uint b 0;
                    
uint ban = (uint)Kernel.Random.Next(112);
                    switch (
ban)
                    {
                        case 
115000000; break;
                        case 
215000000 2; break;
                        case 
315000000 3; break;
                        case 
415000000 4; break;
                        case 
510000000; break;
                        case 
610000000 2; break;
                        case 
710000000 3; break;
                        case 
810000000 4; break;
                        case 
95000000; break;
                        case 
105000000 2; break;
                        case 
115000000 3; break;
                        case 
125000000 4; break;


                    }
                    
uint ItemID2 ItemHandler.MoneyItemID(b);
                    
ushort X Owner.XOwner.Y;
                    
Game.Map Map Kernel.Maps[Owner.MapID];
                    if (
Map.SelectCoordonates(ref Xref Y))
                    {
                        
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                        
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Money;
                        
MsgMapItem.Value b;
                        
MsgMapItem.ItemID ItemID2;
                        
MsgMapItem.MapID 10137;
                        
MsgMapItem.MapObjType Game.MapObjectType.Item;
                        
MsgMapItem.X;
                        
MsgMapItem.Y;
                        
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                        
MsgMapItem.OnFloor Time32.Now;
                        
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                        while (
Map.Npcs.ContainsKey(MsgMapItem.UID))
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                        
Map.AddFloorItem(MsgMapItem);
                        
SendScreenSpawn(MsgMapItem);
                    }

                }
                if (
Kernel.Rate(100))
                {
                    for (
int i 01i++)
                    {
                        
type1 = (byte)Kernel.Random.Next(22);
                        switch (
type1)
                        {
                            case 
1:
                                
ItemID 730003;//DraginBall
                                
break;
                            case 
2:
                                
ItemID 730002;
                                break;

                        }
                        var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                            
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                            
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                            
MsgMapItem.Item.ID ItemID;
                            
//MsgMapItem.Item.Plus = MsgMapItem.Item.Plus;
                            
MsgMapItem.Item.MaximDurability infos.Durability;
                            
MsgMapItem.Item.Durability infos.Durability;
                            
MsgMapItem.Item.MobDropped true;
                            
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                            
MsgMapItem.ItemID ItemID;
                            
MsgMapItem.MapID 10137;
                            
MsgMapItem.MapObjType Game.MapObjectType.Item;
                            
MsgMapItem.X;
                            
MsgMapItem.Y;
                            if (
MsgMapItem.Item.ID == 730002)
                                
MsgMapItem.Item.Plus 2;
                            if (
MsgMapItem.Item.ID == 730003)
                                
MsgMapItem.Item.Plus 3;
                            
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                            
MsgMapItem.OnFloor Time32.Now;
                            
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                            
Map.AddFloorItem(MsgMapItem);

                            
SendScreenSpawn(MsgMapItem);
                        }
                    }
                    if (
Kernel.Rate(100))
                    {
                        for (
int i 01i++)
                        {
                            
type1 = (byte)Kernel.Random.Next(11);
                            switch (
type1)
                            {
                                case 
1:
                                    
ItemID 720891;//DraginBall
                                    
break;
                            }
                            var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                            
ushort X Owner.XOwner.Y;
                            
Game.Map Map Kernel.Maps[Owner.MapID];
                            if (
Map.SelectCoordonates(ref Xref Y))
                            {
                                
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                                
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                                
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                                
MsgMapItem.Item.ID ItemID;
                                
//MsgMapItem.Item.Plus = MsgMapItem.Item.Plus;
                                
MsgMapItem.Item.MaximDurability infos.Durability;
                                
MsgMapItem.Item.Durability infos.Durability;
                                
MsgMapItem.Item.MobDropped true;
                                
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                                
MsgMapItem.ItemID ItemID;
                                
MsgMapItem.MapID 10137;
                                
MsgMapItem.MapObjType Game.MapObjectType.Item;
                                
MsgMapItem.X;
                                
MsgMapItem.Y;
                                if (
MsgMapItem.Item.ID == 730002)
                                    
MsgMapItem.Item.Plus 2;
                                if (
MsgMapItem.Item.ID == 730003)
                                    
MsgMapItem.Item.Plus 3;
                                
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                                
MsgMapItem.OnFloor Time32.Now;
                                
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                                while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                    
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                                
Map.AddFloorItem(MsgMapItem);

                                
SendScreenSpawn(MsgMapItem);
                            }
                        }
                    }
                    for (
int i 01i++)
                    {
                        
type1 = (byte)Kernel.Random.Next(527);
                        switch (
type1)
                        {
                            case 
1:
                                
ItemID 1088000;
                                break;
                            case 
2:
                                
ItemID 800913;
                                break;
                            case 
3:
                                
ItemID 824015;
                                break;
                            case 
4:
                                
ItemID 800720;
                                break;
                            case 
5:
                                
ItemID 822053;
                                break;
                            case 
6:
                                
ItemID 822055;
                                break;
                            case 
7:
                                
ItemID 820071;
                                break;
                            case 
8:
                                
ItemID 820072;
                                break;
                            case 
9:
                                
ItemID 823055;
                                break;
                            case 
10:
                                
ItemID 823056;
                                break;
                            case 
11:
                                
ItemID 823057;
                                break;
                            case 
12:
                                
ItemID 821031;
                                break;
                            case 
13:
                                
ItemID 821032;
                                break;
                            case 
14:
                                
ItemID 800000;
                                break;
                            case 
15:
                                
ItemID 824017;
                                break;
                            case 
16:
                                
ItemID 800421;
                                break;
                            case 
17:
                                
ItemID 800110;
                                break;
                            case 
18:
                                
ItemID 800017;
                                break;
                            case 
19:
                                
ItemID 800254;
                                break;
                            case 
20:
                                
ItemID 800513;
                                break;
                            case 
21:
                                
ItemID 800320;
                                break;
                            case 
22:
                                
ItemID 800722;
                                break;
                            case 
23:
                                
ItemID 800616;
                                break;
                            case 
24:
                                
ItemID 800809;
                                break;
                            case 
25:
                                
ItemID 800804;
                                break;
                            case 
26:
                                
ItemID 800916;
                                break;
                            case 
27:
                                
ItemID 3007108;
                                break;

                        }
                        var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                            
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                            
MsgMapItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(48);
                            
MsgMapItem.Item.ID ItemID;
                            
MsgMapItem.Item.Plus MsgMapItem.Item.Plus;
                            
MsgMapItem.Item.MaximDurability infos.Durability;
                            
MsgMapItem.Item.Durability infos.Durability;
                            
MsgMapItem.Item.MobDropped true;
                            
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                            
MsgMapItem.ItemID ItemID;
                            
MsgMapItem.MapID 10137;
                            
MsgMapItem.MapObjType Game.MapObjectType.Item;
                            
MsgMapItem.X;
                            
MsgMapItem.Y;
                            
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                            
MsgMapItem.OnFloor Time32.Now;
                            
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                                
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                            
Map.AddFloorItem(MsgMapItem);

                            
SendScreenSpawn(MsgMapItem);
                        }
                    }
                }
                
Kernel.DragonWraith false;
                return;
            }
            
#endregion
            #region NetherTyrant
            
if (Name == "NetherTyrant")
            {
                
uint ItemID 0;
                
byte type1 15;
                for (
int i 015i++)
                {
                    
type1 = (byte)Kernel.Random.Next(13);

                    switch (
type1)
                    {
                        case 
1:
                            
ItemID 3004181;
                            
ItemID 3004181;
                            
ItemID 3004181;
                            
ItemID 720027;
                            
ItemID 720027;
                            
ItemID 720027;
                            
ItemID 728232;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            break;
                        case 
2:
                            
ItemID 3004181;
                            
ItemID 3004181;
                            
ItemID 3004181;
                            
ItemID 3004181;
                            
ItemID 720027;
                            
ItemID 720027;
                            
ItemID 720027;
                            
ItemID 728232;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            break;
                        case 
3:
                            
ItemID 3004249;
                            
ItemID 3004181;
                            
ItemID 3004181;
                            
ItemID 3004181;
                            
ItemID 720027;
                            
ItemID 720027;
                            
ItemID 720027;
                            
ItemID 728232;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            
ItemID 3004257;
                            break;
                    }
                    var 
infos Database.ConquerItemInformation.BaseInformations[ItemID];
                    
ushort X Owner.XOwner.Y;
                    
Game.Map Map Kernel.Maps[Owner.MapID];
                    if (
Map.SelectCoordonates(ref Xref Y))
                    {
                        
Network.GamePackets.MsgMapItem MsgMapItem = new Network.GamePackets.MsgMapItem(true);
                        
MsgMapItem.Item = new Network.GamePackets.MsgItemInfo(true);
                        
MsgMapItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(48);
                        
MsgMapItem.Item.ID ItemID;
                        
MsgMapItem.Item.Plus MsgMapItem.Item.Plus;
                        
MsgMapItem.Item.MaximDurability infos.Durability;
                        
MsgMapItem.Item.Durability infos.Durability;
                        
MsgMapItem.Item.MobDropped true;
                        
MsgMapItem.ValueType Network.GamePackets.MsgMapItem.FloorValueType.Item;
                        
MsgMapItem.ItemID ItemID;
                        
MsgMapItem.MapID 10166;
                        
MsgMapItem.MapObjType Game.MapObjectType.Item;
                        
MsgMapItem.X;
                        
MsgMapItem.Y;
                        
MsgMapItem.Type Network.GamePackets.MsgMapItem.Drop;
                        
MsgMapItem.OnFloor Time32.Now;
                        
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                        
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;
                        while (
Map.Npcs.ContainsKey(MsgMapItem.UID))

                            
MsgMapItem.UID Network.GamePackets.MsgMapItem.FloorUID.Next;

                        
Map.AddFloorItem(MsgMapItem);

                        
SendScreenSpawn(MsgMapItem);
                        if (
killer.Owner.Team != null)
                        {
                            foreach (
COServer.Client.GameState teammate in killer.Owner.Team.Teammates)
                            {
                                
teammate.Player.SubProStages.StudyPoints += (ushort)150;
                                
//   killer.MonsterPoints += 50U;
                            
}
                        }
                        else
                        {
                            
killer.SubProStages.StudyPoints += (ushort)150;
                            
// killer.MonsterPoints += 50U;
                        
}
                        
Kernel.SendWorldMessage((IPacket)new MsgTalk(killer.Name " defeated the Nether Tyrant and found its grand treasures!"2012U));
                    }
                }
                
#region Replace y , x
                /*  
                if (Database.MonsterSpawn.mapxy == 1)
                {
                    Database.MonsterSpawn.mapxy = 2;
                }
                if (Database.MonsterSpawn.mapxy == 2)
                {
                    Database.MonsterSpawn.mapxy = 3;
                }
                if (Database.MonsterSpawn.mapxy == 3)
                {
                    Database.MonsterSpawn.mapxy = 4;
                }
                if (Database.MonsterSpawn.mapxy == 4)
                {
                    Database.MonsterSpawn.mapxy = 5;
                }
                if (Database.MonsterSpawn.mapxy == 5)
                {
                    Database.MonsterSpawn.mapxy = 1;
                }
                 */
                #endregion
                
Kernel.SendWorldMessage(new MsgTalk("Congratulations " killer.Name " has defeated The NetherTyrant."System.Drawing.Color.RedMsgTalk.TopLeft));
                
Kernel.NetherTyrant false;
                return;
            }
            
#endregion
            #region Drop: ??
            
if (Name.Contains("EvilScout") || Name.Contains("EviExecutioner") || Name.Contains("EvilCenturion"))
            {
                
uint ItemID 0;

                if (
Kernel.Rate(305000))
                {
                    
ItemID 3301223;//Joyful+1StonePack
                
}
                else if (
Kernel.Rate(2510000))
                {
                    
ItemID 3301224;//Joyful+2StonePack
                
}
                else if (
Kernel.Rate(2010000))
                {
                    
ItemID 3301225;//Joyful+3StonePack
                
}
                else if (
Kernel.Rate(1510000))
                {
                    
ItemID 3301226;//Joyful+4StonePack
                
}
                else if (
Kernel.Rate(1010000))
                {
                    
ItemID 3301227;//Joyful+5StonePack
                
}
                else if (
Kernel.Rate(6100))
                {
                    
ItemID 3303483;//ChaosBead
                
}
                else if (
Kernel.Rate(2510000))
                {
                    
ItemID 3303484;//ChaosBeadPack
                
}
                else if (
Kernel.Rate(2510000))
                {
                    
ItemID 3303476;//HuntingEvilInvitation
                
}
                else if (
Kernel.Rate(2510000))
                {
                    
ItemID 3303477;//ArmorSoulWheel
                
}
                else if (
Kernel.Rate(2510000))
                {
                    
ItemID 3303478;//WeaponSoulWheel
                
}
                else if (
Kernel.Rate(2510000))
                {
                    
ItemID 3303479;//RefineryMaterialWheel
                
}
                else if (
Kernel.Rate(2510000))
                {
                    
ItemID 3303480;//ChasmStarStonePack
                
}
                else if (
Kernel.Rate(5010000))
                {
                    
killer.Owner.Inventory.AddTime33(33034813600true);//TemporaryPenitenceAmulet
                
}
                else if (
Kernel.Rate(501000))
                {
                    
ItemID 3303482;//ChasmWishingGate
                
}
                else if (
Kernel.Rate(501000))
                {
                    
ItemID 1088001;//Meteor
                
}
                else if (
Kernel.Rate(5010000))
                {
                    
ItemID 3303519;//KnowledgePillScrap
                
}
                else if (
Kernel.Rate(5010000))
                {
                    
ItemID 3303520;//ChasmSlayerPack
                
}
                else if (
Kernel.Rate(5010000))
                {
                    
ItemID 3303521;//ChasmVanquisherPack
                
}
                
#region Item

                
ushort X Owner.XOwner.Y;
                
Map Map Kernel.Maps[Owner.MapID];
                if (
Map.SelectCoordonates(ref Xref Y))
                {
                    
MsgMapItem MsgMapItem = new MsgMapItem(true);
                    
MsgMapItem.Item = new MsgItemInfo(true);
                    
MsgMapItem.Item.Color = (Enums.Color)Kernel.Random.Next(48);
                    
MsgMapItem.Item.ID ItemID;
                    
MsgMapItem.Item.MobDropped true;
                    
MsgMapItem.ValueType MsgMapItem.FloorValueType.Item;
                    
MsgMapItem.ItemID ItemID;
                    
MsgMapItem.MapID Owner.MapID;
                    
MsgMapItem.MapObjType MapObjectType.Item;
                    if (
ItemID == 3301223 || ItemID == 3301224 || ItemID == 3301225 || ItemID == 3301226 || ItemID == 3301227
                        
|| ItemID == 3303484 || ItemID == 3303476 || ItemID == 3303477 || ItemID == 3303478 || ItemID == 3303479
                        
|| ItemID == 3303480 || ItemID == 3303481 || ItemID == 3303482 || ItemID == 1088001
                        
|| ItemID == 3303519 || ItemID == 3303520 || ItemID == 3303521)
                    {
                        
killer.Owner.Send(new MsgTalk("" Name "~Th~at~you~kiled~droped~1~" Database.ConquerItemInformation.BaseInformations[MsgMapItem.Item.ID].Name "(s)!"System.Drawing.Color.Red2007));
                    }
                    
MsgMapItem.X;
                    
MsgMapItem.Y;
                    
MsgMapItem.Owner killer.Owner;
                    
MsgMapItem.Type MsgMapItem.Drop;
                    
MsgMapItem.OnFloor Time32.Now;
                    
MsgMapItem.ItemColor MsgMapItem.Item.Color;
                    
MsgMapItem.UID MsgMapItem.FloorUID.Next;
                    while (
Map.Npcs.ContainsKey(MsgMapItem.UID))
                        
MsgMapItem.UID MsgMapItem.FloorUID.Next;
                    
Map.AddFloorItem(MsgMapItem);
                    
SendScreenSpawn(MsgMapItem);
                }

                
#endregion
            
}
            
#endregion
            #endregion 


بعد كدة روح Calculate.cs

ابحث عن
كود PHP:

if (Attacker.Name == "ThrillingSpook" 

وحط دول تحته

كود PHP:

if (Attacker.Name == "NemesisTyrant" || Attacker.Name == "QueenofEvil" || Attacker.Name == "NetherTyrant")
                                {
                                    if (
Kernel.Rate((float)Attacked.MetalResistance 100f))
                                    {
                                        
Packet.Effect |= MsgInteract.InteractEffects.MetalResist;
                                        
Damage = (Int32)Math.Floor((float)Damage 1.1);
                                    }
                                    else if (
Kernel.Rate((float)Attacked.FireResistance 100f))
                                    {
                                        
Packet.Effect |= MsgInteract.InteractEffects.FireResist;
                                        
Damage = (Int32)Math.Floor((float)Damage 1.1);
                                    }
                                    else if (
Kernel.Rate((float)Attacked.EarthResistance 100f))
                                    {
                                        
Packet.Effect2 |= MsgInteract.InteractEffects2.EarthResist;
                                        
Damage = (Int32)Math.Floor((float)Damage 1.1);
                                    }
                                    else if (
Kernel.Rate((float)Attacked.WaterResistance 100f))
                                    {
                                        
Packet.Effect |= MsgInteract.InteractEffects.WaterResist;
                                        
Damage = (Int32)Math.Floor((float)Damage 1.1);
                                    }
                                    else if (
Kernel.Rate((float)Attacked.WoodResistance 100f))
                                    {
                                        
Packet.Effect |= MsgInteract.InteractEffects.WoodResist;
                                        
Damage = (Int32)Math.Floor((float)Damage 1.1);
                                    }
                                }
                            } 

بعد كدة روح Handle.cs

ابحث عن
كود PHP:

#region NemesisTyrant 

بدله هو و TeratoDragon و ThrillingSpook بدول

كود PHP:

 #region NemesisTyrant
                        
if (attacker.Name == "NemesisTyrant" || attacker.Name == "QueenofEvil" || attacker.Name == "NetherTyrant")
                        {
                            if (
Time32.Now attacker.AttackStamp.AddMilliseconds(25000)) return;
                            
attacker.AttackStamp Time32.Now;
                            
uint rand = (uint)Kernel.Random.Next(122);
                            switch (
rand)
                            {
                                case 
1:
                                    
attacker.MonsterInfo.SpellID 10001;
                                    break;
                                case 
2:
                                    
attacker.MonsterInfo.SpellID 30010;
                                    break;
                                case 
3:
                                    
attacker.MonsterInfo.SpellID 10001;
                                    break;
                                case 
4:
                                    
attacker.MonsterInfo.SpellID 30010;
                                    break;
                                case 
5:
                                    
attacker.MonsterInfo.SpellID 30011;
                                    break;
                                case 
6:
                                    
attacker.MonsterInfo.SpellID 30012;
                                    break;
                                case 
7:
                                    
attacker.MonsterInfo.SpellID 7014;
                                    break;
                                case 
8:
                                    
attacker.MonsterInfo.SpellID 7017;
                                    break;
                                case 
9:
                                    
attacker.MonsterInfo.SpellID 7017;
                                    break;
                                case 
10:
                                    
attacker.MonsterInfo.SpellID 7012;
                                    break;
                                case 
11:
                                    
attacker.MonsterInfo.SpellID 7013;
                                    break;
                                case 
12:
                                    
attacker.MonsterInfo.SpellID 7015;
                                    break;
                                case 
13:
                                    
attacker.MonsterInfo.SpellID 7016;
                                    break;
                                case 
14:
                                    
attacker.MonsterInfo.SpellID 10502;
                                    break;
                                case 
15:
                                    
attacker.MonsterInfo.SpellID 10504;
                                    break;
                                case 
16:
                                    
attacker.MonsterInfo.SpellID 10506;
                                    break;
                                case 
17:
                                    
attacker.MonsterInfo.SpellID 10505;
                                    break;
                                case 
18:
                                    
attacker.MonsterInfo.SpellID 10500;
                                    break;
                                case 
19:
                                    
attacker.MonsterInfo.SpellID 10363;
                                    break;
                                case 
20:
                                    
attacker.MonsterInfo.SpellID 10360;
                                    
attacked.AddFlag((ulong)MsgUpdate.Flags.Stun);
                                    
attacked.ShockStamp Time32.Now;
                                    
attacked.Shock 5;
                                    var 
upd = new MsgRaceTrackStatus(true);
                                    
upd.UID attacked.UID;
                                    
upd.Add(MsgRaceTrackStatus.Dizzy05);
                                    
attacked.Owner.SendScreen(updtrue);
                                    break;
                                case 
21:
                                    
attacker.MonsterInfo.SpellID 10361;
                                    
attacked.AddFlag((ulong)MsgUpdate.Flags.Stun);
                                    
attacked.ShockStamp Time32.Now;
                                    
attacked.Shock 5;
                                    var 
upd1 = new MsgRaceTrackStatus(true);
                                    
upd1.UID attacked.UID;
                                    
upd1.Add(MsgRaceTrackStatus.Dizzy05);
                                    
attacked.Owner.SendScreen(upd1true);
                                    break;
                                case 
22:
                                    
attacker.MonsterInfo.SpellID 10362;
                                    break;
                            }
                            
#region IceThrom AngerCop
                            
if (attacker.MonsterInfo.SpellID == 30010 || attacker.MonsterInfo.SpellID == 10001)
                            {
                                
uint damage 0;
                                
damage += (uint)Kernel.Random.Next(10002000);
                                if (
attacked.Hitpoints <= damage)
                                {
                                    
attacked.Die(attacker);
                                }
                                else
                                {
                                    
attacked.Hitpoints -= damage;
                                }
                                if (
attacker.Companion)
                                    
attacker.Owner.IncreaseExperience(Math.Min(damageattacked.Hitpoints), true);
                                
MsgMagicEffect suse = new MsgMagicEffect(true);
                                
suse.Attacker attacker.UID;
                                
suse.SpellID attacker.MonsterInfo.SpellID;
                                
suse.attacked.X;
                                
suse.attacked.Y;
                                
suse.AddTarget(attacked.UIDdamageattack);
                                
attacked.Owner.SendScreen(susetrue);
                            }
                            
#endregion
                            #region Chill
                            
if (attacker.MonsterInfo.SpellID == 30011)
                            {
                                
MsgMagicEffect suse = new MsgMagicEffect(true);
                                
attack = new MsgInteract(true);
                                
attack.Effect MsgInteract.InteractEffects.None;
                                
uint damage 0;
                                
damage += (uint)Kernel.Random.Next(10002000);
                                
suse.Effect attack.Effect;
                                if (
attacked.Hitpoints <= damage)
                                {
                                    
attacked.Die(attacker);
                                }
                                else
                                {
                                    
attacked.Hitpoints -= damage;
                                    
attacked.Owner.FrightenStamp Time32.Now;
                                    var 
upd = new MsgRaceTrackStatus(true);
                                    
upd.UID attacked.UID;
                                    
upd.Add(MsgRaceTrackStatus.Flustered05);
                                    
attacked.Owner.SendScreen(updtrue);
                                    
attacked.Owner.Player.AddFlag((ulong)MsgUpdate.Flags.ChaosCycle);

                                }
                                if (
attacker.Companion)
                                    
attacker.Owner.IncreaseExperience(Math.Min(damageattacked.Hitpoints), true);

                                
suse.Attacker attacker.UID;
                                
suse.SpellID attacker.MonsterInfo.SpellID;
                                
suse.attacked.X;
                                
suse.attacked.Y;
                                
suse.AddTarget(attacked.UIDdamageattack);
                                foreach (var 
obj in attacked.Owner.Screen.Objects)
                                {
                                    if (
Calculations.InBox(obj.Xobj.Yattacker.Xattacker.Y14))
                                    {
                                        if (
obj.MapObjType == MapObjectType.Player)
                                        {
                                            if (
obj.Owner.Player.ContainsFlag((ulong)MsgUpdate.Flags.Dead))
                                                continue;
                                            
attacked obj as Player;
                                            if (
attacked.Hitpoints <= damage)
                                            {
                                                
attacked.Die(attacker);
                                            }
                                            else
                                            {
                                                
attacked.Hitpoints -= damage;
                                                
attacked.Owner.FrightenStamp Time32.Now;
                                                var 
upd = new MsgRaceTrackStatus(true);
                                                
upd.UID attacked.UID;
                                                
upd.Add(MsgRaceTrackStatus.Flustered05);
                                                
attacked.Owner.SendScreen(updtrue);
                                                
attacked.Owner.Player.AddFlag((ulong)MsgUpdate.Flags.ChaosCycle);
                                            }

                                            
suse.AddTarget(attacked.UIDdamageattack);
                                        }
                                    }
                                }
                                
attacked.Owner.SendScreen(susetrue);
                            }
                            
#endregion
                            #region AngerCrop
                            
if (attacker.MonsterInfo.SpellID == 30012)
                            {
                                
MsgMagicEffect suse = new MsgMagicEffect(true);
                                
attack = new MsgInteract(true);
                                
attack.Effect MsgInteract.InteractEffects.None;
                                
uint damage 0;
                                
damage += (uint)Kernel.Random.Next(10002000);
                                
suse.Effect attack.Effect;
                                if (
attacked.Hitpoints <= damage)
                                {
                                    
attacked.Die(attacker);
                                }
                                else
                                {
                                    
attacked.Hitpoints -= damage;
                                    
attacked.Owner.Player.FrozenStamp Time32.Now;
                                    
attacked.Owner.Player.FrozenTime 5;
                                    
MsgRaceTrackStatus update = new MsgRaceTrackStatus(true);
                                    
update.UID attacked.UID;
                                    
update.Add(MsgRaceTrackStatus.Freeze05);
                                    
attacked.Owner.SendScreen(updatetrue);
                                    
attacked.AddFlag((ulong)MsgUpdate.Flags.Freeze);
                                }
                                if (
attacker.Companion)
                                    
attacker.Owner.IncreaseExperience(Math.Min(damageattacked.Hitpoints), true);

                                
suse.Attacker attacker.UID;
                                
suse.SpellID attacker.MonsterInfo.SpellID;
                                
suse.attacked.X;
                                
suse.attacked.Y;
                                
suse.AddTarget(attacked.UIDdamageattack);
                                foreach (var 
obj in attacked.Owner.Screen.Objects)
                                {
                                    if (
Calculations.InBox(obj.Xobj.Yattacker.Xattacker.Y10))
                                    {
                                        if (
obj.MapObjType == MapObjectType.Player)
                                        {
                                            if (
obj.Owner.Player.ContainsFlag((ulong)MsgUpdate.Flags.Dead))
                                                continue;
                                            
attacked obj as Player;
                                            if (
attacked.Hitpoints <= damage)
                                            {
                                                
attacked.Die(attacker);
                                            }
                                            else
                                            {
                                                
attacked.Hitpoints -= damage;
                                                
attacked.Owner.Player.FrozenStamp Time32.Now;
                                                
attacked.Owner.Player.FrozenTime 5;
                                                
MsgRaceTrackStatus update = new MsgRaceTrackStatus(true);
                                                
update.UID attacked.UID;
                                                
update.Add(MsgRaceTrackStatus.Freeze05);
                                                
attacked.Owner.SendScreen(updatetrue);
                                                
attacked.AddFlag((ulong)MsgUpdate.Flags.Freeze);
                                            }

                                            
suse.AddTarget(attacked.UIDdamageattack);
                                        }
                                    }
                                }
                                
attacked.Owner.SendScreen(susetrue);
                            }
                            
#endregion
                        
}
                        
#endregion
                        #region TreatoDragon
                        
if (attacker.Name == "TeratoDragon" || attacker.Name == "DragonWraith" || attacker.Name == "LavaBeast" || attacker.Name == "ShadowClone")
                        {
                            if (
Time32.Now attacker.AttackStamp.AddMilliseconds(25000)) return;
                            
attacker.AttackStamp Time32.Now;
                            
uint rand = (uint)COServer.Kernel.Random.Next(17);
                            switch (
rand)
                            {
                                case 
1:
                                    
attacker.MonsterInfo.SpellID 7014;
                                    break;
                                case 
2:
                                    
attacker.MonsterInfo.SpellID 7017;
                                    break;
                                case 
3:
                                    
attacker.MonsterInfo.SpellID 7017;
                                    break;
                                case 
4:
                                    
attacker.MonsterInfo.SpellID 7012;
                                    break;
                                case 
5:
                                    
attacker.MonsterInfo.SpellID 7013;
                                    break;
                                case 
6:
                                    
attacker.MonsterInfo.SpellID 7015;
                                    break;
                                case 
7:
                                    
attacker.MonsterInfo.SpellID 7016;
                                    break;
                            }
                            
#region TD Area
                            
if (attacker.MonsterInfo.SpellID == 7014 || attacker.MonsterInfo.SpellID == 7017)
                            {
                                
MsgMagicEffect suse = new MsgMagicEffect(true);
                                
attack = new MsgInteract(true);
                                
attack.Effect MsgInteract.InteractEffects.None;
                                
uint damage 0;
                                
damage += (uint)Kernel.Random.Next(10002000);
                                
suse.Effect attack.Effect;
                                if (
attacked.Hitpoints <= damage)
                                {
                                    
attacked.Die(attacker);
                                }
                                else
                                {
                                    
attacked.Hitpoints -= damage;
                                }
                                if (
attacker.Companion)
                                    
attacker.Owner.IncreaseExperience(Math.Min(damageattacked.Hitpoints), true);

                                
suse.Attacker attacker.UID;
                                
suse.SpellID attacker.MonsterInfo.SpellID;
                                
suse.attacked.X;
                                
suse.attacked.Y;
                                
suse.AddTarget(attacked.UIDdamageattack);
                                foreach (var 
obj in attacked.Owner.Screen.Objects)
                                {
                                    if (
Calculations.InBox(obj.Xobj.Yattacker.Xattacker.Y14))
                                    {
                                        if (
obj.MapObjType == MapObjectType.Player)
                                        {
                                            if (
obj.Owner.Player.ContainsFlag((ulong)MsgUpdate.Flags.Dead))
                                                continue;
                                            
attacked obj as Player;
                                            if (
attacked.Hitpoints <= damage)
                                            {
                                                
attacked.Die(attacker);
                                            }
                                            else
                                            {
                                                
attacked.Hitpoints -= damage;
                                            }

                                            
suse.AddTarget(attacked.UIDdamageattack);
                                        }
                                    }
                                }
                                
attacked.Owner.SendScreen(susetrue);
                            }
                        }
                            
#endregion
                        #region 2nd skill
                        
if (attacker.MonsterInfo.SpellID == 7013)
                        {
                            
MsgMagicEffect suse = new MsgMagicEffect(true);
                            
attack = new MsgInteract(true);
                            
attack.Effect MsgInteract.InteractEffects.None;
                            
uint damage 0;
                            
damage += (uint)Kernel.Random.Next(10002000);
                            
suse.Effect attack.Effect;
                            if (
attacked.Hitpoints <= damage)
                            {
                                
attacked.Die(attacker);
                            }
                            else
                            {
                                
attacked.Hitpoints -= damage;
                                
attacked.Owner.FrightenStamp Time32.Now;
                                
attacked.Owner.Player.Fright 5;
                                var 
upd = new MsgRaceTrackStatus(true);
                                
upd.UID attacked.UID;
                                
upd.Add(MsgRaceTrackStatus.Dizzy05);
                                
attacked.Owner.SendScreen(updtrue);
                                
attacked.Owner.Player.AddFlag((ulong)MsgUpdate.Flags.FreezeSmall);
                            }
                            if (
attacker.Companion)
                                
attacker.Owner.IncreaseExperience(Math.Min(damageattacked.Hitpoints), true);
                            
suse.Attacker attacker.UID;
                            
suse.SpellID attacker.MonsterInfo.SpellID;
                            
suse.attacked.X;
                            
suse.attacked.Y;
                            
suse.AddTarget(attacked.UIDdamageattack);
                            foreach (var 
obj in attacked.Owner.Screen.Objects)
                            {
                                if (
Calculations.InBox(obj.Xobj.Yattacker.Xattacker.Y14))
                                {
                                    if (
obj.MapObjType == MapObjectType.Player)
                                    {
                                        if (
obj.Owner.Player.ContainsFlag((ulong)MsgUpdate.Flags.Dead))
                                            continue;
                                        
attacked obj as Player;
                                        if (
attacked.Hitpoints <= damage)
                                        {
                                            
attacked.Die(attacker);
                                        }
                                        else
                                        {
                                            
attacked.Hitpoints -= damage;
                                            
attacked.Owner.FrightenStamp Time32.Now;
                                            
attacked.Owner.Player.Fright 5;
                                            var 
upd = new MsgRaceTrackStatus(true);
                                            
upd.UID attacked.UID;
                                            
upd.Add(MsgRaceTrackStatus.Dizzy05);
                                            
attacked.Owner.SendScreen(updtrue);
                                            
attacked.Owner.Player.AddFlag((ulong)MsgUpdate.Flags.FreezeSmall);
                                        }

                                        
suse.AddTarget(attacked.UIDdamageattack);
                                    }
                                }
                            }
                            
attacked.Owner.SendScreen(susetrue);
                        }
                        
#endregion
                        #region Chill
                        
if (attacker.MonsterInfo.SpellID == 7015)
                        {
                            
MsgMagicEffect suse = new MsgMagicEffect(true);
                            
attack = new MsgInteract(true);
                            
attack.Effect MsgInteract.InteractEffects.None;
                            
uint damage 0;
                            
damage += (uint)Kernel.Random.Next(10002000);
                            
suse.Effect attack.Effect;
                            if (
attacked.Hitpoints <= damage)
                            {
                                
attacked.Die(attacker);
                            }
                            else
                            {
                                
attacked.Hitpoints -= damage;
                                
attacked.Owner.FrightenStamp Time32.Now;
                                var 
upd = new MsgRaceTrackStatus(true);
                                
upd.UID attacked.UID;
                                
upd.Add(MsgRaceTrackStatus.Flustered05);
                                
attacked.Owner.SendScreen(updtrue);
                                
attacked.Owner.Player.AddFlag((ulong)MsgUpdate.Flags.ChaosCycle);

                            }
                            if (
attacker.Companion)
                                
attacker.Owner.IncreaseExperience(Math.Min(damageattacked.Hitpoints), true);

                            
suse.Attacker attacker.UID;
                            
suse.SpellID attacker.MonsterInfo.SpellID;
                            
suse.attacked.X;
                            
suse.attacked.Y;
                            
suse.AddTarget(attacked.UIDdamageattack);
                            foreach (var 
obj in attacked.Owner.Screen.Objects)
                            {
                                if (
Calculations.InBox(obj.Xobj.Yattacker.Xattacker.Y14))
                                {
                                    if (
obj.MapObjType == MapObjectType.Player)
                                    {
                                        if (
obj.Owner.Player.ContainsFlag((ulong)MsgUpdate.Flags.Dead))
                                            continue;
                                        
attacked obj as Player;
                                        if (
attacked.Hitpoints <= damage)
                                        {
                                            
attacked.Die(attacker);
                                        }
                                        else
                                        {
                                            
attacked.Hitpoints -= damage;
                                            
attacked.Owner.FrightenStamp Time32.Now;
                                            var 
upd = new MsgRaceTrackStatus(true);
                                            
upd.UID attacked.UID;
                                            
upd.Add(MsgRaceTrackStatus.Flustered05);
                                            
attacked.Owner.SendScreen(updtrue);
                                            
attacked.Owner.Player.AddFlag((ulong)MsgUpdate.Flags.ChaosCycle);
                                        }

                                        
suse.AddTarget(attacked.UIDdamageattack);
                                    }
                                }
                            }
                            
attacked.Owner.SendScreen(susetrue);
                        }
                        
#endregion
                        #endregion
                        #region ThrillingSpook
                        
if (attacker.Name == "ThrillingSpook" || attacker.Name == "ThrillingSpook2" || attacker.Name == "ThrillingSpook3" || attacker.Name == "ChillingSpook")
                        {
                            if (
Time32.Now attacker.AttackStamp.AddMilliseconds(25000)) return;
                            
attacker.AttackStamp Time32.Now;
                            
uint rand = (uint)Kernel.Random.Next(17);
                            switch (
rand)
                            {
                                case 
1attacker.MonsterInfo.SpellID 10363; break;
                                case 
2:
                                    {
                                        if (!
attacked.ContainsFlag((ulong)MsgUpdate.Flags.Stun))
                                        {
                                            
attacker.MonsterInfo.SpellID 10360;
                                            
attacked.AddFlag((ulong)MsgUpdate.Flags.Stun);
                                            
attacked.ShockStamp Time32.Now;
                                            
attacked.Shock 5;
                                            var 
upd = new MsgRaceTrackStatus(true);
                                            
upd.UID attacked.UID;
                                            
upd.Add(MsgRaceTrackStatus.SoulShacle05);
                                            
attacked.Owner.SendScreen(updtrue);
                                        }
                                        break;
                                    }
                                case 
3attacker.MonsterInfo.SpellID 10362; break;
                                case 
4attacker.MonsterInfo.SpellID 10363; break;
                                case 
5attacker.MonsterInfo.SpellID 10363; break;
                                case 
6attacker.MonsterInfo.SpellID 10362; break;
                                case 
7:
                                    if (!
attacked.ContainsFlag((ulong)MsgUpdate.Flags.Stun))
                                    {
                                        
attacker.MonsterInfo.SpellID 10361;
                                        
attacked.AddFlag((ulong)MsgUpdate.Flags.Stun);
                                        
attacked.ShockStamp Time32.Now;
                                        
attacked.Shock 5;
                                        var 
upd1 = new MsgRaceTrackStatus(true);
                                        
upd1.UID attacked.UID;
                                        
upd1.Add(MsgRaceTrackStatus.SoulShacle05);
                                        
attacked.Owner.SendScreen(upd1true);
                                    }
                                    break;
                            }
                            
uint damage 0;
                            
damage += (uint)Kernel.Random.Next(10002000);
                            if (
attacked.Hitpoints <= damage)
                            {
                                
attacked.Die(attacker);
                            }
                            else
                            {
                                
attacked.Hitpoints -= damage;
                            }
                            if (
attacker.Companion)
                                
attacker.Owner.IncreaseExperience(Math.Min(damageattacked.Hitpoints), true);
                            
MsgMagicEffect suse = new MsgMagicEffect(true);
                            
suse.Attacker attacker.UID;
                            
suse.SpellID attacker.MonsterInfo.SpellID;
                            
suse.attacked.X;
                            
suse.attacked.Y;
                            
suse.AddTarget(attacked.UIDdamageattack);
                            
attacked.Owner.SendScreen(susetrue);
                        }
                        
#endregion 


بعد كدة روح Kernel.cs وابحث عن
كود PHP:

SpawnBanshee false 

وضيف دول تحته

كود PHP:

QueenofEvil false,
        
QueenofEvil2 false,
        
ChillingSpook false,
        
ChillingSpook2 false,
        
DragonWraith false,
        
DragonWraith2 false,
        
NetherTyrant false,
        
NetherTyrant2 false

أفتح Thread.cs أو World.cs حسب السورس بتاعك وابحث عن
كود PHP:

private void CharactersCallback 

وضيف دول

كود PHP:

 #region QueenofEvil
                
if (Now64.Hour == 19 && Now64.Minute == && Now64.Second == 50 && Kernel.QueenofEvil == false ||
                    
Now64.Hour == 21 && Now64.Minute == && Now64.Second == 50 && Kernel.QueenofEvil == false)
                {
                    
Database.MonsterSpawn.StartQueenofEvil(client);
                }
                
#endregion
                #region NetherTyrant
                
if (Now64.Minute == 44 && Now64.Second == 50 && Kernel.NetherTyrant == false)
                {
                    
Database.MonsterSpawn.StartNetherTyrant(client);
                }
                
#endregion
                #region DragonWraith
                
if (Now64.Minute == && Now64.Second == 50 && Kernel.DragonWraith == false)
                {
                    
Database.MonsterSpawn.StartDragonWraith(client);
                }
                
#endregion
                #region ChillingSpook
                
if (Now64.Minute == 29 && Now64.Second == 50 && Kernel.ChillingSpook == false)
                {
                    
Database.MonsterSpawn.StartChillingSpook(client);
                }
                
#endregion 


بعد كدة روح Npcs.cs ابحث عن
كود PHP:

#region DragonIsland 

وبدله ب دول ولو مش عندك ضيفهم

كود PHP:

 #region DragonIsland
                    
case 10137:
                        {
                            switch (
client.ActiveNpc)
                            {
                                
#region Conductress
                                
case 20508:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("<tip color=0xffffff00 desc=The#Conductress#inherited#the#station#from#her#father.#She#prospered#the#business#");
                                                    
dialog.Text("by#adopting#advance#management #methods,#and#is#praised#for#providing#excellent#teleport#services.>");
                                                    
dialog.Text("Conductress</tip>: ");
                                                    
dialog.Text("May I help you? I only charge 100 Silver for teleport service per time. It`s free if you want to go to the Market.");
                                                    
dialog.Option("Twin~City."1);
                                                    
dialog.Option("Twin~City~Market."2);
                                                    
dialog.Option("Giant~Chasm.~(hunting~area)"4);
                                                    
dialog.Option("I`m~just~passing~by."3);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    if (
client.Player.Money >= 100)
                                                    {
                                                        
client.Player.Money -= 100;
                                                        
client.Player.Teleport(1002448473);
                                                        
client.Player.DragonIslandAttackable false;
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("You do not have 100 silvers.");
                                                        
dialog.Option("Aww!"255);
                                                    }
                                                    break;
                                                }
                                            case 
2:
                                                {
                                                    
client.Player.DragonIslandAttackable false;
                                                    
client.Player.Teleport(1002344438);
                                                    break;
                                                }
                                            case 
4:
                                                {
                                                    
client.Player.Teleport(10137454484);
                                                    
Random R = new Random();
                                                    
int Nr R.Next(15);
                                                    if (
Nr == 1client.Player.Teleport(10137454484);
                                                    if (
Nr == 2client.Player.Teleport(10137458483);
                                                    if (
Nr == 3client.Player.Teleport(10137457480);
                                                    if (
Nr == 4client.Player.Teleport(10137454481);
                                                    if (
Nr == 5client.Player.Teleport(10137453480);
                                                    
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    break;
                                                }
                                        }
                                        break;
                                    }
                                
#endregion
                                #region GlowtownPortals
                                
case 20571:
                                case 
20572:
                                case 
20573:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("Are you sure you want to return to Glowtown?");

                                                    
dialog.Option("Yes."1);
                                                    
dialog.Option("No."255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
client.Player.Teleport(1013793408);
                                                    
client.Player.DragonIslandAttackable false;
                                                    break;
                                                }
                                        }
                                        break;
                                    }
                                
#endregion
                                #region CobbWind
                                
case 20500:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {

                                            case 
0:
                                                {
                                                    
dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                    
dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                    
dialog.Text("Cobb Wind</tip>: ");
                                                    if (
DateTime.Now.Minute >= || DateTime.Now.Minute <= 4)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                       // dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("Urgent report from the front line!");
                                                        
dialog.Text("    [Thrilling Spook] has appeared around (349,635) on the Dragon Island!");
                                                        
dialog.Text("Many heroes are heading to fight against the beasts. Hurry and go support them!");

                                                        
dialog.Option("Go~kill~the~[Thrilling~Spook]"8);
                                                        
dialog.Option("I`ll~talk~to~you~later."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= || DateTime.Now.Minute <= 13)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                      //  dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("You came at the right time! The devils have occupied the Twisting Hell Array, and are trying to summon ");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Killing#Nemesis#Tyrant#brings#Savage#Bone,#P7#Weapon/Armor/Accessory#Soul#Pack#Fragment,#Senior#EXP#Nut,#etc.>Nemesis Tyrant</tip>,");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Snow#Banshee#brings#P5-6#Dragon#Soul,#Dragon#Ball,#+2#Stone,#Senior#EXP#Nut,#etc.>Snow Banshee</tip> and");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Thrilling#Spook#brings#P6#Dragon#Soul,#Dragon#Ball,#Senior#EXP#Nut,#etc.>Thrilling Spook</tip>");
                                                        
dialog.Text("~to the Dragon Island. Commander Shan has given order to kill them at any cost. Dragon Island is not allowed to sink!");
                                                        
dialog.Text("    * [Nemesis Tyrant] will appear at 0" DateTime.Now.Hour ":15 today around (568,372) on the Dragon Island.* ");

                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                        
dialog.Option("I`ll~keep~an~eye~on~them."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute == 14)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                       // dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("You came at the right time! The devils have occupied the Twisting Hell Array, and are trying to summon ");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Killing#Nemesis#Tyrant#brings#Savage#Bone,#P7#Weapon/Armor/Accessory#Soul#Pack#Fragment,#Senior#EXP#Nut,#etc.>Nemesis Tyrant</tip>,");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Snow#Banshee#brings#P5-6#Dragon#Soul,#Dragon#Ball,#+2#Stone,#Senior#EXP#Nut,#etc.>Snow Banshee</tip> and");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Thrilling#Spook#brings#P6#Dragon#Soul,#Dragon#Ball,#Senior#EXP#Nut,#etc.>Thrilling Spook</tip>");
                                                        
dialog.Text("~to the Dragon Island. Commander Shan has given order to kill them at any cost. Dragon Island is not allowed to sink!");
                                                        
dialog.Text("    * [Snow Banshee] will appear at 0" DateTime.Now.Hour ":27 today around (658,718) on the Dragon Island.* ");

                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                        
dialog.Option("I`ll~keep~an~eye~on~them."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 15 || DateTime.Now.Minute <= 17)
                                                    {
                                                      
//  dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                       // dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("Urgent report from the front line!");
                                                        
dialog.Text("    [Nemesis Tyrant] has appeared around (568,372) on the Dragon Island!");
                                                        
dialog.Text("Many heroes are heading to fight against the beasts. Hurry and go support them!");

                                                        
dialog.Option("Go~kill~the~[Nemesis~Tyrant]."3);
                                                        
dialog.Option("I`ll~talk~to~you~later."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 18 || DateTime.Now.Minute <= 26)
                                                    {
                                                      
//  dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                      //  dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                      //  dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("You came at the right time! The devils have occupied the Twisting Hell Array, and are trying to summon ");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Killing#Nemesis#Tyrant#brings#Savage#Bone,#P7#Weapon/Armor/Accessory#Soul#Pack#Fragment,#Senior#EXP#Nut,#etc.>Nemesis Tyrant</tip>,");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Snow#Banshee#brings#P5-6#Dragon#Soul,#Dragon#Ball,#+2#Stone,#Senior#EXP#Nut,#etc.>Snow Banshee</tip> and");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Thrilling#Spook#brings#P6#Dragon#Soul,#Dragon#Ball,#Senior#EXP#Nut,#etc.>Thrilling Spook</tip>");
                                                        
dialog.Text("~to the Dragon Island. Commander Shan has given order to kill them at any cost. Dragon Island is not allowed to sink!");
                                                        
dialog.Text("    * [Snow Banshee] will appear at 0" DateTime.Now.Hour ":27 today around (658,718) on the Dragon Island.* ");

                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                        
dialog.Option("I`ll~keep~an~eye~on~them."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 27 || DateTime.Now.Minute <= 28)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                      //  dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("Urgent report from the front line!");
                                                        
dialog.Text("    [Snow Banshee] has appeared around (658,718) on the Dragon Island!");
                                                        
dialog.Text("Many heroes are heading to fight against the beasts. Hurry and go support them!");

                                                        
dialog.Option("Go~kill~the~[Snow~Banshee]."5);
                                                        
dialog.Option("I`ll~talk~to~you~later."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute == 29)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                       // dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("You came at the right time! The devils have occupied the Twisting Hell Array, and are trying to summon ");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Killing#Nemesis#Tyrant#brings#Savage#Bone,#P7#Weapon/Armor/Accessory#Soul#Pack#Fragment,#Senior#EXP#Nut,#etc.>Nemesis Tyrant</tip>,");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Snow#Banshee#brings#P5-6#Dragon#Soul,#Dragon#Ball,#+2#Stone,#Senior#EXP#Nut,#etc.>Snow Banshee</tip> and");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Thrilling#Spook#brings#P6#Dragon#Soul,#Dragon#Ball,#Senior#EXP#Nut,#etc.>Thrilling Spook</tip>");
                                                        
dialog.Text("~to the Dragon Island. Commander Shan has given order to kill them at any cost. Dragon Island is not allowed to sink!");
                                                        
dialog.Text("    * [Thrilling Spook] will appear at 0" DateTime.Now.Hour " :30 today around (349,635) on the Dragon Island.* ");

                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                        
dialog.Option("I`ll~keep~an~eye~on~them."255);
                                                        
dialog.Avatar(53);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 30 || DateTime.Now.Minute <= 34)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                      //  dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                      //  dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("Urgent report from the front line!");
                                                        
dialog.Text("    [Thrilling Spook] has appeared around (349,635) on the Dragon Island!");
                                                        
dialog.Text("Many heroes are heading to fight against the beasts. Hurry and go support them!");

                                                        
dialog.Option("Go~kill~the~[Thrilling~Spook]"8);
                                                        
dialog.Option("I`ll~talk~to~you~later."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 35 || DateTime.Now.Minute <= 44)
                                                    {
                                                      
//  dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                      //  dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                     //   dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("You came at the right time! The devils have occupied the Twisting Hell Array, and are trying to summon ");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Killing#Nemesis#Tyrant#brings#Savage#Bone,#P7#Weapon/Armor/Accessory#Soul#Pack#Fragment,#Senior#EXP#Nut,#etc.>Nemesis Tyrant</tip>,");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Snow#Banshee#brings#P5-6#Dragon#Soul,#Dragon#Ball,#+2#Stone,#Senior#EXP#Nut,#etc.>Snow Banshee</tip> and");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Thrilling#Spook#brings#P6#Dragon#Soul,#Dragon#Ball,#Senior#EXP#Nut,#etc.>Thrilling Spook</tip>");
                                                        
dialog.Text("~to the Dragon Island. Commander Shan has given order to kill them at any cost. Dragon Island is not allowed to sink!");
                                                        
dialog.Text("    * [Nemesis Tyrant] will appear at 0" DateTime.Now.Hour ":15 today around (568,372) on the Dragon Island.* ");

                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                        
dialog.Option("I`ll~keep~an~eye~on~them."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 45 || DateTime.Now.Minute <= 49)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                      //  dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                      //  dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("Urgent report from the front line!");
                                                        
dialog.Text("    [Nemesis Tyrant] has appeared around (568,372) on the Dragon Island!");
                                                        
dialog.Text("Many heroes are heading to fight against the beasts. Hurry and go support them!");

                                                        
dialog.Option("Go~kill~the~[Nemesis~Tyrant]."3);
                                                        
dialog.Option("I`ll~talk~to~you~later."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 57 || DateTime.Now.Minute <= 59)
                                                    {
                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                       // dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("Urgent report from the front line!");
                                                        
dialog.Text("    [Snow Banshee] has appeared around (658,718) on the Dragon Island!");
                                                        
dialog.Text("Many heroes are heading to fight against the beasts. Hurry and go support them!");

                                                        
dialog.Option("Go~kill~the~[Snow~Banshee]."5);
                                                        
dialog.Option("I`ll~talk~to~you~later."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    else
                                                    {

                                                       
// dialog.Text("<tip desc=Cobb#Wind,#formerly#a#pirate,#was#save#by#Sky#Shan#from#a#murder.#");
                                                       // dialog.Text("He#has#turned#to#the#side#of#justice#since#then,#and#made#lots#of#contributions.>");
                                                       // dialog.Text("Cobb Wind</tip>: ");
                                                        
dialog.Text("You came at the right time! The devils have occupied the Twisting Hell Array, and are trying to summon ");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Killing#Nemesis#Tyrant#brings#Savage#Bone,#P7#Weapon/Armor/Accessory#Soul#Pack#Fragment,#Senior#EXP#Nut,#etc.>Nemesis Tyrant</tip>,");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Snow#Banshee#brings#P5-6#Dragon#Soul,#Dragon#Ball,#+2#Stone,#Senior#EXP#Nut,#etc.>Snow Banshee</tip> and");
                                                        
dialog.Text("~<tip color=0xfff05050 desc=Killing#Thrilling#Spook#brings#P6#Dragon#Soul,#Dragon#Ball,#Senior#EXP#Nut,#etc.>Thrilling Spook</tip>");
                                                        
dialog.Text("~to the Dragon Island. Commander Shan has given order to kill them at any cost. Dragon Island is not allowed to sink!");
                                                        
dialog.Text("    * [Snow Banshee] will appear at" DateTime.Now.Hour ":57 Minute  today around (658,718) on the Dragon Island.* ");

                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                        
dialog.Option("I`ll~keep~an~eye~on~them."255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {

                                                    
dialog.Text("،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ");
                                                    
dialog.Text("     [Beast]                    [Location]               [Appear Time]");
                                                    
dialog.Text("Nemesis Tyrant    (DragonIsland 568,372)       the " DateTime.Now.Day "th and 45th minute of each hour, every day");
                                                    
dialog.Text("Thrilling Spook     (DragonIsland 349,635)   the 00th and 30th minute of each hour, every day");
                                                    
dialog.Text("Snow Banshee     (DragonIsland 658,718)   the" DateTime.Now.Day "th and " DateTime.Now.Hour ":57th  of each hour, every day");
                                                    
dialog.Text("،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ");
                                                    
dialog.Text("All the beasts above have left their lair for the Dragon Island.");

                                                    
dialog.Option("I~see."255);
                                                    
dialog.Avatar(53);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
2:
                                                {
                                                    
ushort x 568;
                                                    
ushort y 372;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
3:
                                                {
                                                    
dialog.Text("The beast must be killed without any delay. You can find it with pathfinding or pay 1 CP to instantly get teleported.");

                                                    
dialog.Option("Go~there~with~pathfinding."2);
                                                    
dialog.Option("Instant~teleport.~(1~CP)"4);
                                                    
dialog.Avatar(53);


                                                    break;
                                                }
                                            case 
4:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(10137567372);
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    break;
                                                }
                                            case 
5:
                                                {
                                                    
dialog.Text("The beast must be killed without any delay. You can find it with pathfinding or pay 1 CP to instantly get teleported.");

                                                    
dialog.Option("Go~there~with~pathfinding."6);
                                                    
dialog.Option("Instant~teleport.~(1~CP)"7);
                                                    
dialog.Avatar(53);
                                                    break;
                                                }
                                            case 
6:
                                                {
                                                    
ushort x 658;
                                                    
ushort y 718;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
7:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(10137658718);
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    break;
                                                }
                                            case 
8:
                                                {
                                                    
dialog.Text("The beast must be killed without any delay. You can find it with pathfinding or pay 1 CP to instantly get teleported.");

                                                    
dialog.Option("Go~there~with~pathfinding."9);
                                                    
dialog.Option("Instant~teleport.~(1~CP)"10);
                                                    
dialog.Avatar(53);
                                                    break;
                                                }
                                            case 
9:
                                                {
                                                    
ushort x 349;
                                                    
ushort y 635;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
10:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(10137349635);
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                        
dialog.Avatar(53);
                                                    }
                                                    break;
                                                }
                                        }
                                        break;
                                    }
                                
#endregion
                                #region YuKoon
                                
case 20510:
                                    {
                                        
dialog.Avatar(102);
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("YuKoon:\n");
                                                    
dialog.Text("The~Queen~of~Evil~has~found~the~hidden~treasures~in~the~Giant~Chasm.~lf~we\n");
                                                    
dialog.Text("hurry,~there`s~still~a~chance~we~could~stop~them~from~moving~all~the~treasures\n");
                                                    
dialog.Text("out.\n");
                                                    
dialog.Text("~Rare~Treasures:~3,000~CPs,~P7~Dragon~Soul,~Knowledge~Pill,~etc.\n");
                                                    
dialog.Text("Common~Treasures:~Meteor,~Favored~Training~Pill~(B),~etc.");
                                                    
dialog.Option("Send~me~to~the~Giant~Chasm."1);
                                                    
dialog.Option("Return~to~the~Glowtown."2);
                                                    
dialog.Option("Any~other~tips~for~me?"3);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
Random R = new Random();
                                                    
int Nr R.Next(15);
                                                    if (
Nr == 1client.Player.Teleport(1016665134);
                                                    if (
Nr == 2client.Player.Teleport(1016668131);
                                                    if (
Nr == 3client.Player.Teleport(1016668129);
                                                    if (
Nr == 4client.Player.Teleport(1016668132);
                                                    if (
Nr == 5client.Player.Teleport(1016665132);
                                                    
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    
client.Send(new MsgTalk("You`ve~arrived~in~the~Giant~Chasm~Be~careful!"System.Drawing.Color.RedMsgTalk.System));
                                                    
client.Player.DragonIslandAttackable false;
                                                    break;
                                                }
                                            case 
2:
                                                {
                                                    
client.Player.Teleport(10137101410);
                                                    break;
                                                }
                                            case 
3:
                                                {
                                                    
dialog.Text("~~~~~~~~~~~~~~~~~~~~~~~~~~~~*Chasm~of~Chaos*\n");
                                                    
dialog.Text("-------------------------------------------------------------------------------------------------------\n");
                                                    
dialog.Text("1. Kiling~devils~in~the~Giant~Chasm~will~bring~you~common~treasures.\n");
                                                    
dialog.Text("~~lf~you~have~<tip color=0xfff05050 desc=Luck#refreshes#at#00:00#every#day.#Every#time#you#get#a#rare#treasure,#you#lose#some#Luck#Points.>Luck</tip>:~while~killing,~you`ll~have~a~chance~of~getting~rare~treasures.\n");
                                                    
dialog.Text("2.~PK~is~allowod.~You`ll~be~granted~1~stack~of~<tip color=0xfff05050 desc=Eack#Bliss#lasts#for#5#minutes.#When#your#stack#of#Bliss#increases,your#Bliss#will#be#reset#5#minutes.>Bliss</tip>:~per~opponent~you~defeat,\n");
                                                    
dialog.Text("~up~to~9~stacks.\n");
                                                    
dialog.Text("~~~The~more~stacks~of~your~Bliss,~the~higher~drop~rate~od~treasures.\n");
                                                    
dialog.Text("3.~Defeating~robber~Sprite~will~definitely~bring~you~treasures,~and~also~90\n");
                                                    
dialog.Text("~seconds~of~a~random~<tip color=0xfff05050 desc=1.#P-Attack#10000,#M-Attack#30000\n2.#HP#100000\n3.#Break#200%\n4.#lmmunity#200%\n5.#Storm#effect>buff</tip>:\n");
                                                    
dialog.Text("4.~Defeating~the~Qureen~of~Evill~within~8~minutes~will~bring~you~extra~rewards.\n");
                                                    
dialog.Text("5.~Defeating~each~of~other~beasts~within~3~minutes~will~bring~you~extra\n");
                                                    
dialog.Text("~rewads.\n");
                                                    
dialog.Text("-------------------------------------------------------------------------------------------------------\n");
                                                    
dialog.Option("Isee."4);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
4:
                                                {
                                                    
dialog.Text("YuKoon:\n");
                                                    
dialog.Text("The~Queen~of~Evil~has~found~the~hidden~treasures~in~the~Giant~Chasm.~lf~we\n");
                                                    
dialog.Text("hurry,~there`s~still~a~chance~we~could~stop~them~from~moving~all~the~treasures\n");
                                                    
dialog.Text("out.\n");
                                                    
dialog.Text("~Rare~Treasures:~3,000~CPs,~P7~Dragon~Soul,~Knowledge~Pill,~etc.\n");
                                                    
dialog.Text("Common~Treasures:~Meteor,~Favored~Training~Pill~(B),~etc.");
                                                    
dialog.Option("Send~me~to~the~Giant~Chasm."1);
                                                    
dialog.Option("Return~to~the~Glowtown."2);
                                                    
dialog.Option("Any~other~tips~for~me?"3);
                                                    
dialog.Send();
                                                    break;
                                                }
                                        }
                                        break;
                                    }
                                
#endregion
                            
}
                            break;
                        }
                    
#endregion
                    #region Supply~Station
                    
case 10166:
                        {
                            switch (
client.ActiveNpc)
                            {
                                
#region YuKoon
                                
case 29530:
                                    {
                                        
dialog.Avatar(102);
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("YuKoon:\n");
                                                    
dialog.Text("The~Giant~Chasm~looks~quite~weird~now.~There~may~be~an~ambush~at~any\n");
                                                    
dialog.Text("corner.~Be~careful!");
                                                    
dialog.Option("Return~to~the~Dragon~lsland."1);
                                                    
dialog.Option("Any~other~tips~for~me?"2);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
Random R = new Random();
                                                    
int Nr R.Next(15);
                                                    if (
Nr == 1client.Player.Teleport(10137458482);
                                                    if (
Nr == 2client.Player.Teleport(10137455482);
                                                    if (
Nr == 3client.Player.Teleport(10137454481);
                                                    if (
Nr == 4client.Player.Teleport(10137454480);
                                                    if (
Nr == 5client.Player.Teleport(10137454483);
                                                    
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    break;
                                                }
                                            case 
2:
                                                {
                                                    
dialog.Text("~~~~~~~~~~~~~~~~~~~~~~~~~~~~*Chasm~of~Chaos*\n");
                                                    
dialog.Text("-------------------------------------------------------------------------------------------------------\n");
                                                    
dialog.Text("1.Kiling~devils~in~the~Giant~Chasm~will~bring~you~common~treasures.\n");
                                                    
dialog.Text("~lf~you~have~<tip color=0xfff05050 desc=Luck#refreshes#at#00:00#every#day.#Every#time#you#get#a#rare#treasure,#you#lose#some#Luck#Points.>Luck</tip>:~while~killing,~you`ll~have~a~chance~of~getting~rare~treasures.\n");
                                                    
dialog.Text("2.~PK~is~allowod.~You`ll~be~granted~1~stack~of~<tip color=0xfff05050 desc=Eack#Bliss#lasts#for#5#minutes.#When#your#stack#of#Bliss#increases,your#Bliss#will#be#reset#5#minutes.>Bliss</tip>:~per~opponent~you~defeat,\n");
                                                    
dialog.Text("~up~to~9~stacks.\n");
                                                    
dialog.Text("~~The~more~stacks~of~your~Bliss,~the~higher~drop~rate~od~treasures.\n");
                                                    
dialog.Text("3.~Defeating~robber~Sprite~will~definitely~bring~you~treasures,~and~also~90\n");
                                                    
dialog.Text("~seconds~of~a~random~<tip color=0xfff05050 desc=1.#P-Attack#10000,#M-Attack#30000\n2.#HP#100000\n3.#Break#200%\n4.#lmmunity#200%\n5.#Storm#effect>buff</tip>:\n");
                                                    
dialog.Text("4.~Defeating~the~Qureen~of~Evill~within~8~minutes~will~bring~you~extra~rewards.\n");
                                                    
dialog.Text("5.~Defeating~each~of~other~beasts~within~3~minutes~will~bring~you~extra\n");
                                                    
dialog.Text("rewads.\n");
                                                    
dialog.Text("-------------------------------------------------------------------------------------------------------");
                                                    
dialog.Option("Isee."3);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
3:
                                                {
                                                    
dialog.Text("YuKoon:\n");
                                                    
dialog.Text("The~Giant~Chasm~looks~quite~weird~now.~There~may~be~an~ambush~at~any\n");
                                                    
dialog.Text("corner.~Be~careful!");
                                                    
dialog.Option("Return~to~the~Dragon~lsland."1);
                                                    
dialog.Option("Any~other~tips~for~me?"2);
                                                    
dialog.Send();
                                                    break;
                                                }
                                        }
                                        break;
                                    }
                                
#endregion
                                #region HauKan
                                
case 27520:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {

                                                    
dialog.Text("Hau~Kan:\n");
                                                    
dialog.Text("l`m~old,~but~l`m~vigorous.~lf~you~need~any~supplies,~find~me.\n");
                                                    
dialog.Text("The~devils~in~the~Giant~Chasm~are~digging~for~the~<tip color=0xfff05050 desc=Collect#Chaos#Beads#by#killing#Devils#in#the#Giant#Chasm.>Chaos~Bead</tip>~which~can\n");
                                                    
dialog.Text("~enhance~their~power.~lf~you`ve~collected~some~Chaos~Beads,~just~exchange\n");
                                                    
dialog.Text("~them~for~supplies~with~me.\n");
                                                    
dialog.Text("~~~~~~~~*Last~Exchange~for~3,000~CPs: \n");
                                                    
dialog.Text("~~~~~~~~*Last~Exchange~for~3,000~CPs~(B): ");
                                                    
dialog.Option("Exchange~for~supplies."1);
                                                    
dialog.Avatar(67);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
#region Exchange
                                                    
var shop = new ProtoExchangeShop()
                                                    {
                                                        
ShopID 19424,//19424
                                                        
Action 23,
                                                        
TimeIn 1714178,
                                                        
TimeInSeconds 46389,
                                                    };
                                                    
client.Send(MsgExchangeShop.FinalizeProtoBuf(shop));
                                                    
#endregion
                                                    
break;
                                                }                                            
                                        }
                                        break;
                                    }
                                
#endregion
                                #region CobbWind
                                
case 29540:
                                    {
                                        
dialog.Avatar(53);
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
DateTime Now64 DateTime.Now;
                                                    
client.Player.Update(MsgName.Mode.Effect"zf2-e295"true);
                                                    
dialog.Text("Cobb~Wind:\n");
                                                    if (
DateTime.Now.Minute >= 00 && DateTime.Now.Minute 05)
                                                    {
                                                      
//  dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                        
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                        
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                        
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                        
dialog.Text("Stronger.\n");
                                                        
dialog.Text("~~~*Dragon~Wraith~will~appear~at~0" DateTime.Now.Hour ":05~today~around~(204,138)~in~the~Giant\n");
                                                        
dialog.Text("Chasm.*");
                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                    }
                                                    else if (
Now64.Minute >= && Now64.Minute <= 7)
                                                    {
                                                      
//  dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("Urgent~report~from~the~fronnt~line!\n");
                                                        
dialog.Text("~~~~Dragon~Wraith~has~appeared~around~(204,138)~in~the~Giant~Chasm.\n");
                                                        
dialog.Text("Many~heroes~are~heading~to~fight~against~the~beasts.~Hurry~and~go~support\n");
                                                        
dialog.Text("Them!");
                                                        
dialog.Option("Go~kill~the~Dragon~Wraith!"2);
                                                    }
                                                    else if (
Now64.Minute >= && Now64.Minute <= 10)
                                                    {
                                                      
//  dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                        
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                        
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                        
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                        
dialog.Text("Stronger.\n");
                                                        
dialog.Text("~~~*Queen~of~Evil~will~appear~at~19:10~and~21:10~today~around~(286,158)~in~the~Giant\n");
                                                        
dialog.Text("Chasm.*");
                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                    }
                                                    else if (
Now64.Hour >= 19 && Now64.Minute >= 10 && Now64.Minute <= 20)
                                                    {
                                                      
//  dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("Urgent~report~from~the~fronnt~line!\n");
                                                        
dialog.Text("~~~~Queen~of~Evil~has~appeared~around~(286,158)~in~the~Giant~Chasm.\n");
                                                        
dialog.Text("Many~heroes~are~heading~to~fight~against~the~beasts.~Hurry~and~go~support\n");
                                                        
dialog.Text("Them!");
                                                        
dialog.Option("Go~kill~the~Queen~of~Evil!"5);
                                                    }
                                                    else if (
Now64.Hour >= 21 && Now64.Minute >= 10 && Now64.Minute <= 20)
                                                    {
                                                     
//   dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("Urgent~report~from~the~fronnt~line!\n");
                                                        
dialog.Text("~~~~Queen~of~Evil~has~appeared~around~(286,158)~in~the~Giant~Chasm.\n");
                                                        
dialog.Text("Many~heroes~are~heading~to~fight~against~the~beasts.~Hurry~and~go~support\n");
                                                        
dialog.Text("Them!");
                                                        
dialog.Option("Go~kill~the~Queen~of~Evil!"5);
                                                    }
                                                    else if (
Now64.Hour <= 19 && Now64.Minute <= 10 && Now64.Minute >= 20
                                                        
|| Now64.Hour <= 21 && Now64.Minute <= 10 && Now64.Minute >= 20)
                                                    {
                                                        if (
Now64.Minute >= 10 && Now64.Minute <= 12)
                                                        {
                                                            
//   dialog.Text("Cobb~Wind:\n");
                                                            
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                            
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                            
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                            
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                            
dialog.Text("Stronger.\n");
                                                            
dialog.Text("~~~*Bloody~Banshee~will~appear~at~0" DateTime.Now.Hour ":27~today~around~(204,138)~in~the~Giant\n");
                                                            
dialog.Text("Chasm.*");
                                                            
dialog.Option("Learn~more~about~these~beasts."1);
                                                        }
                                                        else if (
DateTime.Now.Minute >= 12 && DateTime.Now.Minute 15)
                                                        {
                                                            
// dialog.Text("Cobb~Wind:\n");
                                                            
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                            
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                            
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                            
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                            
dialog.Text("Stronger.\n");
                                                            
dialog.Text("~~~*Chilling~Spook~will~appear~at~0" DateTime.Now.Hour ":30~today~around~(204,138)~in~the~Giant\n");
                                                            
dialog.Text("Chasm.*");
                                                            
dialog.Option("Learn~more~about~these~beasts."1);
                                                        }
                                                        else if (
Now64.Minute >= 15 && Now64.Minute <= 17)
                                                        {
                                                            
//  dialog.Text("Cobb~Wind:\n");
                                                            
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                            
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                            
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                            
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                            
dialog.Text("Stronger.\n");
                                                            
dialog.Text("~~~*Nether~Tyrant~will~appear~at~0" DateTime.Now.Hour ":45~today~around~(257,136)~in~the~Giant\n");
                                                            
dialog.Text("Chasm.*");
                                                            
dialog.Option("Learn~more~about~these~beasts."1);
                                                        }
                                                        else if (
Now64.Minute >= 17 && Now64.Minute <= 20)
                                                        {
                                                            
//  dialog.Text("Cobb~Wind:\n");
                                                            
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                            
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                            
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                            
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                            
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                            
dialog.Text("Stronger.\n");
                                                            
dialog.Text("~~~*Queen~of~Evil~will~appear~at~19:10~and~21:10~today~around~(286,158)~in~the~Giant\n");
                                                            
dialog.Text("Chasm.*");
                                                            
dialog.Option("Learn~more~about~these~beasts."1);
                                                        }
                                                    }
                                                    else if (
Now64.Minute >= 20 && Now64.Minute <= 27)
                                                    {
                                                        
//   dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                        
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                        
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                        
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                        
dialog.Text("Stronger.\n");
                                                        
dialog.Text("~~~*Bloody~Banshee~will~appear~at~0" DateTime.Now.Hour ":27~today~around~(204,138)~in~the~Giant\n");
                                                        
dialog.Text("Chasm.*");
                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                    }
                                                    else if (
Now64.Minute >= 27 && Now64.Minute <= 29)
                                                    {
                                                        
// dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("Urgent~report~from~the~fronnt~line!\n");
                                                        
dialog.Text("~~~~Bloody~Banshee~has~appeared~around~(238,165)~in~the~Giant~Chasm.\n");
                                                        
dialog.Text("Many~heroes~are~heading~to~fight~against~the~beasts.~Hurry~and~go~support\n");
                                                        
dialog.Text("Them!");
                                                        
dialog.Option("Go~kill~the~Bloody~Banshee!"8);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 29 && DateTime.Now.Minute 30)
                                                    {
                                                        
// dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                        
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                        
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                        
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                        
dialog.Text("Stronger.\n");
                                                        
dialog.Text("~~~*Chilling~Spook~will~appear~at~0" DateTime.Now.Hour ":30~today~around~(204,138)~in~the~Giant\n");
                                                        
dialog.Text("Chasm.*");
                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                    }
                                                    else if (
DateTime.Now.Minute >= 30 && DateTime.Now.Minute 34)
                                                    {
                                                        
// dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("Urgent~report~from~the~fronnt~line!\n");
                                                        
dialog.Text("~~~~Chilling~Spook~has~appeared~around~(214,096)~in~the~Giant~Chasm.\n");
                                                        
dialog.Text("Many~heroes~are~heading~to~fight~against~the~beasts.~Hurry~and~go~support\n");
                                                        
dialog.Text("Them!");
                                                        
dialog.Option("Go~kill~the~Chilling~Spook!"11);
                                                    }
                                                    else if (
Now64.Minute >= 34 && Now64.Minute <= 45)
                                                    {
                                                        
//  dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("The~<tip color=0xfff05050 desc=Killing#the#Queen#of#Evil#brings#+2#Stone,#Blazing#CP#Fragment,#etc.>Queen~of~Evil</tip>~has~gathered~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Nether#Tyrant#brings#Savage#Bone,#P7#Dragon#Soul#Fragment,#Meteor#Scroll,#etc.>Nether~Tyrant</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Bloody#Banshee#brings#Dragon#Ball,#+2#Stons,#Mount#Armor,#Weapon#Accessory,#etc.>Bloody~Banshee</tip>,~");
                                                        
dialog.Text("<tip color=0xfff05050 desc=Kiling#Dragon#Wraith#btings#Superior#Refinery#Pack,#Blazing#CP#Fragment,#etc.>Dragon~\nWraith</tip>,~");
                                                        
dialog.Text("and~<tip color=0xfff05050 desc=Kiling#Chilling#Spook#btings#P6#Dragon#Soul,#Dragon#Ball,#Blazing#CP#Fragment,#etc.>Chilling~Spook</tip>~in~");
                                                        
dialog.Text("the~Glant~Chasm.~They~must~have~known~the\n");
                                                        
dialog.Text("ancient~treasures~in~the~chasm.~Hurry~up!~We~have~to~stop~them~from~getting\n");
                                                        
dialog.Text("Stronger.\n");
                                                        
dialog.Text("~~~*Nether~Tyrant~will~appear~at~0" DateTime.Now.Hour ":45~today~around~(257,136)~in~the~Giant\n");
                                                        
dialog.Text("Chasm.*");
                                                        
dialog.Option("Learn~more~about~these~beasts."1);
                                                    }
                                                    else if (
Now64.Minute >= 45 && Now64.Minute <= 00)
                                                    {
                                                        
//  dialog.Text("Cobb~Wind:\n");
                                                        
dialog.Text("Urgent~report~from~the~fronnt~line!\n");
                                                        
dialog.Text("~~~~Nether~Tyrant~has~appeared~around~(257,136)~in~the~Giant~Chasm.\n");
                                                        
dialog.Text("Many~heroes~are~heading~to~fight~against~the~beasts.~Hurry~and~go~support\n");
                                                        
dialog.Text("Them!");
                                                        
dialog.Option("Go~kill~the~Nether~Tyrant!"14);
                                                    }
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
dialog.Text("------------------------------------------------------------------------------------\n");
                                                    
dialog.Text("     [Beast]                    [Location]               [Appear Time]\n");
                                                    
dialog.Text("Queen~of~Evil      Giant~Chasm(286,158)   19:10~and~21:10,every~day\n");
                                                    
dialog.Text("Bloody~Banshee  Giant~Chasm(238,165)  At~27~min~past~each~hour,every~day\n");
                                                    
dialog.Text("Chilling Spook    Giant~Chasm(214,096)   At~30~min~past~each~hour,every~day\n");
                                                    
dialog.Text("Nemesis Tyrant  Giant~Chasm(257,136)  At~45~min~past~each~hour,every~day\n");
                                                    
dialog.Text("Dragon~Wraith    Giant~Chasm(204,138)   At~05~min~past~each~hour,every~day\n");
                                                    
dialog.Text("------------------------------------------------------------------------------------");
                                                    
dialog.Option("I~see."255);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            
#region Dragon~Wraith
                                            
case 2://204,138
                                                
{
                                                    if (
DateTime.Now.Minute >= || DateTime.Now.Minute <= 7)
                                                    {
                                                        
dialog.Text("The~beast~must~be~killed~without~any~delay.~You~can~find~it~with~pathfinding~or\n");
                                                        
dialog.Text("~pay~1~CP~to~instantly~get~teleported.");
                                                        
dialog.Option("Go~there~with~pathfinding."3);
                                                        
dialog.Option("lnstant~teleport.~(1~CP)"4);
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("[Dragon~Wraith]~has~been~defeated~and~fled~away.~You~don`t~need~to~go~there\n");
                                                        
dialog.Text("~now.");
                                                        
dialog.Option("I~see."255);
                                                    }
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
3:
                                                {
                                                    
ushort x 204;
                                                    
ushort y 138;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
4:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(10166204138);
                                                        
client.Player.ConquerPoints -= 1;
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                    }
                                                    break;
                                                }
                                            
#endregion
                                            #region Queen~of~Evil
                                            
case 5://286,158
                                                
{
                                                    if (
DateTime.Now.Hour >= 19 || DateTime.Now.Minute >= 10 || DateTime.Now.Minute <= 20)
                                                    {
                                                        
dialog.Text("The~beast~must~be~killed~without~any~delay.~You~can~find~it~with~pathfinding~or\n");
                                                        
dialog.Text("~pay~1~CP~to~instantly~get~teleported.");
                                                        
dialog.Option("Go~there~with~pathfinding."6);
                                                        
dialog.Option("lnstant~teleport.~(1~CP)"7);
                                                    }
                                                    else if (
DateTime.Now.Hour >= 21 || DateTime.Now.Minute >= 10 || DateTime.Now.Minute <= 20)
                                                    {
                                                        
dialog.Text("The~beast~must~be~killed~without~any~delay.~You~can~find~it~with~pathfinding~or\n");
                                                        
dialog.Text("~pay~1~CP~to~instantly~get~teleported.");
                                                        
dialog.Option("Go~there~with~pathfinding."6);
                                                        
dialog.Option("lnstant~teleport.~(1~CP)"7);
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("[Queen~of~Evil]~has~been~defeated~and~fled~away.~You~don`t~need~to~go~there\n");
                                                        
dialog.Text("~now.");
                                                        
dialog.Option("I~see."255);
                                                    }
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
6:
                                                {
                                                    
ushort x 286;
                                                    
ushort y 158;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
7:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(10166286158);
                                                        
client.Player.ConquerPoints -= 1;
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                    }
                                                    break;
                                                }
                                            
#endregion
                                            #region Bloody~Banshee
                                            
case 8://238,165
                                                
{
                                                    if (
DateTime.Now.Minute >= 20 || DateTime.Now.Minute <= 27)
                                                    {
                                                        
dialog.Text("The~beast~must~be~killed~without~any~delay.~You~can~find~it~with~pathfinding~or\n");
                                                        
dialog.Text("~pay~1~CP~to~instantly~get~teleported.");
                                                        
dialog.Option("Go~there~with~pathfinding."3);
                                                        
dialog.Option("lnstant~teleport.~(1~CP)"4);
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("[Bloody~Banshee]~has~been~defeated~and~fled~away.~You~don`t~need~to~go~there\n");
                                                        
dialog.Text("~now.");
                                                        
dialog.Option("I~see."255);
                                                    }
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
9:
                                                {
                                                    
ushort x 238;
                                                    
ushort y 165;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
10:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(10166238165);
                                                        
client.Player.ConquerPoints -= 1;
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                    }
                                                    break;
                                                }
                                            
#endregion
                                            #region Chilling Spook
                                            
case 11://238,165
                                                
{
                                                    if (
DateTime.Now.Minute >= 30 || DateTime.Now.Minute <= 34)
                                                    {
                                                        
dialog.Text("The~beast~must~be~killed~without~any~delay.~You~can~find~it~with~pathfinding~or\n");
                                                        
dialog.Text("~pay~1~CP~to~instantly~get~teleported.");
                                                        
dialog.Option("Go~there~with~pathfinding."12);
                                                        
dialog.Option("lnstant~teleport.~(1~CP)"13);
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("[Chilling Spook]~has~been~defeated~and~fled~away.~You~don`t~need~to~go~there\n");
                                                        
dialog.Text("~now.");
                                                        
dialog.Option("I~see."255);
                                                    }
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
12:
                                                {
                                                    
ushort x 214;
                                                    
ushort y 96;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
13:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(1016621496);
                                                        
client.Player.ConquerPoints -= 1;
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                    }
                                                    break;
                                                }
                                            
#endregion
                                            #region Nemesis Tyrant
                                            
case 14://238,165
                                                
{
                                                    if (
DateTime.Now.Minute >= 45 || DateTime.Now.Minute <= 00)
                                                    {
                                                        
dialog.Text("The~beast~must~be~killed~without~any~delay.~You~can~find~it~with~pathfinding~or\n");
                                                        
dialog.Text("~pay~1~CP~to~instantly~get~teleported.");
                                                        
dialog.Option("Go~there~with~pathfinding."15);
                                                        
dialog.Option("lnstant~teleport.~(1~CP)"16);
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("[Nemesis Tyrant]~has~been~defeated~and~fled~away.~You~don`t~need~to~go~there\n");
                                                        
dialog.Text("~now.");
                                                        
dialog.Option("I~see."255);
                                                    }
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
15:
                                                {
                                                    
ushort x 257;
                                                    
ushort y 136;
                                                    
//uint NpcUid = 17436;
                                                    
MsgAction datapacket = new MsgAction(true);
                                                    
datapacket.UID client.Player.UID;
                                                    
datapacket.ID MsgAction.Mode.PathFinding;
                                                    
//datapacket.ShopID = NpcUid;
                                                    
datapacket.x;
                                                    
datapacket.y;
                                                    
client.Send(datapacket);
                                                    break;
                                                }
                                            case 
16:
                                                {
                                                    if (
client.Player.ConquerPoints >= 1)
                                                    {
                                                        
client.Player.Teleport(10166257136);
                                                        
client.Player.ConquerPoints -= 1;
                                                        
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    }
                                                    else
                                                    {

                                                        
dialog.Text("Please make sure you have 1 CP to activate the instant portal.");

                                                        
dialog.Option("Okay. "255);
                                                    }
                                                    break;
                                                }
                                            
#endregion                                     
                                        
}
                                        break;
                                    }
                                
#endregion
                                #region GlowtownPortals
                                
case 29991:
                                case 
29992:
                                case 
29993:
                                case 
29994:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("This~Portal~will~send~you~to~the~supply~Station.~Do~you~want~to~use~portal/n");
                                                    
dialog.Text("~npw?");
                                                    
dialog.Option("Yes."1);
                                                    
dialog.Option("No."255);
                                                    
dialog.Avatar(0);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
Random R = new Random();
                                                    
int Nr R.Next(17);
                                                    if (
Nr == 1client.Player.Teleport(1016665134);
                                                    if (
Nr == 2client.Player.Teleport(1016668131);
                                                    if (
Nr == 3client.Player.Teleport(1016668129);
                                                    if (
Nr == 4client.Player.Teleport(1016668132);
                                                    if (
Nr == 5client.Player.Teleport(1016665132);
                                                    if (
Nr == 6client.Player.Teleport(1016667134);
                                                    if (
Nr == 7client.Player.Teleport(1016664133);
                                                    
client.Player.Update(MsgName.Mode.Effect"moveback"true);
                                                    break;
                                                }
                                        }
                                        break;
                                    }
                                
#endregion
                                #region Monster SPWAN
                                #region QueenofEvil
                                
case 41999:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("Hah! Want my QueenofEvil? Go to hell! Show me what you`re made of!");
                                                    
dialog.Option("We`ll~see!"1);
                                                    
dialog.Option("Leave."255);
                                                    
dialog.Avatar(0);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
Database.MonsterInformation mob;
                                                    
Database.MonsterInformation.MonsterInformations.TryGetValue(3970out mob);
                                                    
client.Map.Spawnthis(mobclientnpcs.MapIDnpcs.Xnpcs.Y);
                                                    
Kernel.QueenofEvil2 false;
                                                    
Kernel.Maps[10166].Npcs.Remove(41999);
                                                    
client.SendScreen(new MsgAction(true)
                                                    {
                                                        
UID 41999,
                                                        
ID MsgAction.Mode.RemoveEntity 
                                                    
}, true);
                                                    
MsgMapItem Send = new MsgMapItem(true);
                                                    
Send.UID 41999;
                                                    
Send.client.Player.X;
                                                    
Send.client.Player.Y;
                                                    
Send.Type 6;
                                                    
client.SendScreenSpawn(Sendtrue);
                                                }
                                                break;
                                        }
                                        break;
                                    }
                                
#endregion
                                #region ChillingSpook
                                
case 42999:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("Hah! Want my ChillingSpook? Go to hell! Show me what you`re made of!");
                                                    
dialog.Option("We`ll~see!"1);
                                                    
dialog.Option("Leave."255);
                                                    
dialog.Avatar(0);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
Database.MonsterInformation mob;
                                                    
Database.MonsterInformation.MonsterInformations.TryGetValue(3977out mob);
                                                    
client.Map.Spawnthis(mobclientnpcs.MapIDnpcs.Xnpcs.Y);
                                                    
Kernel.ChillingSpook2 false;
                                                    
Kernel.Maps[10166].Npcs.Remove(42999);
                                                    
client.SendScreen(new MsgAction(true)
                                                    {
                                                        
UID 42999,
                                                        
ID MsgAction.Mode.RemoveEntity
                                                    
}, true);
                                                    
MsgMapItem Send = new MsgMapItem(true);
                                                    
Send.UID 42999;
                                                    
Send.client.Player.X;
                                                    
Send.client.Player.Y;
                                                    
Send.Type 6;
                                                    
client.SendScreenSpawn(Sendtrue);
                                                }
                                                break;
                                        }
                                        break;
                                    }
                                
#endregion
                                #region DragonWraith
                                
case 43999:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("Hah! Want my DragonWraith? Go to hell! Show me what you`re made of!");
                                                    
dialog.Option("We`ll~see!"1);
                                                    
dialog.Option("Leave."255);
                                                    
dialog.Avatar(0);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
Database.MonsterInformation mob;
                                                    
Database.MonsterInformation.MonsterInformations.TryGetValue(3971out mob);
                                                    
client.Map.Spawnthis(mobclientnpcs.MapIDnpcs.Xnpcs.Y);
                                                    
Kernel.DragonWraith2 false;
                                                    
Kernel.Maps[10166].Npcs.Remove(43999);
                                                    
client.SendScreen(new MsgAction(true)
                                                    {
                                                        
UID 43999,
                                                        
ID MsgAction.Mode.RemoveEntity
                                                    
}, true);
                                                    
MsgMapItem Send = new MsgMapItem(true);
                                                    
Send.UID 43999;
                                                    
Send.client.Player.X;
                                                    
Send.client.Player.Y;
                                                    
Send.Type 6;
                                                    
client.SendScreenSpawn(Sendtrue);
                                                }
                                                break;
                                        }
                                        break;
                                    }
                                
#endregion
                                #region NetherTyrant
                                
case 44999:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("Hah! Want my NetherTyrant? Go to hell! Show me what you`re made of!");
                                                    
dialog.Option("We`ll~see!"1);
                                                    
dialog.Option("Leave."255);
                                                    
dialog.Avatar(0);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            case 
1:
                                                {
                                                    
Database.MonsterInformation mob;
                                                    
Database.MonsterInformation.MonsterInformations.TryGetValue(3978out mob);
                                                    
client.Map.Spawnthis(mobclientnpcs.MapIDnpcs.Xnpcs.Y);
                                                    
Kernel.NetherTyrant2 false;
                                                    
Kernel.Maps[10166].Npcs.Remove(44999);
                                                    
client.SendScreen(new MsgAction(true)
                                                    {
                                                        
UID 44999,
                                                        
ID MsgAction.Mode.RemoveEntity
                                                    
}, true);
                                                    
MsgMapItem Send = new MsgMapItem(true);
                                                    
Send.UID 44999;
                                                    
Send.client.Player.X;
                                                    
Send.client.Player.Y;
                                                    
Send.Type 6;
                                                    
client.SendScreenSpawn(Sendtrue);
                                                }
                                                break;
                                        }
                                        break;
                                    }
                                
#endregion
                                #endregion Monster SPWAN
                            
}
                            break;
                        }
                    
#endregion Boss~Area 

بعد كدة افتح Server.cs او Program.cs حسب السورس

وتحط دة ف لود الماب #region Maps

كود PHP:

Database.DMaps.LoadMap(10166); 


وتحمل الماب دي وتحطها عندك ف مسار السورس دة

bin/debug/database/maps

فكها وارميها هنا

عفواً لايمكن عرض الروابط إلا بعد الرد على الموضوع


نيجي بقي ل شغل النافيكات دوس كليك يمين علي القاعدة واختار Console وحط فيها دول

كود PHP:

INSERT INTO `co1`.`npcs`(`id`, `name`, `type`, `lookface`, `mapid`, `cellx`, `celly`, `effect`) VALUES (20509'Pharmacist'000100361013700830409'0');
INSERT INTO `co1`.`npcs`(`id`, `name`, `type`, `lookface`, `mapid`, `cellx`, `celly`, `effect`) VALUES (20508'Conductress'000202801013700930403'0');
INSERT INTO `co1`.`npcs`(`id`, `name`, `type`, `lookface`, `mapid`, `cellx`, `celly`, `effect`) VALUES (20619'PotionDealer'0001479061013700830403'0');
INSERT INTO `co1`.`npcs`(`id`, `name`, `type`, `lookface`, `mapid`, `cellx`, `celly`, `effect`) VALUES (20500'CobbWind'0002475001013701040406'0'); 

كمان مرة

كود PHP:

INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3974'EviExecutioner'0001026815000000210010000110000100150100050001413050003000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3973'EvilScout'0001015412000000210010000090000100150100050001373050002000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3975'EvilCenturion'0001031520000000210010000160000100150100050001453050005000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3976'BloodyBanshee'00010951240000000001000010000600000014001501000500014030500030000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3977'ChillingSpook'00010952240000000001000010000600000014001501000500014130500030000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3978'NetherTyrant'00010984320000000001000010000600000014001501000500014330500030000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3982'ChiSprite'000101542000210010000110000100150100050001453050001000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3983'StoneSprite'000100002000210010000110000100150100050001453050001000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3979'MeteorSprite'000100002000210010000110000100150100050001453050001000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3981'DBSprite'000100002000210010000110000100150100050001453050001000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3984'DragonSoulSprite'000100002000210010000110000100150100050001453050001000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3985'SilverSprite'000100002000210010000110000100150100050001453050001000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3986'GearSprite'000100002000210010000110000100150100050001453050001000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3970'QueenofEvil'00010919385000000001000010000600000014001501000500014830500030000000000'');
INSERT INTO `co1`.`monsterinfos`(`id`, `name`, `type`, `lookface`, `life`, `mana`, `attack_max`, `attack_min`, `defence`, `attack_range`, `view_range`, `attack_speed`, `move_speed`, `level`, `attack_user`, `run_speed`, `magic_type`, `extra_exp`, `ownitem`, `ownitemrate`, `ownitem2`, `ownitemrate2`, `ownitem3`, `ownitemrate3`, `effect`) VALUES (3971'DragonWraith'00010950189000000001000010000600000014001501000500014530500030000000000''); 

ملحوظة عشان تسهل علي نفسك غير co1 لاسم قاعدتك مرة واحدة عشان ينزل كله بدل ماتقعد تنزل وحوش دي كلها يدوي انا عامل عليك أنت :D

وأخيراً ضيف الماب دي ومبروك عليك بعد التعب دة :D


id mapdoc type weather
0000 0007 10166 10166

الموضوع طويل يا جماعة ووارد يقف قدامك ايرور او حاجة سيبه فكومنت وهرد عليك ب حل الايرور

يارب أكون فيدتكو <3

محمد ياسر 2019-07-28 02:44 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
عاش ياغالي الله ينور والله

Hassan Emprator 2019-07-28 02:53 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
عاش احسنت

MeGoo 2019-07-28 03:17 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
جارى التجربة

MohamedModyAdel 2019-07-28 03:48 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
عاش

Eslamahmed 2019-07-28 04:10 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
جميل

ابو حمزه9 2019-07-28 04:20 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 


تسلم أيدك :o


ALz3em 2019-07-28 07:19 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
تسلم أستمر

Matrix 2019-07-28 09:12 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
Goood .

Tefa 2019-07-28 09:52 PM

رد: أرض Giant Chasm كاملة | BigBosses Added
 
عاش


الساعة الآن 01:41 AM

مرحبا بكم في منتدي اكواد لتطوير الالعاب