منتدي اكواد

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-   تطوير سيرفرات كونكر (https://code.vpscairo.com/forumdisplay.php?f=11)
-   -   شفرة الـ knowplayer (https://code.vpscairo.com/showthread.php?t=148)

Mero 2019-04-23 11:39 PM

شفرة الـ knowplayer
 
عفواً لايمكن عرض الروابط إلا بعد الرد على الموضوع

في كلاس World ابحث عن

كود PHP:

case "unbanip"

وحط تحتها دة

كود PHP:

case "knowplayer":
                                {
/// Bye Dr'Fady ^_^ 
                                    
var varr Kernel.GamePool.Values.GetEnumerator();
                                    
varr.MoveNext();
                                    
int COunt Kernel.GamePool.Count;
                                    for (
uint x 0;
                                        
COunt;
                                        
x++)
                                    {
                                        if (
>= COunt) break;

                                        
Client.GameClient pClient = (varr.Current as Client.GameClient);

                                        if (
pClient.Entity.Name.ToLower().Contains(Data[1]))
                                        {
                                            
client.Send(new Message("[Whois " pClient.Entity.Name "]"System.Drawing.Color.GoldGamePackets.Message.FirstRightCorner));
                                            
client.Send(new Message("Username: " pClient.Account.UsernameSystem.Drawing.Color.GoldGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Password: " pClient.Account.PasswordSystem.Drawing.Color.GoldGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("IP: " pClient.Account.IPSystem.Drawing.Color.GoldGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("CPs: " pClient.Entity.ConquerPointsSystem.Drawing.Color.GoldGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Money: " pClient.Entity.MoneySystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Class: " pClient.Entity.Class, System.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("UID: " pClient.Entity.UIDSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Level: " pClient.Entity.LevelSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Strength: " pClient.Entity.StrengthSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Agility: " pClient.Entity.AgilitySystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Vitality: " pClient.Entity.VitalitySystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Spirit: " pClient.Entity.SpiritSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Atributes: " pClient.Entity.AtributesSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Hitpoints: " pClient.Entity.HitpointsSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("PKPoints: " pClient.Entity.PKPointsSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("VIPLevel: " pClient.Entity.VIPLevelSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                            
client.Send(new Message("Map: [" pClient.Entity.MapID "] " pClient.Entity."," pClient.Entity.YSystem.Drawing.Color.GreenGamePackets.Message.ContinueRightCorner));
                                        }

                                        
varr.MoveNext();
                                    }
                                    break;
                                } 

الشفرة المستخدمة

كود PHP:

@knowplayer 

عفواً لايمكن عرض الروابط إلا بعد الرد على الموضوع

SourceBuilder 2020-04-25 08:52 PM

رد: شفرة الـ knowplayer
 
عاااش ياميرو سيب الفيس بتاعك ياض


الساعة الآن 10:46 AM

مرحبا بكم في منتدي اكواد لتطوير الالعاب