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-   -   طلب بخصوص الارينا (https://code.vpscairo.com/showthread.php?t=1263)

osama 2019-08-01 04:26 PM

طلب بخصوص الارينا
 
محتاج سيستم الارينا كامل علشان عندى حربان على الاخر

Rider 2019-08-02 01:09 AM

رد: طلب بخصوص الارينا
 
الارينا الي شخص بيلاعب شخص ؟

osama 2019-08-02 01:12 AM

رد: طلب بخصوص الارينا
 
ايوة فى مشكلة ظهرتلى فى موضوع كينج ايام وانتة مبتردش فى الموضوع علية

osama 2019-08-02 01:12 AM

رد: طلب بخصوص الارينا
 
انا لما بخش الارينا سعات اشوف الاميل التانى وسعات لا دى المشكلة اما الكينج ايام فا بعد ازنك روح لى الموضوع علشان تشوف المشكلة

osama 2019-08-02 01:13 AM

رد: طلب بخصوص الارينا
 
اقتباس:

المشاركة الأصلية كتبت بواسطة rider (المشاركة 9130)
الارينا الي شخص بيلاعب شخص ؟

ممكن الواتس او الفيس بتاعك يا ريدر

Rider 2019-08-02 01:18 AM

رد: طلب بخصوص الارينا
 
تم الرد علي كنج ايام و جاري ارسال الفيس في رساله ع الخاص

osama 2019-08-02 01:31 AM

رد: طلب بخصوص الارينا
 
اعمل اية يجماعة علشان اخلى الى بيوجهو بعض يشوفو بعض مش واحد يشوف التانى والتانى ميشفوش

Rider 2019-08-02 01:50 AM

رد: طلب بخصوص الارينا
 
رجاء تحديد مشكله واحده ليتم التعامل معها

osama 2019-08-02 01:56 AM

رد: طلب بخصوص الارينا
 
اقتباس:

المشاركة الأصلية كتبت بواسطة rider (المشاركة 9152)
رجاء تحديد مشكله واحده ليتم التعامل معها

انا مش محدد كزا مشكلة هيا الارينا اما الكينج ايام فا انتة مردتش خالص ليها حل المشكلة ولا ارجع السورس زى مكان علشان اشتغل علية تانى ؟

osama 2019-08-03 05:28 PM

رد: طلب بخصوص الارينا
 
حل يجماعة من فضلكو لى المشكلة دى معطلاانى والله

Rider 2019-08-04 12:44 PM

رد: طلب بخصوص الارينا
 
Screen.cs
سيرش علي
كود PHP:

#region Entitys 

بدله ب ده
كود PHP:

#region Entitys
                
CleanUp(spawnWith);
                if (
Owner.Entity.MapID == 1002)
                {
                    foreach (var 
statue in Game.Statue.Statues.Values)
                    {
                        if (
statue Owner)
                        {
                            
Statue.TryAdd(statue.UIDstatue);
                        }
                        else if (
statue Owner)
                        {
                            
Game.Statue astatue;
                            
Statue.TryRemove(statue.UIDout astatue);
                        }
                    }
                }
                else
                {
                    if (
Statue.Count 0)
                        
Statue.Clear();
                }
                foreach (
GameState pClient in Kernel.GamePool.Values)
                {
                    if (
pClient == null) return;
                    if (
pClient.Entity == null) return;
                    if (
Owner == null) return;
                    if (
Owner.Entity == null) return;
                    if (
pClient.Entity.UID != Owner.Entity.UID)
                    {
                        if (
pClient.Map.ID == Owner.Map.ID)
                        {
                            
short dist Kernel.GetDistance(pClient.Entity.XpClient.Entity.YOwner.Entity.XOwner.Entity.Y);
                            if (
dist <= Constants.pScreenDistance && !Contains(pClient.Entity))
                            {
                                if (
pClient.Guild != null)
                                    
pClient.Guild.SendName(Owner);


                                if (
Owner.Guild != null)
                                    
Owner.Guild.SendName(pClient);
                                if (
pClient.Entity.InteractionInProgress && pClient.Entity.InteractionWith != Owner.Entity.UID && pClient.Entity.InteractionSet)
                                {
                                    if (
pClient.Entity.Body == 1003 || pClient.Entity.Body == 1004)
                                    {
                                        if (
pClient.Entity.InteractionX == pClient.Entity.&& pClient.Entity.== pClient.Entity.InteractionY)
                                        {
                                            
Network.GamePackets.Attack atak = new KhaledMohamed.Network.GamePackets.Attack(true);
                                            
atak.Attacker pClient.Entity.UID;
                                            
atak.Attacked pClient.Entity.InteractionWith;
                                            
atak.pClient.Entity.X;
                                            
atak.pClient.Entity.Y;
                                            
atak.AttackType 49;
                                            
atak.Damage pClient.Entity.InteractionType;
                                            
Owner.Send(atak);
                                        }
                                    }
                                    else
                                    {
                                        if (
KhaledMohamed.Kernel.GamePool.ContainsKey(pClient.Entity.InteractionWith))
                                        {
                                            
Client.GameState Cs KhaledMohamed.Kernel.GamePool[pClient.Entity.InteractionWith] as Client.GameState;
                                            if (
Cs.Entity.== pClient.Entity.InteractionX && pClient.Entity.== pClient.Entity.InteractionY)
                                            {
                                                
Network.GamePackets.Attack atak = new KhaledMohamed.Network.GamePackets.Attack(true);
                                                
atak.Attacker pClient.Entity.UID;
                                                
atak.Attacked pClient.Entity.InteractionWith;
                                                
atak.pClient.Entity.X;
                                                
atak.pClient.Entity.Y;
                                                
atak.AttackType 49;
                                                
atak.Damage pClient.Entity.InteractionType;
                                                
Owner.Send(atak);
                                            }
                                        }
                                    }
                                }
                                if (
pClient.Map.BaseID == 700)
                                {
                                    if (
Owner.InQualifier())
                                    {
                                        if (
pClient.InQualifier())
                                        {
                                            
Owner.Entity.SendSpawn(pClient);
                                            
pClient.Entity.SendSpawn(Owner);
                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);
                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                        else
                                        {
                                            
Owner.Entity.SendSpawn(pClient);

                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            
Add(pClient.Entity);
                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                    }
                                    else
                                    {
                                        if (
pClient.InQualifier())
                                        {
                                            
pClient.Entity.SendSpawn(Owner);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);
                                            
pClient.Screen.Add(Owner.Entity);
                                            if (
spawnWith != null)
                                                
Owner.Send(spawnWith);
                                        }
                                        else
                                        {
                                            
Owner.Entity.SendSpawn(pClient);
                                            
pClient.Entity.SendSpawn(Owner);

                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);

                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                    }
                                }
                                else
                                {
                                    
Owner.Entity.SendSpawn(pClient);
                                    
pClient.Entity.SendSpawn(Owner);

                                    if (
pClient.Guild != null)
                                        
Owner.Entity.SendSpawn(pClientfalse);
                                    if (
Owner.Guild != null)
                                        
pClient.Entity.SendSpawn(Ownerfalse);

                                    if (
spawnWith != null)
                                        
pClient.Send(spawnWith);
                                }

                                
#region Other Pet & Clones
                                
if (pClient.Entity.MyClones.Count 0)
                                {
                                    foreach (var clone 
in pClient.Entity.MyClones.Values)
                                    {
                                        if (clone == 
null) continue;
                                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID))
                                        {
                                            if (!clone.
Dead)
                                                clone.
SendSpawn(Owner);
                                        }
                                    }
                                }
                                if (
pClient.Pet.Pets.Count 0)
                                {
                                    foreach (var 
pet in pClient.Pet.Pets.Values)
                                    {
                                        if (
pet == null) continue;
                                        if (
pet.Entity == null) continue;
                                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(pet.Entity.UID))
                                        {
                                            if (!
pet.Entity.Dead)
                                                
pet.Entity.SendSpawn(Owner);
                                        }
                                    }
                                }
                                
#endregion
                            
}
                        }
                    }
                }
                
#region My Pet & Clones
                
if (Owner.Entity.MyClones.Count 0)
                {
                    foreach (var clone 
in Owner.Entity.MyClones.Values)
                    {
                        if (clone == 
null) continue;
                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID))
                        {
                            if (!clone.
Dead)
                                clone.
SendSpawn(Owner);
                        }
                    }
                }
                if (
Owner.Pet.Pets.Count 0)
                {
                    foreach (var 
pet in Owner.Pet.Pets.Values)
                    {
                        if (
pet == null) continue;
                        if (
pet.Entity == null) continue;
                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18/* && !Contains(pet.Entity.UID)*/)
                        {
                            if (!
pet.Entity.Dead)
                                
Owner.Send(pet.Entity.SpawnPacket);
                            
//  pet.Entity.SendSpawn(Owner, false);
                        
}
                    }
                }
                
#endregion
                #endregion 


osama 2019-08-04 05:43 PM

رد: طلب بخصوص الارينا
 
اقتباس:

المشاركة الأصلية كتبت بواسطة Rider (المشاركة 9661)
Screen.cs
سيرش علي
كود PHP:

#region Entitys 

بدله ب ده
كود PHP:

#region Entitys
                
CleanUp(spawnWith);
                if (
Owner.Entity.MapID == 1002)
                {
                    foreach (var 
statue in Game.Statue.Statues.Values)
                    {
                        if (
statue Owner)
                        {
                            
Statue.TryAdd(statue.UIDstatue);
                        }
                        else if (
statue Owner)
                        {
                            
Game.Statue astatue;
                            
Statue.TryRemove(statue.UIDout astatue);
                        }
                    }
                }
                else
                {
                    if (
Statue.Count 0)
                        
Statue.Clear();
                }
                foreach (
GameState pClient in Kernel.GamePool.Values)
                {
                    if (
pClient == null) return;
                    if (
pClient.Entity == null) return;
                    if (
Owner == null) return;
                    if (
Owner.Entity == null) return;
                    if (
pClient.Entity.UID != Owner.Entity.UID)
                    {
                        if (
pClient.Map.ID == Owner.Map.ID)
                        {
                            
short dist Kernel.GetDistance(pClient.Entity.XpClient.Entity.YOwner.Entity.XOwner.Entity.Y);
                            if (
dist <= Constants.pScreenDistance && !Contains(pClient.Entity))
                            {
                                if (
pClient.Guild != null)
                                    
pClient.Guild.SendName(Owner);


                                if (
Owner.Guild != null)
                                    
Owner.Guild.SendName(pClient);
                                if (
pClient.Entity.InteractionInProgress && pClient.Entity.InteractionWith != Owner.Entity.UID && pClient.Entity.InteractionSet)
                                {
                                    if (
pClient.Entity.Body == 1003 || pClient.Entity.Body == 1004)
                                    {
                                        if (
pClient.Entity.InteractionX == pClient.Entity.&& pClient.Entity.== pClient.Entity.InteractionY)
                                        {
                                            
Network.GamePackets.Attack atak = new KhaledMohamed.Network.GamePackets.Attack(true);
                                            
atak.Attacker pClient.Entity.UID;
                                            
atak.Attacked pClient.Entity.InteractionWith;
                                            
atak.pClient.Entity.X;
                                            
atak.pClient.Entity.Y;
                                            
atak.AttackType 49;
                                            
atak.Damage pClient.Entity.InteractionType;
                                            
Owner.Send(atak);
                                        }
                                    }
                                    else
                                    {
                                        if (
KhaledMohamed.Kernel.GamePool.ContainsKey(pClient.Entity.InteractionWith))
                                        {
                                            
Client.GameState Cs KhaledMohamed.Kernel.GamePool[pClient.Entity.InteractionWith] as Client.GameState;
                                            if (
Cs.Entity.== pClient.Entity.InteractionX && pClient.Entity.== pClient.Entity.InteractionY)
                                            {
                                                
Network.GamePackets.Attack atak = new KhaledMohamed.Network.GamePackets.Attack(true);
                                                
atak.Attacker pClient.Entity.UID;
                                                
atak.Attacked pClient.Entity.InteractionWith;
                                                
atak.pClient.Entity.X;
                                                
atak.pClient.Entity.Y;
                                                
atak.AttackType 49;
                                                
atak.Damage pClient.Entity.InteractionType;
                                                
Owner.Send(atak);
                                            }
                                        }
                                    }
                                }
                                if (
pClient.Map.BaseID == 700)
                                {
                                    if (
Owner.InQualifier())
                                    {
                                        if (
pClient.InQualifier())
                                        {
                                            
Owner.Entity.SendSpawn(pClient);
                                            
pClient.Entity.SendSpawn(Owner);
                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);
                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                        else
                                        {
                                            
Owner.Entity.SendSpawn(pClient);

                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            
Add(pClient.Entity);
                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                    }
                                    else
                                    {
                                        if (
pClient.InQualifier())
                                        {
                                            
pClient.Entity.SendSpawn(Owner);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);
                                            
pClient.Screen.Add(Owner.Entity);
                                            if (
spawnWith != null)
                                                
Owner.Send(spawnWith);
                                        }
                                        else
                                        {
                                            
Owner.Entity.SendSpawn(pClient);
                                            
pClient.Entity.SendSpawn(Owner);

                                            if (
pClient.Guild != null)
                                                
Owner.Entity.SendSpawn(pClientfalse);
                                            if (
Owner.Guild != null)
                                                
pClient.Entity.SendSpawn(Ownerfalse);

                                            if (
spawnWith != null)
                                                
pClient.Send(spawnWith);
                                        }
                                    }
                                }
                                else
                                {
                                    
Owner.Entity.SendSpawn(pClient);
                                    
pClient.Entity.SendSpawn(Owner);

                                    if (
pClient.Guild != null)
                                        
Owner.Entity.SendSpawn(pClientfalse);
                                    if (
Owner.Guild != null)
                                        
pClient.Entity.SendSpawn(Ownerfalse);

                                    if (
spawnWith != null)
                                        
pClient.Send(spawnWith);
                                }

                                
#region Other Pet & Clones
                                
if (pClient.Entity.MyClones.Count 0)
                                {
                                    foreach (var clone 
in pClient.Entity.MyClones.Values)
                                    {
                                        if (clone == 
null) continue;
                                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID))
                                        {
                                            if (!clone.
Dead)
                                                clone.
SendSpawn(Owner);
                                        }
                                    }
                                }
                                if (
pClient.Pet.Pets.Count 0)
                                {
                                    foreach (var 
pet in pClient.Pet.Pets.Values)
                                    {
                                        if (
pet == null) continue;
                                        if (
pet.Entity == null) continue;
                                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(pet.Entity.UID))
                                        {
                                            if (!
pet.Entity.Dead)
                                                
pet.Entity.SendSpawn(Owner);
                                        }
                                    }
                                }
                                
#endregion
                            
}
                        }
                    }
                }
                
#region My Pet & Clones
                
if (Owner.Entity.MyClones.Count 0)
                {
                    foreach (var clone 
in Owner.Entity.MyClones.Values)
                    {
                        if (clone == 
null) continue;
                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID))
                        {
                            if (!clone.
Dead)
                                clone.
SendSpawn(Owner);
                        }
                    }
                }
                if (
Owner.Pet.Pets.Count 0)
                {
                    foreach (var 
pet in Owner.Pet.Pets.Values)
                    {
                        if (
pet == null) continue;
                        if (
pet.Entity == null) continue;
                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18/* && !Contains(pet.Entity.UID)*/)
                        {
                            if (!
pet.Entity.Dead)
                                
Owner.Send(pet.Entity.SpawnPacket);
                            
//  pet.Entity.SendSpawn(Owner, false);
                        
}
                    }
                }
                
#endregion
                #endregion 



جابلى ارور هنا
https://6.top4top.net/p_1311hz9sr1.png

https://1.top4top.net/p_1311wiu562.png

https://2.top4top.net/p_131123s843.png

Rider 2019-08-04 06:09 PM

رد: طلب بخصوص الارينا
 
امسح شريجون الي فيه شدو كلون و بت مؤقت و شوف اريننا هتظبط ولا لا

osama 2019-08-04 08:23 PM

رد: طلب بخصوص الارينا
 
اقتباس:

المشاركة الأصلية كتبت بواسطة rider (المشاركة 9720)
امسح شريجون الي فيه شدو كلون و بت مؤقت و شوف اريننا هتظبط ولا لا

ممكن اسم الباكت واو الحاجة الى هبحث عنها علشان انا مش فاهم كلاامك لو حاجة اسمها انجليزى يريت احسن
علشان انا مش فاهم معنى الكلمة دى اصلن شريجون

Rider 2019-08-05 04:09 AM

رد: طلب بخصوص الارينا
 
امسح ده
كود PHP:

#region Other Pet & Clones 
                                
if (pClient.Entity.MyClones.Count 0
                                { 
                                    foreach (var clone 
in pClient.Entity.MyClones.Values
                                    { 
                                        if (clone == 
null) continue; 
                                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID)) 
                                        { 
                                            if (!clone.
Dead
                                                clone.
SendSpawn(Owner); 
                                        } 
                                    } 
                                } 
                                if (
pClient.Pet.Pets.Count 0
                                { 
                                    foreach (var 
pet in pClient.Pet.Pets.Values
                                    { 
                                        if (
pet == null) continue; 
                                        if (
pet.Entity == null) continue; 
                                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(pet.Entity.UID)) 
                                        { 
                                            if (!
pet.Entity.Dead
                                                
pet.Entity.SendSpawn(Owner); 
                                        } 
                                    } 
                                } 
                                
#endregion 
                            

                        } 
                    } 
                } 
                
#region My Pet & Clones 
                
if (Owner.Entity.MyClones.Count 0
                { 
                    foreach (var clone 
in Owner.Entity.MyClones.Values
                    { 
                        if (clone == 
null) continue; 
                        if (
Kernel.GetDistance(clone.X, clone.YOwner.Entity.XOwner.Entity.Y) <= 18 && !Contains(clone.UID)) 
                        { 
                            if (!clone.
Dead
                                clone.
SendSpawn(Owner); 
                        } 
                    } 
                } 
                if (
Owner.Pet.Pets.Count 0
                { 
                    foreach (var 
pet in Owner.Pet.Pets.Values
                    { 
                        if (
pet == null) continue; 
                        if (
pet.Entity == null) continue; 
                        if (
Kernel.GetDistance(pet.Entity.Xpet.Entity.YOwner.Entity.XOwner.Entity.Y) <= 18/* && !Contains(pet.Entity.UID)*/
                        { 
                            if (!
pet.Entity.Dead
                                
Owner.Send(pet.Entity.SpawnPacket); 
                            
//  pet.Entity.SendSpawn(Owner, false); 
                        

                    } 
                } 
                
#endregion 
                #endregion 


osama 2019-08-07 04:54 AM

رد: طلب بخصوص الارينا
 
اقتباس:

المشاركة الأصلية كتبت بواسطة rider (المشاركة 9843)
امسح ده
كود PHP:

#region other pet & clones 
                                
if (pclient.entity.myclones.count 0
                                { 
                                    foreach (var clone 
in pclient.entity.myclones.values
                                    { 
                                        if (clone == 
null) continue; 
                                        if (
kernel.getdistance(clone.x, clone.yowner.entity.xowner.entity.y) <= 18 && !contains(clone.uid)) 
                                        { 
                                            if (!clone.
dead
                                                clone.
sendspawn(owner); 
                                        } 
                                    } 
                                } 
                                if (
pclient.pet.pets.count 0
                                { 
                                    foreach (var 
pet in pclient.pet.pets.values
                                    { 
                                        if (
pet == null) continue; 
                                        if (
pet.entity == null) continue; 
                                        if (
kernel.getdistance(pet.entity.xpet.entity.yowner.entity.xowner.entity.y) <= 18 && !contains(pet.entity.uid)) 
                                        { 
                                            if (!
pet.entity.dead
                                                
pet.entity.sendspawn(owner); 
                                        } 
                                    } 
                                } 
                                
#endregion 
                            

                        } 
                    } 
                } 
                
#region my pet & clones 
                
if (owner.entity.myclones.count 0
                { 
                    foreach (var clone 
in owner.entity.myclones.values
                    { 
                        if (clone == 
null) continue; 
                        if (
kernel.getdistance(clone.x, clone.yowner.entity.xowner.entity.y) <= 18 && !contains(clone.uid)) 
                        { 
                            if (!clone.
dead
                                clone.
sendspawn(owner); 
                        } 
                    } 
                } 
                if (
owner.pet.pets.count 0
                { 
                    foreach (var 
pet in owner.pet.pets.values
                    { 
                        if (
pet == null) continue; 
                        if (
pet.entity == null) continue; 
                        if (
kernel.getdistance(pet.entity.xpet.entity.yowner.entity.xowner.entity.y) <= 18/* && !contains(pet.entity.uid)*/
                        { 
                            if (!
pet.entity.dead
                                
owner.send(pet.entity.spawnpacket); 
                            
//  pet.entity.sendspawn(owner, false); 
                        

                    } 
                } 
                
#endregion 
                #endregion 



المشكلة اتحلت بس سعات لما اخش الارينا يقوم كسبان ونا خسران فى سعتها من غير ما نقتل ولا ننط من مكنا حتا وسعات تشتغل حلو اية الحل

Rider 2019-08-07 05:12 AM

رد: طلب بخصوص الارينا
 
ايه الي بيحصل عشان يكسب ع طول ركز و قولي في حاجه بتحصل يا بتنط اول ما بتدخل يا بتمشي اول ما بتدخل .... الخ
برجاء وضعها في بوست اخر لانه تم حل مشكلة انهم مش بيشوفوا بعض

osama 2019-08-07 05:31 AM

رد: طلب بخصوص الارينا
 
اقتباس:

المشاركة الأصلية كتبت بواسطة Rider (المشاركة 10391)
ايه الي بيحصل عشان يكسب ع طول ركز و قولي في حاجه بتحصل يا بتنط اول ما بتدخل يا بتمشي اول ما بتدخل .... الخ
برجاء وضعها في بوست اخر لانه تم حل مشكلة انهم مش بيشوفوا بعض

بص انا دخلت الارينة اهوا لما بعمل كشف لى الااعب او سعات اضغط Esc من الكي بورد يطلع ويجبلى يا خسارة يا فوز

osama 2019-08-07 05:32 AM

رد: طلب بخصوص الارينا
 
بص هوا اضافة الارينا كاملة 0 الى النهاية حوار كبير ولا اية
لو مش حوار كبير يريت لو تنزلها فى فسم التطوير علشان المشكلة دى فى معظم السورسات الى هنا
علشان وجهتنى فى كزا سورس

osama 2019-08-07 05:33 AM

رد: طلب بخصوص الارينا
 
انا حليت شغال على سورس Mr.Desha الى انا منزلو فى قسم السورسات الى اسمة حلن PlayConquer

Commander 2019-08-07 06:35 AM

رد: طلب بخصوص الارينا
 
اقتباس:

المشاركة الأصلية كتبت بواسطة osama (المشاركة 9502)
حل يجماعة من فضلكو لى المشكلة دى معطلاانى والله

لو مشكلتك متحلتش تواصل معايا علي الخاص


الساعة الآن 07:55 PM

مرحبا بكم في منتدي اكواد لتطوير الالعاب