منتدي اكواد

منتدي اكواد (https://code.vpscairo.com/index.php)
-   تطوير سيرفرات كونكر (https://code.vpscairo.com/forumdisplay.php?f=11)
-   -   Npc للموتوسكل والعربيه (https://code.vpscairo.com/showthread.php?t=1393)

ابو حمزه9 2019-09-17 05:53 PM

رد: Npc للموتوسكل والعربيه
 




عاش يا حازم أستمر




ahmedfathy 2019-10-23 11:52 AM

رد: Npc للموتوسكل والعربيه
 
الله ينور عليك

عمرو الجنرال 2019-10-26 03:13 AM

رد: Npc للموتوسكل والعربيه
 
تسلم ايدك

Omar Mohamed100 2019-10-30 03:42 AM

رد: Npc للموتوسكل والعربيه
 
استمرر

MaZzGanGYy 2020-01-25 06:46 PM

رد: Npc للموتوسكل والعربيه
 
عـآش

conquer4rQyoe 2020-01-29 05:34 AM

رد: Npc للموتوسكل والعربيه
 
عاش

goku7410 2020-02-04 06:09 PM

رد: Npc للموتوسكل والعربيه
 
شكرا ياريس

Mawdo3jded 2020-02-18 07:37 PM

رد: Npc للموتوسكل والعربيه
 
جاري التجربه

Islampepo00 2020-02-21 06:03 AM

رد: Npc للموتوسكل والعربيه
 
الف شكر

megokarika 2020-02-21 10:04 AM

رد: Npc للموتوسكل والعربيه
 
اقتباس:

المشاركة الأصلية كتبت بواسطة hazem (المشاركة 10087)

السلام عليكم ورحمة الله وبركاته
بالنسبة لناس الي عنده مونت الموتوسكل ومونت العربية والثعبان وهكذا ..
ده انبي سي ليهم بدل ماتحير نفسك في الشوب
كود PHP:

#region npc moto and car
                
case 2020800:
                    {
                        switch (
npcrequest.optionid)
                        {
                            case 
0:
                                {
                                    
dialog.text("hey there would you like to buy new mount motosikl and car ?");
                                    
//dialog.option("dragon killer(mounte) saint 5k cps ", 1);
                                  //  dialog.option("the daarknees(gerament)saint 5k cps", 2);
                                   // dialog.option("dragon killer(mounte) normal 3 kcps", 3);
                                   // dialog.option("the daarknees(gerament)normal 3 kcps", 4);
                                    
dialog.option("motosikl 60k cps"5);
                                    
dialog.option("race car 60k cps"6);
                                    
dialog.option("no.thanks"250);
                                    
dialog.avatar(80);
                                    
dialog.send();
                                    break;

                                }

                            case 
1:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 5000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 5000;
                                            
client.inventory.add(20053101);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 5000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
2:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 5000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 5000;
                                            
client.inventory.add(18906501);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 5000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
3:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 3000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 3000;
                                            
client.inventory.add(20052801);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 3000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
4:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 3000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 3000;
                                            
client.inventory.add(18904501);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 3000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
5:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 60000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 60000;
                                            
client.inventory.add(20053301);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 6000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }
                            case 
6:
                                {
                                    if (
client.inventory.count 39)
                                    {
                                        if (
client.entity.conquerpoints >= 60000)
                                        {
                                            
client.send(new message("congraulations you have got the new garment"system.drawing.color.whitemessage.center));
                                            
client.entity.conquerpoints -= 60000;
                                            
client.inventory.add(20053201);

                                        }
                                        else
                                        {
                                            
dialog.text("hey man you dont have 6000 cps ");
                                            
dialog.option("oh,sorry"255);
                                            
dialog.send();
                                            break;
                                        }
                                        break;
                                    }
                                    else
                                    {
                                        
dialog.text("you have to make free rooms in you item");
                                        
dialog.option("oh,ok"255);
                                        
dialog.send();
                                        break;
                                    }
                                }


                        }
                        break;
                    }
                
#endregion 


الله ينور ي كبير


الساعة الآن 05:42 PM

مرحبا بكم في منتدي اكواد لتطوير الالعاب