قديم 2019-11-28, 12:31 PM
المشاركة #2  
محمد ياسر
  • غير متواجد
افتراضي رد: اقتراح جديد وفكره محصلتش
قفلت الحساب علشان الردود الشخبطه الي انت عامله ولو شخبط تاني اتاخد حظر ip

قديم 2019-11-28, 01:37 PM
المشاركة #3  
R7Ma
  • غير متواجد
Smiley3 رد: اقتراح جديد وفكره محصلتش
رجعتو طيب ولا لسه وايه رايك في الاقتراح

قديم 2019-12-16, 07:34 AM
المشاركة #4  
Tefa
  • غير متواجد
افتراضي رد: اقتراح جديد وفكره محصلتش
الرحمه حلوه مفيش كلام XD
ان بي سي الدخول


كود:
 case 4178:
                                    {
                                        switch (
npcRequest.OptionID)
                                        {
                                            case 
0:
                                                {
                                                    
dialog.Text("what can i do for you");
                                                    
dialog.Option("Enter Mighty Quest"1);
                                                    
dialog.Option("Just Passing by."255);
                                                    
dialog.Avatar(114);
                                                    
dialog.Send();
                                                    break;
                                                }
                                            
                                            case 
1:
                                                {
                                                    if (
DateTime.Now.Minute4)
                                                    {
                                                        
                                                        
client.Player.Teleport(1771188165);
                                                        break;
                                                    }
                                                    else
                                                    {
                                                        
dialog.Text("Come on minute 0 to 3.");
                                                        
dialog.Option("I see."255);
                                                        
dialog.Avatar(114);
                                                        
dialog.Send();
                                                    }
                                                    break;
                                                }
                                        }
                                        break;
                                    } 

الاتنين الي هيخشوا المرحله التانيه

كود:
 case 2014:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hey there" client.Entity.Name " Would you like to Go to stage 2.");
                                    
dialog.Option("Yes Please"1);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                        
int alive 0;
                                    foreach (
Client.GameState Entitys in Program.Values)
                                        if (
Entitys.Entity.MapID == 1771 && (!Entitys.Entity.Dead))
                                            
alive++;

                                    if (
DateTime.Now.Minute >= 4)
                                    {
                                        if (
alive <= 2)
                                        {
                                            
                                                
Kernel.SendWorldMessage(new Network.GamePackets.Message(" Congratulations  ! Winners Mighty Gone to stage 2"System.Drawing.Color.WhiteNetwork.GamePackets.Message.Center), Program.Values);
                                                
client.Entity.SendSpawn(clienttrue);
                                                foreach (
Client.GameState Entitys in Program.Values)
                                                    if (
Entitys.Entity.MapID == 1771 && (!Entitys.Entity.Dead))
                                                    {
                                                        
Entitys.Entity.Teleport(1772300278);
                                                    }

                                                foreach (
Client.GameState clients in Kernel.GamePool.Values)
                                                {
                                                    if (
clients.Entity.MapID == 1771)
                                                    {
                                                        
clients.Entity.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity Good Luck Next Time ;) "));
                                                    }
                                                }
                                            
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please wait until xx:4");
                                        
dialog.Option("okay."255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                        }
                        break;
                    } 

اول ما يموتوا بعض و رايح لمابة الوحوش

كود:
case 2014:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hey there" client.Entity.Name " Would you like to Go to stage 2.");
                                    
dialog.Option("Yes Please"1);
                                    
dialog.Option("I don't care."255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {
                                        
int alive 0;
                                    foreach (
Client.GameState Entitys in Program.Values)
                                        if (
Entitys.Entity.MapID == 1772 && (!Entitys.Entity.Dead))
                                            
alive++;

                                    if (
DateTime.Now.Minute >= 4)
                                    {
                                        if (
alive == 1)
                                        {
                                            
                                                
Kernel.SendWorldMessage(new Network.GamePackets.Message(" Congratulations  ! Winners Mighty Gone to stage 2"System.Drawing.Color.WhiteNetwork.GamePackets.Message.Center), Program.Values);
                                                
client.Entity.SendSpawn(clienttrue);
                                                
client.Entity.Teleport(1773300278);

                                                foreach (
Client.GameState clients in Kernel.GamePool.Values)
                                                {
                                                    if (
clients.Entity.MapID == 1772)
                                                    {
                                                        
clients.Entity.Teleport(1002300278);
                                                        
clients.Send(new NpcReply(NpcReply.MessageBox"Sorry Entity Good Luck Next Time ;) "));
                                                    }
                                                }
                                            
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("Please wait until xx:4");
                                        
dialog.Option("okay."255);
                                        
dialog.Send();
                                        break;
                                    }
                                    break;
                                }
                        }
                        break;
                    } 

الوحش الي هيوقع توكين و ميتور
كود:
if (Name == "Birdman" && Kernel.Rate(30))
                {
                    if (
killer.MapID == 1773)
                    {
                        
uint iditemelehi23 101213;
                        var 
infos Database.ConquerItemInformation.BaseInformations[iditemelehi23];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                            
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                            
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(48);
                            
floorItem.Item.ID iditemelehi23;
                            
floorItem.Item.MobDropped true;
                            
floorItem.Item.MaximDurability infos.Durability;
                            
floorItem.ValueType Network.GamePackets.FloorItem.FloorValueType.Item;
                            
floorItem.Item.StackSize 1;
                            
floorItem.Item.MaxStackSize infos.StackSize;
                            
floorItem.ItemID iditemelehi23;
                            
floorItem.MapID Owner.MapID;
                            
floorItem.MapObjType Game.MapObjectType.Item;
                            
floorItem.X;
                            
floorItem.Y;
                            
floorItem.Type Network.GamePackets.FloorItem.Drop;
                            
floorItem.OnFloor Time32.Now;
                            
floorItem.Owner killer.Owner;
                            
floorItem.ItemColor floorItem.Item.Color;
                            
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(floorItem.UID))
                                
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                            
Map.AddFloorItem(floorItem);
                            
SendScreenSpawn(floorItem);
                        }
                    }
                }
                if (
Name == "Birdman" && Kernel.Rate(10))
                {
                    if (
killer.MapID == 1773)
                    {
                        var 
infos Database.ConquerItemInformation.BaseInformations[1088001];
                        
ushort X Owner.XOwner.Y;
                        
Game.Map Map Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref Xref Y))
                        {
                            
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
                            
floorItem.Item = new Network.GamePackets.ConquerItem(true);
                            
floorItem.Item.Color = (Game.Enums.Color)Kernel.Random.Next(48);
                            
floorItem.Item.ID 1088001;
                            
floorItem.Item.MobDropped true;
                            
floorItem.Item.MaximDurability infos.Durability;
                            
floorItem.ValueType Network.GamePackets.FloorItem.FloorValueType.Item;
                            
floorItem.Item.StackSize 5;
                            
floorItem.Item.MaxStackSize infos.StackSize;
                            
floorItem.ItemID 1088001;
                            
floorItem.MapID Owner.MapID;
                            
floorItem.MapObjType Game.MapObjectType.Item;
                            
floorItem.X;
                            
floorItem.Y;
                            
floorItem.Type Network.GamePackets.FloorItem.Drop;
                            
floorItem.OnFloor Time32.Now;
                            
floorItem.Owner killer.Owner;
                            
floorItem.ItemColor floorItem.Item.Color;
                            
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                            while (
Map.Npcs.ContainsKey(floorItem.UID))
                                
floorItem.UID Network.GamePackets.FloorItem.FloorUID.Next;
                            
Map.AddFloorItem(floorItem);
                            
SendScreenSpawn(floorItem);
                        }
                    }
                } 

ملحوظه
ده ايدي التوكين الي هيقع

كود:
 uint iditemelehi23 101213

ان بي سي الي هيسلم توكنات

ملحوظه
بدل ID token ele anth 3mlto f monster ب اي دي التوكنات

كود:
case 200033:
                                {
                                    switch (
npcRequest.OptionID)
                                    {
                                        case 
0:
                                            {
                                                
dialog.Text("Greetings! I'm a great seller, I have the most precious items in the entire ");
                                                
dialog.Text("world. What do you want to get?");
                                                
dialog.Option("i have 30 token"1);
                                              
                                                
dialog.Avatar(85);
                                                
dialog.Send();
                                                break;
                                            }
                                        case 
1:
                                            {
                                                if (
client.Inventory.Contains(ID token ele anth 3mlto f monster30))
                                                {
                                                    
client.Inventory.Remove(ID token ele anth 3mlto f monster30);
                                                   
client.Entity.ConquerPoints += 5000;
                                                }
                                                else
                                                {
                                                    
dialog.Text("You don't have enough 3 LordTokens ");
                                                    
dialog.Option("I see."255);
                                                    
dialog.Avatar(85);
                                                    
dialog.Send();
                                                }
                                                break;
                                            }
                                      
                                    }
                                    break;
                                } 

بالنسبه للوحوش
نافي كات
Monsterspawn
من شمال لليمين

كود:
1000009 1773 50 50 1 1 30 35 18 

بالنسبه للمابات
نافي كات
maps
اول رقم بيتكتب من شمال 1771 هتعمله 3 سطور

كود:
1771 700 65544
1772 700 65544 
1773 700 65544 

رجاء متدخلش اقتراحاتك جوه بعض كده ف المستقبل حاول تفصل بينهم بشرط
-----------------------------
----------------------------

قديم 2020-02-26, 08:11 PM
المشاركة #5  
opsss
  • غير متواجد
افتراضي رد: اقتراح جديد وفكره محصلتش
الف شكرا يا رايدر وانا بعمل حالا 12 توب بافكار جديده و12 وحش وشوية مبات وكوستات والفضل ليك طبعا يا محترم الف شكر كمان مره




وَاتَّقُوا يَوْمًا تُرْجَعُونَ فِيهِ إِلَى اللَّهِ ثُمَّ تُوَفَّى كُلُّ نَفْسٍ مَا كَسَبَتْ


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: اقتراح جديد وفكره محصلتش
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
ورجعنا من جديد shkaoa سورسات كونكر 48 2024-07-13 07:40 PM
شكل جديد للكي Tefa تطوير سيرفرات كونكر 29 2024-07-05 01:08 AM
شكل جديد ل Boss محمد ياسر تطوير سيرفرات كونكر 48 2024-07-03 04:23 AM
Npc Chi بشكل جديد ElSaher تطوير سيرفرات كونكر 2 2023-07-13 05:20 PM
حل في جيرمنت جديد 3دي ! Mr3bdallahPro مشكلات السيرفيرات كونكر الشخصيه 13 2020-05-16 01:04 AM


الساعة الآن 08:08 PM

Powered by vBulletin® Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.