قديم 2019-11-26, 09:25 AM
المشاركة 2
Rider
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: عوز انبسي اسطف

كود:
  #region FullStuffa +5
                            
case 195291:
                                {
                                    switch (
npcRequest.OptionID)
                                    {
                                        case 
0:
                                            {
                                                
dialog.Text("Hello*There*[*" client.Entity.Name "*]*Would*You*Like*To*Buy*Full*Stuff*+5 100k");
                                                
dialog.Option("[*Full*Ninja*"3);
                                                
dialog.Option("[*Full*Monk*"4);
                                                
dialog.Option("[*Full*Toaist*TortoiseGem]"5);
                                                
dialog.Option("[*Full*Fire**PhoenixGem]"22);
                                                
dialog.Option("[*Full*Trojan*]"6);
                                                
dialog.Option("[*Full*Pirate*]"7);
                                                
dialog.Option("[*Full*Warrior]"8);
                                                
dialog.Option("[*Full*Archer*]"9);
                                                
dialog.Option("[*Full*LeeLong*]"11);
                                                
dialog.Option("[*Full*Windwalker]"12);
                                                
dialog.Option("Fan+Tower+Wing+Crop+Steed +5"10);
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;
                                            }
                                        case 
12://WindWallker
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                // client.Inventory.Add(202009, 12, 1, 123, 123, 1);
                                                
client.Entity.ConquerPoints -= 100000;
                                                
//  client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.Add(101309542401313);
                                                
client.Inventory.AddSoul(170309542401313);//headgear p6
                                                
client.Inventory.AddSoul(626439542401313);//Windwalker p6
                                                
client.Inventory.AddSoul(626439542401313);//Windwalker p6
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+5 by Rider*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;
                                            }
                                        case 
3://ninja** 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                // client.Inventory.Add(202009, 12, 1, 123, 123, 1);
                                                
client.Entity.ConquerPoints -= 100000;
                                                
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.AddSoul(601439542401313);//Katana** 
                                                
client.Inventory.AddSoul(601439542401313);//Katana** 
                                                
client.Inventory.AddSoul(616439542401313);//Nobunaga`sSwiftClaw 
                                                
client.Inventory.AddSoul(616439542401313);//Nobunaga`sSwiftClaw 
                                                
client.Inventory.AddSoul(135309542401313);//ArmorNinja** 
                                                
client.Inventory.AddSoul(123309542401313);//NinjaHood** 
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;
                                            }
                                        case 
4://Monk** 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                // client.Inventory.Add(202009, 12, 1, 123, 123, 1);
                                                
client.Entity.ConquerPoints -= 100000;
                                                
//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                //client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.AddSoul(622439542401313);//Epic
                                                
client.Inventory.AddSoul(622439542401313);//Epic*
                                                
client.Inventory.AddSoul(610439542401313);//Beads** 
                                                
client.Inventory.AddSoul(610439542401313);//Beads** 
                                                
client.Inventory.AddSoul(136309542401313);//ArmorMonk** 
                                                
client.Inventory.AddSoul(143309542401313);//CapMonk** 
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+5*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        case 
5://Water** 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
client.Entity.ConquerPoints -= 100000;
                                                
client.Inventory.AddSoul1(619439542400130);//UniverseHossu
                                                
client.Inventory.AddSoul9(421439542401313);//BackSword
                                                
client.Inventory.AddSoul9(620439542401313);//ImperialBacksword 
                                                
client.Inventory.AddSoul9(134309542401313);//ArmorFire** 
                                                
client.Inventory.AddSoul9(114309542401313);//CapFire** 
                                                
client.Inventory.AddSoul9(152279542401313);//Bracelet** 
                                                
client.Inventory.AddSoul9(121269542401313);//Bag** 
                                                
client.Inventory.AddSoul9(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        case 
22://Fire
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
client.Entity.ConquerPoints -= 100000;
                                                
client.Inventory.AddSoul1(619439801104612121truefalse);//UniverseHossu
                                                
client.Inventory.AddSoul8(421439800522612121truefalse);//BackSword
                                                
client.Inventory.AddSoul8(620439800522612121truefalse);//ImperialBacksword 
                                                
client.Inventory.AddSoul8(134309822072612121truefalse);//ArmorFire** 
                                                
client.Inventory.AddSoul8(114309820076612121truefalse);//CapFire** 
                                                
client.Inventory.AddSoul8(152279823060612121truefalse);//Bracelet** 
                                                
client.Inventory.AddSoul8(121269821034612121truefalse);//Bag** 
                                                
client.Inventory.AddSoul8(160249824020612121truefalse);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        case 
6://Trojan** 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
client.Entity.ConquerPoints -= 100000;
                                                
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                // client.Inventory.Add(202009, 12, 1, 123, 123, 1);

                                                //  client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                //  client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                //  client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.AddSoul(480439542401313);//NirvanaClub 
                                                
client.Inventory.AddSoul(410439542401313);//Blade** 
                                                
client.Inventory.AddSoul(420439542401313);//Sword** 
                                                
client.Inventory.AddSoul(490439542401313);//Dagger* 
                                                
client.Inventory.AddSoul(614439542401313);//Epic 
                                                
client.Inventory.AddSoul(614439542401313);//Epic* 
                                                
client.Inventory.AddSoul(130309542401313);//ArmorTrojan** 
                                                
client.Inventory.AddSoul(118309542401313);//CapTrojan** 
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+12*And*P7*Soul*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        case 
7://Pirate** 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
//PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                // client.Inventory.Add(202009, 12, 1, 123, 123, 1);
                                                
client.Entity.ConquerPoints -= 100000;
                                                
//client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.AddSoul(611439542401313);//Rapier** 
                                                
client.Inventory.AddSoul(612439542401313);//Pistol**
                                                
client.Inventory.AddSoul(671439542401313);//epic 1
                                                // client.Inventory.AddSoul(670439, 800810, 6, 12, 12, 1, true, false);//epic 2
                                                
client.Inventory.AddSoul(139309542401313);//ArmorPirate** 
                                                
client.Inventory.AddSoul(144309542401313);//CapPirate** 
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+5*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        case 
8://Warrior** 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                //  client.Inventory.Add(202009, 12, 1, 123, 123, 1);
                                                
client.Entity.ConquerPoints -= 100000;
                                                
//  client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                // client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.AddSoul(560439542401313);//Spear** 
                                                
client.Inventory.AddSoul(900309542401313);//Shield* 
                                                
client.Inventory.AddSoul(624439542401313);//Fist Break
                                                
client.Inventory.AddSoul(624439542401313);//Fist Break

                                                
client.Inventory.AddSoul(410439542401313);//Blade** 
                                                
client.Inventory.AddSoul(420439800111612121truefalse);//Sword** 
                                                
client.Inventory.AddSoul(490439542401313);//Dagger 
                                                
client.Inventory.AddSoul(131309542401313);//ArmorWarrior** 
                                                
client.Inventory.AddSoul(111309542401313);//CapWarrior** 
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+5*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        case 
9://Archer** 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
// PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                // client.Inventory.Add(202009, 12, 1, 123, 123, 1);
                                                
client.Entity.ConquerPoints -= 100000;
                                                
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.AddSoul(613429542401313);//Knife** 
                                                
client.Inventory.AddSoul(613429542401313);//Knife** 
                                                
client.Inventory.AddSoul(500429542401313);//Bow** 
                                                
client.Inventory.AddSoul(133309542401313);//ArmorArcher** 
                                                
client.Inventory.AddSoul(113309542401313);//CapArcher** 
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+5*[Rider].");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        case 
11://LeeLong* 
                                            
{
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
//  PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", client);
                                                // client.Inventory.Add(202009, 12, 1, 123, 123, 1);
                                                
client.Entity.ConquerPoints -= 100000;
                                                
// client.Inventory.Add(201009, 12, 1, 103, 103, 1);//Fan
                                                // client.Inventory.Add(203009, 12, 1, 0, 0, 1);//Crop
                                                //client.Inventory.Add(204009, 12, 1, 103, 123, 1);//Wing
                                                
client.Inventory.AddSoul(617439542401313);//SkyNunchaku* 
                                                
client.Inventory.AddSoul(617439542401313);//SkyNunchaku*** 
                                                
client.Inventory.AddSoul(138309542401313);//CombatSuit(Lv.140)* 
                                                
client.Inventory.AddSoul(148309542401313);//LegendHood** 
                                                
client.Inventory.AddSoul(120269542401313);//Necklace** 
                                                
client.Inventory.AddSoul(150269542401313);//Ring** 
                                                
client.Inventory.AddSoul(160249542401313);//Boot** 
                                                
dialog.Text("Thanks*For*This*Stuff*Gift*..*You*Have*Got*Stuff*+5 Rider*.");
                                                
dialog.Option("I*don't*care."255);
                                                
dialog.Send();
                                                break;

                                            }
                                        
#region Steed > tower > fan > wing > Crop
                                        
case 10:
                                            {
                                                if (
client.Entity.ConquerPoints 100000) return;
                                                
client.Entity.ConquerPoints -= 100000;
                                                
uint itemid1 300000;//Steed 
                                                
uint itemid2 202009;//Tower
                                                
uint itemid3 201009;//Fan 
                                                
uint itemid4 204009;//Wing
                                                
uint itemid5 203009;//Crop
                                                // uint itemid6 = 500009;//Bow

                                                
ConquerItem item1 = new ConquerItem(true);
                                                
item1.ID itemid1;
                                                
item1.Color KhaledMohamed.Game.Enums.Color.White;
                                                
item1.Plus 5;
                                                
item1.Durability item1.MaximDurability KhaledMohamed.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                                
client.Inventory.Add(item1KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

                                                
ConquerItem item2 = new ConquerItem(true);
                                                
item2.ID itemid2;
                                                
item2.Color KhaledMohamed.Game.Enums.Color.White;
                                                
item2.Plus 5;
                                                
item2.SocketOne Game.Enums.Gem.SuperGloryGem;
                                                
item2.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                                
item2.Durability item2.MaximDurability KhaledMohamed.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                                
client.Inventory.Add(item2KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

                                                
ConquerItem item3 = new ConquerItem(true);
                                                
item3.ID itemid3;
                                                
item3.Color KhaledMohamed.Game.Enums.Color.White;
                                                
item3.Plus 5;
                                                
item3.SocketOne Game.Enums.Gem.SuperThunderGem;
                                                
item3.SocketTwo Game.Enums.Gem.SuperThunderGem;
                                                
item3.Durability item3.MaximDurability KhaledMohamed.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                                
client.Inventory.Add(item3KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

                                                
ConquerItem item4 = new ConquerItem(true);
                                                
item4.ID itemid4;
                                                
item4.Color KhaledMohamed.Game.Enums.Color.White;
                                                
item4.Plus 5;
                                                
item4.SocketOne Game.Enums.Gem.SuperThunderGem;
                                                
item4.SocketTwo Game.Enums.Gem.SuperGloryGem;
                                                
item4.Durability item4.MaximDurability KhaledMohamed.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                                
client.Inventory.Add(item4KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

                                                
ConquerItem item5 = new ConquerItem(true);
                                                
item5.ID itemid5;
                                                
item5.Color KhaledMohamed.Game.Enums.Color.White;
                                                
item5.Plus 5;
                                                
item5.Durability item5.MaximDurability KhaledMohamed.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                                
client.Inventory.Add(item5KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

                                                
//ConquerItem item6 = new ConquerItem(true);
                                                // item6.ID = itemid6;
                                                // item6.Color = KhaledMohamed.Game.Enums.Color.White;
                                                // item6.Bless = 7;
                                               // client.Inventory.AddSoul(500009, 800616, 6, 12, 12, 1, true, false);//Bow 
                                                // item6.AddSoul = 801004;
                                                // item6.Enchant = 251;
                                                // item6.Plus = 12;
                                                // item6.SocketOne = Game.Enums.Gem.SuperDragonGem;
                                                // item6.SocketTwo = Game.Enums.Gem.SuperDragonGem;
                                                // item6.Durability = item6.MaximDurability = KhaledMohamed.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                                // client.Inventory.Add(item6, KhaledMohamed.Game.Enums.ItemUse.CreateAndAdd);

                                                
break;
                                            }
                                        
#endregion
                                    
}
                                    break;
                                }
                            
#endregion 


قديم 2019-11-26, 10:20 PM
المشاركة 3
Amr Khalid
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: عوز انبسي اسطف
النبسي ي صحبي تمام بس بيجبلي اسطف +13 و + 5 و شكل ورده مش عارف اعمل اي بس مش جايب اي ايرور


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

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