#region Sell Stuff With Iskill case 521470: { dialog.Avatar(225); switch (npcRequest.OptionID) { case 0: { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tWelcome at " + Constants.ServerName + " Server You Can buy\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Warrior item's", 1); dialog.Option("Archer item's", 2); dialog.Option("Ninja item's", 3); dialog.Option("Monk item's", 4); dialog.Option("Trojan item's", 5); dialog.Option("Pirate item's", 6); dialog.Option("Water..Fire item's", 7); dialog.Option("DragonWarrior item's", 8); dialog.Option("Windwalker items", 9); dialog.Option("Thanks", 255); dialog.Send(); break;//Weapon } #region Items Warrior case 1: { if ((client.Entity.Class >= 20) && (client.Entity.Class <= 25)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 560 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 561 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 900 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1040", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1051", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10470", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11200", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11160", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Warrior).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Archer case 2: { if ((client.Entity.Class >= 40) && (client.Entity.Class <= 45)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 500 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 613 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11600", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11610", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11620", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11650", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11670", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11660", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11590", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 8002", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 8003", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 8001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 9000", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10313", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 8000", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Archer).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Ninja case 3: { if ((client.Entity.Class >= 50) && (client.Entity.Class <= 55)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 601 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12070", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12080", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12090", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12110", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 6010", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 6001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 6000", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 6002", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 6004", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11180", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11170", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Ninja).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Monk case 4: { if ((client.Entity.Class >= 60) && (client.Entity.Class <= 65)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); // client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//AlmightyEmperor's client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//AlmightyEmperor's client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 610 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 622 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10381", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10415", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10400", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10425", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10430", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 10410", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12580", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12590", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12600", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12570", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12560", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12550", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Monk).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Trojan case 5: { if ((client.Entity.Class >= 10) && (client.Entity.Class <= 15)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//Clup client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 3050", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11970", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11980", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11990", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1110", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Trojan).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Pirate case 6: { if ((client.Entity.Class >= 70) && (client.Entity.Class <= 75)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 611 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 612 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11070", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11110", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11100", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11040", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11050", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 11060", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Pirate).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Taoist case 7: { if ((client.Entity.Class >= 100) && (client.Entity.Class <= 145)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(620439, 800522, 6, 12, 12, 1, true, false);//BackSword client.Inventory.AddSoul(619439, 801104, 6, 12, 12, 1, true, false);//UniverseHossu client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 410 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@profz 420 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 7001", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1045", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1046", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1090", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 1095", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (Taoist).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Dragonwarrior case 8: { if ((client.Entity.Class >= 80) && (client.Entity.Class <= 85)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//Bruce_LeeArmor client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//Bruce_LeeHood client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 617 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12270", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12280", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12290", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12350", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12320", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12330", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12340", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12120", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12130", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12140", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12170", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12160", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12240", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12300", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12200", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (DragonWarrior).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion #region Items Windwalker case 9: { if ((client.Entity.Class >= 160) && (client.Entity.Class <= 165)) { //PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop Super 12 1", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan Super 12 1 000 103 103", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower Super 12 1 000 123 123", System.Drawing.Color.Red, 2001), client); //PacketHandler.CheckCommand2(new Message("@tegotegatege TempestWing Super 12 0 000 103 123", System.Drawing.Color.Red, 2001), client); PacketHandler.CheckCommand2(new Message("@tegotegatege GoldPrize NormalV3 0 1", System.Drawing.Color.Red, 0x7d1), client); //client.Entity.Teleport(1002, 300, 279); #region Tower//Fan//Steed//Wing//Crop uint itemid1 = 300000;//Steed uint itemid2 = 202009;//Tower uint itemid3 = 201009;//Fan uint itemid4 = 204009;//Wing uint itemid5 = 203009;//Crop ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Game.Enums.Color.White; item1.Plus = 12; item1.Stars = 54; item1.Owner = client.Entity.Name; item1.OwnerUID = client.Entity.UID; item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item1); ConquerItem item2 = new ConquerItem(true); item2.ID = itemid2; item2.Color = Game.Enums.Color.White; item2.Plus = 12; item2.Bless = 1; item2.Stars = 54; item2.Owner = client.Entity.Name; item2.OwnerUID = client.Entity.UID; item2.SocketOne = Game.Enums.Gem.SuperGloryGem; item2.SocketTwo = Game.Enums.Gem.SuperGloryGem; item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability; client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item2); ConquerItem item3 = new ConquerItem(true); item3.ID = itemid3; item3.Color = Game.Enums.Color.White; item3.Plus = 12; item3.Bless = 1; item3.Stars = 54; item3.Owner = client.Entity.Name; item3.OwnerUID = client.Entity.UID; item3.SocketOne = Game.Enums.Gem.SuperThunderGem; item3.SocketTwo = Game.Enums.Gem.SuperThunderGem; item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability; client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item3); ConquerItem item4 = new ConquerItem(true); item4.ID = itemid4; item4.Color = Game.Enums.Color.White; item4.Plus = 12; item4.Bless = 0; item4.Stars = 54; item4.Owner = client.Entity.Name; item4.OwnerUID = client.Entity.UID; item4.SocketOne = Game.Enums.Gem.SuperThunderGem; item4.SocketTwo = Game.Enums.Gem.SuperGloryGem; item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability; client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item4); ConquerItem item5 = new ConquerItem(true); item5.ID = itemid5; item5.Color = Game.Enums.Color.White; item5.Plus = 12; item5.Bless = 1; item5.Stars = 54; item5.Owner = client.Entity.Name; item5.OwnerUID = client.Entity.UID; item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability; client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd); Database.ConquerItemTable.UpdatePerfection(item5); #endregion client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Rapier client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Pistol client.Inventory.AddSoul(101309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate client.Inventory.AddSoul(170309, 820073, 6, 12, 12, 1, true, false);//CapPirate client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot PacketHandler.CheckCommand2(new Message("@profz 626 20", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12960", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12950", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 13020", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 13030", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12940", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12930", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 13090", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12850", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12890", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12840", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12970", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12860", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 12830", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 13070", System.Drawing.Color.Red, 0x7d1), client); PacketHandler.CheckCommand2(new Message("@spellz 13080", System.Drawing.Color.Red, 0x7d1), client); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\tThanks For This Gift You Have Got Item Soul Stablized Forever\n "); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("Thanks.", 255); dialog.Send(); } else { { dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Text("\t\t\t\t\\t\tSorry You Can Give Stuff Only For (WinWalker).\n"); dialog.Text("\t\t\t\t\\t\t،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ،ھ\n"); dialog.Option("I see.", 255); dialog.Send(); } } break; } #endregion } break; } #endregion