public static void Teleport(Client.GameState client, VIPTeleportLocations Location)
{ switch (Location) { case VIPTeleportLocations.TwinCity: case VIPTeleportLocations.TCSquare: client.Entity.Teleport((ushort)Game.Enums.Maps.TwinCity, 301, 280); break; case VIPTeleportLocations.WPFarm: client.Entity.Teleport((ushort)Game.Enums.Maps.TwinCity, 300, 278); break; case VIPTeleportLocations.WPBridge: client.Entity.Teleport((ushort)Game.Enums.Maps.TwinCity, 300, 278); break; case VIPTeleportLocations.WPAltar: client.Entity.Teleport((ushort)Game.Enums.Maps.TwinCity, 513, 747); break; case VIPTeleportLocations.WPApparation: client.Entity.Teleport((ushort)Game.Enums.Maps.TwinCity, 252, 495); break; case VIPTeleportLocations.WPPoltergiest: client.Entity.Teleport((ushort)Game.Enums.Maps.TwinCity, 105, 349); break; case VIPTeleportLocations.WPTurtledove: client.Entity.Teleport((ushort)Game.Enums.Maps.TwinCity, 665, 396); break; case VIPTeleportLocations.PhoenixCastle: case VIPTeleportLocations.PCSqaure: client.Entity.Teleport((ushort)Game.Enums.Maps.PhoenixCastle, 188, 264); break; case VIPTeleportLocations.MFWaterCave: client.Entity.Teleport((ushort)Game.Enums.Maps.PhoenixCastle, 380, 31); break; case VIPTeleportLocations.MFVillage: client.Entity.Teleport((ushort)Game.Enums.Maps.PhoenixCastle, 785, 472); break; case VIPTeleportLocations.MFLake: client.Entity.Teleport((ushort)Game.Enums.Maps.PhoenixCastle, 369, 568); break; case VIPTeleportLocations.MFMineCave: client.Entity.Teleport((ushort)Game.Enums.Maps.PhoenixCastle, 924, 560); break; case VIPTeleportLocations.MFBridge: client.Entity.Teleport((ushort)Game.Enums.Maps.PhoenixCastle, 648, 567); break; case VIPTeleportLocations.MFToApeCity: client.Entity.Teleport((ushort)Game.Enums.Maps.PhoenixCastle, 475, 841); break; case VIPTeleportLocations.ApeCity: case VIPTeleportLocations.ACSquare: client.Entity.Teleport((ushort)Game.Enums.Maps.ApeMoutain, 565, 562); break; case VIPTeleportLocations.ACSouth: client.Entity.Teleport((ushort)Game.Enums.Maps.ApeMoutain, 699, 640); break; case VIPTeleportLocations.ACEast: client.Entity.Teleport((ushort)Game.Enums.Maps.ApeMoutain, 624, 337); break; case VIPTeleportLocations.ACNorth: client.Entity.Teleport((ushort)Game.Enums.Maps.ApeMoutain, 200, 224); break; case VIPTeleportLocations.ACWest: client.Entity.Teleport((ushort)Game.Enums.Maps.ApeMoutain, 322, 621); break; case VIPTeleportLocations.DesertCity: case VIPTeleportLocations.DCSquare: client.Entity.Teleport((ushort)Game.Enums.Maps.DesertCity, 500, 650); break; case VIPTeleportLocations.DCSouth: client.Entity.Teleport((ushort)Game.Enums.Maps.DesertCity, 758, 750); break; case VIPTeleportLocations.DCVillage: client.Entity.Teleport((ushort)Game.Enums.Maps.DesertCity, 480, 271); break; case VIPTeleportLocations.DCMoonSpring: client.Entity.Teleport((ushort)Game.Enums.Maps.DesertCity, 291, 450); break; case VIPTeleportLocations.DCAncientMaze: client.Entity.Teleport((ushort)Game.Enums.Maps.DesertCity, 87, 321); break; case VIPTeleportLocations.BirdIland: case VIPTeleportLocations.BISquare: client.Entity.Teleport((ushort)Game.Enums.Maps.BirdIsland, 723, 573); break; case VIPTeleportLocations.BICenter: client.Entity.Teleport((ushort)Game.Enums.Maps.BirdIsland, 585, 593); break; case VIPTeleportLocations.BISouthWest: client.Entity.Teleport((ushort)Game.Enums.Maps.BirdIsland, 562, 786); break; case VIPTeleportLocations.BINorthWest: client.Entity.Teleport((ushort)Game.Enums.Maps.BirdIsland, 125, 323); break; case VIPTeleportLocations.BINorthEast: client.Entity.Teleport((ushort)Game.Enums.Maps.BirdIsland, 125, 323); break; } }