#region Conductor~TwinCity case 100823: // Twin { switch (npcRequest.OptionID) { case 0: { dialog.Text("Where are you heading for? I can teleport you for aprice of 100 silver"); dialog.Option("Phoenix Castle.", 1); dialog.Option("Ape Mountain", 2); dialog.Option("Desert City.", 3); dialog.Option("Bird Island.", 4); dialog.Option("Mine Cave.", 5); dialog.Option("DragonIsland.", 6); dialog.Option("Market.", 7); dialog.Option("Just passing by.", 255); dialog.Send(); break; } case 1: { client.Entity.Teleport(1011, 190, 271); break; } case 2: { client.Entity.Teleport(1020, 565, 562); break; } case 3: { client.Entity.Teleport(1000, 494, 648); break; } case 4: { client.Entity.Teleport(1015, 717, 571); break; } case 5: { client.Entity.Teleport(1002, 49, 330); break; } case 6: { client.Entity.Teleport(10137, 93, 408); break; } case 7: { client.Entity.Teleport(1036, 211, 196); break; } } break; } #endregion