JiangForbiddenMaps
public static readonly System.Collections.Generic.List<ushort> JiangForbiddenMaps = new System.Collections.Generic.List<ushort>() { 1036, 7787, 1645, 700, 3090, 3975, 7010, 11030, 11034, 11042, 11031, 11017, 1039, 8880, 8881, 1858, 1860, 8892, 1950, 8800, 8801, 8802, 8803, 1511, 1004, 1006, 1008, 601 };
public static readonly System.Collections.Generic.List<string> mrrider = new System.Collections.Generic.List<string>() { "|PM|", "GM", "PM", "[GM]", "|GM|", "Server", "gm", "!GM!", "server", "pm", "<GM>", "{GM}", "{PM}", "{gm}", "{pm}", "<PM>", "<pm>", "~GM~", "~PM~", };
private void BuffersCallback(GameState client, int time)
if (client.Entity.MyJiang != null
if (client.Account.State != AccountTable.AccountState.ProjectManager) { foreach (string C in Constants.mrrider) { if (client.Entity.Name.Contains(C)) { client.Entity.Name.Replace(C, ""); client.Entity.Name = client.Entity.Name; Database.EntityTable.SaveEntity(client); client.Disconnect(); } } }