case "chi": { client.Send(new ChiPowers(true).Query(client)); break; }
#region MaTrix Epic case "aibot": { ProjectX_V3_Game.Entities.AIBot bot = new ProjectX_V3_Game.Entities.AIBot(ProjectX_V3_Game.Entities.BotLevel.MaTrix); client.AIBot = new ProjectX_V3_Game.Entities.AIBot(ProjectX_V3_Game.Entities.BotLevel.MaTrix); bot.LoadBot(ProjectX_V3_Game.Entities.BotType.DuelBot, client); bot.BeginJumpBot(client); } break; case "baibot": { if (Data.Length == 3) { var array = LoadEntityUIDs(int.Parse(Data[2])); int x = int.Parse(Data[1]); int y = int.Parse(Data[2]); for (int i = x; i < y; i++) { var fClient = new GameClient(null); fClient.FakeLoad(array[i]); int xP = Kernel.Random.Sign() * Kernel.Random.Next(8); int yP = Kernel.Random.Sign() * Kernel.Random.Next(8); if (fClient.FakeLoaded) { fClient.Entity.Teleport(client.Entity.MapID, (ushort)(client.Entity.X + xP), (ushort)(client.Entity.Y + yP)); if (fClient.Booth == null) { fClient.Send(new MapStatus() { BaseID = fClient.Map.BaseID, ID = fClient.Map.ID, Status = Database.MapsTable.MapInformations[1036].Status }); fClient.Booth = new Game.ConquerStructures.Booth(fClient, new Data(true) { UID = fClient.Entity.UID }); fClient.Send(new Data(true) { ID = GamePackets.Data.ChangeAction, UID = fClient.Entity.UID, dwParam = 0 }); for (int ii = x; i < y; i++) { Game.ConquerStructures.BoothItem item = new Game.ConquerStructures.BoothItem(); item.Cost = 50000; item.Item = new GamePackets.ConquerItem(true); item.Item.ID = 613429; item.Item.UID = AuthClient.nextID; AuthClient.nextID++; item.Item.Plus = 12; item.Item.Enchant = 255; item.Item.Bless = 7; item.Item.SocketOne = Enums.Gem.SuperDragonGem; item.Item.SocketTwo = Enums.Gem.SuperDragonGem; Database.ConquerItemBaseInformation CIBI = null; CIBI = Database.ConquerItemInformation.BaseInformations[item.Item.ID]; if (CIBI == null) break; item.Item.Durability = CIBI.Durability; item.Item.MaximDurability = CIBI.Durability; // client.Inventory.Add(item.Item, Game.Enums.ItemUse.CreateAndAdd); item.Item.Send(fClient); { ItemUsage usage = new ItemUsage(true) { ID = ItemUsage.AddItemOnBoothForConquerPoints }; item.Cost_Type = Game.ConquerStructures.BoothItem.CostType.ConquerPoints; fClient.Booth.ItemList.Add(item.Item.UID, item); fClient.Send(usage); Conquer_Online_Server.Network.GamePackets.BoothItem buffer = new Conquer_Online_Server.Network.GamePackets.BoothItem(true); buffer.Fill(item, fClient.Booth.Base.UID); fClient.SendScreen(buffer, false); } } } } } } client.Screen.Reload(null); break; } case "baibot2": { Conquer_Online_Server.Database.MySqlCommand Cmd = new Conquer_Online_Server.Database.MySqlCommand(Conquer_Online_Server.Database.MySqlCommandType.SELECT); Cmd.Select("bots"); Conquer_Online_Server.Database.MySqlReader Reader = new Conquer_Online_Server.Database.MySqlReader(Cmd); while (Reader.Read()) { var ID = Reader.ReadUInt32("BotID"); var fClient = new GameClient(null); fClient.FakeLoadx(ID); } // Reader.Close(); // // Reader.Dispose(); client.Screen.Reload(null); } break; #endregion
public ProjectX_V3_Game.Entities.AIBot AIBot ; public bool IsAIBot = false ;
public GenericActionList<BotDelayedActions> BotActions = new GenericActionList<BotDelayedActions>(); public GenericActionList<DelayedActionType> EntityActions = new GenericActionList<DelayedActionType>(); public void Summon() { try { this.AIBot.LoadBot(ProjectX_V3_Game.Entities.BotType.DuelBot, this); this.AIBot.BeginJumpBot(this); aisummoned = true; EntityActions.RemoveAction(DelayedActionType.Summon); } catch { } }
public void AddAI(Entity entity) { if (!this.AIs.ContainsKey(entity.UID)) { this.AIs.Add(entity.UID, entity); this.Floor[entity.X, entity.Y, MapObjectType.Player, entity] = false; } else { this.RemoveEntity(entity); this.AIs.Add(entity.UID, entity); this.Floor[entity.X, entity.Y, MapObjectType.Player, entity] = false; } } public void RemoveAI(Entity entity) { if (this.AIs.ContainsKey(entity.UID)) { this.AIs.Remove(entity.UID); this.Floor[entity.X, entity.Y, MapObjectType.Player, entity] = true; } }
#region AI Challange case 216341: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hello friend. I am the challenge master! Have you imagine if u could fight yourself (Clone)."); dialog.Option("I Wish To Try", 1); dialog.Option("I'll think about it!", 255); dialog.Send(); break; } case 1: { dialog.Text("Choose Difficulty you want."); dialog.Option(" Noob .", 2 + 0); dialog.Option(" Easy .", 2 + 1); dialog.Option(" Normal .", 2 + 2); dialog.Option(" Medium .", 2 + 3); dialog.Option(" Hard .", 2 + 4); dialog.Option(" Insane .", 2 + 5); dialog.Option(" MaTrix .", 2 + 6); dialog.Option("Nevermind.", 255); dialog.Send(); break; } default: if ((npcRequest.OptionID >= 2 + 0) && (npcRequest.OptionID <= 2 + 6)) { client.AIBot = new Conquer_Online_Server.Entities.AIBot((Conquer_Online_Server.Entities.BotLevel)(npcRequest.OptionID - 2)); if (!Constants.PKFreeMaps.Contains(702)) Constants.PKFreeMaps.Add(702); if (!Kernel.Maps.ContainsKey((int)700L)) { new Map(700, DMaps.MapPaths[700]); } Map map = Kernel.Maps[(int)700]; Map dynamicMap = map.MakeDynamicMap(); client.Entity.Teleport(map.ID, dynamicMap.ID, 50, 50); client.Time(7); // client.Entity.Teleport(702,dd 38, 38); client.EntityActions.AddAction(Conquer_Online_Server.Entities.DelayedActionType.Summon, client.Summon, 6000); break; } else { dialog.Text("Invaild Difficulty"); dialog.Option("I Try again", 255); dialog.Send(); break; } } break; } #endregion Challange